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Was the ending a hallucination? - Indoctrination Theory


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#41276
Arian Dynas

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Rifneno wrote...

BatmanTurian wrote...

UrgedDuke wrote...

BatmanTurian wrote...

UrgedDuke wrote...

Shepard passes out and wakes up 3 times during the ending sequence... what do you guys think the significance of that is


Three is a universally symbolic number to humans, something to do with symmetry.

Christ was dead three days then rose again......

Shepherd is a Christ-like figure, just like Neo...

Matrix 1 ending...


I mean seriously


I am being serious. That's symbology in action.



No, Grunt's loyalty mission, a puberty rite that ends with beating a worm whose only attack is to spit goo at you, that's symbolism. That... that's just... no.


Thank you Rifeneno... I never thought about it that way before, never make me think about it again.

estebanus wrote...

Hello again. 

Is it safe to come in? Is mintycool still around? 
Oh, and did anyone find anything interesting?

 

I reported him. The mods should be hitting him with the banhammer any day now.


Legion109 wrote...

gunslinger_ruiz wrote...

No posts in an hour? Hm I should say something intelligent...but it's kind of late. Here's a somewhat off topic question though:
Do you guys think Bioware would release a "remastered" Mass Effect trilogy in a few years? ME1 and 2 upgraded to 3's combat and graphic engine. Maybe some new story lines, improved dialogue? I think it'd be worth the buy.


An interesting question..... Hmmmmm

How about. No, No, Hell No Mass effect does not need to follow the path of Star Wars.

- this has been a brief message from your local drunk who doesn't drink thank you -

[smilie]http://social.bioware.com/images/forum/emoticons/alien.png[/smilie][smilie]http://social.bioware.com/images/forum/emoticons/wizard.png[/smilie] Just Say No

  

Yeah, but unlike Lucas, Bioware would (hopefully) be sane about it. Imagine.. Mass Effect in ME3's engine... *drool* and ME2 could use some improvement too... hopefully they would keep the Orange background, I loved that, gave it a very different theme from ME1.

Modifié par Arian Dynas, 22 avril 2012 - 09:37 .


#41277
DirtyPhoenix

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pirate1802 wrote...

Another thing: That secret nonloadable save (which is created after you finish and which is neither the autosave not the NG+ save), has endgame state: Not finished.
To compare; the newgameplus savegame has endgame state: livedtofightagain


To add to this, don't know how accurate it is to compare them, but all the ME2 post-ending saves have endgame state: LivedToFightAgain. On ME3 only the NG+ has this state. The postending autosave and the invisible LegendSave have state: Not Finished.

#41278
SubAstris

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byne wrote...

SubAstris wrote...

"-Did anyone on the Citadel survive?

Yes. We would never, ever do anything that made the player feel, on replay, that it would be better for everyone on the Citadel if they just died"

This seems to suggest strongly that BW thought hard about whether they were going to make everyone on the Citadel die or not, and decided not to. Now, if IT is true, why even make that decision, it is not important at all? Why even think about it, since the Citadel is symbolic (of whatever)?


Whether or not anything after Harbinger's blast actually happened, the Reapers had already seized control of the Citadel before you even went to Earth. I figure the question is more about if they killed everyone when they took over or not.

And the whole never do anything that would make people feel better if everyone died thing didnt exactly pan out, since I'd rather the Reapers win than destroy galactic civilization forever as the current endings do.

Anyhow, its 5:20am here, so I'm off to bed.


Hadn't thought of that (for some reason in my mind, the Reapers didn't take over the Citadel, maybe because we don't see them take over it and are only told). But that doesn't really explain the following line just after, "The Citadel has emergency shelters and kinetic barriers - even if it blows up, millions might survive"- this clearly indicates that he is talking about post-Harbinger scnes not about the Reaper invasion of the Citadel. Just food for thought before some rest :)

#41279
Arian Dynas

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pirate1802 wrote...

pirate1802 wrote...

Another thing: That secret nonloadable save (which is created after you finish and which is neither the autosave not the NG+ save), has endgame state: Not finished.
To compare; the newgameplus savegame has endgame state: livedtofightagain


To add to this, don't know how accurate it is to compare them, but all the ME2 post-ending saves have endgame state: LivedToFightAgain. On ME3 only the NG+ has this state. The postending autosave and the invisible LegendSave have state: Not Finished.


 There were three if memory serves, Lived to Fight Again, In a Blaze of Glory, and one other that I can't remember right now.

#41280
Arian Dynas

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SubAstris wrote...

byne wrote...

SubAstris wrote...

"-Did anyone on the Citadel survive?

