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Was the ending a hallucination? - Indoctrination Theory


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#37951
Dwailing

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balance5050 wrote...

EpyonX3 wrote...



The signal kills synthetics accroding to the child and is not reaper specific. Again it's a guess as the Space Magic itself is pretty strange.

But unexplainable technology doesn't always need to imply a dream sequence.



And how does "overloading" it cause it to send out a signal that only kills synthetics, seems more symbolic then literal.


And I should point out a slightly more literal problem with this.  Why the frak would you make it so that you have to SHOOT SOMETHING to trigger a weapon?  It just seems stupid.

Modifié par Dwailing, 17 avril 2012 - 05:12 .


#37952
EpyonX3

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n00bsauce2010 wrote...

EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.


That would mean you think either shepard is still on the citadel and survived the explosion.. or he is back on earth and survived the explosion as well as the fall back to earth. Both are rather insane if you ask me.


IT would mean the reapers are still alive, the crucible never docked and shepard is half burried on the earth near a beam that has been disabled. Meaning no one will get to the citadel to open the arms and the reapers win in every scenerio.

Then bioware tells you the reaper threat was ended by shepard. A contradiction of massive proportions. I think that's worse than Shepard somehow surviving.


Not really.. the message also tells us to enjoy "DLC".. a bigger f*ck you than everything. They could put a message saying: Obama is the best president ever... and it would ****** me off less than their dlc pitch.


Yeah it says expand his story through DLC. Meaning extra missions before the events leading to his death or MIA. Anyone who didn't expect DLC shouldn't be complaining.

Besides, they did this with Mass Effect 2. Why is it a problem now?

skip to 6:30.

#37953
balance5050

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EpyonX3 wrote...

llbountyhunter wrote...

EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.


That would mean you think either shepard is still on the citadel and survived the explosion.. or he is back on earth and survived the explosion as well as the fall back to earth. Both are rather insane if you ask me.


IT would mean the reapers are still alive, the crucible never docked and shepard is half burried on the earth near a beam that has been disabled. Meaning no one will get to the citadel to open the arms and the reapers win in every scenerio.

Then bioware tells you the reaper threat was ended by shepard. A contradiction of massive proportions. I think that's worse than Shepard somehow surviving.

I'm guessing here... BUT what if the events happening in real life as well, but symbolically? Like you don't really shoot the tube to destroy the reapers, but they get destroyed anyways? Kinda like a reverse inception...


That seems like a bigger stretch than both the literal ending and IT to me. How would shepard be able to pull this off half dead laying on the ground?


Not really, just like being on heavy hallucinagens  You're doing stuff in real life, but you're far more perceptive to the MEANING and SYMBOLOGY of it.

#37954
byne

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EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.


That would mean you think either shepard is still on the citadel and survived the explosion.. or he is back on earth and survived the explosion as well as the fall back to earth. Both are rather insane if you ask me.


IT would mean the reapers are still alive, the crucible never docked and shepard is half burried on the earth near a beam that has been disabled. Meaning no one will get to the citadel to open the arms and the reapers win in every scenerio.

Then bioware tells you the reaper threat was ended by shepard. A contradiction of massive proportions. I think that's worse than Shepard somehow surviving.


Not really.. the message also tells us to enjoy "DLC".. a bigger f*ck you than everything. They could put a message saying: Obama is the best president ever... and it would ****** me off less than their dlc pitch.


Yeah it says expand his story through DLC. Meaning extra missions before the events leading to his death or MIA. Anyone who didn't expect DLC shouldn't be complaining.

Besides, they did this with Mass Effect 2. Why is it a problem now?

skip to 6:30.


Stargazer says theres one more story about Shepard though. It'd be kind of odd if he told the story of Shepard out of order.

"So thats how Shepard defeated the biggest threat the galaxy has ever known and became a legend to the entire galaxy. Now I'll tell you the story of the time Shepard fought some random dudes on some backwater planet somewhere."


#37955
EpyonX3

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n00bsauce2010 wrote...

balance5050 wrote...

EpyonX3 wrote...

The signal kills synthetics accroding to the child and is not reaper specific. Again it's a guess as the Space Magic itself is pretty strange.

But unexplainable technology doesn't always need to imply a dream sequence.



Not all synthetics because EDI can live.


As well as shepard... (breath scene) he should be dead there... but somehow survived 2 explosions, the signal space magic wave.. and the fall back to Earth. :wizard:


EDI coming out of the ship has yet to be seen and has been rumored by a single post on a forum. To my knowledge, no one has been able to replicate it.

#37956
balance5050

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EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.




That would mean you think either shepard is still on the citadel and survived the explosion.. or he is back on earth and survived the explosion as well as the fall back to earth. Both are rather insane if you ask me.


IT would mean the reapers are still alive, the crucible never docked and shepard is half burried on the earth near a beam that has been disabled. Meaning no one will get to the citadel to open the arms and the reapers win in every scenerio.

Then bioware tells you the reaper threat was ended by shepard. A contradiction of massive proportions. I think that's worse than Shepard somehow surviving.


Not really.. the message also tells us to enjoy "DLC".. a bigger f*ck you than everything. They could put a message saying: Obama is the best president ever... and it would ****** me off less than their dlc pitch.


Yeah it says expand his story through DLC. Meaning extra missions before the events leading to his death or MIA. Anyone who didn't expect DLC shouldn't be complaining.

Besides, they did this with Mass Effect 2. Why is it a problem now?

skip to 6:30.



It doesn't specifically say that it won't be post ending DLC. This is a moot point.

#37957
balance5050

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EpyonX3 wrote...


EDI coming out of the ship has yet to be seen and has been rumored by a single post on a forum. To my knowledge, no one has been able to replicate it.


Pat Weekes himself confirmed this dude....

#37958
n00bsauce2010

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Grasping at emergency induction ports

#37959
EpyonX3

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byne wrote...

EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.


That would mean you think either shepard is still on the citadel and survived the explosion.. or he is back on earth and survived the explosion as well as the fall back to earth. Both are rather insane if you ask me.


IT would mean the reapers are still alive, the crucible never docked and shepard is half burried on the earth near a beam that has been disabled. Meaning no one will get to the citadel to open the arms and the reapers win in every scenerio.

Then bioware tells you the reaper threat was ended by shepard. A contradiction of massive proportions. I think that's worse than Shepard somehow surviving.


Not really.. the message also tells us to enjoy "DLC".. a bigger f*ck you than everything. They could put a message saying: Obama is the best president ever... and it would ****** me off less than their dlc pitch.


Yeah it says expand his story through DLC. Meaning extra missions before the events leading to his death or MIA. Anyone who didn't expect DLC shouldn't be complaining.

Besides, they did this with Mass Effect 2. Why is it a problem now?

skip to 6:30.


Stargazer says theres one more story about Shepard though. It'd be kind of odd if he told the story of Shepard out of order.

"So thats how Shepard defeated the biggest threat the galaxy has ever known and became a legend to the entire galaxy. Now I'll tell you the story of the time Shepard fought some random dudes on some backwater planet somewhere."



Or Shepard lives in the destroy option and leads the fight to eliminate remaining indoctrinated forces around the galaxy including some reapers who managed to escape the red space magic.

#37960
byne

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EpyonX3 wrote...


Or Shepard lives in the destroy option and leads the fight to eliminate remaining indoctrinated forces around the galaxy including some reapers who managed to escape the red space magic.


>Around the galaxy
>No Mass Relays

good luck with that

#37961
llbountyhunter

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EpyonX3 wrote...

llbountyhunter wrote...

EpyonX3 wrote...

n00bsauce2010 wrote...

EpyonX3 wrote...

Not really. The only thing I can't tell for sure is the smooth object in the middle. I know where the grooves in the stone come from and that those are reaper cables. I even caught a fourth item last night that looks similar to the an object near the destroy option.

I'm about to start exploring the possibility that some items in the scene are from the crucible.


That would mean you think either shepard is still on the citadel and survived the explosion.. or he is back on earth and survived the explosion as well as the fall back to earth. Both are rather insane if you ask me.


IT would mean the reapers are still alive, the crucible never docked and shepard is half burried on the earth near a beam that has been disabled. Meaning no one will get to the citadel to open the arms and the reapers win in every scenerio.

Then bioware tells you the reaper threat was ended by shepard. A contradiction of massive proportions. I think that's worse than Shepard somehow surviving.

I'm guessing here... BUT what if the events happening in real life as well, but symbolically? Like you don't really shoot the tube to destroy the reapers, but they get destroyed anyways? Kinda like a reverse inception...


That seems like a bigger stretch than both the literal ending and IT to me. How would shepard be able to pull this off half dead laying on the ground?


Just a guess of course... but in my mind I view indoctrination as a form of submission anyone who's gotten indoctrinated was because they were weaker than the reaapers..so here Shepard chosses destroy... kinda making the reapers submit to him (works if they have a unified consensus) and kills them.. I know stretching it a bit (OK alot) but ....
Opinions?

#37962
EpyonX3

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balance5050 wrote...

EpyonX3 wrote...


EDI coming out of the ship has yet to be seen and has been rumored by a single post on a forum. To my knowledge, no one has been able to replicate it.


Pat Weekes himself confirmed this dude....


I know. But it hasn't been replicated. Until it does happen I'm not believing it. Bioware hasn't been a very reliable source of information ever since the game was released.

#37963
SS2Dante

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EpyonX3 I get that a lot of the stuff seems weird or coincidental, but what about all the stuff that took extra time for Bioware to do? like the trees and shrubs when you wake up? Someone was told by their boss specifically to go into that level and add a whole bunch of shrubs and 3 trees behind the player. It wasn't for fun that they did that. So why?

#37964
SS2Dante

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EpyonX3 wrote...

balance5050 wrote...

EpyonX3 wrote...


EDI coming out of the ship has yet to be seen and has been rumored by a single post on a forum. To my knowledge, no one has been able to replicate it.


Pat Weekes himself confirmed this dude....


I know. But it hasn't been replicated. Until it does happen I'm not believing it. Bioware hasn't been a very reliable source of information ever since the game was released.


Seconded :P  Bioware can't be trusted through either the literal or IT, so...:P

#37965
EpyonX3

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byne wrote...

EpyonX3 wrote...


Or Shepard lives in the destroy option and leads the fight to eliminate remaining indoctrinated forces around the galaxy including some reapers who managed to escape the red space magic.


>Around the galaxy
>No Mass Relays

good luck with that


Relays can be rebuilt, especially with all of the spare parts laying around from all of the dead reapers. Also, who's to say that these civilizations can't build a new method of travel that's similar to the relays? They built the crucible in such a short amount of time. I'm sure relays won't be a problem.

#37966
byne

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EpyonX3 wrote...

byne wrote...

EpyonX3 wrote...


Or Shepard lives in the destroy option and leads the fight to eliminate remaining indoctrinated forces around the galaxy including some reapers who managed to escape the red space magic.


>Around the galaxy
>No Mass Relays

good luck with that


Relays can be rebuilt, especially with all of the spare parts laying around from all of the dead reapers. Also, who's to say that these civilizations can't build a new method of travel that's similar to the relays? They built the crucible in such a short amount of time. I'm sure relays won't be a problem.


They had plans for the Crucible. All they have of the Relays is wreckage.

Also, even if they knew how to buid Relays, you still need to also Rebuild the Relay its connected to, meaning you'd have to travel there the slow way first.

#37967
balance5050

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EpyonX3 wrote...

byne wrote...

EpyonX3 wrote...


Or Shepard lives in the destroy option and leads the fight to eliminate remaining indoctrinated forces around the galaxy including some reapers who managed to escape the red space magic.


>Around the galaxy
>No Mass Relays

good luck with that


Relays can be rebuilt, especially with all of the spare parts laying around from all of the dead reapers. Also, who's to say that these civilizations can't build a new method of travel that's similar to the relays? They built the crucible in such a short amount of time. I'm sure relays won't be a problem.


That would take years.... Shep would be an old man by then.

#37968
Dwailing

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balance5050 wrote...

EpyonX3 wrote...


EDI coming out of the ship has yet to be seen and has been rumored by a single post on a forum. To my knowledge, no one has been able to replicate it.


Pat Weekes himself confirmed this dude....


Well, I guess that this is now a dead issue.  If Bioware has confirmed it, then it is so.

#37969
EpyonX3

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SS2Dante wrote...

EpyonX3 I get that a lot of the stuff seems weird or coincidental, but what about all the stuff that took extra time for Bioware to do? like the trees and shrubs when you wake up? Someone was told by their boss specifically to go into that level and add a whole bunch of shrubs and 3 trees behind the player. It wasn't for fun that they did that. So why?


The trees and shrubs were there before you get hit by the beam. The shrubs are also entirely new to the scene and aren't identical to the ones in you dreams and neither are the trees.

They are different assests. Why can't there be trees therer anyway? Is earth supposed to be void of trees?

#37970
byne

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balance5050 wrote...

EpyonX3 wrote...

byne wrote...

EpyonX3 wrote...


Or Shepard lives in the destroy option and leads the fight to eliminate remaining indoctrinated forces around the galaxy including some reapers who managed to escape the red space magic.


>Around the galaxy
>No Mass Relays

good luck with that


Relays can be rebuilt, especially with all of the spare parts laying around from all of the dead reapers. Also, who's to say that these civilizations can't build a new method of travel that's similar to the relays? They built the crucible in such a short amount of time. I'm sure relays won't be a problem.


That would take years.... Shep would be an old man by then.


Also, I love how the main justification I've seen for why the Relays needed to be destroyed was that we needed to break away from relying on any Reaper tech at all, but then when asked how we'll travel the galaxy now, people are all 'We'll just use Reaper tech to rebuild the Relays, its no problem!'

I dont even

#37971
EpyonX3

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balance5050 wrote...

