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Was the ending a hallucination? - Indoctrination Theory


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#41651
Gorkan86

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byne wrote...

Destroy the Sol system, but also destroy the Reapers.


"There is always another way" - Anderson

#41652
Uncle Jo

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byne wrote...


Defeating the Reapers conventionally is very possible.

Even if none of that works, you can still just have the fleets retreat beyond the Sol relay, and then slam an asteroid into it like you did with the Alpha Relay.

Destroy the Sol system, but also destroy the Reapers.

Victory through Sacrifice, just like Casey Hudson said the theme of ME3 was going to be.


You seem to forget that the Reapers are spread through the whole galaxy. If we follow you then they have to slam every Mass Relay.

The IT may be not true, but the face-value ending doesn't make any sense...

#41653
Gorkan86

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paxxton wrote...
Or she could slowly and deceptively guide him into the Reapers' hands.


She could, but it never happend. She saved his life, last time it was on Cerberus HQ. In hangar.

#41654
n00bsauce2010

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Uncle Jo wrote...

byne wrote...


Defeating the Reapers conventionally is very possible.

Even if none of that works, you can still just have the fleets retreat beyond the Sol relay, and then slam an asteroid into it like you did with the Alpha Relay.

Destroy the Sol system, but also destroy the Reapers.

Victory through Sacrifice, just like Casey Hudson said the theme of ME3 was going to be.


You seem to forget that the Reapers are spread through the whole galaxy. If we follow you then they have to slam every Mass Relay.

The IT may be not true, but the face-value ending doesn't make any sense...


THe bulk of the fleet is at Earth. I'm pretty sure most of them have contacted the outlying reapers and had them travel the mass relays back to sol to defend their position.

#41655
Hacedor1566

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Well, I don't know if this is important, but...
When you say goodbye to Samara, if she still lives after the Ardat-Yakshi temple, she says that "I think both will pass through our test fire soon".Well there's a theory a lot of pages ago about the Crucible, so... Well, maybe it's nothing... Or maybe not...

#41656
byne

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Uncle Jo wrote...

byne wrote...


Defeating the Reapers conventionally is very possible.

Even if none of that works, you can still just have the fleets retreat beyond the Sol relay, and then slam an asteroid into it like you did with the Alpha Relay.

Destroy the Sol system, but also destroy the Reapers.

Victory through Sacrifice, just like Casey Hudson said the theme of ME3 was going to be.


You seem to forget that the Reapers are spread through the whole galaxy. If we follow you then they have to slam every Mass Relay.

The IT may be not true, but the face-value ending doesn't make any sense...


The majority of the Reaper forces are at Earth though. Thats why they moved the Citadel there, since it was the best place to protect it. Take them out in one giant boom, then use the remainder of your fleets to clean up the Reapers in other parts of the galaxy.

#41657
Earthborn_Shepard

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Just a quick question, what will we do when this hits 2000 pages? Will there be cake?

#41658
n00bsauce2010

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Earthborn_Shepard wrote...

Just a quick question, what will we do when this hits 2000 pages? Will there be cake?


Blue,Green, and Red Cupcakes actually.

#41659
EpyonX3

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Earthborn_Shepard wrote...

EpyonX3 wrote...

Earthborn_Shepard wrote...

EpyonX3 wrote...

Earthborn_Shepard wrote...

EpyonX3 wrote...

Earthborn_Shepard wrote...

paxxton wrote...

Earthborn_Shepard wrote...

Yeah, that has been brought up a few times now.. sad thing is.. I don't want it to be true, because apparently I'm one of the few people who really loved EDI as a squadmate. To me it would suck if she was just a walking indoctrination device


She might actually turn out to be the real Reaper Doomsday Device.


I see you know your videos

"I care about you, Ash- Miranda - DAMMIT"


"I just wanted to Bang you. I'll come back when you're feeling better."

"We'll Bang, OK?"


I don't know if you watched the Skyrim ones, but they're even better.

"I remember, when I was a little girl in France, we used to pick pretty Daisies. The boys from the village whispered my name. Baalgruf, oh Baalgruf!"


"Papa, Mother is making me do kitchen work again."

"Sigh, Son, your mother will pay for this! Get my Bat!"

"Papa don't hurt her!"





Get your groove on, soldier. Those boys work hard and they play harder.

Or the LA noire one...

"LAPD MOTHERF*CKER"


*Gun shots blazing*

*puts injured cop back out in the open"


I just saw that part 3 of Skyrim is up

OOH this is the happiest day of my life!


