Now, I've been out for 10 hours, some people said some things and I'm gonna comment on them, by God!
So beware, I have a longer... post, than any other man here.
[quote]estebanus wrote...
[quote]SubAstris wrote...
[quote]estebanus wrote...
Sorry to interrupt any ongoing discussion here, but I may have found some more evidence that starchild is lying.
The planet Aphras in the Xe-Cha system of the shryke abyssal says something very interesting:
"A unique discovery, Aphras is a "heavenly twin" - a planet in a star system that has not one but two worlds of sufficient size to retain a nitrogen-oxygen atmosphere within the habitable life zone of its parent star. Fossil evidence shows abundant vertebrates and evidence of a sapient terrestrial avian species in its Bronze Age. However, the only trace of contemporary life on the planet is that of single-celled organisms in its seas. All else has suffered from an extinction event - a series of massive impacts that vaporized vast quantities of water and lofted dust into its atmosphere. Early theories that this event was a collision with a fragmenting asteroid have now been discounted - the impact craters were aimed directly at habitation centers."
This would in fact mean, that the reapers desrtoyed a species in its bronze age, meaning it hadn't even achieved to leave their own planet.
However, it is said by starchild that the reapers "only harvest the advanced civilizations, leaving the younger ones alone"
But why would they then have destroyed this species?
Any thoughts?
[/quote]
Your logic doesn't seem to follow
1) Bronze-age species gets wiped out by some unknown event
2) We know that the Reapers can cause mass extinction
3) Therefore, the Reapers did it
4) The Catalyst is lying
Premise 2 & 3 do not follow, there is not enough evidence to point towards it being the Reapers' actions, therefore you cannot make that conclusion.
[/quote]
That's why I said i MAY HAVE, not that I did.
Also, the reapers are the only species we know to be able to commit mass extinction, so is it really that much of a stretch to think that the reapers did it?
[/quote]
For once, the straw man has a point.
It is a leap in logic to assume that this is connected to the Reapers, they could have just as easily been wiped out by a series of (extremely unlucky) asteroid impacts, some other space faring race other than the Reapers. Or for all we know, the only EVIDENCE we found was them in their Bronze age, when their more advanced tech got wiped out by the Reapers, it says they were Avian, floating cities perhaps? I personally see it as a strong indication in favor of Reapers lying through their biosynthetic teeth, but unfortunately can't call it solid evidence.
[/quote]
[quote]Rifneno wrote...
That's very interesting. Good find. I always found it odd that the characters assumed the Reapers were leaving Parnack, the yagh homeworld, alone because they weren't advanced enough. And Shepard's supremely retarded belief that it's because the yagh "can bite back". I mean it's not like the Reapers attacked every homeworld at once. Sur'Kesh hadn't even been hit by the time the game ended and it's a Council homeworld FFS.
I think someone pointed out a while back also that they're reaping Harvesters, which were the things in ME2 that dropped klixen. Those things aren't even sapient to my knowledge.[/quote]
Hence my own theory that while yes, they don't give two ****s about synthetics, but they are pragmatic enough not to bother with races either too imperfect to be worth their time, or not yet advanced enough/ with a high enough population to qualify, but won't leave behind dead biomass, like animals, if they can make use of it. Harvesters DO make very effective troop transports after all.
[quote]Rifneno wrote...
Also, you guys are still reading--let alone replying to, SubAstris? How bored
are you?[/quote]
Pretty ****ing bored really.
[quote]Skillz1986 wrote...
@delmor
arian dynas pointed out how it could play out by using cutscenes[/quote]
*cough* *waves his script around* http://social.bioware.com/forum/1/topic/355/index/9727423/1313#11127624
[quote]Legion109 wrote...
Kids do not make me ask Byne to turn this thread around.[/quote]
Yes Daaad.....
Wait... I thought you were one of the kids and Byne was a man...

[quote]Ravereth wrote...
Hello guys, I found THAT really interesting, but maybe I'm just seeing conections to IT where I shouldn't? *snip*[/quote]
Yeeeeeeeery interesting... Daddy like...
[quote]Amelyn wrote...
I just wanted to post these links as they may help with evidence of Shepard being in London during the breath scene.
I played with the levels on the breath scene pic to lighten up the scene as it was very dark. The concrete here in the scene is identical to the london concrete in a previous scene, even down to the markings, lines, etc. Just wanted to show the comparison.
http://imageshack.us/photo/my-images/85/londonconcrete.jpg
http://imageshack.us/photo/my-images/21/breathsceneconcrete.jpg
[/quote]
Well, I'll go for that, I think our job here is done, come on gentlemen, IDT confirmed.