EpyonX3 wrote...

byne wrote...

EpyonX3 wrote...


Or Shepard lives in the destroy option and leads the fight to eliminate remaining indoctrinated forces around the galaxy including some reapers who managed to escape the red space magic.


>Around the galaxy
>No Mass Relays

good luck with that


Relays can be rebuilt, especially with all of the spare parts laying around from all of the dead reapers. Also, who's to say that these civilizations can't build a new method of travel that's similar to the relays? They built the crucible in such a short amount of time. I'm sure relays won't be a problem.


That would take years.... Shep would be an old man by then.


It didn't take years for them to build for them to build the crucible. If they really need it they'll build it fast. Those scientists that built it are most likely still alive and spread out. With quantum entaglers, they can share info and build whatever they want.

#37972
OdanUrr

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Dwailing wrote...

balance5050 wrote...

EpyonX3 wrote...



The signal kills synthetics accroding to the child and is not reaper specific. Again it's a guess as the Space Magic itself is pretty strange.

But unexplainable technology doesn't always need to imply a dream sequence.



And how does "overloading" it cause it to send out a signal that only kills synthetics, seems more symbolic then literal.


And I should point out a slightly more literal problem with this.  Why the frak would you make it so that you have to SHOOT SOMETHING to trigger a weapon?  It just seems stupid.


This is pretty odd. It would seem to suggest that the Crucible was not intended to destroy the Reapers but possibly to control them. The fact that with Low EMS you only have the Destroy option could mean that you didn't have enough war assets to build it properly.

#37973
balance5050

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EpyonX3 wrote...

SS2Dante wrote...

EpyonX3 I get that a lot of the stuff seems weird or coincidental, but what about all the stuff that took extra time for Bioware to do? like the trees and shrubs when you wake up? Someone was told by their boss specifically to go into that level and add a whole bunch of shrubs and 3 trees behind the player. It wasn't for fun that they did that. So why?


The trees and shrubs were there before you get hit by the beam. The shrubs are also entirely new to the scene and aren't identical to the ones in you dreams and neither are the trees.

They are different assests. Why can't there be trees therer anyway? Is earth supposed to be void of trees?




There are added trees and shrubs that weren't there before.

#37974
Raistlin Majare 1992

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Gonna repost an idea I came up with while discussing the IT a few pages back.

One of my primary problems in Mass Effect 3 was that the Reapers did not try to shut down the Mass Relay network the moment they got there and others have expressed the same question. Especially once we know they take the Citadel and bring it to Earth.

I thought of this and I came up with this idea: What if the Citadel was closed before the Reapers even got to it by C-Sec or similar?

We know from Mass Effect 1 that the Reapers signal to the Keepers had been disrupted and Sovreign needed Saren on the Citadel to prevent them from closing the arms and help connect Sovreign to the Citadel.

So if the Reapers dropped out of the relays near the Citadel in ME3 the Citadel defense force could possibly hold them of long enough to seal the station with the Reapers still outside.

This would explain several small things in the ending.

Firsty of it would explain why the Relay network has not been shut down as the Reapers simply cant get into the Citadel. Secondly it explains the pupose of moving it earth and the beam leading into it, because if the Citadel was closed from the inside the Reapers would need such a beam to send ground troops onto the Citadel to take it back.

This would mean that during the final assault there is potentially a massive battle playing out on the Citadel between Reaper forces and C-sec as well as citizens giving a logical reason as to how your Citadel assets could play into the final battle.

There is off course no evidence to back this up beyond the fact that it explains a few plot holes, but it is an interesting thought is it not?

#37975
EpyonX3

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byne wrote...

balance5050 wrote...

EpyonX3 wrote...

byne wrote...

EpyonX3 wrote...


Or Shepard lives in the destroy option and leads the fight to eliminate remaining indoctrinated forces around the galaxy including some reapers who managed to escape the red space magic.


>Around the galaxy
>No Mass Relays

good luck with that


Relays can be rebuilt, especially with all of the spare parts laying around from all of the dead reapers. Also, who's to say that these civilizations can't build a new method of travel that's similar to the relays? They built the crucible in such a short amount of time. I'm sure relays won't be a problem.


That would take years.... Shep would be an old man by then.


Also, I love how the main justification I've seen for why the Relays needed to be destroyed was that we needed to break away from relying on any Reaper tech at all, but then when asked how we'll travel the galaxy now, people are all 'We'll just use Reaper tech to rebuild the Relays, its no problem!'

I dont even


I don't believe that. I think the relays blowing up were a result of the super massive amount of energy that's needed to pull off the space magic will overload them. If you control the reapers or use synthesis, they still live and will most likely cooperate with organics. There will be dependence at some point anyway.