OMG this one is great!

"Could the legend of the Giant Willy be true?!"

#41660
Uncle Jo

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byne wrote...

Uncle Jo wrote...

byne wrote...


Defeating the Reapers conventionally is very possible.

Even if none of that works, you can still just have the fleets retreat beyond the Sol relay, and then slam an asteroid into it like you did with the Alpha Relay.

Destroy the Sol system, but also destroy the Reapers.

Victory through Sacrifice, just like Casey Hudson said the theme of ME3 was going to be.


You seem to forget that the Reapers are spread through the whole galaxy. If we follow you then they have to slam every Mass Relay.

The IT may be not true, but the face-value ending doesn't make any sense...


The majority of the Reaper forces are at Earth though. Thats why they moved the Citadel there, since it was the best place to protect it. Take them out in one giant boom, then use the remainder of your fleets to clean up the Reapers in other parts of the galaxy.

How ? By slaming the Sol relay you're destroying your own Fleet (all the allied Fleet are there). And without any Mass Relay there is no chance in hell you could travel through the galaxy...

Modifié par Uncle Jo, 22 avril 2012 - 09:22 .


#41661
Earthborn_Shepard

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EpyonX3 wrote...

quotes from gamer poop and stuff


just shortened this so we don't flood the whole thread

"The pimp hand is strong with this one"

#41662
byne

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Uncle Jo wrote...

byne wrote...

Uncle Jo wrote...

byne wrote...


Defeating the Reapers conventionally is very possible.

Even if none of that works, you can still just have the fleets retreat beyond the Sol relay, and then slam an asteroid into it like you did with the Alpha Relay.

Destroy the Sol system, but also destroy the Reapers.

Victory through Sacrifice, just like Casey Hudson said the theme of ME3 was going to be.


You seem to forget that the Reapers are spread through the whole galaxy. If we follow you then they have to slam every Mass Relay.

The IT may be not true, but the face-value ending doesn't make any sense...


The majority of the Reaper forces are at Earth though. Thats why they moved the Citadel there, since it was the best place to protect it. Take them out in one giant boom, then use the remainder of your fleets to clean up the Reapers in other parts of the galaxy.

How ? By slaming the Sol relay you're destroying your own Fleet. And without any Mass Relay there is no chance in hell you could travel trough the galaxy...





I straight up said have the fleets retreat back through the relay before slamming it.

The last time I explained this way of beating the Reapers someone else ALSO missed that part.

Maybe I should start making that part red or something. So people dont miss it.

#41663
Vox Draco

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Uncle Jo wrote...
This also means that Bioware sold us a game without an ending....


Well...actually it has an ending...only not a satisfying or good one. Not even close to being good.

In a way it reminds me a little of Baldurs Gate 2...I mean this game had an ending. You defeated the (in my eyes rather pointless) main-villain in hell for the power of Bhaal...but the real big plot-point, the other Bhaalspawns and their struggle for godhood and what Bhaal's real intentions might have been...all these open questions were still left open in the end...and I remember I was a little disapointed because of this.

You had to buy the Addon Throne of Bhaal to finish the journey. Of course it is not exactly the same thing as we face now, yet I don't see that much of a problem with an "ending"-DLC. And I've rather have something like this, with a lot of additional gameplay and a satisfying conclusion than a simple Extended Cut with some cutscenes...

The prodcut I bought is already incomplete anyway, as I don't own the Day-One-DLC, so why bother about a "missing" ending? It seems it becomes the norm anyway to have content cut out of already finished games

#41664
Gorkan86

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byne wrote...
I straight up said have the fleets retreat back through the relay before slamming it.

The last time I explained this way of beating the Reapers someone else ALSO missed that part.

Maybe I should start making that part red or something. So people dont miss it.


Reapers can destroy asteroid i think.

#41665
SS2Dante

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Uncle Jo wrote...

SS2Dante wrote...


Actually, provided you accept this one assumption -

(Assumption - the more of a threat Shepard is, the more the Reapers want to indoctrinate him.)

- I think the low EMS thing ties in nicely. With low EMS they aren't pushing to indoctrinate you, so it simply defaults to whether you're "weak" (kept the collector base and only see the control option) or "strong" (destroyed it and so see destroy).


I accept your assumption. But no, I don't agree with you. With low EMS, you're nothing, you already lose. I (the Reapers) won't even bother to try to endoctrinate you (and certainly not give you the choice who could destroy me or breaks the indoctrination).

