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Was the ending a hallucination? - Indoctrination Theory


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#376
mupp3tz

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kylecouch wrote...

M U P P 3 T Z wrote...

On the upside, don't forget Mike Gamble's twitter post recently:

"Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning...you'd, we'll - hold onto your copy of me3 forever."

Hmm.. what ARE you planning, Bioware? All I can say is if they even have the nerve to release mission, weapon, alt. costume, or squadmate DLC's... I'm over it.


idc if they do those things...I enjoy those things in ME2 for example....as long as the ending is fixed FIRST! above ALL OTHER THINGS!


I enjoyed them in ME2 also, but what I'm saying is, if those kinds of packs are what they think will appease the fans... it sure as hell won't.  What's the point in any of those if everything just goes to ****.  You know?

I wish Bioware had thought of this hallucination/dream thing before players did.  Man, what a twist!  With how the reactions have been towards the ending lately, I don't think there'd be a better way to completely shock the players with such a badass trick at the last minute.

#377
lookingglassmind

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Jesus. This thread REALLY makes me want to hear BioWare's explanation. Does anyone think there will be any sort of statement released next week?

#378
littleork

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M U P P 3 T Z wrote...

kylecouch wrote...

M U P P 3 T Z wrote...

On the upside, don't forget Mike Gamble's twitter post recently:

"Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning...you'd, we'll - hold onto your copy of me3 forever."

Hmm.. what ARE you planning, Bioware? All I can say is if they even have the nerve to release mission, weapon, alt. costume, or squadmate DLC's... I'm over it.


idc if they do those things...I enjoy those things in ME2 for example....as long as the ending is fixed FIRST! above ALL OTHER THINGS!


I enjoyed them in ME2 also, but what I'm saying is, if those kinds of packs are what they think will appease the fans... it sure as hell won't.  What's the point in any of those if everything just goes to ****.  You know?

I wish Bioware had thought of this hallucination/dream thing before players did.  Man, what a twist!  With how the reactions have been towards the ending lately, I don't think there'd be a better way to completely shock the players with such a badass trick at the last minute.



If its actually what is going on (hallucination). I think they thought about it, I mean look at all the clues, they make it feel like a dream, slow motion walking, magic gun,pretty much nobody to make you unable to reach the citadel, chid that follows you in all your dreams. I think Bioware thought about this, they just didnt thought fans would uncover the evil plan.

#379
Actinguy1

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I'd pay for a new ending DLC, but not one where everybody lives happily ever after. That's ridiculous. I want consequences for my actions. I want there to be precious few survivors. Just get rid of the stupid God child and show me members of my team living, members of my team dying, things like the Arachni or Aria's gangs or the Volus coming in to save the day. THAT'S what I want. Not a happy ending...but an ending that actually makes my choices count.

#380
crimsontotem

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Everything in the end is so not "Mass Effect"ish... the whole theme, atmospheres... what makes Mass Effect unique and hyped up about the series is just gone....

I am not going to list many points that have been already brought by numerous people but I just want to say one thing...

When you see Anderson at the control panel... He is perfectly fine. No scratch, no bruises, nothing... I mean come on, there is now way he just made safely to the panel untouched from the harbinger's death rays.
That itself threw me off from the whole sequence. Oh and to the people saying "if it's the dream, then what about joker's escape scene?" It could be implied as Shepard's hope for his two most cared squad mates and his pilot who was with him from the VERY beginning to survive this literal hell hole.

#381
tuzem2

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I finally got to *ahm* Kaidan and I died...

Seriously, I cried during the ending... don't know why. Wait... I do know why - it was beautiful, sad, and tragic. It tried to show some deeper meaning of life and its purpse and how the old must go so the new can exist. I really don't know how to express what I felt.

BUT PLEASE, I do NOT want a sad ending! Can I get some beautiful, happy ending where.. I don't know -- I SURVIVE and my LI is with me and my team is happy and stuff... Something that may allow for the story to continue afterwards.

