byne wrote...
Destroy the Sol system, but also destroy the Reapers.
"There is always another way" - Anderson
byne wrote...
Destroy the Sol system, but also destroy the Reapers.
You seem to forget that the Reapers are spread through the whole galaxy. If we follow you then they have to slam every Mass Relay.byne wrote...
Defeating the Reapers conventionally is very possible.
Even if none of that works, you can still just have the fleets retreat beyond the Sol relay, and then slam an asteroid into it like you did with the Alpha Relay.
Destroy the Sol system, but also destroy the Reapers.
Victory through Sacrifice, just like Casey Hudson said the theme of ME3 was going to be.
paxxton wrote...
Or she could slowly and deceptively guide him into the Reapers' hands.
Uncle Jo wrote...
You seem to forget that the Reapers are spread through the whole galaxy. If we follow you then they have to slam every Mass Relay.byne wrote...
Defeating the Reapers conventionally is very possible.
Even if none of that works, you can still just have the fleets retreat beyond the Sol relay, and then slam an asteroid into it like you did with the Alpha Relay.
Destroy the Sol system, but also destroy the Reapers.
Victory through Sacrifice, just like Casey Hudson said the theme of ME3 was going to be.
The IT may be not true, but the face-value ending doesn't make any sense...
Uncle Jo wrote...
You seem to forget that the Reapers are spread through the whole galaxy. If we follow you then they have to slam every Mass Relay.byne wrote...
Defeating the Reapers conventionally is very possible.
Even if none of that works, you can still just have the fleets retreat beyond the Sol relay, and then slam an asteroid into it like you did with the Alpha Relay.
Destroy the Sol system, but also destroy the Reapers.
Victory through Sacrifice, just like Casey Hudson said the theme of ME3 was going to be.
The IT may be not true, but the face-value ending doesn't make any sense...
Earthborn_Shepard wrote...
Just a quick question, what will we do when this hits 2000 pages? Will there be cake?
Earthborn_Shepard wrote...
EpyonX3 wrote...
Earthborn_Shepard wrote...
EpyonX3 wrote...
Earthborn_Shepard wrote...
EpyonX3 wrote...
Earthborn_Shepard wrote...
paxxton wrote...
Earthborn_Shepard wrote...
Yeah, that has been brought up a few times now.. sad thing is.. I don't want it to be true, because apparently I'm one of the few people who really loved EDI as a squadmate. To me it would suck if she was just a walking indoctrination device
She might actually turn out to be the real Reaper Doomsday Device.
I see you know your videos
"I care about you, Ash- Miranda - DAMMIT"
"I just wanted to Bang you. I'll come back when you're feeling better."
"We'll Bang, OK?"
I don't know if you watched the Skyrim ones, but they're even better.
"I remember, when I was a little girl in France, we used to pick pretty Daisies. The boys from the village whispered my name. Baalgruf, oh Baalgruf!"
"Papa, Mother is making me do kitchen work again."
"Sigh, Son, your mother will pay for this! Get my Bat!"
"Papa don't hurt her!"
Get your groove on, soldier. Those boys work hard and they play harder.
Or the LA noire one...
"LAPD MOTHERF*CKER"
*Gun shots blazing*
*puts injured cop back out in the open"
I just saw that part 3 of Skyrim is up
OOH this is the happiest day of my life!
How ? By slaming the Sol relay you're destroying your own Fleet (all the allied Fleet are there). And without any Mass Relay there is no chance in hell you could travel through the galaxy...byne wrote...
Uncle Jo wrote...
You seem to forget that the Reapers are spread through the whole galaxy. If we follow you then they have to slam every Mass Relay.byne wrote...
Defeating the Reapers conventionally is very possible.
Even if none of that works, you can still just have the fleets retreat beyond the Sol relay, and then slam an asteroid into it like you did with the Alpha Relay.
Destroy the Sol system, but also destroy the Reapers.
