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Was the ending a hallucination? - Indoctrination Theory


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#39126
SS2Dante

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EpyonX3 wrote...

SS2Dante wrote...

BatmanTurian wrote...

EpyonX3 wrote...

And take a look at this clip.



Look at the walls change around.


wow, the walls really did move around. I must not have noticed it when I went through there or hadn't caught up to that part of the map during the conversation. Somehow, it seems familiar though, like I've seen blocks shifting before... Collector base or hmmm... can't put my finger on it.


Pretty sure it's the Shadow Broker ship. Not that the solid walls move, but the things to the left in the video that move are exactly like those electrical thingies just on the inside of the SB ship.


Could it be that the Shadow broker just copied the tech from the Citadel?


The crux of the matter :P Since we aren't entirely sure what's reality, how can we determine which came first? Arg. 

#39127
NoSpin

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SS2Dante wrote...

NoSpin wrote...

IronSabbath88 wrote...

Yes. I get that..

Do I think it makes a lick of sense? Hell no.


It has been a bit since i took Psychology, but don't dreams only "reuse" things that are already in your head? As in if there is a car in your dream you have either thought about or seen that car before, you can't just imagine a new model.


That's what he's saying. Shepard is reusing things, and we were just shown a picture of that girder from 1, so Shepard has clearly seen it before.

...right? Correct me if I'm wrong, IronSabbath88.


Correct, I only quoted him because i didn't want to add to the quote pyramid ;)

#39128
BatmanTurian

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EpyonX3 wrote...

SS2Dante wrote...

BatmanTurian wrote...

EpyonX3 wrote...

And take a look at this clip.



Look at the walls change around.


wow, the walls really did move around. I must not have noticed it when I went through there or hadn't caught up to that part of the map during the conversation. Somehow, it seems familiar though, like I've seen blocks shifting before... Collector base or hmmm... can't put my finger on it.


Pretty sure it's the Shadow Broker ship. Not that the solid walls move, but the things to the left in the video that move are exactly like those electrical thingies just on the inside of the SB ship.


Could it be that the Shadow broker just copied the tech from the Citadel?


No that ship's tech was specifically designed to sail around the atmosphere of that planet and be powered by its electrical storms. There's no reason for it to be on the Citadel.

#39129
balance5050

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Hawk227 wrote...

EpyonX3 wrote...


Yeah but everything in the consensus was grey and blocky except for the recordings, which themselves were pretty weak looking.

There was nothing there remotely familiar to Shepard from any point of his past besides his armor and the gun.


Wouldn't you expect the Reapers to be better at it than the Geth?


Yes, don't forget that in ME1 theGeth were easy to indoctrinate because all reality is virtual to a robot. Easy to get them to worship "the old machines"

#39130
Golferguy758

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Eh, I'd imagine people would notice MASSIVE pieces of tech like that shifting around.

Also, for what it's worth they are listed as antenna in the files.

Perhaps someone can find the reversed 1m1 in ME1 somewhere? That might lend a bit more credence to a piece shifting that far. As it stands I lean a little more to the antenna showing up due to a memory of it, than shifting all the way to the choice area. But I suppose anything is technically possible.

I just don't think that something could shift that far, especially as an odd shaped object. Moving things that are solid pieces and nice angles is much easier than trying to fit in jagged pieces that have indents and such.

Modifié par Golferguy758, 19 avril 2012 - 01:23 .


#39131
SS2Dante

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EpyonX3 wrote...

SS2Dante wrote...

BatmanTurian wrote...

EpyonX3 wrote...

And take a look at this clip.



Look at the walls change around.


wow, the walls really did move around. I must not have noticed it when I went through there or hadn't caught up to that part of the map during the conversation. Somehow, it seems familiar though, like I've seen blocks shifting before... Collector base or hmmm... can't put my finger on it.


Pretty sure it's the Shadow Broker ship. Not that the solid walls move, but the things to the left in the video that move are exactly like those electrical thingies just on the inside of the SB ship.


Could it be that the Shadow broker just copied the tech from the Citadel?


The crux of the matter :P Since we aren't certain what's real, how can we determine which came first? Arg.

#39132
NoSpin

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Gormane01 wrote...

SS2Dante wrote...

NoSpin wrote...

BatmanTurian wrote...

NoSpin wrote...

Ah, I see 1M1 has been noted on the forums before. Reused textures? SPace magic? Indoctrination?

Speculations!


If I remember correctly (it was pages and pages back) someone said that 1M1 represents a singularity or something. I don't remember it very well, but I do remember that.


