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Was the ending a hallucination? - Indoctrination Theory


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#40351
BleedingUranium

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SS2Dante wrote...

Hawk227 wrote...

LumbercracK wrote...

What im saying is IT is a compensation for a poorly constructed final sequence that allows players to erase the whole ending. In no way can it be true because if it were the game would make a legit attempt to make everyone avoid destroy. Instead it selects only a handful of the people who will play the game and give them a reason not to destroy.


Only a handful? Really? I think the majority of players liked EDI, the Geth, or both. I think the majority of players, even if they didn't particularly like the Geth, still had qualms about Genociding them. Nearly everything I've read about the final choice was "I couldn't pick destroy because of the Geth" or "I had the think real hard about destroy when he mentioned the Geth". " I knew I didn't like synthesis, but I settled on Control because I didn't want to genocide the Geth".

Your statement assumes most people are ambivalent about the Geth or about Genocide. That's a ridiculous assumption.


Honestly I think he might be trolling. Not certain, but...:S


Agreed. Now, ME is all about playing how we would, because we are Shepard, especially morally. If someone really played through saying F-you to all the other races and hating the geth, like, FULL Renegade, and they weren't playing to see what it was like, but because that's what they really thought... I'd be very worried.

Besides, the obvious choice for that playstyle, IT or not, is control.

#40352
SS2Dante

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BleedingUranium wrote...

SS2Dante wrote...

Hawk227 wrote...

LumbercracK wrote...

What im saying is IT is a compensation for a poorly constructed final sequence that allows players to erase the whole ending. In no way can it be true because if it were the game would make a legit attempt to make everyone avoid destroy. Instead it selects only a handful of the people who will play the game and give them a reason not to destroy.


Only a handful? Really? I think the majority of players liked EDI, the Geth, or both. I think the majority of players, even if they didn't particularly like the Geth, still had qualms about Genociding them. Nearly everything I've read about the final choice was "I couldn't pick destroy because of the Geth" or "I had the think real hard about destroy when he mentioned the Geth". " I knew I didn't like synthesis, but I settled on Control because I didn't want to genocide the Geth".

Your statement assumes most people are ambivalent about the Geth or about Genocide. That's a ridiculous assumption.


Honestly I think he might be trolling. Not certain, but...:S


Agreed. Now, ME is all about playing how we would, because we are Shepard, especially morally. If someone really played through saying F-you to all the other races and hating the geth, like, FULL Renegade, and they weren't playing to see what it was like, but because that's what they really thought... I'd be very worried.

Besides, the obvious choice for that playstyle, IT or not, is control.


Yeah, I really think that renegade is a worrying playstyle, apart from a few choices or interupts. I mean, anyone playing renegade is PLAYING renegade, if you know what I mean? They aren't invested, they just like being an in game ****. Not conducive to an emotional attachment.

#40353
Hawk227

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LumbercracK wrote...

Hawk227 wrote...

LumbercracK wrote...

What im saying is IT is a compensation for a poorly constructed final sequence that allows players to erase the whole ending. In no way can it be true because if it were the game would make a legit attempt to make everyone avoid destroy. Instead it selects only a handful of the people who will play the game and give them a reason not to destroy.


Only a handful? Really? I think the majority of players liked EDI, the Geth, or both. I think the majority of players, even if they didn't particularly like the Geth, still had qualms about Genociding them. Nearly everything I've read about the final choice was "I couldn't pick destroy because of the Geth" or "I had the think real hard about destroy when he mentioned the Geth". " I knew I didn't like synthesis, but I settled on Control because I didn't want to genocide the Geth".

Your statement assumes most people are ambivalent about the Geth or about Genocide. That's a ridiculous assumption.


Thank you sir. You are the first i've talked to that chose control. It seems like everyone goes the destroy route from my side here. But i know their are more then a "Handful" its called hyperbole. The fact remains im fairly sure we are not a dominant group.

As for the geth genocide, allot of people care less. Part of this game is about deciding wether or not the geth deserve the right to live. Some people will choose quarian over geth. The game is designed with the idea that not everyone is pining to save the geth.

and no i am not trolling 


I think if their reputation was high enough almost everybody would choose peace between the Quarians and the Geth. If you're forced to take a side, choosing the quarians just means you liked them more. Not that you didn't like geth. And not that you would be okay with genociding them later.