Nah, I kid, but I WILL call this EXTREMELY interesting and solid info.
[quote]Rifneno wrote...
[quote]Delmor wrote...
Emm, for example, Citadel just fell down on the Earth near the beam (there were some makos around)[/quote]
Sure, Shepard survived being at ground zero of this:
For an explosion to be that large, it would have to be several times the magnitiude of the atomic bomb dropped on Hiroshima. Did I mention Shepard was at the epicenter?
No, Shepard did not survive that nuclear-level explosion. No, Shepard did not survive re-entry into Earth's murdertastic atmosphere, the same atmosphere that's responsible for only only 10-40% of the average satellite still existing after it falls to Earth. No, Shepard did not survive a 300,000 foot fall after that. And no, Shepard didn't even survive the unforgiving vaccuum of open space without a protective suit and helmet.
And yes, Mass Effect has traditionally been as accurate scientifically as possible. Quantum entanglers? Those are a thing. That ridiculous sounding description of the javelin rifle? Scientifically solid (and utterly terrifying). Dark energy, ripping everything apart? Also a thing. They make up new stuff when necessary for the sake of being able to tell a sci-fi story (like eezo), but they try to keep things as believable as possible. IIRC, they even had astronomy experts consult to make sure their space science was as solid as the sci-fi nature of the story allowed. So they wouldn't have Shepard survive 4 different absolute certain deaths, two of which that would have utterly vaporized a human body.
[/quote]
Even the concept of Eezo (a material formed of atoms so densely packed with Neutrons as to have pushed out the protons and electrons) is solid too. It's what neutron stars are made of, Thanix Magnetic Hydromatic Cannons? Those exist too, they're an experimental new munition DARPA is working on, the Normandy's stealth systems/ Terminus Armor's Stealth Systems? Making their heat signature invisible? They're working on that too. And absolutely agree about the Javelin, thing scares the ****** outta me.
[quote]estebanus wrote...
[quote]EpyonX3 wrote...
[quote]Drift Avalii wrote...
Uncle Jo and Sammu are currently providing a great example of constructive discussion - Epyon (apologies for spelling if it's incorrect) is another person who personally isn't convinced by IT but is aware that it may not be a black or white and is open minded.
Also they're respectful, not afraid to apologise and don't call people names, make hurtful comments or start arguments with 'many people agree that' or the like.
There's nothing wrong with 'that's a good point but I don't personally agree', as opposed to ridicule. We're not trying to turn you into husks, just show people (who are interested) our opinions on the subject. [/quote]
Thanks for the kind words. *snip*
And I agree. There's no point in insulting each other. We all have one thing in common. We love the ME series. We just disagree with the endings.
[/quote]
Yup, we all love the ME series, that's for sure!
In any case, I'd rather have you here than ****s like Waldstr18, Capeo, Mintycool, or DKDT(Or whatever he's called)
[/quote]
Yeah.. I'll agree, you might be a bit of a twit, along the lines of GBGriffin. But, given the choice, I'd rather have you. You're like a fungus, you've grown on me.
[quote]EpyonX3 wrote...
Yes they do. but the cables around reaper tech are usually distinguishable from the rest. At least to me.
The ones notes in the pac threw me off too. Then I looked at the texture files and they are called geth cables. In some instances they're called tubes.
[/quote]
True, but looking more closely at Reaper cables, they're more similar to muscle fibers, a single long tube formed of strands wrapped with a covering, kind of like the tubes you use to wrap saplings.
[quote]DarksBlade wrote...
[quote]estebanus wrote...
*snip*
[/quote]
one possibility. maybe they didn't want to join the protheans?
... according to Javik you had the choice of nt join the empire. But then they would simply destroy you(the destroy you is a paraphrase he implies it tho)
[/quote]
Hmm, I like that. Makes a lot of sense.
[quote]DarksBlade wrote...
1. The simplifications of the dialogues.
[good gawd do i agree and hate this]2. The convenient appearance
of the Giant-super-gun which devices are found on Mars (out of all the
planets in the galaxy) and right after the Reapers Invasion.
[also agree especially after they stated there would be no magic maguffins/lieteral deus ex ]3. The necessity to play the
MULTIPLAYER to get enough EMS for the "best ending".
