Aller au contenu

Photo

Was the ending a hallucination? - Indoctrination Theory


57139 réponses à ce sujet

#38201
SS2Dante

SS2Dante
  • Members
  • 1 263 messages

Golferguy758 wrote...

byne wrote...

Yknow how we've all said the ending seems to be really similar to the ending of ME1? With the main indoctrinated agent approaching you right at a control panel that will open the Citadel arms?

Something I've never seen anyone mention, but has always bothered me about ME1's ending is how it pretty clearly takes you a few hours to get to Ilos, yet after Joker drops you off, the next time you see him he's randomly on the other side of the Relay to the Citadel, with the whole Alliance fleet.

Did Joker just randomly decide to run from the battle at Ilos as well? How'd he even manage to meet up with the Alliance fleet in such a short time?

If Shep is hallucinating the end, and just coming up with things that match her past memories, Joker running through a Relay would make sense, as it would be a parallel to the time Joker had to run through a whole lot of Relays to meet up with the Alliance fleet.


This reminds me. We know that Joker and the rest of the Shepard's Island crew didn't make it to the relay as it was too far to get to in the time it took to crash etc. We also know that if the relay is too far to get to, then there's no way they could have gotten out of the Sol system. Last I checked there aren't any jungle planets in the Sol system with 2 moons. 

Either A. lazy writing :wizard: or B. well, we know what the answer to B is ;)


I thought it was implied that they were mid jump when the beam hit, because it's not a solid wall when it hits them (as it would be if it was a massive sphere). it's still obviously rounded, so it's chasing you through a jump. So now we have to ask why Joker was jumping from the Sol system :P

#38202
EpyonX3

EpyonX3
  • Members
  • 2 374 messages

Golferguy758 wrote...

Still not getting where people say they were pressed for time any more than any normal game development cycle. Final hours app went on to say that there was indication that they were hurried or pressed for time IIRC.


Having the release date pushed back indicates that they were pressed for time to finish what they were doing.

This was the reason given for the delay:

"Speaking during a
conference call for investors, EA CEO John Riccitiello said that BioWare
was taking apart various elements of the Mass Effect experience and adjusting them to give the game a more broad market appeal."

It looks like they started over on a few things more than half way through the dev cycle. Who knows what ME3 would be like today without those changes.

#38203
Raistlin Majare 1992

Raistlin Majare 1992
  • Members
  • 2 101 messages

byne wrote...

Yknow how we've all said the ending seems to be really similar to the ending of ME1? With the main indoctrinated agent approaching you right at a control panel that will open the Citadel arms?

Something I've never seen anyone mention, but has always bothered me about ME1's ending is how it pretty clearly takes you a few hours to get to Ilos, yet after Joker drops you off, the next time you see him he's randomly on the other side of the Relay to the Citadel, with the whole Alliance fleet.

Did Joker just randomly decide to run from the battle at Ilos as well? How'd he even manage to meet up with the Alliance fleet in such a short time?

If Shep is hallucinating the end, and just coming up with things that match her past memories, Joker running through a Relay would make sense, as it would be a parallel to the time Joker had to run through a whole lot of Relays to meet up with the Alliance fleet.


oker did not actually fight at Ilos, the Normandy would have been utterly crushed by the Geth there had they tried, he simply used the stealth drive to drop Shepard of and return to safe distance. After that he probably listened in on their comms hearing what the Conduit was and headed back towards the Citadel to be there when Shepard arrived through the Conduit.

Remember Mass relays allow fast, but not instantenous travel and Shepard could easily have been en ruote from the Conduit for quite some time.

On his way back Joker probably picks up a transmission concerning the attack on the Citadel and changes course to get the nearest human fleet.

#38204
byne

byne
  • Members
  • 7 813 messages

Raistlin Majare 1992 wrote...

byne wrote...

Yknow how we've all said the ending seems to be really similar to the ending of ME1? With the main indoctrinated agent approaching you right at a control panel that will open the Citadel arms?

Something I've never seen anyone mention, but has always bothered me about ME1's ending is how it pretty clearly takes you a few hours to get to Ilos, yet after Joker drops you off, the next time you see him he's randomly on the other side of the Relay to the Citadel, with the whole Alliance fleet.

Did Joker just randomly decide to run from the battle at Ilos as well? How'd he even manage to meet up with the Alliance fleet in such a short time?