PS: While I did pick control, I was just giving examples of what most people say about the choice. Most people I've seen couldn't or were hesitant to pick Destroy precisely because of the Geth.

#40354
BleedingUranium

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SS2Dante wrote...

BleedingUranium wrote...

SS2Dante wrote...

Hawk227 wrote...

LumbercracK wrote...

What im saying is IT is a compensation for a poorly constructed final sequence that allows players to erase the whole ending. In no way can it be true because if it were the game would make a legit attempt to make everyone avoid destroy. Instead it selects only a handful of the people who will play the game and give them a reason not to destroy.


Only a handful? Really? I think the majority of players liked EDI, the Geth, or both. I think the majority of players, even if they didn't particularly like the Geth, still had qualms about Genociding them. Nearly everything I've read about the final choice was "I couldn't pick destroy because of the Geth" or "I had the think real hard about destroy when he mentioned the Geth". " I knew I didn't like synthesis, but I settled on Control because I didn't want to genocide the Geth".

Your statement assumes most people are ambivalent about the Geth or about Genocide. That's a ridiculous assumption.


Honestly I think he might be trolling. Not certain, but...:S


Agreed. Now, ME is all about playing how we would, because we are Shepard, especially morally. If someone really played through saying F-you to all the other races and hating the geth, like, FULL Renegade, and they weren't playing to see what it was like, but because that's what they really thought... I'd be very worried.

Besides, the obvious choice for that playstyle, IT or not, is control.


Yeah, I really think that renegade is a worrying playstyle, apart from a few choices or interupts. I mean, anyone playing renegade is PLAYING renegade, if you know what I mean? They aren't invested, they just like being an in game ****. Not conducive to an emotional attachment.


Exactly, I mean, I do most Renegade interrupts, and usually Renegade with politicians, criminals, and similar, but full Renegade is either what you said, not emotionally invested and likes pretending to be a **** because they can, or has... issues.

#40355
Baldsake

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SS2Dante wrote...

BleedingUranium wrote...

SS2Dante wrote...

Hawk227 wrote...

LumbercracK wrote...

What im saying is IT is a compensation for a poorly constructed final sequence that allows players to erase the whole ending. In no way can it be true because if it were the game would make a legit attempt to make everyone avoid destroy. Instead it selects only a handful of the people who will play the game and give them a reason not to destroy.


Only a handful? Really? I think the majority of players liked EDI, the Geth, or both. I think the majority of players, even if they didn't particularly like the Geth, still had qualms about Genociding them. Nearly everything I've read about the final choice was "I couldn't pick destroy because of the Geth" or "I had the think real hard about destroy when he mentioned the Geth". " I knew I didn't like synthesis, but I settled on Control because I didn't want to genocide the Geth".

Your statement assumes most people are ambivalent about the Geth or about Genocide. That's a ridiculous assumption.


Honestly I think he might be trolling. Not certain, but...:S


Agreed. Now, ME is all about playing how we would, because we are Shepard, especially morally. If someone really played through saying F-you to all the other races and hating the geth, like, FULL Renegade, and they weren't playing to see what it was like, but because that's what they really thought... I'd be very worried.

Besides, the obvious choice for that playstyle, IT or not, is control.


Yeah, I really think that renegade is a worrying playstyle, apart from a few choices or interupts. I mean, anyone playing renegade is PLAYING renegade, if you know what I mean? They aren't invested, they just like being an in game ****. Not conducive to an emotional attachment.

lolwut? Being Renegade is fun and it takes nothing away from the expierence. I pick paragon choices every now and then but for the most part I like being a ruthless Shepard, it makes the most sense. I tend to be friendly to my squadmates and Anderson, but thats about it.. Paragon is a bunch of pusssy bs most of the time lol.

Modifié par Baldsake, 20 avril 2012 - 09:22 .


#40356
naddaya

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SS2Dante wrote...

BleedingUranium wrote...

SS2Dante wrote...

Hawk227 wrote...

LumbercracK wrote...

What im saying is IT is a compensation for a poorly constructed final sequence that allows players to erase the whole ending. In no way can it be true because if it were the game would make a legit attempt to make everyone avoid destroy. Instead it selects only a handful of the people who will play the game and give them a reason not to destroy.


