lex0r11 wrote...
Earthborn_Shepard wrote...
estebanus wrote...
llbountyhunter wrote...
estebanus wrote...
nycmode75 wrote...
It'd be funny/crazy if the EC was just a tag in which Shepard woke up and it was all a dream
I'm pretty sure that if that would happen, a lot of angry players would be throwing their computers/Xbox's/PS3's out of the window and burn their copies of ME3.
Yup, that pretty much sums it up.
You know, since we established that indoctrination is easier when the target is weak or distracted, it could all be an orgasm-induced indoctrination since the ME1 sexytime
Was the ending a hallucination? - Indoctrination Theory
#42226
Posté 23 avril 2012 - 06:48
#42227
Posté 23 avril 2012 - 06:49
lex0r11 wrote...
*snip*
That smile always looked ridiculous to me.
I swear, its like half the time my FemShep in ME3 looks great, and half the time she looks silly.
#42228
Posté 23 avril 2012 - 06:51
Fisto The Sexbot wrote...
What if your Shepard... didn't have sex in Mass Effect 1?
I guess you can go have a manly picnic on the roof.
I'll be extremely surprised if anyone gets that reference.
#42229
Posté 23 avril 2012 - 06:54
The very fact that he is even there is strange enough, red lock on door, only other access is the ladder, also how did he open a secured door.Rosewind wrote...
And you dont thinks this (see full image size, cant see it in small version) isnt alittle weird looks like he been waiting there for awhile.
%20http://i291.photobucket.com/albums/ll291/Rosewind_bucket/MassEffect32012-04-2000-37-54-66.png
#42230
Posté 23 avril 2012 - 06:54
byne wrote...
Fisto The Sexbot wrote...
What if your Shepard... didn't have sex in Mass Effect 1?
I guess you can go have a manly picnic on the roof.
I'll be extremely surprised if anyone gets that reference.
Katawa Shoujo??
#42231
Posté 23 avril 2012 - 06:54
Rosewind wrote...
byne wrote...
Fisto The Sexbot wrote...
What if your Shepard... didn't have sex in Mass Effect 1?
I guess you can go have a manly picnic on the roof.
I'll be extremely surprised if anyone gets that reference.
Katawa Shoujo??
Oh snap, someone DID get it!
#42232
Posté 23 avril 2012 - 06:55
DJBare wrote...
The very fact that he is even there is strange enough, red lock on door, only other access is the ladder, also how did he open a secured door.Rosewind wrote...
And you dont thinks this (see full image size, cant see it in small version) isnt alittle weird looks like he been waiting there for awhile.
%20http://i291.photobucket.com/albums/ll291/Rosewind_bucket/MassEffect32012-04-2000-37-54-66.png
Very fast Hacker? I dont know lol just trying to show evedence that besides all thought other facts there also the fact that what kid would be watching all that stuff like that anyway?
#42233
Posté 23 avril 2012 - 07:07
Hey! wait a moment! ... and what about Jacob's unborn baby? he will be forever inside his mom's womb?
Modifié par Chinirojo, 23 avril 2012 - 07:10 .
#42234
Posté 23 avril 2012 - 07:12
First, the relevant bit from the codex "Desperate Measures" from the Reaper War section:
Meanwhile, starships are too costly to be used as projectiles, given that it would take many collisions to seriously harm a Reaper. Some armchair admirals suggest that a single starship traveling faster than light could obliterate a Reaper capital ship, but all ships based on mass effect technology possess hardwired safety features to prevent FTL collisions. If a ship's FTL plotter finds a significant object in the path of a planned jump, the FTL drive refuses to fire in the first place. This is not a perfect safety feature--the sensors can only scan for objects within a reasonable distance at light speed, and a navigator must plot the rest of the course--but it is so inherent to the FTL warm-up process that removing it is nigh impossible. Cynical intelligence analysts note that the secret of mass effect technology, including that safety system, has always been attributed to the Protheans--just as the mass relays were.