Yes. We would never, ever do anything that made the player feel, on replay, that it would be better for everyone on the Citadel if they just died"

This seems to suggest strongly that BW thought hard about whether they were going to make everyone on the Citadel die or not, and decided not to. Now, if IT is true, why even make that decision, it is not important at all? Why even think about it, since the Citadel is symbolic (of whatever)?


Whether or not anything after Harbinger's blast actually happened, the Reapers had already seized control of the Citadel before you even went to Earth. I figure the question is more about if they killed everyone when they took over or not.

And the whole never do anything that would make people feel better if everyone died thing didnt exactly pan out, since I'd rather the Reapers win than destroy galactic civilization forever as the current endings do.

Anyhow, its 5:20am here, so I'm off to bed.


Hadn't thought of that (for some reason in my mind, the Reapers didn't take over the Citadel, maybe because we don't see them take over it and are only told). But that doesn't really explain the following line just after, "The Citadel has emergency shelters and kinetic barriers - even if it blows up, millions might survive"- this clearly indicates that he is talking about post-Harbinger scnes not about the Reaper invasion of the Citadel. Just food for thought before some rest :)



Also keep in mind that Weekes himself has said he was heavily paraphrased in that interveiw. So take the actual text with a grain of salt. Or a whole shaker.

He could have just as easily meant "even if the most catastrophic thing imaginable were to happen, those people would survive, so, they probably survived the Reaper invasion." Rather than "Yeah, the Citadel blew up, but no worries, everyone's ok."

Modifié par Arian Dynas, 22 avril 2012 - 09:41 .


#41281
DirtyPhoenix

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Arian Dynas wrote...

pirate1802 wrote...

pirate1802 wrote...

Another thing: That secret nonloadable save (which is created after you finish and which is neither the autosave not the NG+ save), has endgame state: Not finished.
To compare; the newgameplus savegame has endgame state: livedtofightagain


To add to this, don't know how accurate it is to compare them, but all the ME2 post-ending saves have endgame state: LivedToFightAgain. On ME3 only the NG+ has this state. The postending autosave and the invisible LegendSave have state: Not Finished.


 There were three if memory serves, Lived to Fight Again, In a Blaze of Glory, and one other that I can't remember right now.


In ME2? Then In a Blaze of Glory may be indicative of dead Shep in the suicide mission?

#41282
Skillz1986

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@subastris

well i find the phrasing very interestimg, don't you?
"EVEN if it blows up million MIGHT still survive" he never said it happened, did he?
it's all just theoretical. at least that's what i read.

#41283
Arian Dynas

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pirate1802 wrote...

Arian Dynas wrote...

pirate1802 wrote...

pirate1802 wrote...

Another thing: That secret nonloadable save (which is created after you finish and which is neither the autosave not the NG+ save), has endgame state: Not finished.
To compare; the newgameplus savegame has endgame state: livedtofightagain


To add to this, don't know how accurate it is to compare them, but all the ME2 post-ending saves have endgame state: LivedToFightAgain. On ME3 only the NG+ has this state. The postending autosave and the invisible LegendSave have state: Not Finished.


 There were three if memory serves, Lived to Fight Again, In a Blaze of Glory, and one other that I can't remember right now.


In ME2? Then In a Blaze of Glory may be indicative of dead Shep in the suicide mission?


No at the end of ME3.

#41284
SubAstris

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Skillz1986 wrote...

@subastris
1: didn't you want to to leave? Sorry, don't get me wrong. You're asking legitimate questions and everyone is alright with it. but you've mentioned sometime ago, you were about to leave.and you sure have a hard time doing so.

2:mass relays overloading...take a good hard look at them in the vids. do they lool like they've just overloaded? When something literaly flies appart, it definetly blew up.

3: the citadel is seized no matter what. IT kicks in AFTER you get hit by harbinger. and assumes that everything afterwards is either fully or partially a dream (two sides on this one). So, since the reapers have invaded the citadel, even with IT one can and should be worried about the people on the citadel.



1) Did I? Oh well...
2) We don't have anything to compare the overloading with, but to me it could easily have done it. But that's irrelevant, because Weekes has stated that they did indeed overload, and as he writes the lore (with the rest of BW), there's nothing really to argue against
3) If you look at another of my replies you will see the following line that makes it clear Weekes is talking about after the Catalyst scene. Furthermore, the preceding question was about how "EDI would survive a destroy ending" and others about the ending post-Catalyst.

#41285
Skillz1986

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The relays literally flew apart...there are clearly parts coming of that thing. it exploded. and as for weekes giving away what happened before the ec comes out? He is legally bound to avoid that. so you can't take anything he said in this q&a as cannon. he just states possibilities.