[personally i think that was a coding error since you were supposed to be able to get it with out mp ( which i hear might be possible but you need to playthru the whole trilogy with the ems score in mind) ]4. The Space-Bruce Lee
[please explain maybe i missed something but i don't know what this is]5. The story with Rachni-Queen who is replaced by another one, if you didn't save her.
[purely gameplay so they did not have to change grunts mission and to explain all the ravagers]6. No ME2 squadmate is playable. Instead we have:
[ grrr tell me about it .. i was fully expecting at least jack after they redesigned...tho i wanted more]8. James Vega.
[ you know i think i probly would not dislike james if we would have had at least wrex or grunt on the team as it stands now all i can see him for is the replacment krogan]9. Diana Allers.
[no.... just no]10. The Starbrat and the cliff hanger as ending
[speaking of deus ex... i really wish the team never played that series of games]I
can only think that ME3 was made as stand-alone and for a (very wide
and eventually young) audience. Such an elaborate and well-done Theory
like the IT don't tie up very well to this...
[ i agree but i think if IT is real it is for the long standing fans not the new mass audiance EA wants][/quote]
1. I do partially agree, but this does not mean it was meant for a wider or younger audience, more than likely, it was to conserve resources and time, since to my knowledge, I cant recall using the middle option most of the time anyway.
2. Which could just as easily be a booby trap as a superweapon. They comment time and again about how they could be "Children playing with a loaded gun."
3. You CAN play ME3 with no multiplayer and get 4000 EMS (enough to see the scene if you save Anderson)... if you played the other two games, it IS technically true. Technically.
4.Kai Leng is in fact a long established character, featured heavily in the novels as Cerberus' top assassin, and is basically an Anti- Shepard (former N7 graduate, dishonorable discharge) I kind of liked him. Well, liked to hate him, at first he didn't seem much to me, but the rivalry thing.. yeah, loved that, Shepard needed an opposite number. Wish they had played him up a bit more and established him some more in game though.
5.Agreed, purely gameplay... unless the EC changes a few things around...
6. Well, we have three playable ME2 squadmates. Garrus, Tali, and EDI (yes, I know, it's cheating but still...)
7. Skipped your lucky number.
8. I personally liked James, he's an interesting contrast to Ash and Kaiden. Blue collar Puerto Rican LT? I enjoyed him. He gave more of a classical "soldier"s perspective.
9. Meh, the character was KIND of interesting, a no nonsense journalist who was dedicated to informing people of the truth about the war, but she did kind of fall short. Her nose annoyed me.
10. Placeholder. According to IDT, btw, the Star Brat is in fact Harbinger.
Personally, from my point of veiw, ME3 is VERY VERY much for their long time fans, seeing those favorite moments with Mordin and Garrus, falls flat if you don't know who they are going in. That and the explanations for n00bs suck. Probably intentionaly, so they can subtly encourage people "Hey, go back and buy these REALLY good games."
Also, for why they would give the EC out for free.. one, PR, it looks good in the end. and makes EA seem "not so bad after all." and two, they will likely give it for free to everyone with a current copy of ME3. Anyone who buys used will have to pay for it, just like Cerberus Network.
[quote]estebanus wrote...
[quote]Critchley2010 wrote...
This whole thing is utter codswallop. Serioiusly, I've never heard such nonsense.
If Shepherd was indoctrinated then the Prothean VI(s!) would have gone nuts and would have scarpered at the sight of him. End of. AND if he/she was indoctrinated why would the Reapers let him anywhere near the possibility of blowing them up.
I enjoyed the ending, there were things I thought it lacked, but on the whole it was good. Just think the entire 3rd game is the ending. Most of what i wanted got resolved and I was happy about it. I'm not spoiling the series by thinking about this rubbish.[/quote]
Cool story, bro
[/quote]
*sigh* here we go again... [img]
http://i0.kym-cdn.com/photos/images/newsfeed/000/154/915/1311792525915.gif [/img]
[quote]Hawk227 wrote...
[quote]DarksBlade wrote...
[ i agree but i think if IT is real it is for the long standing fans not the new mass audiance EA wants][/quote]
Actually, Arian Dynas brought this up the other night. He thought maybe the ambiguity of the ending was on purpose to serve two different groups. The newcomers that don't know all the back story and the major themes about diversity etc. get an "artsy and deep" ending, while the people that have been around for 3 games and are invested see all the things wrong with it and notice the subtle clues (like Vega's hum, or Shep getting TIM's eyes in control/synthesis) and put the pieces together. It's an interesting idea, and seems plausible.