Victory through Sacrifice, just like Casey Hudson said the theme of ME3 was going to be.
The IT may be not true, but the face-value ending doesn't make any sense...
The majority of the Reaper forces are at Earth though. Thats why they moved the Citadel there, since it was the best place to protect it. Take them out in one giant boom, then use the remainder of your fleets to clean up the Reapers in other parts of the galaxy.
Modifié par Uncle Jo, 22 avril 2012 - 09:22 .
EpyonX3 wrote...
quotes from gamer poop and stuff
Uncle Jo wrote...
How ? By slaming the Sol relay you're destroying your own Fleet. And without any Mass Relay there is no chance in hell you could travel trough the galaxy...byne wrote...
Uncle Jo wrote...
You seem to forget that the Reapers are spread through the whole galaxy. If we follow you then they have to slam every Mass Relay.byne wrote...
Defeating the Reapers conventionally is very possible.
Even if none of that works, you can still just have the fleets retreat beyond the Sol relay, and then slam an asteroid into it like you did with the Alpha Relay.
Destroy the Sol system, but also destroy the Reapers.
Victory through Sacrifice, just like Casey Hudson said the theme of ME3 was going to be.
The IT may be not true, but the face-value ending doesn't make any sense...
The majority of the Reaper forces are at Earth though. Thats why they moved the Citadel there, since it was the best place to protect it. Take them out in one giant boom, then use the remainder of your fleets to clean up the Reapers in other parts of the galaxy.
Uncle Jo wrote...
This also means that Bioware sold us a game without an ending....
byne wrote...
I straight up said have the fleets retreat back through the relay before slamming it.
The last time I explained this way of beating the Reapers someone else ALSO missed that part.
Maybe I should start making that part red or something. So people dont miss it.
Uncle Jo wrote...
I accept your assumption. But no, I don't agree with you. With low EMS, you're nothing, you already lose. I (the Reapers) won't even bother to try to endoctrinate you (and certainly not give you the choice who could destroy me or breaks the indoctrination).SS2Dante wrote...
Actually, provided you accept this one assumption -
(Assumption - the more of a threat Shepard is, the more the Reapers want to indoctrinate him.)
- I think the low EMS thing ties in nicely. With low EMS they aren't pushing to indoctrinate you, so it simply defaults to whether you're "weak" (kept the collector base and only see the control option) or "strong" (destroyed it and so see destroy).
Edit: IMO if the IT was true, the destroy choice would have appeared as last choice, when your EMS are the highest
Earthborn_Shepard wrote...
Just a quick question, what will we do when this hits 2000 pages? Will there be cake?
And you think that the Reapers will gently let you fall back and wait for their own destruction ?byne wrote...
I straight up said have the fleets retreat back through the relay before slamming it.
The last time I explained this way of beating the Reapers someone else ALSO missed that part.
Maybe I should start making that part red or something. So people dont miss it.
Earthborn_Shepard wrote...
EpyonX3 wrote...
quotes from gamer poop and stuff
just shortened this so we don't flood the whole thread
"The pimp hand is strong with this one"
Gorkan86 wrote...
byne wrote...
I straight up said have the fleets retreat back through the relay before slamming it.
The last time I explained this way of beating the Reapers someone else ALSO missed that part.
Maybe I should start making that part red or something. So people dont miss it.
Reapers can destroy asteroid i think.
Uncle Jo wrote...
And you think that the Reapers will gently let you fall back and wait for their own destruction ?byne wrote...
I straight up said have the fleets retreat back through the relay before slamming it.
The last time I explained this way of beating the Reapers someone else ALSO missed that part.
Maybe I should start making that part red or something. So people dont miss it.
Earthborn_Shepard wrote...
Just a quick question, what will we do when this hits 2000 pages? Will there be cake?
SS2Dante wrote...
Uncle Jo wrote...