#41286
SubAstris

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Skillz1986 wrote...

@subastris

well i find the phrasing very interestimg, don't you?
"EVEN if it blows up million MIGHT still survive" he never said it happened, did he?
it's all just theoretical. at least that's what i read.


That seems to be extrapolating too much from it. And considering some of his other responses, "Galactic civilization will rebuild. The mass relays were not necessary for interstellar flight", there does seem to be a hypothetical nature to the answers

#41287
Skillz1986

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And you're right, we don't have anything to compare the overloading to. but we sure have something to compare the relays explosion with. like the arrival dlc...and boy does this look similar. What with the relay coming appart. sending out a huge wave that obliterates everything in it's vicinity. "it doesn't destroy anything" is the popular counter argument here. so why does the normandy have to escape again?

#41288
Skillz1986

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Okay..i'll stop this convo right here. because if you draw conclusion from weekes' weak statements (pun intended) it's alright and logical. when i do so, and even manage to point out, why his statements are shaky at best...it'extrapolating too much from it? You're jst ridiculous..sorry but you are.

#41289
SubAstris

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Skillz1986 wrote...

The relays literally flew apart...there are clearly parts coming of that thing. it exploded. and as for weekes giving away what happened before the ec comes out? He is legally bound to avoid that. so you can't take anything he said in this q&a as cannon. he just states possibilities.


I don't see how it isn't an overload, it is in line with what you would expect (but doesn't matter, Weekes has said, he writes lore, his word is gospel- unless he doesn't know and is making stuff up- but why say anything at all then?)

He didn't give everything away, in fact he says that you need to wait until the Extended Cut to see what happens. He clarified a few points that people had contention with, or wanted to know, not all about the ending, e.g who wrote Joker's sister's death story, as well as limited dialogue options. Look at the inteview to see for yourself.

He never actually stated what will happen in the EC at any point.

#41290
SubAstris

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Skillz1986 wrote...

Okay..i'll stop this convo right here. because if you draw conclusion from weekes' weak statements (pun intended) it's alright and logical. when i do so, and even manage to point out, why his statements are shaky at best...it'extrapolating too much from it? You're jst ridiculous..sorry but you are.


You are picking up on small words from paraphased comments i.e. comments weren't written down, recorded verbatim. I am drawing possible conclusions from what he has actually said concerning the end from a wide series of questions and am questioning why Weekes would do such a thing. I am not saying his statements are unequivocal, I wanted a logical explanation for why something like that was given

#41291
Vahilor

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SubAstris wrote...

Skillz1986 wrote...

@subastris
1: didn't you want to to leave? Sorry, don't get me wrong. You're asking legitimate questions and everyone is alright with it. but you've mentioned sometime ago, you were about to leave.and you sure have a hard time doing so.

2:mass relays overloading...take a good hard look at them in the vids. do they lool like they've just overloaded? When something literaly flies appart, it definetly blew up.

3: the citadel is seized no matter what. IT kicks in AFTER you get hit by harbinger. and assumes that everything afterwards is either fully or partially a dream (two sides on this one). So, since the reapers have invaded the citadel, even with IT one can and should be worried about the people on the citadel.



1) Did I? Oh well...
2) We don't have anything to compare the overloading with, but to me it could easily have done it. But that's irrelevant, because Weekes has stated that they did indeed overload, and as he writes the lore (with the rest of BW), there's nothing really to argue against
3) If you look at another of my replies you will see the following line that makes it clear Weekes is talking about after the Catalyst scene. Furthermore, the preceding question was about how "EDI would survive a destroy ending" and others about the ending post-Catalyst.


They break clearly appart in the Synthesis and the Destroy ending.. there is no overload... and we have been proved more than once that a lot of stuff BW employees are telling us is not true...

And without IDT.. we will have a lot of funny SPace Magic.. more SPace Magic and Enchantment explanations.. I'm really looking forward to the new wave of rage that will bring...

#41292
SubAstris

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Skillz1986 wrote...

And you're right, we don't have anything to compare the overloading to. but we sure have something to compare the relays explosion with. like the arrival dlc...and boy does this look similar. What with the relay coming appart. sending out a huge wave that obliterates everything in it's vicinity. "it doesn't destroy anything" is the popular counter argument here. so why does the normandy have to escape again?


It doesn't destroy anything (except Reapers) on Earth, or so it seems, because there is that cutscene where the Alliance troops are celebrating in London. As for the Normandy, I doubt Joker would have known about the qualities of the blast to make a decision whether or not to escape it, and so for the sake of safety tries to evade it (imagine yourself in a similar position, you would do the same thing). Again, Weekes said it will be explained in the upcoming DLC why Joker left.

