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Was the ending a hallucination? - Indoctrination Theory


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#37926
OdanUrr

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balance5050 wrote...

There's like 100 reasons to not take it literally. How does shooting a tube trigger hyper advanced technology?


If you're talking about the Destroy ending that is indeed pretty ludicrous.:D

#37927
n00bsauce2010

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EpyonX3 wrote...

balance5050 wrote...

 Reposting this:

 


When you watch the scene in motion, that tread dissapates. It's smoke.

As for beam structure I can't really see it. If you look just above it you'd notice a sharp curve that just isn't in the second picture.

Also, the concrete image is taken when he's supposedly having the dream. Therefore it shouldn't be in the breathe scene.


Sounds like you're having a hard time explaining some of these things.

#37928
EpyonX3

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n00bsauce2010 wrote...

EpyonX3 wrote...

balance5050 wrote...

 Reposting this:

 


When you watch the scene in motion, that tread dissapates. It's smoke.

As for beam structure I can't really see it. If you look just above it you'd notice a sharp curve that just isn't in the second picture.

Also, the concrete image is taken when he's supposedly having the dream. Therefore it shouldn't be in the breathe scene.


Sounds like you're having a hard time explaining some of these things.


Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.

#37929
Dwailing

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OdanUrr wrote...

balance5050 wrote...

There's like 100 reasons to not take it literally. How does shooting a tube trigger hyper advanced technology?


If you're talking about the Destroy ending that is indeed pretty ludicrous.:D


Yeah, hence, IT. :)

#37930
llbountyhunter

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EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

balance5050 wrote...

 Reposting this:

 


When you watch the scene in motion, that tread dissapates. It's smoke.

As for beam structure I can't really see it. If you look just above it you'd notice a sharp curve that just isn't in the second picture.

Also, the concrete image is taken when he's supposedly having the dream. Therefore it shouldn't be in the breathe scene.


Sounds like you're having a hard time explaining some of these things.


Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.


*cough* grasping at straws *cough*

#37931
EpyonX3

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balance5050 wrote...

EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

I'm going to address the Mako tires on the citadel.

I can't see how you guys think that the round objects on the decision platforms are mako tires.

They are sockets for the cable bundles all around.



You're taking it too literal. We're only addressing the symetrical similarities between what is in front of the conduit beam and the final decision area. The fact that there are black, circular objects to the left of the crucible's beam is pretty interesting. They're obviously not tires.. that would be too obvious.


There's little reason to not take this literal besides the fact that you'd dislike the ending.

EDIT: Does that also mean that anything round and symmetric throught the game is symbolic of an indoctrination attempt? When does it start and end?


There's like 100 reasons to not take it literally. How does shooting a tube trigger hyper advanced technology?


How do you hear the sounds of cannons shooting and explosions in the vacuum of space?

But to answer your question, and this is a guess, there is energy flowing into the citadel from the crucible. Shooting the tube must have destabilized that flow and overloaded it.

#37932
n00bsauce2010

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EpyonX3 wrote...

Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.


That would mean you think either shepard is still on the citadel and survived the explosion.. or he is back on earth and survived the explosion as well as the fall back to earth. Both are rather insane if you ask me.

#37933
EpyonX3

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llbountyhunter wrote...

EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

balance5050 wrote...

 Reposting this:

 


When you watch the scene in motion, that tread dissapates. It's smoke.

As for beam structure I can't really see it. If you look just above it you'd notice a sharp curve that just isn't in the second picture.

Also, the concrete image is taken when he's supposedly having the dream. Therefore it shouldn't be in the breathe scene.


Sounds like you're having a hard time explaining some of these things.


Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.


*cough* grasping at straws *cough*


How am I grasping and the pic before wasn't? It shows smoke and claims it's tread!

#37934
ExtendedCut

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SS2Dante wrote...

ExtendedCut wrote...

paxxton wrote...

You know what, I think that playing through the whole game and then sending your copy back and demanding a refund because you don't like the ending seems highly unfair on the part of the customer.


Although I vehemently support IT, your comment above is the biggest reason I still have lingering doubts about it. 

If IT is true, and this whole issue was a "grand scheme" by Bioware, then I would guarantee that they didn't anticipate the anger and backlash and refund demands that people made. 

If that had been planned by my company, and we had gotten the outcome that Bioware is experiencing, then a whole bunch of marketing guys would be getting fired.