Basically, using a ship as a kamakazi. At FTL speeds, the damage would be... tremendous. I'm sure those "armchair admirals" are right too, if an FTL kamakazi ship wasn't a danger to Reapers then why would they even put that safety system in? Here's the thing though. That safety system has already been subverted! Recall Cerberus Daily News and the story of Taetrus? Here's the cliff notes for those that didn't keep up with CDN: a turian separatist group (by which I mean, goddamn terrorists) called Facinus managed to hack that safety system and rammed a ship into the capital city of Taetrus, Vallum. Despite the fact that the blast was "relatively mild" compared to what that tactic was capable of, it left a crater five kilometers wide and the shockwave destroyed buildings 11 kilometers away.
Step 1: Find out how those Facinus scumbags did it.
Step 2: Not "???"
Step 3: Dead Reapers is how we win this.
#42235
Posté 23 avril 2012 - 07:12
#42236
Posté 23 avril 2012 - 07:14
Rifneno wrote...
Hmm. I think I've found the way the Reapers will be defeated if IT turns out true and the Crucible is just another Reaper trap as many of us suspect.
First, the relevant bit from the codex "Desperate Measures" from the Reaper War section:Meanwhile, starships are too costly to be used as projectiles, given that it would take many collisions to seriously harm a Reaper. Some armchair admirals suggest that a single starship traveling faster than light could obliterate a Reaper capital ship, but all ships based on mass effect technology possess hardwired safety features to prevent FTL collisions. If a ship's FTL plotter finds a significant object in the path of a planned jump, the FTL drive refuses to fire in the first place. This is not a perfect safety feature--the sensors can only scan for objects within a reasonable distance at light speed, and a navigator must plot the rest of the course--but it is so inherent to the FTL warm-up process that removing it is nigh impossible. Cynical intelligence analysts note that the secret of mass effect technology, including that safety system, has always been attributed to the Protheans--just as the mass relays were.
Basically, using a ship as a kamakazi. At FTL speeds, the damage would be... tremendous. I'm sure those "armchair admirals" are right too, if an FTL kamakazi ship wasn't a danger to Reapers then why would they even put that safety system in? Here's the thing though. That safety system has already been subverted! Recall Cerberus Daily News and the story of Taetrus? Here's the cliff notes for those that didn't keep up with CDN: a turian separatist group (by which I mean, goddamn terrorists) called Facinus managed to hack that safety system and rammed a ship into the capital city of Taetrus, Vallum. Despite the fact that the blast was "relatively mild" compared to what that tactic was capable of, it left a crater five kilometers wide and the shockwave destroyed buildings 11 kilometers away.
Step 1: Find out how those Facinus scumbags did it.
Step 2: Not "???"
Step 3: Dead Reapers is how we win this.
I still say have the fleets retreat beyond the Sol relay, then slam an asteroid into it.
Destroy Sol system and the bulk of the Reaper forces in one glorious explosion.
#42237
Posté 23 avril 2012 - 07:15
Rifneno wrote...
Hmm. I think I've found the way the Reapers will be defeated if IT turns out true and the Crucible is just another Reaper trap as many of us suspect.
First, the relevant bit from the codex "Desperate Measures" from the Reaper War section:Meanwhile, starships are too costly to be used as projectiles, given that it would take many collisions to seriously harm a Reaper. Some armchair admirals suggest that a single starship traveling faster than light could obliterate a Reaper capital ship, but all ships based on mass effect technology possess hardwired safety features to prevent FTL collisions. If a ship's FTL plotter finds a significant object in the path of a planned jump, the FTL drive refuses to fire in the first place. This is not a perfect safety feature--the sensors can only scan for objects within a reasonable distance at light speed, and a navigator must plot the rest of the course--but it is so inherent to the FTL warm-up process that removing it is nigh impossible. Cynical intelligence analysts note that the secret of mass effect technology, including that safety system, has always been attributed to the Protheans--just as the mass relays were.
Basically, using a ship as a kamakazi. At FTL speeds, the damage would be... tremendous. I'm sure those "armchair admirals" are right too, if an FTL kamakazi ship wasn't a danger to Reapers then why would they even put that safety system in? Here's the thing though. That safety system has already been subverted! Recall Cerberus Daily News and the story of Taetrus? Here's the cliff notes for those that didn't keep up with CDN: a turian separatist group (by which I mean, goddamn terrorists) called Facinus managed to hack that safety system and rammed a ship into the capital city of Taetrus, Vallum. Despite the fact that the blast was "relatively mild" compared to what that tactic was capable of, it left a crater five kilometers wide and the shockwave destroyed buildings 11 kilometers away.