Someone likened it to 1m^-1, which is convergence. Which can mean that no matter what choices you make, you will end up at the same spot. Which is pretty spooky considering that no matter what choices you make in ME, you get the same 3 endings...


Actually what the person said was

"1M1 is actually a formula for dioptry, or inverse focal length (convergence) 

Convergence has 3 definitions...

1: The act of moving toward union or uniformity.
2: A meeting place.
3: The intersection of three electron beams for red, green and blue onto a single pixel in a CRT."

Definition 3 - **** OFF :o 


Yeah definition 3 is just TOO much of a coincidence.... Bioware would notice stuff like this...


Son of a.......

There reaches a point where the coincidences have to stop and we realize it is Bioware literally giving us the finger.

#39133
SS2Dante

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NoSpin wrote...

SS2Dante wrote...

NoSpin wrote...

IronSabbath88 wrote...

Yes. I get that..

Do I think it makes a lick of sense? Hell no.


It has been a bit since i took Psychology, but don't dreams only "reuse" things that are already in your head? As in if there is a car in your dream you have either thought about or seen that car before, you can't just imagine a new model.


That's what he's saying. Shepard is reusing things, and we were just shown a picture of that girder from 1, so Shepard has clearly seen it before.

...right? Correct me if I'm wrong, IronSabbath88.


Correct, I only quoted him because i didn't want to add to the quote pyramid ;)


Apologies :P

#39134
BatmanTurian

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Golferguy758 wrote...

Eh, I'd imagine people would notice MASSIVE pieces of tech like that shifting around.

Also, for what it's worth they are listed as antenna in the files.

Perhaps someone can find the reversed 1m1 in ME1 somewhere? That might lend a bit more credence to a piece shifting that far. As it stands I lean a little more to the antenna showing up due to a memory of it, than shifting all the way to the choice area. But I suppose anything is technically possible.

I just don't think that something could shift that far, especially as an odd shaped object. Moving things that are solid pieces and nice angles is much easier than trying to fit in jagged pieces that have indents and such.


Antenna? Then I was remembering correctly. Those are towers on colonized worlds.

#39135
Golferguy758

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We can only wait and see what happens. As long as everything is adequately explained I can deal with it if it's not IT, but if not IT will remain my headcannon.

#39136
balance5050

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BatmanTurian wrote...

EpyonX3 wrote...


Could it be that the Shadow broker just copied the tech from the Citadel?


No that ship's tech was specifically designed to sail around the atmosphere of that planet and be powered by its electrical storms. There's no reason for it to be on the Citadel.


There was a reason for the lightning on the shadow broker ship, just seemed out of place on the Citadel.

#39137
IronSabbath88

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Okay, so wait.

You're telling me that a human construct ends up in a place where supposedly Shepard is the only organic to set foot there?

I call b/s. A human construct would NOT be there on the grounds that no organic has ever BEEN there. So why is the mysterious (and suddenly important?) 1m1 where the Catalyst is?

#39138
SS2Dante

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NoSpin wrote...

Gormane01 wrote...

SS2Dante wrote...

NoSpin wrote...

BatmanTurian wrote...

NoSpin wrote...

Ah, I see 1M1 has been noted on the forums before. Reused textures? SPace magic? Indoctrination?

Speculations!


If I remember correctly (it was pages and pages back) someone said that 1M1 represents a singularity or something. I don't remember it very well, but I do remember that.


Someone likened it to 1m^-1, which is convergence. Which can mean that no matter what choices you make, you will end up at the same spot. Which is pretty spooky considering that no matter what choices you make in ME, you get the same 3 endings...


Actually what the person said was

"1M1 is actually a formula for dioptry, or inverse focal length (convergence) 

Convergence has 3 definitions...

1: The act of moving toward union or uniformity.
2: A meeting place.
3: The intersection of three electron beams for red, green and blue onto a single pixel in a CRT."

Definition 3 - **** OFF :o 


Yeah definition 3 is just TOO much of a coincidence.... Bioware would notice stuff like this...


Son of a.......

There reaches a point where the coincidences have to stop and we realize it is Bioware literally giving us the finger.


Problem is the only place we can find a definition like this on the internet is wikidictionary or whatever it's called, so we can't be too certain.

...I've been saying they've been giving us the finger ever since I saw that map of Citadel Tower from 1 :P

#39139
Golferguy758

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BatmanTurian wrote...

Golferguy758 wrote...

Eh, I'd imagine people would notice MASSIVE pieces of tech like that shifting around.

Also, for what it's worth they are listed as antenna in the files.