I mean, I know BioWare said the Shep story will be final but c'mon... when you say final, don't kill the guy! And did you think about the whole DLC concept? So everytime when there is a new DLC available, I just go back BEFORE I JUST DIED and play it, then go and die again?! Really?!

Modifié par tuzem2, 10 mars 2012 - 07:07 .


#382
IronSabbath88

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crimsontotem wrote...

Everything in the end is so not "Mass Effect"ish... the whole theme, atmospheres... what makes Mass Effect unique and hyped up about the series is just gone....

I am not going to list many points that have been already brought by numerous people but I just want to say one thing...

When you see Anderson at the control panel... He is perfectly fine. No scratch, no bruises, nothing... I mean come on, there is now way he just made safely to the panel untouched from the harbinger's death rays.
That itself threw me off from the whole sequence. Oh and to the people saying "if it's the dream, then what about joker's escape scene?" It could be implied as Shepard's hope for his two most cared squad mates and his pilot who was with him from the VERY beginning to survive this literal hell hole.


That's a very good point since Ashley was the one to walk out of the Normandy for me even though her and Javik were with me the whole time. Shepard is dreaming that Ashley is safe, which is what he would want if he died.

Not to mention, Anderson wasn't anywhere NEAR you when the beam hit. So why is he suddenly in your vincinity?

#383
Evindell

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www.ign.com/blogs/goldenadamas/2012/03/09/how-mass-effect-3-free-additional-dlc-endings-can-redeem-the-trilogy/

Well articulated. He (or she, didn't look at the author) is spot on.

#384
k8ee

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^ Yes, I just read this... we need this

#385
Dranume

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Well lets take the some of the clues and atleast try to look at them objectively..
Mike Gamble's twitter post recently:

"Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning...you'd, we'll - hold onto your copy of me3 forever."

Jessica is the BW manager and Dranume is well Me!
@JessicaMerizan
then you are aware of the aftermath the "endings" are creating.

@Dranume01
I am aware of almost everything relating to our community at all times. It's my job.

@JessicaMerizan
well I hope some sort of official response is coming soon to BSN, The community needs it right now.
@Dranume01
Many people haven't even gotten there yet. Give more people a chance to play then we'll talk. Things are spoiler free for now.

@JessicaMerizan
I know it just hit euro, and i still have faith in BW. The BSN needs a Shep pep talk

And now we take a look at the destroy ending where Shep lives.. It is a strong possibility that this is infact him coming-too after being hit by reaper death lazor... or so we assume.

#386
humes spork

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crimsontotem wrote...

I mean come on, there is now way he just made safely to the panel untouched from the harbinger's death rays.


Maybe Harbinger saw Anderson's running animation and started laughing so hard it couldn't shoot straight, and let Anderson run straight into the Reaper teleportation device.

:devil:

#387
FugitiveMind

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Another issue here, is that from what I understand, the war assets required to have yourself breathing at the end can't be accomplished by just playing the single player.

Anyone else remember the "you don't have to play MP, it's just there as support" line they clung to for during that apocolypse?

Apparantly we've dismissed those claims

#388
Evindell

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Someone said that a DLC would have to change the whole end battle, from landing on Earth, onwards. I actually disagree. I loved the whole thing until the out of nowhere Starchild and the three decisions that incorporated nothing I had done for the past games. Just change that. Have Hackett come over the comms, Shepard wakes up, but the Crucible takes time to charge up. That's where your fighting force comes into play. How you dealt with each of the species would ultimately decide how they fight. If the Krogan have a future to fight for (their children) then they fight harder, upping the chances of survival. If the Quarians have their home world, they will fight like hell to return. The Geth have a true consciousness, and they wish to preserve it.

Depending on your force perhaps the Reapers are able to stop the Crucible, thus killing Shepard and dooming the Galaxy. Or if it is just enough, perhaps it destroys the Reapers, but is also destroyed in turn, also possibly killing Shepard (perhaps they were able to get out of there in time, somehow). Or the army you've assembled holds out and the Crucible does its job as we expected, and the Reapers are defeated.