Step 1: Find out how those Facinus scumbags did it.
Step 2: Not "???"
Step 3: Dead Reapers is how we win this.
Oh god.. imagine if that was the ending.. imagine you had to suicide-fly the Normandy and its entire crew into a mass relay, destroying the reapers but also killing EVERYONE onboard.. that would be.. I mean... I get depressed only by thinking about it
#42238
Posté 23 avril 2012 - 07:15
byne wrote...
Rifneno wrote...
Hmm. I think I've found the way the Reapers will be defeated if IT turns out true and the Crucible is just another Reaper trap as many of us suspect.
First, the relevant bit from the codex "Desperate Measures" from the Reaper War section:Meanwhile, starships are too costly to be used as projectiles, given that it would take many collisions to seriously harm a Reaper. Some armchair admirals suggest that a single starship traveling faster than light could obliterate a Reaper capital ship, but all ships based on mass effect technology possess hardwired safety features to prevent FTL collisions. If a ship's FTL plotter finds a significant object in the path of a planned jump, the FTL drive refuses to fire in the first place. This is not a perfect safety feature--the sensors can only scan for objects within a reasonable distance at light speed, and a navigator must plot the rest of the course--but it is so inherent to the FTL warm-up process that removing it is nigh impossible. Cynical intelligence analysts note that the secret of mass effect technology, including that safety system, has always been attributed to the Protheans--just as the mass relays were.
Basically, using a ship as a kamakazi. At FTL speeds, the damage would be... tremendous. I'm sure those "armchair admirals" are right too, if an FTL kamakazi ship wasn't a danger to Reapers then why would they even put that safety system in? Here's the thing though. That safety system has already been subverted! Recall Cerberus Daily News and the story of Taetrus? Here's the cliff notes for those that didn't keep up with CDN: a turian separatist group (by which I mean, goddamn terrorists) called Facinus managed to hack that safety system and rammed a ship into the capital city of Taetrus, Vallum. Despite the fact that the blast was "relatively mild" compared to what that tactic was capable of, it left a crater five kilometers wide and the shockwave destroyed buildings 11 kilometers away.
Step 1: Find out how those Facinus scumbags did it.
Step 2: Not "???"
Step 3: Dead Reapers is how we win this.
I still say have the fleets retreat beyond the Sol relay, then slam an asteroid into it.
Destroy Sol system and the bulk of the Reaper forces in one glorious explosion.
But what about everyone left on earth?
#42239
Posté 23 avril 2012 - 07:20
Earthborn_Shepard wrote...
Rifneno wrote...
Hmm. I think I've found the way the Reapers will be defeated if IT turns out true and the Crucible is just another Reaper trap as many of us suspect.
First, the relevant bit from the codex "Desperate Measures" from the Reaper War section:Meanwhile, starships are too costly to be used as projectiles, given that it would take many collisions to seriously harm a Reaper. Some armchair admirals suggest that a single starship traveling faster than light could obliterate a Reaper capital ship, but all ships based on mass effect technology possess hardwired safety features to prevent FTL collisions. If a ship's FTL plotter finds a significant object in the path of a planned jump, the FTL drive refuses to fire in the first place. This is not a perfect safety feature--the sensors can only scan for objects within a reasonable distance at light speed, and a navigator must plot the rest of the course--but it is so inherent to the FTL warm-up process that removing it is nigh impossible. Cynical intelligence analysts note that the secret of mass effect technology, including that safety system, has always been attributed to the Protheans--just as the mass relays were.
Basically, using a ship as a kamakazi. At FTL speeds, the damage would be... tremendous. I'm sure those "armchair admirals" are right too, if an FTL kamakazi ship wasn't a danger to Reapers then why would they even put that safety system in? Here's the thing though. That safety system has already been subverted! Recall Cerberus Daily News and the story of Taetrus? Here's the cliff notes for those that didn't keep up with CDN: a turian separatist group (by which I mean, goddamn terrorists) called Facinus managed to hack that safety system and rammed a ship into the capital city of Taetrus, Vallum. Despite the fact that the blast was "relatively mild" compared to what that tactic was capable of, it left a crater five kilometers wide and the shockwave destroyed buildings 11 kilometers away.