Actually, I don't see a problem. I agree that it's a risky move, but what I mean is that if Bioware admit to releasing as incomplete game while people are still mad, it will only make them madder. Give them some hope, a chance to cool down. Wait a few months, then release, and suddenly you have lots of free press and people grateful for an ending they would have crucified you for before.


I totally agree with you here, but if this does turn out to be the case, then almost every impartial person with any sense of financal acumen will consider this move to be a huge marketing blunder. 

In other words, since Bioware is dependent on gamers buying their games for their income, then (financially) it makes no sense to try some "grand artistic twist" for the sake if being artistic, when it results in loss of profit. So therefore, if they didn't expect the backlash/anger and game refunds and stuff like that due to this move, then it has to be considered a marketing blunder.

If IT is true, then I will consider it one of the coolest moves ever done by a video game company.  But I'm not sure that Bioware will think that way, since it seems like it's blown up in their face, and ultimately resulted in some profit loss.

#37935
byne

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EpyonX3 wrote...

How do you hear the sounds of cannons shooting and explosions in the vacuum of space?

But to answer your question, and this is a guess, there is energy flowing into the citadel from the crucible. Shooting the tube must have destabilized that flow and overloaded it.


Auditory Emulators.

Its not Cortez's fault you didnt pay attention to him when he was talking. Your inattention does not mean it wasnt explained.

;)

#37936
EpyonX3

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n00bsauce2010 wrote...

EpyonX3 wrote...

Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.


That would mean you think either shepard is still on the citadel and survived the explosion.. or he is back on earth and survived the explosion as well as the fall back to earth. Both are rather insane if you ask me.


IT would mean the reapers are still alive, the crucible never docked and shepard is half burried on the earth near a beam that has been disabled. Meaning no one will get to the citadel to open the arms and the reapers win in every scenerio.

Then bioware tells you the reaper threat was ended by shepard. A contradiction of massive proportions. I think that's worse than Shepard somehow surviving.

#37937
Dwailing

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llbountyhunter wrote...

EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

balance5050 wrote...

 Reposting this:

 


When you watch the scene in motion, that tread dissapates. It's smoke.

As for beam structure I can't really see it. If you look just above it you'd notice a sharp curve that just isn't in the second picture.

Also, the concrete image is taken when he's supposedly having the dream. Therefore it shouldn't be in the breathe scene.


Sounds like you're having a hard time explaining some of these things.


Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.


*cough* grasping at EMERGENCY INDUCTION PORTS *cough*


Had to fix your line. ;)

#37938
n00bsauce2010

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EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.


That would mean you think either shepard is still on the citadel and survived the explosion.. or he is back on earth and survived the explosion as well as the fall back to earth. Both are rather insane if you ask me.


IT would mean the reapers are still alive, the crucible never docked and shepard is half burried on the earth near a beam that has been disabled. Meaning no one will get to the citadel to open the arms and the reapers win in every scenerio.

Then bioware tells you the reaper threat was ended by shepard. A contradiction of massive proportions. I think that's worse than Shepard somehow surviving.


Not really.. the message also tells us to enjoy "DLC".. a bigger f*ck you than everything. They could put a message saying: Obama is the best president ever... and it would ****** me off less than their dlc pitch.

#37939
SS2Dante

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EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.


That would mean you think either shepard is still on the citadel and survived the explosion.. or he is back on earth and survived the explosion as well as the fall back to earth. Both are rather insane if you ask me.


IT would mean the reapers are still alive, the crucible never docked and shepard is half burried on the earth near a beam that has been disabled. Meaning no one will get to the citadel to open the arms and the reapers win in every scenerio.

Then bioware tells you the reaper threat was ended by shepard. A contradiction of massive proportions. I think that's worse than Shepard somehow surviving.


EpyonX3, I agree with you about that image's specific position of the tread, in motion it doesn't look right. pretty sure the part I see as tires are just under that. But, as we've both said, unfortunately there is nothing definitive, just us all theorising.

However, I do take exception with that second point. We haven't been told yet what happens in the end, there is zero reason to believe the reapers win. You've invented that contradiction.

#37940
balance5050

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EpyonX3 wrote...

balance5050 wrote...

EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

I'm going to address the Mako tires on the citadel.

I can't see how you guys think that the round objects on the decision platforms are mako tires.

They are sockets for the cable bundles all around.