Only a handful? Really? I think the majority of players liked EDI, the Geth, or both. I think the majority of players, even if they didn't particularly like the Geth, still had qualms about Genociding them. Nearly everything I've read about the final choice was "I couldn't pick destroy because of the Geth" or "I had the think real hard about destroy when he mentioned the Geth". " I knew I didn't like synthesis, but I settled on Control because I didn't want to genocide the Geth".

Your statement assumes most people are ambivalent about the Geth or about Genocide. That's a ridiculous assumption.


Honestly I think he might be trolling. Not certain, but...:S


Agreed. Now, ME is all about playing how we would, because we are Shepard, especially morally. If someone really played through saying F-you to all the other races and hating the geth, like, FULL Renegade, and they weren't playing to see what it was like, but because that's what they really thought... I'd be very worried.

Besides, the obvious choice for that playstyle, IT or not, is control.


Yeah, I really think that renegade is a worrying playstyle, apart from a few choices or interupts. I mean, anyone playing renegade is PLAYING renegade, if you know what I mean? They aren't invested, they just like being an in game ****. Not conducive to an emotional attachment.


Not really, no. My canon character is mostly renegade and I was strongly attached to her. The autodialogue killed it a bit. She wasn't completely renegade, only around 70%, but it made her realistic and believable. I didn't really like what they did with renegade choices.

#40357
Hawk227

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SS2Dante wrote...

Yeah, I really think that renegade is a worrying playstyle, apart from a few choices or interupts. I mean, anyone playing renegade is PLAYING renegade, if you know what I mean? They aren't invested, they just like being an in game ****. Not conducive to an emotional attachment.


I agree, in my "renegade" playthrough in ME2 I ended up like 60/40 paragon/renegade. I just couldn't do it. Normally I'm about 85-15 or 90-10.

#40358
Baldsake

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m_k wrote...

SS2Dante wrote...

BleedingUranium wrote...

SS2Dante wrote...

Hawk227 wrote...

LumbercracK wrote...

What im saying is IT is a compensation for a poorly constructed final sequence that allows players to erase the whole ending. In no way can it be true because if it were the game would make a legit attempt to make everyone avoid destroy. Instead it selects only a handful of the people who will play the game and give them a reason not to destroy.


Only a handful? Really? I think the majority of players liked EDI, the Geth, or both. I think the majority of players, even if they didn't particularly like the Geth, still had qualms about Genociding them. Nearly everything I've read about the final choice was "I couldn't pick destroy because of the Geth" or "I had the think real hard about destroy when he mentioned the Geth". " I knew I didn't like synthesis, but I settled on Control because I didn't want to genocide the Geth".

Your statement assumes most people are ambivalent about the Geth or about Genocide. That's a ridiculous assumption.


Honestly I think he might be trolling. Not certain, but...:S


Agreed. Now, ME is all about playing how we would, because we are Shepard, especially morally. If someone really played through saying F-you to all the other races and hating the geth, like, FULL Renegade, and they weren't playing to see what it was like, but because that's what they really thought... I'd be very worried.

Besides, the obvious choice for that playstyle, IT or not, is control.


Yeah, I really think that renegade is a worrying playstyle, apart from a few choices or interupts. I mean, anyone playing renegade is PLAYING renegade, if you know what I mean? They aren't invested, they just like being an in game ****. Not conducive to an emotional attachment.


Not really, no. My canon character is mostly renegade and I was strongly attached to her. The autodialogue killed it a bit. She wasn't completely renegade, only around 70%, but it made her realistic and believable. I didn't really like what they did with renegade choices.

I hate how they removed neutral speech options in ME3, i dont like being completely positive or negative all the time, sometimes a nice generic response fits my Shepard best. Oh well.

#40359
BleedingUranium

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Baldsake wrote...

SS2Dante wrote...

BleedingUranium wrote...

SS2Dante wrote...

Hawk227 wrote...

LumbercracK wrote...

What im saying is IT is a compensation for a poorly constructed final sequence that allows players to erase the whole ending. In no way can it be true because if it were the game would make a legit attempt to make everyone avoid destroy. Instead it selects only a handful of the people who will play the game and give them a reason not to destroy.


Only a handful? Really? I think the majority of players liked EDI, the Geth, or both. I think the majority of players, even if they didn't particularly like the Geth, still had qualms about Genociding them. Nearly everything I've read about the final choice was "I couldn't pick destroy because of the Geth" or "I had the think real hard about destroy when he mentioned the Geth". " I knew I didn't like synthesis, but I settled on Control because I didn't want to genocide the Geth".