If Shep is hallucinating the end, and just coming up with things that match her past memories, Joker running through a Relay would make sense, as it would be a parallel to the time Joker had to run through a whole lot of Relays to meet up with the Alliance fleet.


oker did not actually fight at Ilos, the Normandy would have been utterly crushed by the Geth there had they tried, he simply used the stealth drive to drop Shepard of and return to safe distance. After that he probably listened in on their comms hearing what the Conduit was and headed back towards the Citadel to be there when Shepard arrived through the Conduit.

Remember Mass relays allow fast, but not instantenous travel and Shepard could easily have been en ruote from the Conduit for quite some time.

On his way back Joker probably picks up a transmission concerning the attack on the Citadel and changes course to get the nearest human fleet.





Mass Relays actually do allow instantaneous travel.

Thats what makes them so important.

#38205
MaximizedAction

MaximizedAction
  • Members
  • 3 293 messages

byne wrote...

I still love that Bioware said they wouldnt do a LOST ending, and then ended the game with your ship crashing in a jungle.

Its like they're just screwing with us.


Wow, so many minds blown during these 1529 pages. This game and the fandom indeed won't be forgotten.

#38206
Eli Parker

Eli Parker
  • Members
  • 478 messages
@Imjustaj 

The way I see the game is almost like i,Robot with a fleshout story that Bioware can write and have the Edios team work on the gameplay. Still I don't see this happening mostly because of EA, but Square and EA are decent business partners.

#38207
balance5050

balance5050
  • Members
  • 5 245 messages

Eli Parker wrote...

@Imjustaj 

The way I see the game is almost like i,Robot with a fleshout story that Bioware can write and have the Edios team work on the gameplay. Still I don't see this happening mostly because of EA, but Square and EA are decent business partners.


On that note, did you know that the ending to FF13-2 is going to be DLC?

#38208
Raistlin Majare 1992

Raistlin Majare 1992
  • Members
  • 2 101 messages

byne wrote...

Raistlin Majare 1992 wrote...

byne wrote...

Yknow how we've all said the ending seems to be really similar to the ending of ME1? With the main indoctrinated agent approaching you right at a control panel that will open the Citadel arms?

Something I've never seen anyone mention, but has always bothered me about ME1's ending is how it pretty clearly takes you a few hours to get to Ilos, yet after Joker drops you off, the next time you see him he's randomly on the other side of the Relay to the Citadel, with the whole Alliance fleet.

Did Joker just randomly decide to run from the battle at Ilos as well? How'd he even manage to meet up with the Alliance fleet in such a short time?

If Shep is hallucinating the end, and just coming up with things that match her past memories, Joker running through a Relay would make sense, as it would be a parallel to the time Joker had to run through a whole lot of Relays to meet up with the Alliance fleet.


oker did not actually fight at Ilos, the Normandy would have been utterly crushed by the Geth there had they tried, he simply used the stealth drive to drop Shepard of and return to safe distance. After that he probably listened in on their comms hearing what the Conduit was and headed back towards the Citadel to be there when Shepard arrived through the Conduit.

Remember Mass relays allow fast, but not instantenous travel and Shepard could easily have been en ruote from the Conduit for quite some time.

On his way back Joker probably picks up a transmission concerning the attack on the Citadel and changes course to get the nearest human fleet.





Mass Relays actually do allow instantaneous travel.

Thats what makes them so important.


Okay minor mistake on my part, but that still leaves the entire time between taking to Vigil and Shepard climbing the Citadel tower and defeating Saren for Joker to make it back to the Citadel.

Depending on how fast you complete that part of the game that can take a few hours.

#38209
EpyonX3

EpyonX3
  • Members
  • 2 374 messages

SS2Dante wrote...

Golferguy758 wrote...

byne wrote...

Yknow how we've all said the ending seems to be really similar to the ending of ME1? With the main indoctrinated agent approaching you right at a control panel that will open the Citadel arms?

Something I've never seen anyone mention, but has always bothered me about ME1's ending is how it pretty clearly takes you a few hours to get to Ilos, yet after Joker drops you off, the next time you see him he's randomly on the other side of the Relay to the Citadel, with the whole Alliance fleet.

Did Joker just randomly decide to run from the battle at Ilos as well? How'd he even manage to meet up with the Alliance fleet in such a short time?

