SubAstris wrote...
How exactly is the Citadel Run weird? Is that really good enough evidence for IT anyway?
I meant that it differed from other games and how they depict the protagonist being shell-shocked. In games like Call of Duty, these moments scream "OMG, you are dying, hurry up!" In ME3, Shepard is seen slowly walking, similar to the dream sequences throughout this episode. There are no heart-thumping sound effects, or Shepard gasping and wheezing for air. In the Citadel, nothing Anderson says make any sense, and the whole confrontation with The Illusive Man seemed really bizarre with the oily shadows, and what sounded like Reaper grumbling.




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