[/quote]
Why thank you for summing my opinion up so neatly.
[quote]estebanus wrote...
[quote]byne wrote...
[quote]estebanus wrote...
Neither humanity or the turians had direct contact with the protheans. You even find out in the mars archives, that the protheans were studying humanitys intellectual curve, probably to determine when they should be inducted into the empire.
The only ones with real "contact" were the asari, and that contact was ambiguous at best. Remember that the Asari though that Athame actually was an Asari, eventhough she was a prothean.
My point stands however, that
the protheans would not interfere with a species stuck in its bronze age. The only real reason why the protheans were so interested in the asari was due to their potential, nothing else.
[/quote]
This is not actually true. If you did the quest with Septimus before completing the consort quest, she gave you a trinket that you could use on Eletania to receive a vision of the past.
The vision makes it clear that at the very least, the protheans abducted cavemen and implanted them with some kind of memory recording tech.
Tech that kind of oddly sounds Reaper-ish:
[quote]Each time you rise from sleep there is the sensation that you are not alone; that some "other" is with you sharing all you see, hear and feel.At these times your hand goes to the strange lump at the back of your skull and you remember the silver creature from the sky.[/quote][/quote]
Yes, I completed that quest, and I know what you're talking about, but I think you're missing my point.
My point is, that the protheans didn't (as far as we know, at least) meddle in humanitys evolutionary progress. It's completely plausible that they may have abducted humans from time to time in order to be able to study them, but they didn't teach us humans stuff like agriculture, reading and so forth, like they did with the asari.
[/quote]
I personally got the implication that that whole thing was after the fall of the empire, a survivor doing her best to try and prepare the next cycle, giving herself a goal in the process.
[quote]Rifneno wrote...
[quote]Sammuthegreat wrote...
Damn it, I never showed Sir Isaac Newton that video of me dropping a ball from a height. I guess I can't believe in gravity any more.
*Floats off*
[/quote]
My name is some stupid anagram for "inferno" and I support this sarcasm.

[/quote]
Wait... Dante22? Rifneno? OH MY GOD IT ALL MAKES SENSE NOW!

[quote]waldstr18 wrote...
there is a differnce between supporting it and calling disbelievers trolls.
also gravity is fact, i think. your theory on the other hand ... not so much. also like someone said before me, you dont have evidence you have things you try to explain with indoctrination, which can be explained 12 different ways.
[/quote]
Oh Christ. You again...
[quote]balance5050 wrote...
Gravity is a theory <_<
Edit: just like evolution and the big bang "theory"
[/quote]
So is Ekonpyresis

[quote]byne wrote...
[quote]Rifneno wrote...
[quote]lex0r11 wrote...
*physics snip*
[/quote]
I like this one better:
*physics snip 2: electric boogaloo*
[/quote]
Speaking of physics, that drill sergeant in ME2 told us that we're ruining someone's day somewhere everytime we fire the cannon of a starship.
Dont we kinda screw Earth over more than even the Reapers did when like half our shots in the opening salvo just completely miss the Reapers?
[/quote]
"AND THAT, SERVICEMAN CHUNG, IS WHY YOU WAIT FOR THE COMPUTER TO GIVE YOU A DAMN FIRING SOLOUTION! WE DO NOT EYEBALL IT! THIS IS A WEAPON OF MASS DESTRUCTION! YOU ARE NOT A COWBOY SHOOTING FROM THE HIP!"
[quote]balance5050 wrote...
[quote]Earthborn_Shepard wrote...
[quote]MaximizedAction wrote...
Also, after 5 weeks I finally realized that the 'Destroy' tube looks like a husk-ify tube we see on Sanctuary and Shep destroying it so enthusiastically means that this tube represents (sort of) Shep's defeat against the Reaper ('s methods). Smart me...

[/quote]
...I think people need to see this.. dunno if it's been mentioned, but I didn't know it before...
[/quote]
That does make some sense.
[/quote]
Really? I always figured it looked like one of the tubes from the Human Reaper.
[quote]SS2Dante wrote...
[quote]Leto_Galt wrote...
[quote]Uncle Jo wrote...
[quote]Leto_Galt wrote...
True that would have been better, but before this PR nightmare happened, EA fully intended to make you $$$ for it.
Believeing IT doesn't mean you have to believe EA/Bioware didn't **** this up.
[/quote]I'm pretty sure that Javik was ripped off from the game. Such an important character cannot be sold as DLC.
