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Was the ending a hallucination? - Indoctrination Theory


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#40526
EpyonX3

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Apollo-XL5 wrote...

Ok I am going to make a list of the things that make no f**king sense in the citadel return segment of the game unless it is a *cough* dream *cough*.

1. When harby hits you with his beam, you are still alittle far out from the conduit, but when you wake up you are within spitting distance of it.
2. your gun now has snakes bandana (infinite ammo) and can kill anything in one shot.
3. All the bodie piles around the beam (though low quality graphics) are all of ash and kaidan in outfits from ME1)
4. once aboard the citadel, the first room has hints of collector base and dead reaper (piles of bodies and cabling)
5. Anderson appears to have beamed up there too, but is in a different part of the citadel despite there being only one way to the control panel.
6. Anderson says he came up after you but still manages to beat you to the control panel without you seeing him.
7. The bridge has parts that look almost exactly the same as parts of the shadow brokers ship.
8. path leading to the room is very similar to the section of the citadel you visit in ME1.
9. Once up next to the control panel, look out to the wards and you can see the traffic still moving around like the people living aboard the citadel are still going about their daily lives without a clue to what is really happening.
10. The IM is now horribly transformed face and now looks very similar to how Saren looked.
11. Also the IM has the same ability as Anderson, to be able to appear out of f**king nowhere.

I coul go on, but then I will be saying pretty much what the IT has already said about it.


1) They didn't want you limping for an hour trying to get to the conduit.
2) They didn't want you wasting ammo of keepers before you get to TIM and to the decision chamber. I've never seen the gun take out anything in one shot.
3)The body piles are the same before and after you get hit by the beam.
4)Citadel is reaper tech. The Citadel is also shifting and reorganizing itself.
5) This video tries to explain that
6) He's not hurt, he can sprint if he wanted to. Check this vido out.
Anderson got to that part while shepard was still in the dark hallway.
7) Almost but not exactly. It's possible that the technology was reverse engineered from the Citadel.
8) What's wrong wit the Citadel having parts of the Citadel?
9) That's not traffic. Those lights are part of the Citadel arms. They light up with the color you pick(red or green) when the Crucible fires.
10) Because he's losing to indoctrination. This shouldn't be odd.
11) Cinematic effects, why render a character who isn't supposed to be seen until a certain point?

Your feedback is welcome.

:D

#40527
Auralius Carolus

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Apollo-XL5 wrote...

Bioware are just holding all their cards close to their chests and not revealing anything while we continue to speculate (which BW did say they wanted to see us do). Its the same with WBs keeping all the info on Dark knight rises under lock and key, which is why right now all we really know is that bane and catwoman are in it, so are the league of shadows and thats about it.


They think they have a strong defense... until they see my giant cupcake catapults wheel into position.

2000lbs worth of red, green and blue icing, slathered on enough cake mix to feed China ought to do the trick.

#40528
Big Bad

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SS2Dante wrote...

Big Bad wrote...

One potential argument in favor of IT that I don't think is brought up enough is the fact that the ending, if taken at face value, goes out of its way to contradict many of the series' major themes up to this point. I am sure are more thematic contradictions, but these are two that stick out to me:

1)Non-determinism - If what the star child says is true, then Shepard lives in what is an essentially deterministic universe. No matter what Shepard - or anybody else does - his actions will not and can not have any real impact on the trajectory of history. The starchild says that synthetics are not only likely to wipe out organic life, but they are destined to do it!

If that is true, then what the hell was the point of Legion's character and of the peacemaking between Quarians and Geth? Was it just to get a few more war assets? I call bull**** on that. Is Legion's willingness to join forces with organics to defeat the Reapers just an aberration that has no importance in the long run? For chrissakes, he sacrifices himself for the sake of peace - and then we're just supposed to turn around and accept the notion that his death was ultimately just a big ****ing joke? And why has the ME series gone out of its way to demonstrate that there is no reason why synthetics and organics have to be in conflict, only to get to the end and say, "Haha, we were just kidding about that stuff. Your two civilizations are predestined to remain in mortal conflict until all biological life is dead!" I mean, really? The starchild presents absolutely no evidence to backup this extraordinary claim, and we're just supposed to take his word for it? Hell no.