I accept your assumption. But no, I don't agree with you. With low EMS, you're nothing, you already lose. I (the Reapers) won't even bother to try to endoctrinate you (and certainly not give you the choice who could destroy me or breaks the indoctrination).SS2Dante wrote...
Actually, provided you accept this one assumption -
(Assumption - the more of a threat Shepard is, the more the Reapers want to indoctrinate him.)
- I think the low EMS thing ties in nicely. With low EMS they aren't pushing to indoctrinate you, so it simply defaults to whether you're "weak" (kept the collector base and only see the control option) or "strong" (destroyed it and so see destroy).
Edit: IMO if the IT was true, the destroy choice would have appeared as last choice, when your EMS are the highest
Oops, sorry, I left out the bit of evidence for my assumption (besides the fact it's pretty basic stuff). The godchilds first words on low EMS are "Why are you here?" (or "what are you doing here?" Can't remember exact phrasing, youtube it). He also states you have more options "than you deserve". This fits into IT, as the Reapers aren't actively trying to indoctrinate you, but in literal is a bit odd. Why would the godchild care about the size of your army?
And about not trying. It's heavily implied that the Reapers indoctrination is "always on" (hence artefacts indoctrinating people, despite simply being reaper machines). They never stop broadcasting the indoctrination signals. It is however stated that they can control the intensity of the signals (aka push the indoctrination on someone faster). That explains why you always end up in the dream.
And lastly, the dream we see is not a Reaper hologram. It's the visual representation of the battle in Shepards mind. The reapers aren't deciding what we see here, Shepard is (hence Shepard building it from memories). Since indoctrination ALWAYS involves the person CHOOSING to become indoctrinated, we must always see the destroy option (except the previously mentioned case of low EMS, in which case it reverts to the choice you made at the end of the last game, which I think we'll agree is a strikingly similar decision to destroy or control).
If red wasn't always visible then indoctrination wouldn't occur. It'd just be mind control. We (the player) MUST actively choose the option that causes our downfall.
Hope I've explained this clearly :SBut fair enough if you don't agree
lex0r11 wrote...
Earthborn_Shepard wrote...
Just a quick question, what will we do when this hits 2000 pages? Will there be cake?
Have a look at page 1000, i have to think of something better than that.
Modifié par Earthborn_Shepard, 22 avril 2012 - 09:34 .
Your explanation is quite clear. Thanks ! I've already said it, I'm not against the IT and I don't buy the Starchild story. I just think that we are giving too much credit to Bioware. For me they just failed, for y reason (time, leaked script...)...SS2Dante wrote...
Oops, sorry, I left out the bit of evidence for my assumption (besides the fact it's pretty basic stuff). The godchilds first words on low EMS are "Why are you here?" (or "what are you doing here?" Can't remember exact phrasing, youtube it). He also states you have more options "than you deserve". This fits into IT, as the Reapers aren't actively trying to indoctrinate you, but in literal is a bit odd. Why would the godchild care about the size of your army?
And about not trying. It's heavily implied that the Reapers indoctrination is "always on" (hence artefacts indoctrinating people, despite simply being reaper machines). They never stop broadcasting the indoctrination signals. It is however stated that they can control the intensity of the signals (aka push the indoctrination on someone faster). That explains why you always end up in the dream.
And lastly, the dream we see is not a Reaper hologram. It's the visual representation of the battle in Shepards mind. The reapers aren't deciding what we see here, Shepard is (hence Shepard building it from memories). Since indoctrination ALWAYS involves the person CHOOSING to become indoctrinated, we must always see the destroy option (except the previously mentioned case of low EMS, in which case it reverts to the choice you made at the end of the last game, which I think we'll agree is a strikingly similar decision to destroy or control).
If red wasn't always visible then indoctrination wouldn't occur. It'd just be mind control. We (the player) MUST actively choose the option that causes our downfall.
Hope I've explained this clearly :SBut fair enough if you don't agree