But trying to sell the end of a game as a DLC... It means we got ME 2.99... It's hard to believe...
[/quote]
Yea Javik can be enabled as a squad mate without the DLC so he is definatly in the core game.
It's hard to accept... Sure, It's hard to Justify... Agree.
Hard to believe... Nah... I don't think its hard to believe.
[/quote]
Bioware have stated that they began work on (or at least hadn't finished most of, can't remember exactly) the Javik stuff after the game went gold. Now, on the assumption that this isn't a downright lie (doubtful. PR allows spin but this is stretching it) that means that Bioware weren't being paid for the work on the Javik DLC (wouldn't fall under ME3 contract), hence it being paid dlc.
...possibility. I can't know what really happened so benefit of the doubt applies for me

[/quote]
The coding was finished after ME3 went gold, but Javik has been around since the first draft of the script, in which he was in fact, the catalyst. He was cut after they changed that, which explains why he is as well established as he is.
[quote]byne wrote...
One thing that has always bugged me: Godchild pretty clearly wants you to use the Crucible. I mean, he goes so far as to bring you to him so you'll be able to use it.
He also claims he controls the Reapers.
Why would the Reapers destroy the Crucible if you take too long to decide?
Is he just full of crap?
Or is his logic biting him in the ass? Are the created (Reapers) finally rebelling against the creators (Godchild)?[/quote]
Or is Harbinger just trying to get to a hot date at 7?
[quote]MaximizedAction wrote...
Hey people, I sense a lot of negative energy around here.
Where did all the fine intellectual discussing go?[/quote]
Always with the negative waves Moriarity, always with them negative waves!
[quote]EpyonX3 wrote...
[quote]lex0r11 wrote...
Have to find something to eat, i'll let Shepard take over from here.
[/quote]
I thought the husks just wanted to give Shepard a shoulder Massage....
Of Death!
[/quote]
Husks trying to cop a feel? Ew.
[quote]estebanus wrote...
[quote]byne wrote...
Page 1
666!

[/quote]
http://www.youtube.com/watch?v=a1Y73sPHKxw
[/quote]
SPONTANEOUS METAL INTERLUDE! YEAAAH! *airguitar*

[quote]n00bsauce2010 wrote...
[quote]Earthborn_Shepard wrote...
Just a quick question, what will we do when this hits 2000 pages? Will there be cake? [/quote]
Blue,Green, and Red Cupcakes actually.
[/quote]
I say that when we hit page 1776 we should all join in a rousing chorus of "Yankee Doodle"
[quote]Vox Draco wrote...
[quote]Uncle Jo wrote...
This also means that Bioware sold us a game without an ending....
[/quote]
Well...actually it has an ending...only not a satisfying or good one. Not even close to being good.
In a way it reminds me a little of Baldurs Gate 2...I mean this game had an ending. You defeated the (in my eyes rather pointless) main-villain in hell for the power of Bhaal...but the real big plot-point, the other Bhaalspawns and their struggle for godhood and what Bhaal's real intentions might have been...all these open questions were still left open in the end...and I remember I was a little disapointed because of this.
You had to buy the Addon Throne of Bhaal to finish the journey. Of course it is not exactly the same thing as we face now, yet I don't see that much of a problem with an "ending"-DLC. And I've rather have something like this, with a lot of additional gameplay and a satisfying conclusion than a simple Extended Cut with some cutscenes...
The prodcut I bought is already incomplete anyway, as I don't own the Day-One-DLC, so why bother about a "missing" ending? It seems it becomes the norm anyway to have content cut out of already finished games
[/quote]
That, and the expansion pack concept is not a dead one. DA2 was going to have an expansion, but people ****ed too much about DA2, so they probably just decided to go on to DA3 instead. I would have NO issues with a ME3 expansion pack. Also, love the Throne of Bhaal comparison. We need more people who have played Baldur's Gate around.
Even back then, Bioware proved they were capable and willing to give great plot twists and completely re-think how videogames work.
[quote]SS2Dante wrote...
Ah, but everyone who's indoctrinated believes that they are doing the "right" thing. We're kind of splitting hairs here, but I imagine the weak willed people simply reach the decision to control MUCH quicker than shepard did.
(not that I'm implying everyone sees the choice in the same way as Shep of course, I'm sure they all have personal and very plausible "crucible" scenes of their own.)
