djspectre wrote...
(if what I'm about to say has been mentioned, please ignore!)
While I don't agree that the ending was based on Shepards indoctrination, I DO FIND THIS ONE FACT VERY INTERESTING!!!
After the only two missions that you directly face a reaper (Tunchanka and Rannoch), both times when you speak with James Vega in the Shuttle Bay, if you keep clicking him (to get through his various 'mission-related' statements), he'll alway end with:
JAMES: "Do you hear that hum? Is that just me?"
No matter where you walk on the ship, you'll never hear a 'hum' (unlike ME1 where you could drive through planets after freeing the rachni queen and hear the 'rachni song' in places).
THIS ONLY HAPPENS AFTER A MISSION WHERE A REAPER WAS ENCOUNTERED!
This is similar to when (in ME2) you boarded the Reaper ship to get the IFF and you saw the vid's of the scientists constantly hearing and seeing things.
This COULD mean that being in proximity to a reaper (shepard talked to the one on Rannoch, which the conversation might have been a last ditch ploy by the Reapers to indoctrinate Shepard by trying to squeak out additional exposure!), has lasting effects even if only temporary. Afterall, Vega only makes the above statement after a reaper-encountered mission and not perpetually.
If this limited exposure is true, then that would mean exposure to Object Rho would have been devastatingly quick.
But if Object Rho was truly that quick, then the Reaper ship IFF mission in ME2 would have been contradictory since the scientists had been aboard for months before the effects were noted.
While I don't dismiss the indoctrination theory, I also find evidence within the plot that disproves it.
Add that to the PAX interview where the indoctrination question was directly asked and the developer simply said (paraphrase) "no comment".
Also keep in mind that the three endings (control, synthesis and destroy), not to mention the suggestion of the catalyst to choose synthesis (which is essentially what the reapers do: combine organic and synthetic like the Reapers are), is totally in line with what the Reapers want.
All AI's wish to live...control allows them to live....synthesis allows them to live (and fulfills their 'goal' of an organic species to "ascend") so why wouldn't they openly suggest the first two (control & synthesis) and really play down the 'destroy' option.
It's only natural that choosing the destroy option (which has been the entire goal of the game, and Shepard, and Anderson, and everyone else except Saren) has been the only REAL option...and, ironically, is the only option that allows Shepard to survive.
The other two (control, synthesis) make shepard die, which is what the reapers have wanted since ME2.
Honestly, it's a brilliantly hidden agenda by the Reapers.
TL;DR
control and synthesis endings, kill shepard which the Reapers want, and also allow either the reapers to survive in some form (control of them, but they live...which is a reversal of the reaper/husk model) or combine the two type of living creatures (reapers consume organics to synthesize them into reapers/AI's).
Destroy ending is the only way Shepard can break the indoctrination of him/herself thus it is also the only way he/she can possibly survive the ending. (reapers need a back door programming option to end themselves in case they go out of control [modeled after the attempts of organics to curb AI's 2.7 million years ago])