Step 1: Find out how those Facinus scumbags did it.
Step 2: Not "???"
Step 3: Dead Reapers is how we win this.
Oh god.. imagine if that was the ending.. imagine you had to suicide-fly the Normandy and its entire crew into a mass relay, destroying the reapers but also killing EVERYONE onboard.. that would be.. I mean... I get depressed only by thinking about it
Interesting idea, I could see this being done like the end of Toy Story 3 - spoiler below
i,e When the toys are heading towards the incinerator, the realise they can't do anything so stop fighting and just hold hands together - always brings a tear to my eye. Anyway if it played this way you woud get an inspiring speach from Shepard and the whole crew could gather on the bridge and witness the end together.
Thinking about it you could tie this ending with the Normandy crash landing and the massive explosion it was running from.
#42240
Posté 23 avril 2012 - 07:21
Rosewind wrote...
byne wrote...
Rifneno wrote...
Hmm. I think I've found the way the Reapers will be defeated if IT turns out true and the Crucible is just another Reaper trap as many of us suspect.
First, the relevant bit from the codex "Desperate Measures" from the Reaper War section:Meanwhile, starships are too costly to be used as projectiles, given that it would take many collisions to seriously harm a Reaper. Some armchair admirals suggest that a single starship traveling faster than light could obliterate a Reaper capital ship, but all ships based on mass effect technology possess hardwired safety features to prevent FTL collisions. If a ship's FTL plotter finds a significant object in the path of a planned jump, the FTL drive refuses to fire in the first place. This is not a perfect safety feature--the sensors can only scan for objects within a reasonable distance at light speed, and a navigator must plot the rest of the course--but it is so inherent to the FTL warm-up process that removing it is nigh impossible. Cynical intelligence analysts note that the secret of mass effect technology, including that safety system, has always been attributed to the Protheans--just as the mass relays were.
Basically, using a ship as a kamakazi. At FTL speeds, the damage would be... tremendous. I'm sure those "armchair admirals" are right too, if an FTL kamakazi ship wasn't a danger to Reapers then why would they even put that safety system in? Here's the thing though. That safety system has already been subverted! Recall Cerberus Daily News and the story of Taetrus? Here's the cliff notes for those that didn't keep up with CDN: a turian separatist group (by which I mean, goddamn terrorists) called Facinus managed to hack that safety system and rammed a ship into the capital city of Taetrus, Vallum. Despite the fact that the blast was "relatively mild" compared to what that tactic was capable of, it left a crater five kilometers wide and the shockwave destroyed buildings 11 kilometers away.
Step 1: Find out how those Facinus scumbags did it.
Step 2: Not "???"
Step 3: Dead Reapers is how we win this.
I still say have the fleets retreat beyond the Sol relay, then slam an asteroid into it.
Destroy Sol system and the bulk of the Reaper forces in one glorious explosion.
But what about everyone left on earth?
"A necesary sacrifice"
At least that is the justification everyone would use. Personally I plan to win this without compromising my morals...somehow.
#42241
Posté 23 avril 2012 - 07:22
byne wrote...
Rifneno wrote...
Hmm. I think I've found the way the Reapers will be defeated if IT turns out true and the Crucible is just another Reaper trap as many of us suspect.
First, the relevant bit from the codex "Desperate Measures" from the Reaper War section:Meanwhile, starships are too costly to be used as projectiles, given that it would take many collisions to seriously harm a Reaper. Some armchair admirals suggest that a single starship traveling faster than light could obliterate a Reaper capital ship, but all ships based on mass effect technology possess hardwired safety features to prevent FTL collisions. If a ship's FTL plotter finds a significant object in the path of a planned jump, the FTL drive refuses to fire in the first place. This is not a perfect safety feature--the sensors can only scan for objects within a reasonable distance at light speed, and a navigator must plot the rest of the course--but it is so inherent to the FTL warm-up process that removing it is nigh impossible. Cynical intelligence analysts note that the secret of mass effect technology, including that safety system, has always been attributed to the Protheans--just as the mass relays were.