#41293
Skillz1986

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Okay..just..wow..so i am nitpicking on paraphrased statements..while you are analyzing what he actually said?...do you even check something before you write it down?

Everything in this q&a wa paraphrased..you can not..in any way know what he actually said.
And please..kindly stfu..because i am really not going to respond to any more of you posts. since all you do...and have been doing for days now..is waving of arguments, without any kind of backup. and there is no point whatsoever to such a "debate"

#41294
SubAstris

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Vahilor wrote...

SubAstris wrote...

Skillz1986 wrote...

@subastris
1: didn't you want to to leave? Sorry, don't get me wrong. You're asking legitimate questions and everyone is alright with it. but you've mentioned sometime ago, you were about to leave.and you sure have a hard time doing so.

2:mass relays overloading...take a good hard look at them in the vids. do they lool like they've just overloaded? When something literaly flies appart, it definetly blew up.

3: the citadel is seized no matter what. IT kicks in AFTER you get hit by harbinger. and assumes that everything afterwards is either fully or partially a dream (two sides on this one). So, since the reapers have invaded the citadel, even with IT one can and should be worried about the people on the citadel.



1) Did I? Oh well...
2) We don't have anything to compare the overloading with, but to me it could easily have done it. But that's irrelevant, because Weekes has stated that they did indeed overload, and as he writes the lore (with the rest of BW), there's nothing really to argue against
3) If you look at another of my replies you will see the following line that makes it clear Weekes is talking about after the Catalyst scene. Furthermore, the preceding question was about how "EDI would survive a destroy ending" and others about the ending post-Catalyst.


They break clearly appart in the Synthesis and the Destroy ending.. there is no overload... and we have been proved more than once that a lot of stuff BW employees are telling us is not true...

And without IDT.. we will have a lot of funny SPace Magic.. more SPace Magic and Enchantment explanations.. I'm really looking forward to the new wave of rage that will bring...


They break apart in all endings. I don't get why people so reluctant to accept that they overloaded (give no comparison before and Weekes' statements which frankly triumph over all in-game).

"without IDT"- What is this referring to? Just the Mass Relays overloading. If it is "space magic", so be it, if that is what BW intended (and it seemed like they did)

#41295
Skillz1986

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@subastris

the normandy was clearly damaged by it. do you leave that out deliberately? I know it does not damage anything else..thats why i even mentioned it. the whole ending sequence contradicts itself on every corner.

#41296
SubAstris

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Skillz1986 wrote...

Okay..just..wow..so i am nitpicking on paraphrased statements..while you are analyzing what he actually said?...do you even check something before you write it down?

Everything in this q&a wa paraphrased..you can not..in any way know what he actually said.
And please..kindly stfu..because i am really not going to respond to any more of you posts. since all you do...and have been doing for days now..is waving of arguments, without any kind of backup. and there is no point whatsoever to such a "debate"


I am analyzing the content of what he is paraphrased as saying, which is more likely to be right than nitpicking one or two words here and there but ignoring the rest.

"without any kind of backup"- Because all my comments ever are completely bereft of evidence...oh wait. If you don't want to debate, fine, just don't make pitiful excuses when your arguments don't hold water and people attack them

#41297
SubAstris

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Skillz1986 wrote...

@subastris

the normandy was clearly damaged by it. do you leave that out deliberately? I know it does not damage anything else..thats why i even mentioned it. the whole ending sequence contradicts itself on every corner.


The Normandy is damaged, my view is that this was a contrived plot device to add a bit of drama (knowing whether Joker is going to escape or not with his crew is dramatic!) and to provide a bit of closure (you get to see some of your squadmates). It is also meant to entail a new beginning, one of a galaxy without the Reaper threat. I don't agree they did this well by any stretch by the way, but a very possible explanation

#41298
estebanus

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Arian Dynas wrote...


estebanus wrote...

Hello again. 

Is it safe to come in? Is mintycool still around? 
Oh, and did anyone find anything interesting?

 

I reported him. The mods should be hitting him with the banhammer any day now.





Thanks!

That guy really was a jerk!

#41299
Skillz1986

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@despite the fact that these two words change the meaning of the statement COMPLETELY...but that's just another thing for you to wave of in self righteousnes..go ahead, have fun

#41300
SubAstris

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Skillz1986 wrote...

@despite the fact that these two words change the meaning of the statement COMPLETELY...but that's just another thing for you to wave of in self righteousnes..go ahead, have fun


And as I have said, his words there don't fit in with his the majority of his other, more definite responses on stuff about the ending which point away from it being hypothetical which you forget.