2) The futility of attempting to control the Reapers - one of the major themes of ME3 is that if a person sets out to control the Reapers, what he ultimately ends up doing is serving their purposes. Hell, TIM learns that lesson in a pretty harsh way just moments before Shepard meets the starchild, but then Shepard is supposed to ignore that lesson completely and decide, against all available evidence, that control is not only a viable option, but it is the "paragon" option? To quote the esteemable Chewbacca Defense, "THAT DOES NOT MAKE SENSE!"

Sorry, that turned out to be more of a rant than I intended. I guess I just needed to get that off my chest. :)



...you have no idea how much I want their to be a Mass Effect 3 defense. Just get the South Park people to remake the same scene. But with this.

...the scene would probably go on for a while...


If control is both a great idea and a terrible idea...you must acquit!!!

Modifié par Big Bad, 21 avril 2012 - 12:48 .


#40529
SS2Dante

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Big Bad wrote...

SS2Dante wrote...

Big Bad wrote...

One potential argument in favor of IT that I don't think is brought up enough is the fact that the ending, if taken at face value, goes out of its way to contradict many of the series' major themes up to this point. I am sure are more thematic contradictions, but these are two that stick out to me:

1)Non-determinism - If what the star child says is true, then Shepard lives in what is an essentially deterministic universe. No matter what Shepard - or anybody else does - his actions will not and can not have any real impact on the trajectory of history. The starchild says that synthetics are not only likely to wipe out organic life, but they are destined to do it!

If that is true, then what the hell was the point of Legion's character and of the peacemaking between Quarians and Geth? Was it just to get a few more war assets? I call bull**** on that. Is Legion's willingness to join forces with organics to defeat the Reapers just an aberration that has no importance in the long run? For chrissakes, he sacrifices himself for the sake of peace - and then we're just supposed to turn around and accept the notion that his death was ultimately just a big ****ing joke? And why has the ME series gone out of its way to demonstrate that there is no reason why synthetics and organics have to be in conflict, only to get to the end and say, "Haha, we were just kidding about that stuff. Your two civilizations are predestined to remain in mortal conflict until all biological life is dead!" I mean, really? The starchild presents absolutely no evidence to backup this extraordinary claim, and we're just supposed to take his word for it? Hell no.

2) The futility of attempting to control the Reapers - one of the major themes of ME3 is that if a person sets out to control the Reapers, what he ultimately ends up doing is serving their purposes. Hell, TIM learns that lesson in a pretty harsh way just moments before Shepard meets the starchild, but then Shepard is supposed to ignore that lesson completely and decide, against all available evidence, that control is not only a viable option, but it is the "paragon" option? To quote the esteemable Chewbacca Defense, "THAT DOES NOT MAKE SENSE!"

Sorry, that turned out to be more of a rant than I intended. I guess I just needed to get that off my chest. :)



...you have no idea how much I want their to be a Mass Effect 3 defense. Just get the South Park people to remake the same scene. But with this.

...the scene would probably go on for a while...


If control is both a great idea and a terrible idea...you must acquit!!!


No, screw it, YOU need to writ e this defense :P

#40530
Apollo-XL5

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Auralius Carolus wrote...

Apollo-XL5 wrote...

Bioware are just holding all their cards close to their chests and not revealing anything while we continue to speculate (which BW did say they wanted to see us do). Its the same with WBs keeping all the info on Dark knight rises under lock and key, which is why right now all we really know is that bane and catwoman are in it, so are the league of shadows and thats about it.


They think they have a strong defense... until they see my giant cupcake catapults wheel into position.

2000lbs worth of red, green and blue icing, slathered on enough cake mix to feed China ought to do the trick.

They will just donate them to charity again (which was a good thing to do.).

#40531
Apollo-XL5

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EpyonX3 wrote...