Your statement assumes most people are ambivalent about the Geth or about Genocide. That's a ridiculous assumption.


Honestly I think he might be trolling. Not certain, but...:S


Agreed. Now, ME is all about playing how we would, because we are Shepard, especially morally. If someone really played through saying F-you to all the other races and hating the geth, like, FULL Renegade, and they weren't playing to see what it was like, but because that's what they really thought... I'd be very worried.

Besides, the obvious choice for that playstyle, IT or not, is control.


Yeah, I really think that renegade is a worrying playstyle, apart from a few choices or interupts. I mean, anyone playing renegade is PLAYING renegade, if you know what I mean? They aren't invested, they just like being an in game ****. Not conducive to an emotional attachment.

lolwut? Being Renegade is fun and it takes nothing away from the expierence. I pick paragon choices every now and then but for the most part I like being a ruthless Shepard, it makes the most sense. I tend to be friendly to my squadmates and Anderson, but thats about it.. Paragon is a bunch of pusssy bs most of the time lol.


Being friendly with people, but making the Renegade choices, doing whatever it takes, as it were, makes you "Paragade". That's what Garrus is.

#40360
BleedingUranium

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BleedingUranium wrote...

Baldsake wrote...

SS2Dante wrote...

BleedingUranium wrote...

SS2Dante wrote...

Hawk227 wrote...

LumbercracK wrote...

What im saying is IT is a compensation for a poorly constructed final sequence that allows players to erase the whole ending. In no way can it be true because if it were the game would make a legit attempt to make everyone avoid destroy. Instead it selects only a handful of the people who will play the game and give them a reason not to destroy.


Only a handful? Really? I think the majority of players liked EDI, the Geth, or both. I think the majority of players, even if they didn't particularly like the Geth, still had qualms about Genociding them. Nearly everything I've read about the final choice was "I couldn't pick destroy because of the Geth" or "I had the think real hard about destroy when he mentioned the Geth". " I knew I didn't like synthesis, but I settled on Control because I didn't want to genocide the Geth".

Your statement assumes most people are ambivalent about the Geth or about Genocide. That's a ridiculous assumption.


Honestly I think he might be trolling. Not certain, but...:S


Agreed. Now, ME is all about playing how we would, because we are Shepard, especially morally. If someone really played through saying F-you to all the other races and hating the geth, like, FULL Renegade, and they weren't playing to see what it was like, but because that's what they really thought... I'd be very worried.

Besides, the obvious choice for that playstyle, IT or not, is control.


Yeah, I really think that renegade is a worrying playstyle, apart from a few choices or interupts. I mean, anyone playing renegade is PLAYING renegade, if you know what I mean? They aren't invested, they just like being an in game ****. Not conducive to an emotional attachment.

lolwut? Being Renegade is fun and it takes nothing away from the expierence. I pick paragon choices every now and then but for the most part I like being a ruthless Shepard, it makes the most sense. I tend to be friendly to my squadmates and Anderson, but thats about it.. Paragon is a bunch of pusssy bs most of the time lol.


Being friendly with people, but making the Renegade choices, doing whatever it takes, as it were, makes you "Paragade". That's what Garrus is.


EDIT: That is to say, that is not bad. Once you get above, I dunno, 80% Renegade it would worry me.

#40361
DirtyPhoenix

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Why did they leave these unused audio bits on the disc. Sometimes I get a feeling theyre consciously trying to ****** off as many people as they can.

#40362
LumbercracK

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BleedingUranium wrote...

SS2Dante wrote...

BleedingUranium wrote...

SS2Dante wrote...

Hawk227 wrote...

LumbercracK wrote...

What im saying is IT is a compensation for a poorly constructed final sequence that allows players to erase the whole ending. In no way can it be true because if it were the game would make a legit attempt to make everyone avoid destroy. Instead it selects only a handful of the people who will play the game and give them a reason not to destroy.


Only a handful? Really? I think the majority of players liked EDI, the Geth, or both. I think the majority of players, even if they didn't particularly like the Geth, still had qualms about Genociding them. Nearly everything I've read about the final choice was "I couldn't pick destroy because of the Geth" or "I had the think real hard about destroy when he mentioned the Geth". " I knew I didn't like synthesis, but I settled on Control because I didn't want to genocide the Geth".

