Bleh.
At the end, it comes down to this.
The RGB endings are a terrible piece of narrative. To me, this means that Bioware messed up or ran out of time to properly end ME3. We know that the last 3 months were hellish and the game was already delayed once. These kind of things are extremely common in the industry and explain a lot of what was shown as "proofs" by the IT side (Assets reusing, which is a whole another topic).
On the other hand, the IT assumes that Bioware created 3 "bad" endings in order to reveal something even greater later. Something that is still not announced, almost 2 months after the release. That's such a gigantic waste of assets and time that I cannot believe that any studio would be OK with such a thing. But that's just me.
I'll bookmark this topic and come back during the summer when the "Extended Cut" comes out.
Modifié par DTKT, 22 avril 2012 - 12:37 .