Apollo-XL5 wrote...

Ok I am going to make a list of the things that make no f**king sense in the citadel return segment of the game unless it is a *cough* dream *cough*.

1. When harby hits you with his beam, you are still alittle far out from the conduit, but when you wake up you are within spitting distance of it.
2. your gun now has snakes bandana (infinite ammo) and can kill anything in one shot.
3. All the bodie piles around the beam (though low quality graphics) are all of ash and kaidan in outfits from ME1)
4. once aboard the citadel, the first room has hints of collector base and dead reaper (piles of bodies and cabling)
5. Anderson appears to have beamed up there too, but is in a different part of the citadel despite there being only one way to the control panel.
6. Anderson says he came up after you but still manages to beat you to the control panel without you seeing him.
7. The bridge has parts that look almost exactly the same as parts of the shadow brokers ship.
8. path leading to the room is very similar to the section of the citadel you visit in ME1.
9. Once up next to the control panel, look out to the wards and you can see the traffic still moving around like the people living aboard the citadel are still going about their daily lives without a clue to what is really happening.
10. The IM is now horribly transformed face and now looks very similar to how Saren looked.
11. Also the IM has the same ability as Anderson, to be able to appear out of f**king nowhere.

I coul go on, but then I will be saying pretty much what the IT has already said about it.


1) They didn't want you limping for an hour trying to get to the conduit.
2) They didn't want you wasting ammo of keepers before you get to TIM and to the decision chamber. I've never seen the gun take out anything in one shot.
3)The body piles are the same before and after you get hit by the beam.
4)Citadel is reaper tech. The Citadel is also shifting and reorganizing itself.
5) This video tries to explain that
6) He's not hurt, he can sprint if he wanted to. Check this vido out.
Anderson got to that part while shepard was still in the dark hallway.
7) Almost but not exactly. It's possible that the technology was reverse engineered from the Citadel.
8) What's wrong wit the Citadel having parts of the Citadel?
9) That's not traffic. Those lights are part of the Citadel arms. They light up with the color you pick(red or green) when the Crucible fires.
10) Because he's losing to indoctrination. This shouldn't be odd.
11) Cinematic effects, why render a character who isn't supposed to be seen until a certain point?

Your feedback is welcome.

:D

Ok I will play.
First of all, I killed maraudr shields with one shot to the head while his shields were (you answer that one for me plz) and no it was not set to narrative or on casual.

the lights on the citadel arms (the wards) you can clearly see lights moving in an organised fashion which is exactly the same as the traffic you see when you usually visit the citadel before the end.
You say Anderson could run, but then why would he leave shep to basically walk at a snails pace to the control panel and also leave the man he considers his friend and I also think he sees him like a son like figure.
As for the IM new face lift, I would say that it is actually sheps sub consious making the IM (the indoc part of his mind) look like that as a way to tell shep that it isnt real.  I mean after IM had the implants we saw him at the end of of the HQ mission and he looked fine.  So unless he let the reapers do some surgery ro his face, i think you can put it down to a bad dream.

#40532
n00bsauce2010

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Apollo-XL5 wrote...

1) They didn't want you limping for an hour trying to get to the conduit.
9) That's not traffic. Those lights are part of the Citadel arms. They light up with the color you pick(red or green) when the Crucible fires.

Your feedback is welcome.

:D


1. If they didn't want us limping for a long time towards the conduit, why not just have Harbinger shoot it right before we reach it? Why teleport us 100 yards away from where we are hit by the beam. It make no sense.

7. Why are the lights moving? You're saying the citadel has lights that move exactly like the traffic we've seen at the Citadel the last 4-5 times we've been? Those must be some pretty damn big lights too.. to match the traffic and its movement.

#40533
Apollo-XL5

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n00bsauce2010 wrote...

Apollo-XL5 wrote...

1) They didn't want you limping for an hour trying to get to the conduit.
9) That's not traffic. Those lights are part of the Citadel arms. They light up with the color you pick(red or green) when the Crucible fires.

Your feedback is welcome.