Your statement assumes most people are ambivalent about the Geth or about Genocide. That's a ridiculous assumption.


Honestly I think he might be trolling. Not certain, but...:S


Agreed. Now, ME is all about playing how we would, because we are Shepard, especially morally. If someone really played through saying F-you to all the other races and hating the geth, like, FULL Renegade, and they weren't playing to see what it was like, but because that's what they really thought... I'd be very worried.

Besides, the obvious choice for that playstyle, IT or not, is control.


Yeah, I really think that renegade is a worrying playstyle, apart from a few choices or interupts. I mean, anyone playing renegade is PLAYING renegade, if you know what I mean? They aren't invested, they just like being an in game ****. Not conducive to an emotional attachment.


Exactly, I mean, I do most Renegade interrupts, and usually Renegade with politicians, criminals, and similar, but full Renegade is either what you said, not emotionally invested and likes pretending to be a **** because they can, or has... issues.


That is a terible attitude to have. Just because noone is a big enough douche to play legit renegade doesnt mean the creator should assume renegades mean nothing. The game should be made so that if i play renedage the game is true renegade. You cant ignore that IT doesnt work with a ruthless geth hating shep. Thats my whole argument. IT only works on geth loving shep and therefore isnt real because if it were the starchild would adjust to prey on the ruthless shep.

#40363
n00bsauce2010

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LumbercracK wrote...

Thank you sir. You are the first i've talked to that chose control. It seems like everyone goes the destroy route from my side here. But i know their are more then a "Handful" its called hyperbole. The fact remains im fairly sure we are not a dominant group.

As for the geth genocide, allot of people care less. Part of this game is about deciding wether or not the geth deserve the right to live. Some people will choose quarian over geth. The game is designed with the idea that not everyone is pining to save the geth.

and no i am not trolling 


I picked synthesis first... so I'm not one of those either. I figured the idea that embodies "peace" sounded best.. but the whole thing was handled rather childishly.. theres no way a signal could rewrite all dna coding.... and why the hell was joker still limping if he was partly synthetic.

#40364
Baldsake

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BleedingUranium wrote...

BleedingUranium wrote...

Baldsake wrote...

SS2Dante wrote...

BleedingUranium wrote...

SS2Dante wrote...

Hawk227 wrote...

LumbercracK wrote...

What im saying is IT is a compensation for a poorly constructed final sequence that allows players to erase the whole ending. In no way can it be true because if it were the game would make a legit attempt to make everyone avoid destroy. Instead it selects only a handful of the people who will play the game and give them a reason not to destroy.


Only a handful? Really? I think the majority of players liked EDI, the Geth, or both. I think the majority of players, even if they didn't particularly like the Geth, still had qualms about Genociding them. Nearly everything I've read about the final choice was "I couldn't pick destroy because of the Geth" or "I had the think real hard about destroy when he mentioned the Geth". " I knew I didn't like synthesis, but I settled on Control because I didn't want to genocide the Geth".

Your statement assumes most people are ambivalent about the Geth or about Genocide. That's a ridiculous assumption.


Honestly I think he might be trolling. Not certain, but...:S


Agreed. Now, ME is all about playing how we would, because we are Shepard, especially morally. If someone really played through saying F-you to all the other races and hating the geth, like, FULL Renegade, and they weren't playing to see what it was like, but because that's what they really thought... I'd be very worried.

Besides, the obvious choice for that playstyle, IT or not, is control.


Yeah, I really think that renegade is a worrying playstyle, apart from a few choices or interupts. I mean, anyone playing renegade is PLAYING renegade, if you know what I mean? They aren't invested, they just like being an in game ****. Not conducive to an emotional attachment.

lolwut? Being Renegade is fun and it takes nothing away from the expierence. I pick paragon choices every now and then but for the most part I like being a ruthless Shepard, it makes the most sense. I tend to be friendly to my squadmates and Anderson, but thats about it.. Paragon is a bunch of pusssy bs most of the time lol.


Being friendly with people, but making the Renegade choices, doing whatever it takes, as it were, makes you "Paragade". That's what Garrus is.


EDIT: That is to say, that is not bad. Once you get above, I dunno, 80% Renegade it would worry me.

So what choices in the ME series ''worry'' you? I have a weird sense of humor sometimes lol, so far the only renegade choice that I could never pick was the Overlord one.. And I'm always nice towards Miranda, Garrus, Joker and good ole Andy.