Definition of Crucible, as I'm sure everyone is aware:
"A place or occasion of severe test or trial "
Oh, Bioware, you

EDIT - oops, bit of extra stuff I forgot to mention about the EMS. I know this is just repeating stuff but some people may not know - getting TIM to shoot himself means you only need 4000 EMS to get the extra ending, not 5000. NOTE: it does NOT just add 1000 to your EMS, it specifically lowers the requirement for the wake up ending. This is another piece of bizarre coding that is meaningless in the literal interpretation. In IT of course this is because the indcotrinated part of yourself "broke the spell" and so, presumably, you can "wake up" more quickly.
This is the sort of thing I'm talking about when I say there seems to be extra work put into the game for no apparent reason.
[/quote]
Well.. some come to the same conclusions as the Reapers (Synthesis) and others, like Kenson, just break and become little more than somewhat intelligent, fanatical husks.
[quote]byne wrote...
[quote]Big Bad wrote...
I still say that Shepard and co. should find a way to sneak inside of Harbinger and detonate a thermonuclear weapon of some kind. I mean, how cool would that be?!? Granted, I don't know how they would destroy the other 10,000 or so Reaper capital ships, but those are just minor details to be worked out!

[/quote]
I'd be glad if they just gave Harbinger a speaking roll.
Hell, his actor is even listed on the IMDB page as doing 'Additional Voices'.
They had Harbinger's actor, and didnt freaking use him to play Harbinger. I dont even...
*Tinfoil hat time*
I wonder what 'additional voices' he does? Dont some people say they hear a deeper voice mixed in with MaleShep/FemShep in the Catalyst's voice?
Seems like if they were trying to be secretive about it, they wouldnt credit Harby's actor as the Catalyst, and would just go with 'Additional Voices'.
I really doubt 'Additional Voices' in this case means just random background characters. That'd be like having Kal'Reegar's VA come back and doing just random voices of characters on the Citadel you dont interact with.
You could get anyone to do that. You wouldnt specifically go for someone who previously voiced an important character in past game.
[/quote]
T'would be cheaper too.
[quote]MaximizedAction wrote...
[quote]BleedingUranium wrote...
[...]
Also, I think they knew they wouldn't have time to make the game as well as they wanted, so instead of making it like Halo 2, where they chopped off the end, or like Crysis 2, when the overall game suffered as a result, they decided, because Mass Effect is a series that's always had campaign DLC, they'll make the story end somewhere (the shipped ending), let people try to figure it out (like we're doing), and then build the ending post launch, because they have time.
Not ruining your game because of your publisher's deadlines actually does sound like artisic integrity to me :happy:[/quote]
Nice interpretation!
[/quote]
Damn right. I like that thought. Also, taking in Gamble's comment, they probably pushed it back further, figuring people wouldn't want it... right away. So now they realize it's more wanted than they thought, and rushed ahead to it, pushing it higher up in the development order.
[quote]LelianaHawke wrote...
[quote]
The majority of the Reaper forces are at Earth though. Thats why they moved the Citadel there, since it was the best place to protect it. Take them out in one giant boom, then use the remainder of your fleets to clean up the Reapers in other parts of the galaxy.
[/quote]
That just replaces one railroad for another. If that were the way to destroy the reapers, nothing you do could keep the people on the Citadel or Earth alive.
That brings in problems of subsequent playthroughs knowing that doing stuff on the Citadel is pointless because they're all going to die.
So the crux is I jut don't see how the indotrination theory
improves the current endings. The proposed improvements amount to the same result.
[/quote]
Ah, but the CItadel is quantum shielded, meaning that yes, it would be knocked about, but it would survive. The people inside? That's another matter...
[quote]lex0r11 wrote...
[quote]Earthborn_Shepard wrote...
Also, about the child. Is there any kind of logic in the beginning of the game?
So, he's in that vent. Okay. Shep comes up and wants to help him. Now, aside from the fact that every normal kid would JUMP at an offer like that, he goes deeper into the vent. Okay. Then later, we see him at the shuttles, at which point I have to say: what? I mean.. did he sit in that vent for a while, wait until Shepard had left, then decided "ok this sucks f*ck it", crawl out of the vent, take a different path than Shepard (because you don't see him on the way) and SURVIVE this as an UNARMED KID?[/quote]
Always thought the same.
"You can't help me."
*disappears into speace magic particles*
[/quote]
Thank you once again, my own thoughts from day one of the Demo are again echoed.
Modifié par Arian Dynas, 22 avril 2012 - 11:45 .