:D


1. If they didn't want us limping for a long time towards the conduit, why not just have Harbinger shoot it right before we reach it? Why teleport us 100 yards away from where we are hit by the beam. It make no sense.

7. Why are the lights moving? You're saying the citadel has lights that move exactly like the traffic we've seen at the Citadel the last 4-5 times we've been? Those must be some pretty damn big lights too.. to match the traffic and its movement.



Just replay that part.  You can clearly see it whenever the camera focuses on IM face or scenes when the background is focused.  You will see what I mean.  There are lights, representing buildings, but then they are lights moving around the buildings in a organised manner.

#40534
EpyonX3

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Apollo-XL5 wrote...

Ok I will play.
First of all, I killed maraudr shields with one shot to the head while his shields were (you answer that one for me plz) and no it was not set to narrative or on casual.

the lights on the citadel arms (the wards) you can clearly see lights moving in an organised fashion which is exactly the same as the traffic you see when you usually visit the citadel before the end.
You say Anderson could run, but then why would he leave shep to basically walk at a snails pace to the control panel and also leave the man he considers his friend and I also think he sees him like a son like figure.
As for the IM new face lift, I would say that it is actually sheps sub consious making the IM (the indoc part of his mind) look like that as a way to tell shep that it isnt real.  I mean after IM had the implants we saw him at the end of of the HQ mission and he looked fine.  So unless he let the reapers do some surgery ro his face, i think you can put it down to a bad dream.


1) Lucky Shot? I haven't been able to and I shot him in the face repeatedly. Were you able to kill the husks in one shot? Have you replicated shooting Mr. Shields in one shot?

2) Again those lights are part of the Citadel. The same style lights can be seen on the Alliance Dreadnaughts. They light up according to the color ending you pick when the crucible fires. for the lights to be visible from that distance would suggest that those cars are huge.

3) He doesn't know hob badly hurt he is. If he did, he wouldn't have asked him if he's ok. Sprinting is speculation on my part but he was moving a lot faster than Shepard based on the fact that he wasn't hurt.

4) Why did you come to that conclusion? Saren's face looked like that as well and he was deep in indoctrination. Don't forget that TIM did put in implants that gave him his powers. They could be taking a serious toll on his body. They may not have been obvious over vidcom but some time went by after the surgery. He also might undergo the transformation quicker the more he uses his powers.

#40535
EpyonX3

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n00bsauce2010 wrote...

Apollo-XL5 wrote...

1) They didn't want you limping for an hour trying to get to the conduit.
9) That's not traffic. Those lights are part of the Citadel arms. They light up with the color you pick(red or green) when the Crucible fires.

Your feedback is welcome.

:D


1. If they didn't want us limping for a long time towards the conduit, why not just have Harbinger shoot it right before we reach it? Why teleport us 100 yards away from where we are hit by the beam. It make no sense.

7. Why are the lights moving? You're saying the citadel has lights that move exactly like the traffic we've seen at the Citadel the last 4-5 times we've been? Those must be some pretty damn big lights too.. to match the traffic and its movement.




1. Sure it makes sense, when you're trying to make a working set piece it's ok to bend some rules. We see these happen all the time in games and movies.

7. Beats me, but how do you explain the size of the lights? Cars are that larger? And how else do you explain the light changing red or gree throughout the arms when the crucible fires?

#40536
Apollo-XL5

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1. YEs I have replicated afew times now, and every time with the husks.

2. I am not on about the lights when the crucible powers up, its when the arms are closed and you are talking with the IM, there are lights depicting the buildings on the arms but there are steady streams of lights travelling around those buildings which would be traffic.

3. Yes he does, when he asks you how you are and shep says "i feel like death, but I can move" unless you have been giving anderson the renegade option of "Im fine"

4. Those implants were for the IM to control reaper and cerberus forces under the control of the signal that lawson created at sanctuary, so it should not effect anderson or shepard. Since neither of them went through cerberus integration (yes i saw the pads with that info at all the cerberus bases.)