#40365
BleedingUranium

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LumbercracK wrote...

BleedingUranium wrote...

SS2Dante wrote...

BleedingUranium wrote...

SS2Dante wrote...

Hawk227 wrote...

LumbercracK wrote...

What im saying is IT is a compensation for a poorly constructed final sequence that allows players to erase the whole ending. In no way can it be true because if it were the game would make a legit attempt to make everyone avoid destroy. Instead it selects only a handful of the people who will play the game and give them a reason not to destroy.


Only a handful? Really? I think the majority of players liked EDI, the Geth, or both. I think the majority of players, even if they didn't particularly like the Geth, still had qualms about Genociding them. Nearly everything I've read about the final choice was "I couldn't pick destroy because of the Geth" or "I had the think real hard about destroy when he mentioned the Geth". " I knew I didn't like synthesis, but I settled on Control because I didn't want to genocide the Geth".

Your statement assumes most people are ambivalent about the Geth or about Genocide. That's a ridiculous assumption.


Honestly I think he might be trolling. Not certain, but...:S


Agreed. Now, ME is all about playing how we would, because we are Shepard, especially morally. If someone really played through saying F-you to all the other races and hating the geth, like, FULL Renegade, and they weren't playing to see what it was like, but because that's what they really thought... I'd be very worried.

Besides, the obvious choice for that playstyle, IT or not, is control.


Yeah, I really think that renegade is a worrying playstyle, apart from a few choices or interupts. I mean, anyone playing renegade is PLAYING renegade, if you know what I mean? They aren't invested, they just like being an in game ****. Not conducive to an emotional attachment.


Exactly, I mean, I do most Renegade interrupts, and usually Renegade with politicians, criminals, and similar, but full Renegade is either what you said, not emotionally invested and likes pretending to be a **** because they can, or has... issues.


That is a terible attitude to have. Just because noone is a big enough douche to play legit renegade doesnt mean the creator should assume renegades mean nothing. The game should be made so that if i play renedage the game is true renegade. You cant ignore that IT doesnt work with a ruthless geth hating shep. Thats my whole argument. IT only works on geth loving shep and therefore isnt real because if it were the starchild would adjust to prey on the ruthless shep.


I'm all for choices, but if you're a hardcore Renegade you are one of three things:

-Playing through to see what happens. As in, not a first playthrough,

-Not invested in the story; a very casual player.

-Mentally unstable or a douche in real life.

#40366
llbountyhunter

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Baldsake wrote...

BleedingUranium wrote...

BleedingUranium wrote...

Baldsake wrote...

SS2Dante wrote...

BleedingUranium wrote...

SS2Dante wrote...

Hawk227 wrote...

LumbercracK wrote...

What im saying is IT is a compensation for a poorly constructed final sequence that allows players to erase the whole ending. In no way can it be true because if it were the game would make a legit attempt to make everyone avoid destroy. Instead it selects only a handful of the people who will play the game and give them a reason not to destroy.


Only a handful? Really? I think the majority of players liked EDI, the Geth, or both. I think the majority of players, even if they didn't particularly like the Geth, still had qualms about Genociding them. Nearly everything I've read about the final choice was "I couldn't pick destroy because of the Geth" or "I had the think real hard about destroy when he mentioned the Geth". " I knew I didn't like synthesis, but I settled on Control because I didn't want to genocide the Geth".

Your statement assumes most people are ambivalent about the Geth or about Genocide. That's a ridiculous assumption.


Honestly I think he might be trolling. Not certain, but...:S


Agreed. Now, ME is all about playing how we would, because we are Shepard, especially morally. If someone really played through saying F-you to all the other races and hating the geth, like, FULL Renegade, and they weren't playing to see what it was like, but because that's what they really thought... I'd be very worried.

Besides, the obvious choice for that playstyle, IT or not, is control.


Yeah, I really think that renegade is a worrying playstyle, apart from a few choices or interupts. I mean, anyone playing renegade is PLAYING renegade, if you know what I mean? They aren't invested, they just like being an in game ****. Not conducive to an emotional attachment.

lolwut? Being Renegade is fun and it takes nothing away from the expierence. I pick paragon choices every now and then but for the most part I like being a ruthless Shepard, it makes the most sense. I tend to be friendly to my squadmates and Anderson, but thats about it.. Paragon is a bunch of pusssy bs most of the time lol.