Edit: IMO if the IT was true, the destroy choice would have appeared as last choice, when your EMS are the highest


Oops, sorry, I left out the bit of evidence for my assumption (besides the fact it's pretty basic stuff). The godchilds first words on low EMS are "Why are you here?" (or "what are you doing here?" Can't remember exact phrasing, youtube it :P). He also states you have more options "than you deserve". This fits into IT, as the Reapers aren't actively trying to indoctrinate you, but in literal is a bit odd. Why would the godchild care about the size of your army?

And about not trying. It's heavily implied that the Reapers indoctrination is "always on" (hence artefacts indoctrinating people, despite simply being reaper machines). They never stop broadcasting the indoctrination signals. It is however stated that they can control the intensity of the signals (aka push the indoctrination on someone faster). That explains why you always end up in the dream.

And lastly, the dream we see is not a Reaper hologram. It's the visual representation of the battle in Shepards mind. The reapers aren't deciding what we see here, Shepard is (hence Shepard building it from memories). Since indoctrination ALWAYS involves the person CHOOSING to become indoctrinated, we must always see the destroy option (except the previously mentioned case of low EMS, in which case it reverts to the choice you made at the end of the last game, which I think we'll agree is a strikingly similar decision to destroy or control).

If red wasn't always visible then indoctrination wouldn't occur. It'd just be mind control. We (the player) MUST actively choose the option that causes our downfall.

Hope I've explained this clearly :S :P But fair enough if you don't agree :)

#41666
estebanus

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Earthborn_Shepard wrote...

Just a quick question, what will we do when this hits 2000 pages? Will there be cake?


The cake is a lie.

#41667
Uncle Jo

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byne wrote...


I straight up said have the fleets retreat back through the relay before slamming it.

The last time I explained this way of beating the Reapers someone else ALSO missed that part.

Maybe I should start making that part red or something. So people dont miss it.



And you think that the Reapers will gently let you fall back and wait for their own destruction ?

#41668
EpyonX3

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Earthborn_Shepard wrote...

EpyonX3 wrote...

quotes from gamer poop and stuff


just shortened this so we don't flood the whole thread

"The pimp hand is strong with this one"


Haha that was awesome.

"For Skyrim!"

"For Skyrim!"

"For Skyrim!"

"For Dragon Age..."

"Uh sorry um For Skyrim!"

#41669
byne

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Gorkan86 wrote...

byne wrote...
I straight up said have the fleets retreat back through the relay before slamming it.

The last time I explained this way of beating the Reapers someone else ALSO missed that part.

Maybe I should start making that part red or something. So people dont miss it.


Reapers can destroy asteroid i think.


Then you'll just have a ton of somewhat smaller asteroids slamming into the Relay. This isnt like Armageddon where blowing up an asteroid vaporizes it.



Also, all this talking of slamming, now I have to go listen to Parity Jam.

#41670
n00bsauce2010

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Uncle Jo wrote...

byne wrote...


I straight up said have the fleets retreat back through the relay before slamming it.

The last time I explained this way of beating the Reapers someone else ALSO missed that part.

Maybe I should start making that part red or something. So people dont miss it.



And you think that the Reapers will gently let you fall back and wait for their own destruction ?


They sure as hell let us destory them by allowing us to get on that citadel and witness the craptastic ending we all hate. So yes... if that is possible.. surely Byne's theory is.

#41671
lex0r11

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Earthborn_Shepard wrote...

Just a quick question, what will we do when this hits 2000 pages? Will there be cake?


Have a look at page 1000, i have to think of something better than that.

#41672
Raistlin Majare 1992

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SS2Dante wrote...

Uncle Jo wrote...

SS2Dante wrote...


Actually, provided you accept this one assumption -

(Assumption - the more of a threat Shepard is, the more the Reapers want to indoctrinate him.)

- I think the low EMS thing ties in nicely. With low EMS they aren't pushing to indoctrinate you, so it simply defaults to whether you're "weak" (kept the collector base and only see the control option) or "strong" (destroyed it and so see destroy).


I accept your assumption. But no, I don't agree with you. With low EMS, you're nothing, you already lose. I (the Reapers) won't even bother to try to endoctrinate you (and certainly not give you the choice who could destroy me or breaks the indoctrination).

