Arian Dynas wrote...
Rifneno wrote...
And yes, Mass Effect has traditionally been as accurate scientifically as possible. Quantum entanglers? Those are a thing. That ridiculous sounding description of the javelin rifle? Scientifically solid (and utterly terrifying). Dark energy, ripping everything apart? Also a thing. They make up new stuff when necessary for the sake of being able to tell a sci-fi story (like eezo), but they try to keep things as believable as possible. IIRC, they even had astronomy experts consult to make sure their space science was as solid as the sci-fi nature of the story allowed. So they wouldn't have Shepard survive 4 different absolute certain deaths, two of which that would have utterly vaporized a human body.
Even the concept of Eezo (a material formed of atoms so densely packed with Neutrons as to have pushed out the protons and electrons) is solid too. It's what neutron stars are made of, Thanix Magnetic Hydromatic Cannons? Those exist too, they're an experimental new munition DARPA is working on, the Normandy's stealth systems/ Terminus Armor's Stealth Systems? Making their heat signature invisible? They're working on that too. And absolutely agree about the Javelin, thing scares the ****** outta me.
Yep! That's what I love about ME. It's always shocking to find how much of the crazy sci-fi stuff is rooted in real, if theoretical, science. They're not just making up teleporters and crap. Seriously, this series has taught me more about science than most grades did. Almost everything I know about astronomy now I learned reading about ME or researching to formulate theories on stuff in the game (like the supergiant behind TIM).
Ahh, it's been a hell of a ride.
3. You CAN play ME3 with no multiplayer and get 4000 EMS (enough to see the scene if you save Anderson)... if you played the other two games, it IS technically true. Technically.
Are you 100% positive on that? I've heard from several people that I consider trustworthy that the math just doesn't add up. All the war assets are currently known, I'd think the list of "best possible" would be well known if it was past 8k.
... Annnd now I just got to the post where I found out why. LOL.
byne wrote...
I mean, each promotion gives you 75 war asset points.
It's hilarious that promoting a single character is worth more than any single dreadnought, including the Destiny Ascension.
Uncle Jo wrote...
So I was right in the end. It's impossible to get the 8000 EMS without playing MP... MP is maybe a lot of fun, but to think it has a direct influence on the SP-game AND the ending (not like your own choices from ME1, ME2, ME3), that's really a shame...
Agreed, and I'm trying to finish this post quicker so I can get back to MP.
byne wrote...
It also is a direct contradiction of how Bioware said you didnt have to play multiplayer to get the best ending. The lies are really starting to add up.
How many of the lies are about the ending though? The great majority of them, really. And we're theorizing that the ending isn't really the ending so... actually I'm kind of glad for them.
EpyonX3 wrote...
I love how three melee's gets you into hype mode.
Don't love it too much. It's broken on vanguards. You get the eye rape, but that's it. Other benefits of blood rage aren't applied.
Dwailing wrote...
Ooh, I just had a thought. Wrex vs. Tex. Who would win? I personally think it might go like Wrex vs. Aleena Aria.
Fixed.