EDIT: I want to make it clear that I don't consider Shepard "dying" to be the problem. It's the fact that his/her death is unavoidable in a game that was about choice, and that there are "three" endings and all "three" are the same. Exactly the same, as far as I can tell. Because other than different color beams, and the presence of EDI and the cheering soldiers, NOTHING changes between the scenes. You are given no idea of the overall effect you have just created. If I'm going to have these crap endings I need to see the far reaching effects, not just some random epilogue that really makes no sense (how could we move that far back in society that space travel is impossible for them. We have space travel for crying out loud).

Modifié par Evindell, 10 mars 2012 - 07:26 .


#389
suusuuu

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Isn't anyone bothered by the fact that regardless whether or not you have recruited Batarian, Elcor, Volus forces and the Omega mercs THEY NEVER SHOW THEM DURING THE FIGHT. 
you don't even hear about them, their ships don't appear in the cutscenes. the only fighters on earth are alliance, asari, krogan and turian. quarians and geth fight in space.. come on.

I would like to know what happened to Aria. I mean, yeah I hated her. But then I came to like her. and now she's pretty much MIA. don't know if she died on the citadel or evacuated safely. 

Modifié par suusuuu, 10 mars 2012 - 07:23 .


#390
chris fenton

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After seeing Blasto 6, I can now hold faith in Bioware to do something. Hold fast, my siblings in war!

#391
tommythetomcat

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The final mission just seemed to lack polish, there is a lack of seeing the forces you helped to recruit. No one is capable of taking down that Reaper destroyer but Shepard apparently(not really surprising), then it all just goes wrong right at the finish line.

It honestly feels like a dream sequence and since we've been exposed to them in the 3rd game quite a few times it probably is more likely than we think. Out of curiosity, can you get the "last breath" if you choose anything but the renegade option? Probably not or basically it would prove it was just a dream seeing as you are disintegrated in the other ones.

#392
k8ee

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Star child just has to be an indoctrination check, that's it... Shepard having a messed up dream and doubting the outcomes. It's the best way to resolve this and the only thing that makes sense without admitting that they fudged the ending.

#393
Thrazesul

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humes spork wrote...
Maybe Harbinger saw Anderson's running animation and started laughing so hard it couldn't shoot straight, and let Anderson run straight into the Reaper teleportation device.

:devil:


I loled. Thank you, I needed that.

#394
Evindell

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Also, I never cared about the Reaper's "motivations". I was fine with the explanation that they were doing it to control the chaos. Even the idea that they were doing it to cleanse the Galaxy and allow younger species to grow and evolve (which they might not be able to do properly with an empire like the Prothean's ruling over them) was something I began to think of as Mass Effect 3 wore on. So to have the Starchild try to tell me it was something else entirely...? No. I didn't need that.

For me Mass Effect was about fighting against overwhelming odds, uniting people. Fighting for something.

EDIT: I guess I shouldn't say I didn't care about their motivations. What I mean is, I had already accept them for what they were presented as, that is, what I said they were above. Controlling the chaos, and cleansing the Galaxy for the next generation.

All that **** about synthetics and preserving organics? What?

Also, I really wanted to point out to that stupid Starchild, that the Geth didn't want to kill anyone. They only got homicidal AFTER the Reapers got involved: in Mass Effect 1 (which bled over into Mass Effect 2 because the Heretics were still there), and in Mass Effect 3 when the Quarians were beating them until the Reapers stepped in to turn the tide. In both cases organics were doing just fine until the Reapers stepped in to help the synthetics. They were the problem.

Modifié par Evindell, 10 mars 2012 - 07:39 .


#395
Dranume

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http://www.ign.com/b...em-the-trilogy/

#396
AlCord

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Evindell wrote...

www.ign.com/blogs/goldenadamas/2012/03/09/how-mass-effect-3-free-additional-dlc-endings-can-redeem-the-trilogy/

Well articulated. He (or she, didn't look at the author) is spot on.


Hehe, now IGN is on the track too. Nice article :)

#397
nitefyre410

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Evindell wrote...