Basically, using a ship as a kamakazi. At FTL speeds, the damage would be... tremendous. I'm sure those "armchair admirals" are right too, if an FTL kamakazi ship wasn't a danger to Reapers then why would they even put that safety system in? Here's the thing though. That safety system has already been subverted! Recall Cerberus Daily News and the story of Taetrus? Here's the cliff notes for those that didn't keep up with CDN: a turian separatist group (by which I mean, goddamn terrorists) called Facinus managed to hack that safety system and rammed a ship into the capital city of Taetrus, Vallum. Despite the fact that the blast was "relatively mild" compared to what that tactic was capable of, it left a crater five kilometers wide and the shockwave destroyed buildings 11 kilometers away.
Step 1: Find out how those Facinus scumbags did it.
Step 2: Not "???"
Step 3: Dead Reapers is how we win this.
I still say have the fleets retreat beyond the Sol relay, then slam an asteroid into it.
Destroy Sol system and the bulk of the Reaper forces in one glorious explosion.
But how would we destroy it?
we wouldn't have enough time to slam Pluto into it, since the reapers would immediately know what we would be up to, so how do it?
#42242
Posté 23 avril 2012 - 07:22
Rosewind wrote...
byne wrote...
Rifneno wrote...
Hmm. I think I've found the way the Reapers will be defeated if IT turns out true and the Crucible is just another Reaper trap as many of us suspect.
First, the relevant bit from the codex "Desperate Measures" from the Reaper War section:Meanwhile, starships are too costly to be used as projectiles, given that it would take many collisions to seriously harm a Reaper. Some armchair admirals suggest that a single starship traveling faster than light could obliterate a Reaper capital ship, but all ships based on mass effect technology possess hardwired safety features to prevent FTL collisions. If a ship's FTL plotter finds a significant object in the path of a planned jump, the FTL drive refuses to fire in the first place. This is not a perfect safety feature--the sensors can only scan for objects within a reasonable distance at light speed, and a navigator must plot the rest of the course--but it is so inherent to the FTL warm-up process that removing it is nigh impossible. Cynical intelligence analysts note that the secret of mass effect technology, including that safety system, has always been attributed to the Protheans--just as the mass relays were.
Basically, using a ship as a kamakazi. At FTL speeds, the damage would be... tremendous. I'm sure those "armchair admirals" are right too, if an FTL kamakazi ship wasn't a danger to Reapers then why would they even put that safety system in? Here's the thing though. That safety system has already been subverted! Recall Cerberus Daily News and the story of Taetrus? Here's the cliff notes for those that didn't keep up with CDN: a turian separatist group (by which I mean, goddamn terrorists) called Facinus managed to hack that safety system and rammed a ship into the capital city of Taetrus, Vallum. Despite the fact that the blast was "relatively mild" compared to what that tactic was capable of, it left a crater five kilometers wide and the shockwave destroyed buildings 11 kilometers away.
Step 1: Find out how those Facinus scumbags did it.
Step 2: Not "???"
Step 3: Dead Reapers is how we win this.
I still say have the fleets retreat beyond the Sol relay, then slam an asteroid into it.
Destroy Sol system and the bulk of the Reaper forces in one glorious explosion.
But what about everyone left on earth?
Its like the VI on Eden Prime said: Their sacrifice will be honored in the coming empire.
#42243
Posté 23 avril 2012 - 07:24
The Reapers won't let you do as you wish. There are other Reapers through the galaxy....byne wrote...
I still say have the fleets retreat beyond the Sol relay, then slam an asteroid into it.
Destroy Sol system and the bulk of the Reaper forces in one glorious explosion.
#42244
Posté 23 avril 2012 - 07:25
estebanus wrote...
But how would we destroy it?
we wouldn't have enough time to slam Pluto into it, since the reapers would immediately know what we would be up to, so how do it?
Leave a small force of volunteer ships behind to keep the Reapers distracted while you tow an asteroid into position.
#42245
Posté 23 avril 2012 - 07:25
#42246
Posté 23 avril 2012 - 07:26
Uncle Jo wrote...
The Reapers won't let you do as you wish. There are other Reapers through the galaxy....byne wrote...
I still say have the fleets retreat beyond the Sol relay, then slam an asteroid into it.
Destroy Sol system and the bulk of the Reaper forces in one glorious explosion.
The majority of the Reapers are at Earth though. Destroy them all at once, then use the remainder of your fleet to hunt down those that are left.