#40537
EpyonX3

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Apollo-XL5 wrote...

1. YEs I have replicated afew times now, and every time with the husks.

2. I am not on about the lights when the crucible powers up, its when the arms are closed and you are talking with the IM, there are lights depicting the buildings on the arms but there are steady streams of lights travelling around those buildings which would be traffic.

3. Yes he does, when he asks you how you are and shep says "i feel like death, but I can move" unless you have been giving anderson the renegade option of "Im fine"

4. Those implants were for the IM to control reaper and cerberus forces under the control of the signal that lawson created at sanctuary, so it should not effect anderson or shepard. Since neither of them went through cerberus integration (yes i saw the pads with that info at all the cerberus bases.)


1) What system you got? Does anyone else here get one shot kills with the pistol, Cause I sure as hell don't and none of the videos I've seen do this?

2)The lights that come up on the arms when the crucible fires are the same you see when you're at the control panel.

3) "I feel like death but I'm moving" to soldiers means he's good and doesn't need help. Anderson also couldn't have known where Shepard really was excpet for the fact that the descriptions are similar. Waiting for him would have wasted time.

4) The reserach data alone suggests that. It doesn't mean that it wasn't modified.

#40538
Apollo-XL5

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EpyonX3 wrote...

Apollo-XL5 wrote...

1. YEs I have replicated afew times now, and every time with the husks.

2. I am not on about the lights when the crucible powers up, its when the arms are closed and you are talking with the IM, there are lights depicting the buildings on the arms but there are steady streams of lights travelling around those buildings which would be traffic.

3. Yes he does, when he asks you how you are and shep says "i feel like death, but I can move" unless you have been giving anderson the renegade option of "Im fine"

4. Those implants were for the IM to control reaper and cerberus forces under the control of the signal that lawson created at sanctuary, so it should not effect anderson or shepard. Since neither of them went through cerberus integration (yes i saw the pads with that info at all the cerberus bases.)


1) What system you got? Does anyone else here get one shot kills with the pistol, Cause I sure as hell don't and none of the videos I've seen do this?

2)The lights that come up on the arms when the crucible fires are the same you see when you're at the control panel.

3) "I feel like death but I'm moving" to soldiers means he's good and doesn't need help. Anderson also couldn't have known where Shepard really was excpet for the fact that the descriptions are similar. Waiting for him would have wasted time.

4) The reserach data alone suggests that. It doesn't mean that it wasn't modified.

1.  I have a PS3.
2.  Just look again will you, inbetween the buildings you will see a steady stream of lights moving around the buildings.
3.   Anderson is not really there, since he is just a projection of the part of sheps mind that is fighting the indoc attempt, while IM represents the part of sheps mind which is weak to indoc due to the guilt he feels for those he could not save.

#40539
BatmanTurian

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So I guess Lumbercrack gave up? Maybe he actually went and did research. Nah, that doesn't sound like him. His avatar was perfect though. It really was like arguing with a meathead Krogan.

#40540
EpyonX3

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Apollo-XL5 wrote...

EpyonX3 wrote...

Apollo-XL5 wrote...

1. YEs I have replicated afew times now, and every time with the husks.

2. I am not on about the lights when the crucible powers up, its when the arms are closed and you are talking with the IM, there are lights depicting the buildings on the arms but there are steady streams of lights travelling around those buildings which would be traffic.

3. Yes he does, when he asks you how you are and shep says "i feel like death, but I can move" unless you have been giving anderson the renegade option of "Im fine"

4. Those implants were for the IM to control reaper and cerberus forces under the control of the signal that lawson created at sanctuary, so it should not effect anderson or shepard. Since neither of them went through cerberus integration (yes i saw the pads with that info at all the cerberus bases.)


1) What system you got? Does anyone else here get one shot kills with the pistol, Cause I sure as hell don't and none of the videos I've seen do this?

2)The lights that come up on the arms when the crucible fires are the same you see when you're at the control panel.

3) "I feel like death but I'm moving" to soldiers means he's good and doesn't need help. Anderson also couldn't have known where Shepard really was excpet for the fact that the descriptions are similar. Waiting for him would have wasted time.