Being friendly with people, but making the Renegade choices, doing whatever it takes, as it were, makes you "Paragade". That's what Garrus is.


EDIT: That is to say, that is not bad. Once you get above, I dunno, 80% Renegade it would worry me.

So what choices in the ME series ''worry'' you? I have a weird sense of humor sometimes lol, so far the only renegade choice that I could never pick was the Overlord one.. And I'm always nice towards Miranda, Garrus, Joker and good ole Andy.


I can never resist the krogan head butt on me2

#40367
BleedingUranium

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Baldsake wrote...

BleedingUranium wrote...

BleedingUranium wrote...

Baldsake wrote...

SS2Dante wrote...

BleedingUranium wrote...

SS2Dante wrote...

Hawk227 wrote...

LumbercracK wrote...

What im saying is IT is a compensation for a poorly constructed final sequence that allows players to erase the whole ending. In no way can it be true because if it were the game would make a legit attempt to make everyone avoid destroy. Instead it selects only a handful of the people who will play the game and give them a reason not to destroy.


Only a handful? Really? I think the majority of players liked EDI, the Geth, or both. I think the majority of players, even if they didn't particularly like the Geth, still had qualms about Genociding them. Nearly everything I've read about the final choice was "I couldn't pick destroy because of the Geth" or "I had the think real hard about destroy when he mentioned the Geth". " I knew I didn't like synthesis, but I settled on Control because I didn't want to genocide the Geth".

Your statement assumes most people are ambivalent about the Geth or about Genocide. That's a ridiculous assumption.


Honestly I think he might be trolling. Not certain, but...:S


Agreed. Now, ME is all about playing how we would, because we are Shepard, especially morally. If someone really played through saying F-you to all the other races and hating the geth, like, FULL Renegade, and they weren't playing to see what it was like, but because that's what they really thought... I'd be very worried.

Besides, the obvious choice for that playstyle, IT or not, is control.


Yeah, I really think that renegade is a worrying playstyle, apart from a few choices or interupts. I mean, anyone playing renegade is PLAYING renegade, if you know what I mean? They aren't invested, they just like being an in game ****. Not conducive to an emotional attachment.

lolwut? Being Renegade is fun and it takes nothing away from the expierence. I pick paragon choices every now and then but for the most part I like being a ruthless Shepard, it makes the most sense. I tend to be friendly to my squadmates and Anderson, but thats about it.. Paragon is a bunch of pusssy bs most of the time lol.


Being friendly with people, but making the Renegade choices, doing whatever it takes, as it were, makes you "Paragade". That's what Garrus is.


EDIT: That is to say, that is not bad. Once you get above, I dunno, 80% Renegade it would worry me.

So what choices in the ME series ''worry'' you? I have a weird sense of humor sometimes lol, so far the only renegade choice that I could never pick was the Overlord one.. And I'm always nice towards Miranda, Garrus, Joker and good ole Andy.


Okay, well, full Renegade in ME3 worries me, not as much in the first two.

#40368
Stegoceras

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pirate1802 wrote...

Why did they leave these unused audio bits on the disc. Sometimes I get a feeling theyre consciously trying to ****** off as many people as they can.

Probably because they were out of time and it probably takes a lot more time to find the actual files that need to be taken out. If they had enough time, they'd probably would have put them into the game in the first place.

#40369
Chief Commander

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Any news? Haven´t been around the forums for a week. Something from Twitter? Anything?

#40370
DirtyPhoenix

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I was like 65-35 renegade in ME1 and ME2, In ME3 I started that way but at the end I was almost perfect 50-50 paragade. My Shepard is always the one for her crewmate or the weak. But she doesn't like politicians and would shoot criminal scum in the face the first chance she gets. She's also not afraid of taking the extreme route when the situation demands it, like the occasion when she shot through the hostage's arm instead of surrendering her weapons ;)

#40371
SS2Dante

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LumbercracK wrote...

BleedingUranium wrote...

SS2Dante wrote...

BleedingUranium wrote...

SS2Dante wrote...

Hawk227 wrote...

LumbercracK wrote...

What im saying is IT is a compensation for a poorly constructed final sequence that allows players to erase the whole ending. In no way can it be true because if it were the game would make a legit attempt to make everyone avoid destroy. Instead it selects only a handful of the people who will play the game and give them a reason not to destroy.