Also, I never cared about the Reaper's "motivations". I was fine with the explanation that they were doing it to control the chaos. Even the idea that they were doing it to cleanse the Galaxy and allow younger species to grow and evolve (which they might not be able to do properly with an empire like the Prothean's ruling over them) was something I began to think of as Mass Effect 3 wore on. So to have the Starchild try to tell me it was something else entirely...? No. I didn't need that.

For me Mass Effect was about fighting against overwhelming odds, uniting people. Fighting for something.

EDIT: I guess I shouldn't say I didn't care about their motivations. What I mean is, I had already accept them for what they were presented as, that is, what I said they were above. Controlling the chaos, and cleansing the Galaxy for the next generation.

All that **** about synthetics and preserving organics? What?

Also, I really wanted to point out to that stupid Starchild, that the Geth didn't want to kill anyone. They only got homicidal AFTER the Reapers got involved: in Mass Effect 1 (which bled over into Mass Effect 2 because the Heretics were still there), and in Mass Effect 3 when the Quarians were beating them until the Reapers stepped in to turn the tide. In both cases organics were doing just fine until the Reapers stepped in to help the synthetics. They were the problem.

 

Thats exactly how I feel... and It would have been nice to throw all of that in the God/Child/AI  faces.   Just because the Logic behind its thinking is so flawed and bad. What worst is the more you look and think about endings... the lazier and bad they become. Especaill after trying to head canon...So disappointent... If was I was Hale, Meer, David and especialy Sheen. I would definetly be like they could have done better..  because those endings are diservice to the great voice work of the whole game..

#398
Evindell

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nitefyre410 wrote...

Evindell wrote...

Also, I never cared about the Reaper's "motivations". I was fine with the explanation that they were doing it to control the chaos. Even the idea that they were doing it to cleanse the Galaxy and allow younger species to grow and evolve (which they might not be able to do properly with an empire like the Prothean's ruling over them) was something I began to think of as Mass Effect 3 wore on. So to have the Starchild try to tell me it was something else entirely...? No. I didn't need that.

For me Mass Effect was about fighting against overwhelming odds, uniting people. Fighting for something.

EDIT: I guess I shouldn't say I didn't care about their motivations. What I mean is, I had already accept them for what they were presented as, that is, what I said they were above. Controlling the chaos, and cleansing the Galaxy for the next generation.

All that **** about synthetics and preserving organics? What?

Also, I really wanted to point out to that stupid Starchild, that the Geth didn't want to kill anyone. They only got homicidal AFTER the Reapers got involved: in Mass Effect 1 (which bled over into Mass Effect 2 because the Heretics were still there), and in Mass Effect 3 when the Quarians were beating them until the Reapers stepped in to turn the tide. In both cases organics were doing just fine until the Reapers stepped in to help the synthetics. They were the problem.

 

Thats exactly how I feel... and It would have been nice to throw all of that in the God/Child/AI  faces.   Just because the Logic behind its thinking is so flawed and bad. What worst is the more you look and think about endings... the lazier and bad they become. Especaill after trying to head canon...So disappointent... If was I was Hale, Meer, David and especialy Sheen. I would definetly be like they could have done better..  because those endings are diservice to the great voice work of the whole game..


Yeah. The more I think about it, the worse it becomes. But also, the more I think about it, I'll still replay and just turn it off before the Starchild. I've got my ending in my head. I just wish they had put the same time into the ending that we have in trying to fix it.

#399
FugitiveMind

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Oh the comedy... IGN just reposted their "17 different endings" guide about an hour ago...

It should read "1 ending after a game of 3 card monte with the glowing kid"

#400
Evindell

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FugitiveMind wrote...

Oh the comedy... IGN just reposted their "17 different endings" guide about an hour ago...

It should read "1 ending after a game of 3 card monte with the glowing kid"


See, I saw that article about there being 17 different endings and I was so excited.

I was like "I wonder what decisions will be represented. How do you get them all?"

Turns out nothing was represented. They're all the same. One ending. And that endings is: crap.