4) The reserach data alone suggests that. It doesn't mean that it wasn't modified.

1.  I have a PS3.
2.  Just look again will you, inbetween the buildings you will see a steady stream of lights moving around the buildings.
3.   Anderson is not really there, since he is just a projection of the part of sheps mind that is fighting the indoc attempt, while IM represents the part of sheps mind which is weak to indoc due to the guilt he feels for those he could not save.


2. I know what you're talking about. I thought they were cars too until I saw the Citadel light up like a christams tree.

3. You can only say that if you assume IT is correct (which isn't a problem if you do, btw). However, there's little evidence of this in the game that supports this.

#40541
EpyonX3

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BatmanTurian wrote...

So I guess Lumbercrack gave up? Maybe he actually went and did research. Nah, that doesn't sound like him. His avatar was perfect though. It really was like arguing with a meathead Krogan.


What was the argument about?

#40542
Apollo-XL5

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Well you say there is no evidence in the game, but how about that the encounter with the IM is almost exactly the same as the final one with Saren, also the dreams and sheps deteroiating strong will and guilt. Even joker notes that something is up with shep when the two of you have an argument right after thessia falls.
Also why have the server mission on rannoch where legion tells you how your memories are used to accomodate you to your Virtual Enviroment if it wasnt there as foreshadowing for the final mission, also the loading that happens between parts of the server mission...the giant white flashes are exactly the same as when harbs beam hits and when shep gets taken to citadel and then again when he gets taken to meet catalyst.  I am sure it has the same sound effects too.

Modifié par Apollo-XL5, 21 avril 2012 - 02:13 .


#40543
spotlessvoid

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EpyonX3 wrote...

BatmanTurian wrote...

So I guess Lumbercrack gave up? Maybe he actually went and did research. Nah, that doesn't sound like him. His avatar was perfect though. It really was like arguing with a meathead Krogan.


What was the argument about?


The usual stuff really

#40544
EpyonX3

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Because TIM is indoctrinated and Shepard isn't. Why should the encounters be different. Also I don't remember Shepard having his body immobilized by Saren while he held on of his crew members hostage.

His dreams were just that. Dreams. They had their meaning and Shepard explained what they were if you picked the paragon choice.

Yeah he brings up EDI's suit readings on him. But understand that playing galactic politics, while killing reapers, losing friends, curing the genophage, ending a war, leaving earth behind, dealing with Cerberus and TIM and being an all around friendly guy who scavenges for other people can really be stressful.

Would be unrealistic if he weren't under stress. But even though all of this is true of Shepard, he still manages to get in his suit and continue going on these missions with the intent of stopping the reapers. I don't see any diminished will power if a person goes through that and keeps getting up for more.

#40545
paxxton

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Do you think that BioWare is brainstorming or designing a Mass Effect RTS?

#40546
Apollo-XL5

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EpyonX3 wrote...

Because TIM is indoctrinated and Shepard isn't. Why should the encounters be different. Also I don't remember Shepard having his body immobilized by Saren while he held on of his crew members hostage.

His dreams were just that. Dreams. They had their meaning and Shepard explained what they were if you picked the paragon choice.

Yeah he brings up EDI's suit readings on him. But understand that playing galactic politics, while killing reapers, losing friends, curing the genophage, ending a war, leaving earth behind, dealing with Cerberus and TIM and being an all around friendly guy who scavenges for other people can really be stressful.

Would be unrealistic if he weren't under stress. But even though all of this is true of Shepard, he still manages to get in his suit and continue going on these missions with the intent of stopping the reapers. I don't see any diminished will power if a person goes through that and keeps getting up for more.

But the stress and guilt can leave a crack in his armor (will power) that the reapers can abuse.

#40547
EpyonX3

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paxxton wrote...

Do you think that BioWare is brainstorming or designing a Mass Effect RTS?


I think bioware is using every resource they can to bring EC out by May Summer.