Perhaps someone can find the reversed 1m1 in ME1 somewhere? That might lend a bit more credence to a piece shifting that far. As it stands I lean a little more to the antenna showing up due to a memory of it, than shifting all the way to the choice area. But I suppose anything is technically possible.

I just don't think that something could shift that far, especially as an odd shaped object. Moving things that are solid pieces and nice angles is much easier than trying to fit in jagged pieces that have indents and such.


Antenna? Then I was remembering correctly. Those are towers on colonized worlds.


You can see them in that one mission where you go to the planet to protect the QEC hub, I believe. Hell, you can see them all over the place.

#39140
Golferguy758

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IronSabbath88 wrote...

Okay, so wait.

You're telling me that a human construct ends up in a place where supposedly Shepard is the only organic to set foot there?

I call b/s. A human construct would NOT be there on the grounds that no organic has ever BEEN there. So why is the mysterious (and suddenly important?) 1m1 where the Catalyst is?


Epyon theorizes that the citadel shifted some to that area. I personally disagree, but I suppose it is plausible. I just think it's unlikely.

#39141
SS2Dante

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EpyonX3 wrote...

SS2Dante wrote...

I suppose a possible way to settle the 1m1 thing is to check if it appears anywhere else in the game. If they were just reusing a stock ME1 girder surely it's gonna pop up elsewhere. And if it doesn't, then we have to ask why they specifically went and got the girder to use something like 8 times in the two areas, all in prominent positions, when they had other, newer ones that would do the job.


I've seen people get the names of resources in the game. Does anyone know how I can do that? Is it in the Coalesced.bin file?


Clever man, I was just thinking combing the game for a girder would take longer than it would for EC to come out :P

..alas, no, I've got nothing helpful to add to this :P Sorry.

#39142
IronSabbath88

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Golferguy758 wrote...

IronSabbath88 wrote...

Okay, so wait.

You're telling me that a human construct ends up in a place where supposedly Shepard is the only organic to set foot there?

I call b/s. A human construct would NOT be there on the grounds that no organic has ever BEEN there. So why is the mysterious (and suddenly important?) 1m1 where the Catalyst is?


Epyon theorizes that the citadel shifted some to that area. I personally disagree, but I suppose it is plausible. I just think it's unlikely.


That's... that's....

What?

#39143
BatmanTurian

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Golferguy758 wrote...

BatmanTurian wrote...

Golferguy758 wrote...

Eh, I'd imagine people would notice MASSIVE pieces of tech like that shifting around.

Also, for what it's worth they are listed as antenna in the files.

Perhaps someone can find the reversed 1m1 in ME1 somewhere? That might lend a bit more credence to a piece shifting that far. As it stands I lean a little more to the antenna showing up due to a memory of it, than shifting all the way to the choice area. But I suppose anything is technically possible.

I just don't think that something could shift that far, especially as an odd shaped object. Moving things that are solid pieces and nice angles is much easier than trying to fit in jagged pieces that have indents and such.


Antenna? Then I was remembering correctly. Those are towers on colonized worlds.


You can see them in that one mission where you go to the planet to protect the QEC hub, I believe. Hell, you can see them all over the place.


Good, then I'm not crazy. I thought maybe I was just misremembering it, but it's nice to get it verified by another person.

Modifié par BatmanTurian, 19 avril 2012 - 01:33 .


#39144
Golferguy758

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IronSabbath88 wrote...

Golferguy758 wrote...

IronSabbath88 wrote...

Okay, so wait.

You're telling me that a human construct ends up in a place where supposedly Shepard is the only organic to set foot there?

I call b/s. A human construct would NOT be there on the grounds that no organic has ever BEEN there. So why is the mysterious (and suddenly important?) 1m1 where the Catalyst is?


Epyon theorizes that the citadel shifted some to that area. I personally disagree, but I suppose it is plausible. I just think it's unlikely.


That's... that's....

What?


I can see where he is coming from. We do see the walls shift and change on the walkway (Assuming you take the endings as literal and they are actually happening). I just think it's unlikely that a piece coudl move that far and fit so perfectly with the shape it has.

#39145
SS2Dante

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For comparison - here's the bit in the Shadow Broker ship

http://www.youtube.c...f3t3VGZY#t=361s

and the shifting corridor from 3

http://www.youtube.c...Y44zOe4s#t=288s

#39146
gunslinger_ruiz

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Has it been touched on that the Citadel might be a giant hub for Reaper indoctrination? Your squadmates even mention how "peaceful" it is, and how you can "forget about the war" inside. Vega says more on that but I can't remember the exact words, "whole place feels wrong, it's like they're hiding something."