You're taking it too literal. We're only addressing the symetrical similarities between what is in front of the conduit beam and the final decision area. The fact that there are black, circular objects to the left of the crucible's beam is pretty interesting. They're obviously not tires.. that would be too obvious.


There's little reason to not take this literal besides the fact that you'd dislike the ending.

EDIT: Does that also mean that anything round and symmetric throught the game is symbolic of an indoctrination attempt? When does it start and end?


There's like 100 reasons to not take it literally. How does shooting a tube trigger hyper advanced technology?


How do you hear the sounds of cannons shooting and explosions in the vacuum of space?

But to answer your question, and this is a guess, there is energy flowing into the citadel from the crucible. Shooting the tube must have destabilized that flow and overloaded it.



So by overloading it, it sends out the specific reaper kill signal, THEN it manages to shoot the lazer to the relay, THEN it explodes? That's not how things usually play out when said thing "overloads"

Modifié par balance5050, 17 avril 2012 - 05:04 .


#37941
EpyonX3

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byne wrote...

EpyonX3 wrote...

How do you hear the sounds of cannons shooting and explosions in the vacuum of space?

But to answer your question, and this is a guess, there is energy flowing into the citadel from the crucible. Shooting the tube must have destabilized that flow and overloaded it.


Auditory Emulators.

Its not Cortez's fault you didnt pay attention to him when he was talking. Your inattention does not mean it wasnt explained.

;)


Wow. Well I should talk to cortez a bit more.

#37942
byne

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n00bsauce2010 wrote...

EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.


That would mean you think either shepard is still on the citadel and survived the explosion.. or he is back on earth and survived the explosion as well as the fall back to earth. Both are rather insane if you ask me.


IT would mean the reapers are still alive, the crucible never docked and shepard is half burried on the earth near a beam that has been disabled. Meaning no one will get to the citadel to open the arms and the reapers win in every scenerio.

Then bioware tells you the reaper threat was ended by shepard. A contradiction of massive proportions. I think that's worse than Shepard somehow surviving.


Not really.. the message also tells us to enjoy "DLC".. a bigger f*ck you than everything. They could put a message saying: Obama is the best president ever... and it would ****** me off less than their dlc pitch.


The message also breaks the fourth wall. I dont see why people take it to be accurately describing what happened.

When I see a popup saying 'Press A to open door' I dont assume Shepard is carrying an xbox 360 controller around with her everywhere that she uses when doors need opening.

#37943
llbountyhunter

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EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.


That would mean you think either shepard is still on the citadel and survived the explosion.. or he is back on earth and survived the explosion as well as the fall back to earth. Both are rather insane if you ask me.


IT would mean the reapers are still alive, the crucible never docked and shepard is half burried on the earth near a beam that has been disabled. Meaning no one will get to the citadel to open the arms and the reapers win in every scenerio.

Then bioware tells you the reaper threat was ended by shepard. A contradiction of massive proportions. I think that's worse than Shepard somehow surviving.

I'm guessing here... BUT what if the events happening in real life as well, but symbolically? Like you don't really shoot the tube to destroy the reapers, but they get destroyed anyways? Kinda like a reverse inception...

#37944
EpyonX3

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balance5050 wrote...

EpyonX3 wrote...

balance5050 wrote...

EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

I'm going to address the Mako tires on the citadel.

I can't see how you guys think that the round objects on the decision platforms are mako tires.

They are sockets for the cable bundles all around.



You're taking it too literal. We're only addressing the symetrical similarities between what is in front of the conduit beam and the final decision area. The fact that there are black, circular objects to the left of the crucible's beam is pretty interesting. They're obviously not tires.. that would be too obvious.


There's little reason to not take this literal besides the fact that you'd dislike the ending.

EDIT: Does that also mean that anything round and symmetric throught the game is symbolic of an indoctrination attempt? When does it start and end?


There's like 100 reasons to not take it literally. How does shooting a tube trigger hyper advanced technology?


How do you hear the sounds of cannons shooting and explosions in the vacuum of space?

But to answer your question, and this is a guess, there is energy flowing into the citadel from the crucible. Shooting the tube must have destabilized that flow and overloaded it.



So by overloading it, it sends out the specific reaper kill signal, THEN it manages to shoot the lazer to the relay, THEN it explodes? That's not how things usually play out when said thing "overloads"


The signal kills synthetics accroding to the child and is not reaper specific. Again it's a guess as the Space Magic itself is pretty strange.