If Shep is hallucinating the end, and just coming up with things that match her past memories, Joker running through a Relay would make sense, as it would be a parallel to the time Joker had to run through a whole lot of Relays to meet up with the Alliance fleet.


This reminds me. We know that Joker and the rest of the Shepard's Island crew didn't make it to the relay as it was too far to get to in the time it took to crash etc. We also know that if the relay is too far to get to, then there's no way they could have gotten out of the Sol system. Last I checked there aren't any jungle planets in the Sol system with 2 moons. 

Either A. lazy writing :wizard: or B. well, we know what the answer to B is ;)


I thought it was implied that they were mid jump when the beam hit, because it's not a solid wall when it hits them (as it would be if it was a massive sphere). it's still obviously rounded, so it's chasing you through a jump. So now we have to ask why Joker was jumping from the Sol system :P


I always thought they were just in FTL and not through a relay. But I guess the round nature of the space magic suggests that they were in the relay.

If you look at the scene again you'd notice that the normandy is badly damaged based on the sparks and alerts in the cockpit. They were taking damage and got word that Hammer was decimated. So they retreated.

How the crew members made it IDK. But a rescue mission back to earth is a perfect excuse for joker getting the ship damaged like that.

#38210
Eli Parker

Eli Parker
  • Members
  • 478 messages

balance5050 wrote...

Eli Parker wrote...

@Imjustaj 

The way I see the game is almost like i,Robot with a fleshout story that Bioware can write and have the Edios team work on the gameplay. Still I don't see this happening mostly because of EA, but Square and EA are decent business partners.


On that note, did you know that the ending to FF13-2 is going to be DLC?


The ending may or may not be a DLC and the to be continue was for the paradox ending and extra hidden ending. I don't mind DLCs if they are done right which most companies have not. My issue with ME 3 ending being a DLC is it's the third in a triolgy and it was might to show us the endings. Also I'm a big fan of Square Enix.

#38211
Eli Parker

Eli Parker
  • Members
  • 478 messages

Raistlin Majare 1992 wrote...

Okay minor mistake on my part, but that still leaves the entire time between taking to Vigil and Shepard climbing the Citadel tower and defeating Saren for Joker to make it back to the Citadel.

Depending on how fast you complete that part of the game that can take a few hours.


I thought you die if you stand around for to long when you have to choice A,B or C.

#38212
SS2Dante

SS2Dante
  • Members
  • 1 263 messages

EpyonX3 wrote...

SS2Dante wrote...


Agree about the modelling. In fact, if you look at the rest of the game, most of the alliance stuff that has two sides (doors etc) all have designations that can be read backwards (usually involving an 8 :P ). I think the issue brought up by these though is that it's found on human constructions only. This is supposed to be some super ancient part of the citadel. With english letters :P

The blog also says this

1M1 is actually a formula for dioptry, or inverse focal length (convergence) 

Convergence has 3 definitions...[/i]

[/i]
1: The act of moving toward union or uniformity.[/i]
2: A meeting place.[/i]
3: The intersection of three electron beams for red, green and blue onto a single pixel in a CRT.[/i] 

...I don't even. I really don't.


I never really thought about it since Reapers are the galaxy's biggest scavangers. Who knows, they probably just need to study something once and just replicate them.

I have no idea what any of that means but I can't seem to find a definition for convergence that comes close to what number 3 or what it has to do with Diopter formulas.



Hmm best I could find

http://en.wiktionary...iki/convergence 

But the citadel was supposedly built many cycles before humanity existed, and apparently no organic has ever been in that room. So why does it contain obviously human construction stuff? It's too old by far.

#38213
EpyonX3

EpyonX3
  • Members
  • 2 374 messages

byne wrote...

I still love that Bioware said they wouldnt do a LOST ending, and then ended the game with your ship crashing in a jungle.

Its like they're just screwing with us.


They also said no reaper off button. And that's exactly what we got.

#38214
SS2Dante

SS2Dante
  • Members
  • 1 263 messages

Eli Parker wrote...

Raistlin Majare 1992 wrote...

Okay minor mistake on my part, but that still leaves the entire time between taking to Vigil and Shepard climbing the Citadel tower and defeating Saren for Joker to make it back to the Citadel.

Depending on how fast you complete that part of the game that can take a few hours.


I thought you die if you stand around for to long when you have to choice A,B or C.


In the crucible? You die if you go up either ramps then turn back. Apparently you have to pick a decision and stick with it. I guess in both interpretations it's representative of enough time passing for the crucible to be blown up (which is what the game over screen says) or Shep bleeding out.

#38215
Eli Parker

Eli Parker
  • Members
  • 478 messages

SS2Dante wrote...

Eli Parker wrote...

Raistlin Majare 1992 wrote...

Okay minor mistake on my part, but that still leaves the entire time between taking to Vigil and Shepard climbing the Citadel tower and defeating Saren for Joker to make it back to the Citadel.

Depending on how fast you complete that part of the game that can take a few hours.


I thought you die if you stand around for to long when you have to choice A,B or C.


In the crucible? You die if you go up either ramps then turn back. Apparently you have to pick a decision and stick with it. I guess in both interpretations it's representative of enough time passing for the crucible to be blown up (which is what the game over screen says) or Shep bleeding out.


Wow that I did not know about you have to stick to your ending. I was replaying the Mass Effect series and using the indoc theory as the ending makes the trilogy much better.

#38216
EpyonX3

EpyonX3
  • Members
  • 2 374 messages

SS2Dante wrote...

Eli Parker wrote...

Raistlin Majare 1992 wrote...

Okay minor mistake on my part, but that still leaves the entire time between taking to Vigil and Shepard climbing the Citadel tower and defeating Saren for Joker to make it back to the Citadel.

Depending on how fast you complete that part of the game that can take a few hours.


I thought you die if you stand around for to long when you have to choice A,B or C.


In the crucible? You die if you go up either ramps then turn back. Apparently you have to pick a decision and stick with it. I guess in both interpretations it's representative of enough time passing for the crucible to be blown up (which is what the game over screen says) or Shep bleeding out.


I could imagine Harbinger going back up and while high fiving other reapers, notices the crucible and says, "FFFFFFFFUUUUUUUUUUUU" as the red space magic kills him.

#38217
balance5050

balance5050
  • Members
  • 5 245 messages

EpyonX3 wrote...

byne wrote...

I still love that Bioware said they wouldnt do a LOST ending, and then ended the game with your ship crashing in a jungle.

Its like they're just screwing with us.


They also said no reaper off button. And that's exactly what we got.


They also said no ABC ending. And that's exactly what we got.

#38218
MrNighttime

MrNighttime
  • Members
  • 61 messages
If it is Indoctrination then the Reapers owe me about $250 and 80 hours of my life.

#38219
SS2Dante

SS2Dante
  • Members
  • 1 263 messages

EpyonX3 wrote...

SS2Dante wrote...

Golferguy758 wrote...

byne wrote...

Yknow how we've all said the ending seems to be really similar to the ending of ME1? With the main indoctrinated agent approaching you right at a control panel that will open the Citadel arms?

Something I've never seen anyone mention, but has always bothered me about ME1's ending is how it pretty clearly takes you a few hours to get to Ilos, yet after Joker drops you off, the next time you see him he's randomly on the other side of the Relay to the Citadel, with the whole Alliance fleet.

Did Joker just randomly decide to run from the battle at Ilos as well? How'd he even manage to meet up with the Alliance fleet in such a short time?

If Shep is hallucinating the end, and just coming up with things that match her past memories, Joker running through a Relay would make sense, as it would be a parallel to the time Joker had to run through a whole lot of Relays to meet up with the Alliance fleet.


This reminds me. We know that Joker and the rest of the Shepard's Island crew didn't make it to the relay as it was too far to get to in the time it took to crash etc. We also know that if the relay is too far to get to, then there's no way they could have gotten out of the Sol system. Last I checked there aren't any jungle planets in the Sol system with 2 moons. 

Either A. lazy writing :wizard: or B. well, we know what the answer to B is ;)


I thought it was implied that they were mid jump when the beam hit, because it's not a solid wall when it hits them (as it would be if it was a massive sphere). it's still obviously rounded, so it's chasing you through a jump. So now we have to ask why Joker was jumping from the Sol system :P


I always thought they were just in FTL and not through a relay. But I guess the round nature of the space magic suggests that they were in the relay.

If you look at the scene again you'd notice that the normandy is badly damaged based on the sparks and alerts in the cockpit. They were taking damage and got word that Hammer was decimated. So they retreated.