It's not much of a reach considering the "Catalyst" lives there, controlling the Reapers (assuming it isn't just a complete illusion in Shepard's hallucination). But why would the Reapers need to take over the Citadel each cycle by force instead of just pushing indoctrination on the inhabitants of the Citadel? I think I just gave myself a headache. Thoughts?

Modifié par gunslinger_ruiz, 19 avril 2012 - 01:39 .


#39147
SS2Dante

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gunslinger_ruiz wrote...

Has it been touched on that the Citadel might be a giant hub for Reaper indoctrination? Your squadmates even mention how "peaceful" it is, and how you can "forget about the war" inside. Vega says more on that but I can't remember the exact words, "whole place feels wrong, it's like they're hiding something."

It's not much of a reach considering the "Catalyst" lives there, controlling the Reapers. But why would the Reapers need to take over the Citadel each cycle by force instead of just pushing indoctrination on the inhabitants of the Citadel? I think I just gave myself a headache. Thoughts?


It has, and it does make sense, considering the whole thing is one big bit of Reaper tech. Arguments range from that it's simply a safe place because nothing attacked it yet so the people felt safe, to the idea that the indoctrination has to be kept at a very low level because if people started acting weird races might investigate.

#39148
BatmanTurian

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gunslinger_ruiz wrote...

Has it been touched on that the Citadel might be a giant hub for Reaper indoctrination? Your squadmates even mention how "peaceful" it is, and how you can "forget about the war" inside. Vega says more on that but I can't remember the exact words, "whole place feels wrong, it's like they're hiding something."

It's not much of a reach considering the "Catalyst" lives there, controlling the Reapers. But why would the Reapers need to take over the Citadel each cycle by force instead of just pushing indoctrination on the inhabitants of the Citadel? I think I just gave myself a headache. Thoughts?


Yes, some of us believe that the Citadel may emit a low level pulse of indoctrination to soothe and sedate the masses. It could explain why the Council was so chill during ME1 and 2. As soon as Sovereign was gone, they swept Shepherd and the things that happened under the rug. That seems like something the Reapers would want the leaders to do and they'd want to make the species in the Citadel slowly forget what happened..

#39149
gunslinger_ruiz

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SS2Dante wrote...

gunslinger_ruiz wrote...

Has it been touched on that the Citadel might be a giant hub for Reaper indoctrination? Your squadmates even mention how "peaceful" it is, and how you can "forget about the war" inside. Vega says more on that but I can't remember the exact words, "whole place feels wrong, it's like they're hiding something."

It's not much of a reach considering the "Catalyst" lives there, controlling the Reapers. But why would the Reapers need to take over the Citadel each cycle by force instead of just pushing indoctrination on the inhabitants of the Citadel? I think I just gave myself a headache. Thoughts?


It has, and it does make sense, considering the whole thing is one big bit of Reaper tech. Arguments range from that it's simply a safe place because nothing attacked it yet so the people felt safe, to the idea that the indoctrination has to be kept at a very low level because if people started acting weird races might investigate.


Could be why the indoctrination level is low, but would the Reapers really care once they began a harvest what state organic resistance is in? Maybe the Reapers put too much faith in their cycle to worry about significant resistance and have a "bring it on, you are nothing" attitude. Reapers seem to have a lot of pride for machines now that I think about it.

#39150
Golferguy758

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gunslinger_ruiz wrote...

Has it been touched on that the Citadel might be a giant hub for Reaper indoctrination? Your squadmates even mention how "peaceful" it is, and how you can "forget about the war" inside. Vega says more on that but I can't remember the exact words, "whole place feels wrong, it's like they're hiding something."

It's not much of a reach considering the "Catalyst" lives there, controlling the Reapers. But why would the Reapers need to take over the Citadel each cycle by force instead of just pushing indoctrination on the inhabitants of the Citadel? I think I just gave myself a headache. Thoughts?


That quote, when I heard it, made me think that it was mroe related to how peaceful the citadel was in comparison to what's going on in the galaxy.

A good example would be how many people forget that we still have troops in Afghanistan ( Don't debate whether it was just or not, don't care, just an example) It's peaceful over here, so people forget even though it's a very real thing.
Even when Iraq was in full-swing people kind of forgot about it because it was in a far off place, with people that no one really had a vested interest in.

I used to know the quote. it was something like "A far off fight in an unknown world" Anyone help me out with the actual quote? Believe it was WW1 or Vietnam