Only a handful? Really? I think the majority of players liked EDI, the Geth, or both. I think the majority of players, even if they didn't particularly like the Geth, still had qualms about Genociding them. Nearly everything I've read about the final choice was "I couldn't pick destroy because of the Geth" or "I had the think real hard about destroy when he mentioned the Geth". " I knew I didn't like synthesis, but I settled on Control because I didn't want to genocide the Geth".

Your statement assumes most people are ambivalent about the Geth or about Genocide. That's a ridiculous assumption.


Honestly I think he might be trolling. Not certain, but...:S


Agreed. Now, ME is all about playing how we would, because we are Shepard, especially morally. If someone really played through saying F-you to all the other races and hating the geth, like, FULL Renegade, and they weren't playing to see what it was like, but because that's what they really thought... I'd be very worried.

Besides, the obvious choice for that playstyle, IT or not, is control.


Yeah, I really think that renegade is a worrying playstyle, apart from a few choices or interupts. I mean, anyone playing renegade is PLAYING renegade, if you know what I mean? They aren't invested, they just like being an in game ****. Not conducive to an emotional attachment.


Exactly, I mean, I do most Renegade interrupts, and usually Renegade with politicians, criminals, and similar, but full Renegade is either what you said, not emotionally invested and likes pretending to be a **** because they can, or has... issues.


That is a terible attitude to have. Just because noone is a big enough douche to play legit renegade doesnt mean the creator should assume renegades mean nothing. The game should be made so that if i play renedage the game is true renegade. You cant ignore that IT doesnt work with a ruthless geth hating shep. Thats my whole argument. IT only works on geth loving shep and therefore isnt real because if it were the starchild would adjust to prey on the ruthless shep.


What I mean is that gameplay attitudes and real world attitudes don't sync up in a lot of the renegade choices. Being cacually racist? that'd be renegade, and people only make those choices for "fun", not because it's what they believe (not saying this about all renegade choices, I was renegade with regards to genophage, but a lot of them are). The indcotrination process is for the player, not shepard, and I bet nearly 100% of players who TRUST the starchild could identify the "good" and "bad" choice. Now, anyone conciously choosing the "bad" choice, knowing they had two other alternatives that were clearly more "good" in every way, is either NOT taking the game seriously, or...well, they're not taking it seriously. Choosing destroy if you believe starkid is telling the truth is the same as choosing a needless genocide AND suicide at the same time. The developers count on the PLAYER to recognise this, and therefore go either blue or green. That is why the option never changes


- besides, if the option changed IT would be waaaaay too obvious.

#40372
n00bsauce2010

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Chief Commander wrote...

Any news? Haven´t been around the forums for a week. Something from Twitter? Anything?


Casey Hudson was kidnapped by fans, burned with cigarettes, bound to a post, and beaten with mass effect discs. (Just kidding of course)

#40373
SS2Dante

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Stegoceras wrote...

pirate1802 wrote...

Why did they leave these unused audio bits on the disc. Sometimes I get a feeling theyre consciously trying to ****** off as many people as they can.

Probably because they were out of time and it probably takes a lot more time to find the actual files that need to be taken out. If they had enough time, they'd probably would have put them into the game in the first place.


Well, I think the implication is that they were on the disc, but removed. But then, if that's the case then all the other sound files pertaining to the original gameplay were also removed, but they left these ones in. It's true that they might not have noticed it, but that seems very slapdash to me.

#40374
SS2Dante

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n00bsauce2010 wrote...

Chief Commander wrote...

Any news? Haven´t been around the forums for a week. Something from Twitter? Anything?


Casey Hudson was kidnapped by fans, burned with cigarettes, bound to a post, and beaten with mass effect discs. (Just kidding of course)


Geeze. One week. Sorry, bud, but we can't summarise. Basically, there's been a torrent of info. A whooole mess of info (not from Bioware, just us digging)

#40375
Sammuthegreat

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BleedingUranium wrote...
...if you're a hardcore Renegade you are:
-Playing through to see what happens. As in, not a first playthrough,


That's my Renegade dude. My main is full Paragon (Vanguard), my second is full Renegade (Infiltrator) - and to be honest he's great fun, given that I don't take him very seriously - and my third is Paragade (Sentinel).