#42247
Posté 23 avril 2012 - 07:27
#42248
Posté 23 avril 2012 - 07:28
Earthborn_Shepard wrote...
Rifneno wrote...
Hmm. I think I've found the way the Reapers will be defeated if IT turns out true and the Crucible is just another Reaper trap as many of us suspect.
First, the relevant bit from the codex "Desperate Measures" from the Reaper War section:Meanwhile, starships are too costly to be used as projectiles, given that it would take many collisions to seriously harm a Reaper. Some armchair admirals suggest that a single starship traveling faster than light could obliterate a Reaper capital ship, but all ships based on mass effect technology possess hardwired safety features to prevent FTL collisions. If a ship's FTL plotter finds a significant object in the path of a planned jump, the FTL drive refuses to fire in the first place. This is not a perfect safety feature--the sensors can only scan for objects within a reasonable distance at light speed, and a navigator must plot the rest of the course--but it is so inherent to the FTL warm-up process that removing it is nigh impossible. Cynical intelligence analysts note that the secret of mass effect technology, including that safety system, has always been attributed to the Protheans--just as the mass relays were.
Basically, using a ship as a kamakazi. At FTL speeds, the damage would be... tremendous. I'm sure those "armchair admirals" are right too, if an FTL kamakazi ship wasn't a danger to Reapers then why would they even put that safety system in? Here's the thing though. That safety system has already been subverted! Recall Cerberus Daily News and the story of Taetrus? Here's the cliff notes for those that didn't keep up with CDN: a turian separatist group (by which I mean, goddamn terrorists) called Facinus managed to hack that safety system and rammed a ship into the capital city of Taetrus, Vallum. Despite the fact that the blast was "relatively mild" compared to what that tactic was capable of, it left a crater five kilometers wide and the shockwave destroyed buildings 11 kilometers away.
Step 1: Find out how those Facinus scumbags did it.
Step 2: Not "???"
Step 3: Dead Reapers is how we win this.
Oh god.. imagine if that was the ending.. imagine you had to suicide-fly the Normandy and its entire crew into a mass relay, destroying the reapers but also killing EVERYONE onboard.. that would be.. I mean... I get depressed only by thinking about it
Well, yes. But done right, this could be very good. It was done right IMHO at the end of the Hyperion Cantos (which has Farcaster portals that are surprisingly similar to the mass relays) and there's also a Star Trek show (I think, it's DS9) in which a once successful, but mentally degenerating Klingon general does a suicide run against a couple of enemy ships.
At least that would give me a feeling of dying with blazing guns. Or as a well-known king in a even more well-known fantasy story said: "Fell deeds awake! Now for wrath! Now for ruin! And a red dawn!"
#42249
Posté 23 avril 2012 - 07:30
Rosewind wrote...
The Prothean's weren't all that big on being nice to begin with, but destroying the Barterian colony different to destroying a home world.
"Casey [Hudson] sums up Mass Effect 3 as being about victory through sacrifice, the scale of that sacrifice has been increasing with each new chapter" - PC Gamer article about ME3.
Seems to me sacrificing Earth to save the ENTIRE GALAXY would be an acceptable loss.
Modifié par byne, 23 avril 2012 - 07:31 .
#42250
Posté 23 avril 2012 - 07:30
Rifneno wrote...
Shepard experiences almost every symptom of indoctrination. He experiences a couple of symptoms of PTSD. The few PTSD symptoms he experiences are symptoms common to both maladies. If this was an episode of House and someone said it was PTSD, they'd get beaten with a cane.
And some of the important symptoms of PTSD are waking flashbacks, which Shepard never experiences. And pretty much universally as I understand it, an extremely strong aversion to being in the situation or surroundings that traumatized them. That's why the asari in counciling doesn't want to be around humans and refuses to bathe. That's why Kelly Chambers won't come back to the Normandy. If Shepard has PTSD from the Reaper attack on Earth, then he would be pretty desperate to avoid Reapers. That is the exact opposite of what Shepard does.
Also, someone posted a few days ago how most of the elements in the dream sequences are also caused in real life by exposure to EMF, which is one of the things reapers use to indoctrinate according to the codex. It is as if the devs researched the effects of EMF and deliberately used those elements in the dreams, or chose EMF as a tool of indoctrination specifically for that reason.




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