n00bsauce2010 wrote...
Apollo-XL5 wrote...
Oh with line 1. of my previous post, I know this to be true, becuase yesterday I played the run to the beam scene and made my shep run to a large amount of trees to the far right of the section and that was some way off from the point where harbs beam hits you, and I waited there for 20 secs and then harb just turns to you and shoots you. Then suddenly you wake up right next to the conduit.
So what does this mean, did harb have some husk drag my unconsious shep all the way over to there. I would to think what else they could have done to him while he was out cold.
Anti IDT argument: It's because the devs didn't want you to have to walk another hundred yards to reach the conduit?
My argument: if that is the case.. why the **** wouldn't they just have harbinger shoot you with the beam right before reaching it? We know he could easily have done that as well.
Answer. The scene was all made and placed allong with your char. once your hit(no matter where your hit) you revert to a scene where you are auto placed in the center of a wreckage funnel. In the worse endings you have your squadmates right in front of you dead(so you see them without looking back).
They just botched it is all that happened. Noone told the guy setting the scene how far back you'd be shot.




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