Otherwise it's working on DLC and any other pre-production projects.

#40548
Apollo-XL5

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Also EponX3 I have updated my last post, pls recheck it.

#40549
BatmanTurian

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EpyonX3 wrote...

Apollo-XL5 wrote...

EpyonX3 wrote...

Apollo-XL5 wrote...

1. YEs I have replicated afew times now, and every time with the husks.

2. I am not on about the lights when the crucible powers up, its when the arms are closed and you are talking with the IM, there are lights depicting the buildings on the arms but there are steady streams of lights travelling around those buildings which would be traffic.

3. Yes he does, when he asks you how you are and shep says "i feel like death, but I can move" unless you have been giving anderson the renegade option of "Im fine"

4. Those implants were for the IM to control reaper and cerberus forces under the control of the signal that lawson created at sanctuary, so it should not effect anderson or shepard. Since neither of them went through cerberus integration (yes i saw the pads with that info at all the cerberus bases.)


1) What system you got? Does anyone else here get one shot kills with the pistol, Cause I sure as hell don't and none of the videos I've seen do this?

2)The lights that come up on the arms when the crucible fires are the same you see when you're at the control panel.

3) "I feel like death but I'm moving" to soldiers means he's good and doesn't need help. Anderson also couldn't have known where Shepard really was excpet for the fact that the descriptions are similar. Waiting for him would have wasted time.

4) The reserach data alone suggests that. It doesn't mean that it wasn't modified.

1.  I have a PS3.
2.  Just look again will you, inbetween the buildings you will see a steady stream of lights moving around the buildings.
3.   Anderson is not really there, since he is just a projection of the part of sheps mind that is fighting the indoc attempt, while IM represents the part of sheps mind which is weak to indoc due to the guilt he feels for those he could not save.


2. I know what you're talking about. I thought they were cars too until I saw the Citadel light up like a christams tree.

3. You can only say that if you assume IT is correct (which isn't a problem if you do, btw). However, there's little evidence of this in the game that supports this.


Yeah, Anderson is supposed to represent the stubborn mule part of Shepherd's mind that hasn't given in yet. His/Her mind is shattered and arguing with itself. Ever meet anyone with Multiple Personality Disorder? That's what Shepherd was going through in the TIM/Anderson encounter.

One personality, I call the Defender(Anderson) gets shot by the other I call the Aggressor (TIM) by taking temporary control of your body. The Defender is defending you, holding back the Aggressor personality from taking total control and making you off yourself. If you kill the Aggressor personality or talk him into killing himself, that personality fades from existence. The Defender personality is either dead or lives on if you saved it, but either way it has served its temporary purpose and protected you and leaves, dissassociating itself and/or fading from existence in your mind. Afterward, you are yourself again when you face starkid.

If you look at that scene through temporary insanity/Multiple Personality Disorder, then it starts making sense because, again, all of this is in Shepherd's mind and we are perceiving what he/she is perceiving and so since Shepherd has lost his marbles, so have you (until you get them back again before meeting Starkid of course)

#40550
EpyonX3

EpyonX3
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Apollo-XL5 wrote...

EpyonX3 wrote...

Because TIM is indoctrinated and Shepard isn't. Why should the encounters be different. Also I don't remember Shepard having his body immobilized by Saren while he held on of his crew members hostage.

His dreams were just that. Dreams. They had their meaning and Shepard explained what they were if you picked the paragon choice.

Yeah he brings up EDI's suit readings on him. But understand that playing galactic politics, while killing reapers, losing friends, curing the genophage, ending a war, leaving earth behind, dealing with Cerberus and TIM and being an all around friendly guy who scavenges for other people can really be stressful.

Would be unrealistic if he weren't under stress. But even though all of this is true of Shepard, he still manages to get in his suit and continue going on these missions with the intent of stopping the reapers. I don't see any diminished will power if a person goes through that and keeps getting up for more.

But the stress and guilt can leave a crack in his armor (will power) that the reapers can abuse.


Of course, provided that he's near Reaper tech long enough for him to crack.