How the crew members made it IDK. But a rescue mission back to earth is a perfect excuse for joker getting the ship damaged like that.


Yeah, the Normandy is damaged, but then you're telling me that Joker is running away, when apparently Hackett is fully aware Shep is alive and on the Citadel, with the arms opening and the Crucible being docked? Also, Joker actually looks behind him in the video. He looks behind him at what? There'd be nothing to see.

#38220
balance5050

balance5050
  • Members
  • 5 245 messages

MrNighttime wrote...

If it is Indoctrination then the Reapers owe me about $250 and 80 hours of my life.


Uhm, that's how you're supposed to feel with the ending as is. IT could save the ending.

#38221
Eli Parker

Eli Parker
  • Members
  • 478 messages

EpyonX3 wrote...

SS2Dante wrote...

Eli Parker wrote...

Raistlin Majare 1992 wrote...

Okay minor mistake on my part, but that still leaves the entire time between taking to Vigil and Shepard climbing the Citadel tower and defeating Saren for Joker to make it back to the Citadel.

Depending on how fast you complete that part of the game that can take a few hours.


I thought you die if you stand around for to long when you have to choice A,B or C.


In the crucible? You die if you go up either ramps then turn back. Apparently you have to pick a decision and stick with it. I guess in both interpretations it's representative of enough time passing for the crucible to be blown up (which is what the game over screen says) or Shep bleeding out.


I could imagine Harbinger going back up and while high fiving other reapers, notices the crucible and says, "FFFFFFFFUUUUUUUUUUUU" as the red space magic kills him.


I want the game to let you talk to the Star Child and say "Harpy it's been a while I missed you, bro" and having the Star Child rely "frak, how did you know".

#38222
EpyonX3

EpyonX3
  • Members
  • 2 374 messages

balance5050 wrote...

EpyonX3 wrote...

byne wrote...

I still love that Bioware said they wouldnt do a LOST ending, and then ended the game with your ship crashing in a jungle.

Its like they're just screwing with us.


They also said no reaper off button. And that's exactly what we got.


They also said no ABC ending. And that's exactly what we got.


Ah but we didn't get ABC we got RGB.;)

#38223
SS2Dante

SS2Dante
  • Members
  • 1 263 messages

Eli Parker wrote...

SS2Dante wrote...

Eli Parker wrote...

Raistlin Majare 1992 wrote...

Okay minor mistake on my part, but that still leaves the entire time between taking to Vigil and Shepard climbing the Citadel tower and defeating Saren for Joker to make it back to the Citadel.

Depending on how fast you complete that part of the game that can take a few hours.


I thought you die if you stand around for to long when you have to choice A,B or C.


In the crucible? You die if you go up either ramps then turn back. Apparently you have to pick a decision and stick with it. I guess in both interpretations it's representative of enough time passing for the crucible to be blown up (which is what the game over screen says) or Shep bleeding out.



Wow that I did not know about you have to stick to your ending. I was replaying the Mass Effect series and using the indoc theory as the ending makes the trilogy much better.


Yeah, and it scared the **** outta me when I first found this out, because I was testing to see if the music changed, as some claim (it doesn't). So I had my headphones on, volume really high. Walked up a ramp, nothing, started to walk back down...then Shep froze and the game over music BLASTS out the headphones. Made me jump, I can tell you :P

Modifié par SS2Dante, 17 avril 2012 - 10:17 .


#38224
balance5050

balance5050
  • Members
  • 5 245 messages

EpyonX3 wrote...

balance5050 wrote...

EpyonX3 wrote...

byne wrote...

I still love that Bioware said they wouldnt do a LOST ending, and then ended the game with your ship crashing in a jungle.

Its like they're just screwing with us.


They also said no reaper off button. And that's exactly what we got.


They also said no ABC ending. And that's exactly what we got.


Ah but we didn't get ABC we got RGB.;)


Haha, I guess were good then:P

#38225
Eli Parker

Eli Parker
  • Members
  • 478 messages

MrNighttime wrote...

If it is Indoctrination then the Reapers owe me about $250 and 80 hours of my life.


The indoctrination theory is just the beginning of the final mission, like in Mass Effect 1 after you kill Saren (or he kills himself) then after that you have the final push where all your assests destory Harbinger.