Edit: IMO if the IT was true, the destroy choice would have appeared as last choice, when your EMS are the highest


Oops, sorry, I left out the bit of evidence for my assumption (besides the fact it's pretty basic stuff). The godchilds first words on low EMS are "Why are you here?" (or "what are you doing here?" Can't remember exact phrasing, youtube it :P). He also states you have more options "than you deserve". This fits into IT, as the Reapers aren't actively trying to indoctrinate you, but in literal is a bit odd. Why would the godchild care about the size of your army?

And about not trying. It's heavily implied that the Reapers indoctrination is "always on" (hence artefacts indoctrinating people, despite simply being reaper machines). They never stop broadcasting the indoctrination signals. It is however stated that they can control the intensity of the signals (aka push the indoctrination on someone faster). That explains why you always end up in the dream.

And lastly, the dream we see is not a Reaper hologram. It's the visual representation of the battle in Shepards mind. The reapers aren't deciding what we see here, Shepard is (hence Shepard building it from memories). Since indoctrination ALWAYS involves the person CHOOSING to become indoctrinated, we must always see the destroy option (except the previously mentioned case of low EMS, in which case it reverts to the choice you made at the end of the last game, which I think we'll agree is a strikingly similar decision to destroy or control).

If red wasn't always visible then indoctrination wouldn't occur. It'd just be mind control. We (the player) MUST actively choose the option that causes our downfall.

Hope I've explained this clearly :S :P But fair enough if you don't agree :)




Actually i dont think everyone gets a choice when it comes to Indoctrination, far from all actually. I think only those strong of will, who resist the direct control of Indoctrination recieves a choice which can trick them. I reason this because if everyone Indoctrinated made a choice logic says someone made the "right" choice at some point and resisted.

As presented by the IT the confrontation with TIM is that direct control part where the Reapers try to force Indoctriantion upon Shepard instead of tricking him and it is the part most victims dont get past.

Just my two cents.

#41673
Earthborn_Shepard

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lex0r11 wrote...

Earthborn_Shepard wrote...

Just a quick question, what will we do when this hits 2000 pages? Will there be cake?


Have a look at page 1000, i have to think of something better than that.


We should do a vid for youtube, where everybody does a short clip saying "I'm (forum name) and I HOLD THE LINE in (country)!" and then we put it all together

Modifié par Earthborn_Shepard, 22 avril 2012 - 09:34 .


#41674
Uncle Jo

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SS2Dante wrote...


Oops, sorry, I left out the bit of evidence for my assumption (besides the fact it's pretty basic stuff). The godchilds first words on low EMS are "Why are you here?" (or "what are you doing here?" Can't remember exact phrasing, youtube it :P). He also states you have more options "than you deserve". This fits into IT, as the Reapers aren't actively trying to indoctrinate you, but in literal is a bit odd. Why would the godchild care about the size of your army?

And about not trying. It's heavily implied that the Reapers indoctrination is "always on" (hence artefacts indoctrinating people, despite simply being reaper machines). They never stop broadcasting the indoctrination signals. It is however stated that they can control the intensity of the signals (aka push the indoctrination on someone faster). That explains why you always end up in the dream.

And lastly, the dream we see is not a Reaper hologram. It's the visual representation of the battle in Shepards mind. The reapers aren't deciding what we see here, Shepard is (hence Shepard building it from memories). Since indoctrination ALWAYS involves the person CHOOSING to become indoctrinated, we must always see the destroy option (except the previously mentioned case of low EMS, in which case it reverts to the choice you made at the end of the last game, which I think we'll agree is a strikingly similar decision to destroy or control).

If red wasn't always visible then indoctrination wouldn't occur. It'd just be mind control. We (the player) MUST actively choose the option that causes our downfall.

Hope I've explained this clearly :S :P But fair enough if you don't agree :)



Your explanation is quite clear. Thanks ! I've already said it, I'm not against the IT and I don't buy the Starchild story. I just think that we are giving too much credit to Bioware. For me they just failed, for y reason (time, leaked script...)...

Further more I have to be 100% convinced before I start to believe in something. As long as something's disturbing me, I'll go on asking, even if some of my questions seem to be dumb... Glad it doesn't bother you and that can answer me calmly..

#41675
Big Bad

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I still say that Shepard and co.  should find a way to sneak inside of Harbinger and detonate a thermonuclear weapon of some kind.  I mean, how cool would that be?!?  Granted, I don't know how they would destroy the other 10,000 or so Reaper capital ships, but those are just minor details to be worked out! ;)