But unexplainable technology doesn't always need to imply a dream sequence.

#37945
balance5050

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EpyonX3 wrote...

The signal kills synthetics accroding to the child and is not reaper specific. Again it's a guess as the Space Magic itself is pretty strange.

But unexplainable technology doesn't always need to imply a dream sequence.



Not all synthetics because EDI can live.

#37946
byne

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EpyonX3 wrote...


The signal kills synthetics accroding to the child and is not reaper specific. Again it's a guess as the Space Magic itself is pretty strange.

But unexplainable technology doesn't always need to imply a dream sequence.



Bioware bothered explaining why we can hear noises in space. Thats something we just generally accept as a staple of science fiction. They didnt need to explain it.

I refuse to believe they chose to explain something so minor, but then decided to include galaxy changing space magic and not explain it, unless something else was going on.

#37947
SS2Dante

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ExtendedCut wrote...

SS2Dante wrote...

ExtendedCut wrote...

paxxton wrote...

You know what, I think that playing through the whole game and then sending your copy back and demanding a refund because you don't like the ending seems highly unfair on the part of the customer.


Although I vehemently support IT, your comment above is the biggest reason I still have lingering doubts about it. 

If IT is true, and this whole issue was a "grand scheme" by Bioware, then I would guarantee that they didn't anticipate the anger and backlash and refund demands that people made. 

If that had been planned by my company, and we had gotten the outcome that Bioware is experiencing, then a whole bunch of marketing guys would be getting fired.




Actually, I don't see a problem. I agree that it's a risky move, but what I mean is that if Bioware admit to releasing as incomplete game while people are still mad, it will only make them madder. Give them some hope, a chance to cool down. Wait a few months, then release, and suddenly you have lots of free press and people grateful for an ending they would have crucified you for before.


I totally agree with you here, but if this does turn out to be the case, then almost every impartial person with any sense of financal acumen will consider this move to be a huge marketing blunder. 

In other words, since Bioware is dependent on gamers buying their games for their income, then (financially) it makes no sense to try some "grand artistic twist" for the sake if being artistic, when it results in loss of profit. So therefore, if they didn't expect the backlash/anger and game refunds and stuff like that due to this move, then it has to be considered a marketing blunder.

If IT is true, then I will consider it one of the coolest moves ever done by a video game company.  But I'm not sure that Bioware will think that way, since it seems like it's blown up in their face, and ultimately resulted in some profit loss.






I'd love to see the numbers. Particularly since...did people really not get the game cos of the last 15 mins? I don't think that actually happened. Every person who's complaining about it has played it, and it outsold ME2. Plus, in the third of a trilogy your aim is to keep the fanbase, not grow it hugely, so as long as it looked awesome until release they were fine.

#37948
balance5050

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EpyonX3 wrote...



The signal kills synthetics accroding to the child and is not reaper specific. Again it's a guess as the Space Magic itself is pretty strange.

But unexplainable technology doesn't always need to imply a dream sequence.



And how does "overloading" it cause it to send out a signal that only kills synthetics, seems more symbolic then literal.

#37949
EpyonX3

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llbountyhunter wrote...

EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.


That would mean you think either shepard is still on the citadel and survived the explosion.. or he is back on earth and survived the explosion as well as the fall back to earth. Both are rather insane if you ask me.


IT would mean the reapers are still alive, the crucible never docked and shepard is half burried on the earth near a beam that has been disabled. Meaning no one will get to the citadel to open the arms and the reapers win in every scenerio.

Then bioware tells you the reaper threat was ended by shepard. A contradiction of massive proportions. I think that's worse than Shepard somehow surviving.

I'm guessing here... BUT what if the events happening in real life as well, but symbolically? Like you don't really shoot the tube to destroy the reapers, but they get destroyed anyways? Kinda like a reverse inception...


That seems like a bigger stretch than both the literal ending and IT to me. How would shepard be able to pull this off half dead laying on the ground?

#37950
n00bsauce2010

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balance5050 wrote...

EpyonX3 wrote...

The signal kills synthetics accroding to the child and is not reaper specific. Again it's a guess as the Space Magic itself is pretty strange.

But unexplainable technology doesn't always need to imply a dream sequence.



Not all synthetics because EDI can live.


As well as shepard... (breath scene) he should be dead there... but somehow survived 2 explosions, the signal space magic wave.. and the fall back to Earth. :wizard: