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Was the ending a hallucination? - Indoctrination Theory


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#42251
estebanus

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byne wrote...

estebanus wrote...


But how would we destroy it?

we wouldn't have enough time to slam Pluto into it, since the reapers would immediately know what we would be up to, so how do it?


Leave a small force of volunteer ships behind to keep the Reapers distracted while you tow an asteroid into position.



But one does not simply tow in asteroid into position as if it were nothing. You would have to build a base on it first, get all the necessary tech to put it in position, then do the hardest thing of all: actually put it in position without the reapers sending at least 2  destroyers out, if not more, to stop you, and a SMALL force is supposed to stop them for at least a week?

Sorry, I really don't see this happening.

#42252
BleedingUranium

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Earthborn_Shepard wrote...

Rifneno wrote...

Hmm. I think I've found the way the Reapers will be defeated if IT turns out true and the Crucible is just another Reaper trap as many of us suspect.

First, the relevant bit from the codex "Desperate Measures" from the Reaper War section:


Meanwhile, starships are too costly to be used as projectiles, given that it would take many collisions to seriously harm a Reaper. Some armchair admirals suggest that a single starship traveling faster than light could obliterate a Reaper capital ship, but all ships based on mass effect technology possess hardwired safety features to prevent FTL collisions. If a ship's FTL plotter finds a significant object in the path of a planned jump, the FTL drive refuses to fire in the first place. This is not a perfect safety feature--the sensors can only scan for objects within a reasonable distance at light speed, and a navigator must plot the rest of the course--but it is so inherent to the FTL warm-up process that removing it is nigh impossible. Cynical intelligence analysts note that the secret of mass effect technology, including that safety system, has always been attributed to the Protheans--just as the mass relays were.


Basically, using a ship as a kamakazi. At FTL speeds, the damage would be... tremendous. I'm sure those "armchair admirals" are right too, if an FTL kamakazi ship wasn't a danger to Reapers then why would they even put that safety system in? Here's the thing though. That safety system has already been subverted! Recall Cerberus Daily News and the story of Taetrus? Here's the cliff notes for those that didn't keep up with CDN: a turian separatist group (by which I mean, goddamn terrorists) called Facinus managed to hack that safety system and rammed a ship into the capital city of Taetrus, Vallum. Despite the fact that the blast was "relatively mild" compared to what that tactic was capable of, it left a crater five kilometers wide and the shockwave destroyed buildings 11 kilometers away.

Step 1: Find out how those Facinus scumbags did it.
Step 2: Not "???"
Step 3: Dead Reapers is how we win this.


Oh god.. imagine if that was the ending.. imagine you had to suicide-fly the Normandy and its entire crew into a mass relay, destroying the reapers but also killing EVERYONE onboard.. that would be.. I mean... I get depressed only by thinking about it


Except they made a point to have your whole squad be on Earth already at the end. Joker could sacrifice himself to destroy Harbinger though Posted ImagePosted ImagePosted Image

#42253
byne

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estebanus wrote...

byne wrote...

estebanus wrote...


But how would we destroy it?

we wouldn't have enough time to slam Pluto into it, since the reapers would immediately know what we would be up to, so how do it?


Leave a small force of volunteer ships behind to keep the Reapers distracted while you tow an asteroid into position.



But one does not simply tow in asteroid into position as if it were nothing. You would have to build a base on it first, get all the necessary tech to put it in position, then do the hardest thing of all: actually put it in position without the reapers sending at least 2  destroyers out, if not more, to stop you, and a SMALL force is supposed to stop them for at least a week?

Sorry, I really don't see this happening.


We somehow hid the entire gigantic Crucible construction project from the Reapers. We could hide a tiny base on an asteroid.

At least my idea of an ending is based on something that has been successfully done in the series before, and not Space magic saving the day

;)

#42254
estebanus

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byne wrote...

estebanus wrote...

byne wrote...

estebanus wrote...


But how would we destroy it?

we wouldn't have enough time to slam Pluto into it, since the reapers would immediately know what we would be up to, so how do it?


Leave a small force of volunteer ships behind to keep the Reapers distracted while you tow an asteroid into position.



But one does not simply tow in asteroid into position as if it were nothing. You would have to build a base on it first, get all the necessary tech to put it in position, then do the hardest thing of all: actually put it in position without the reapers sending at least 2  destroyers out, if not more, to stop you, and a SMALL force is supposed to stop them for at least a week?

Sorry, I really don't see this happening.


We somehow hid the entire gigantic Crucible construction project from the Reapers. We could hide a tiny base on an asteroid.

At least my idea of an ending is based on something that has been successfully done in the series before, and not Space magic saving the day

;)



Yes, we hid the crucible from them, but it also wasn't laying right under the reapers' noses. The only thing that could destroy the charon relay would have to be Halleys comet, and I'm pretty sure that not even the stealthiest group could hide a project like this from the reapers only 1-2 LY aWAY:

#42255
Uncle Jo

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byne wrote...


The majority of the Reapers are at Earth though. Destroy them all at once, then use the remainder of your fleet to hunt down those that are left.

I don't think they will let you retreat easily. After million of cycles, I think this solution was already envisaged by other races, so the Reapers must know about such tactics... Even if you succeed at will be it terrible costs. The bulk of the forces is indeed at Earth, but there is still many of them in Thessia, Sur'Kesh....And when I consider what it took to take out just one one small Reaper on Rannoch, I don't how much successful we will be...

Modifié par Uncle Jo, 23 avril 2012 - 07:40 .


#42256
Rifneno

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How the hell did we get from my last post to talking about blowing up the Charon relay?!

No, not the relay. You ram the kamakazi ships into the Reapers themselves. Traveling at FTL speed, the damage a single ship could do would be unimaginable. Remember the drill sergeant in 2? He said a 20 kilo slug at 1.0-1.3% of light speed will impact at 3 times the yield of the Hiroshima nuke. So imagine for a moment an entire ship moving not at 1%, but at much faster than light. Even a capital ship wouldn't stand a chance. Only one ship would need to sacrificed per Reaper, and it's highly probable that the ship could be unmanned save for a VI.

#42257
Sero303

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Was the ending a hallucination?
Hallucination, Indoctrination, hell a Sopranos cut to black scene, or even "Porky Pigs famous "so long folks" would have been preferred!

#42258
Uncle Jo

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Rifneno wrote...

How the hell did we get from my last post to talking about blowing up the Charon relay?!

No, not the relay. You ram the kamakazi ships into the Reapers themselves. Traveling at FTL speed, the damage a single ship could do would be unimaginable. Remember the drill sergeant in 2? He said a 20 kilo slug at 1.0-1.3% of light speed will impact at 3 times the yield of the Hiroshima nuke. So imagine for a moment an entire ship moving not at 1%, but at much faster than light. Even a capital ship wouldn't stand a chance. Only one ship would need to sacrificed per Reaper, and it's highly probable that the ship could be unmanned save for a VI.


There still could be some Reapers couter-measures which are able to reroute the suicide-ship. So I would avoid unmanned ships. They have to be piloted by organics, I think about Jacob for example, or Cortez... I want to see them die useful for once...

Modifié par Uncle Jo, 23 avril 2012 - 08:00 .


#42259
estebanus

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Rifneno wrote...

How the hell did we get from my last post to talking about blowing up the Charon relay?!

No, not the relay. You ram the kamakazi ships into the Reapers themselves. Traveling at FTL speed, the damage a single ship could do would be unimaginable. Remember the drill sergeant in 2? He said a 20 kilo slug at 1.0-1.3% of light speed will impact at 3 times the yield of the Hiroshima nuke. So imagine for a moment an entire ship moving not at 1%, but at much faster than light. Even a capital ship wouldn't stand a chance. Only one ship would need to sacrificed per Reaper, and it's highly probable that the ship could be unmanned save for a VI.



it is stated in the codex entry about mass accelerator weapons, that if they're accelerated too fast, they would just go straight through a target, causing minimal damage.

So I guess the goal is to find a stable line between acceleration and impact for that to work.

#42260
Raistlin Majare 1992

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Uncle Jo wrote...

Rifneno wrote...

How the hell did we get from my last post to talking about blowing up the Charon relay?!

No, not the relay. You ram the kamakazi ships into the Reapers themselves. Traveling at FTL speed, the damage a single ship could do would be unimaginable. Remember the drill sergeant in 2? He said a 20 kilo slug at 1.0-1.3% of light speed will impact at 3 times the yield of the Hiroshima nuke. So imagine for a moment an entire ship moving not at 1%, but at much faster than light. Even a capital ship wouldn't stand a chance. Only one ship would need to sacrificed per Reaper, and it's highly probable that the ship could be unmanned save for a VI.


There still could be some Reapers couter-measures which are able to reroute the suicide-ship. So I would avoid unmanned ships. They have to be piloted by organics, I think about Jacob for example, or Cortez... I want to see them die useful for once...


Unless we convince the Geth to do it... :P

#42261
estebanus

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Uncle Jo wrote...

Rifneno wrote...

How the hell did we get from my last post to talking about blowing up the Charon relay?!

No, not the relay. You ram the kamakazi ships into the Reapers themselves. Traveling at FTL speed, the damage a single ship could do would be unimaginable. Remember the drill sergeant in 2? He said a 20 kilo slug at 1.0-1.3% of light speed will impact at 3 times the yield of the Hiroshima nuke. So imagine for a moment an entire ship moving not at 1%, but at much faster than light. Even a capital ship wouldn't stand a chance. Only one ship would need to sacrificed per Reaper, and it's highly probable that the ship could be unmanned save for a VI.


There still could be some Reapers couter-measures which are able to reroute the suicide-ship. So I would avoid unmanned ships. They have to be piloted by organics, I think about Jacob for example, or Cortez... I want to see them die useful for once...



We could also implement ships with VI's that are rigged to fly right into a reaper.

#42262
Uncle Jo

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Raistlin Majare 1992 wrote...

Uncle Jo wrote...

Rifneno wrote...

How the hell did we get from my last post to talking about blowing up the Charon relay?!

No, not the relay. You ram the kamakazi ships into the Reapers themselves. Traveling at FTL speed, the damage a single ship could do would be unimaginable. Remember the drill sergeant in 2? He said a 20 kilo slug at 1.0-1.3% of light speed will impact at 3 times the yield of the Hiroshima nuke. So imagine for a moment an entire ship moving not at 1%, but at much faster than light. Even a capital ship wouldn't stand a chance. Only one ship would need to sacrificed per Reaper, and it's highly probable that the ship could be unmanned save for a VI.


There still could be some Reapers couter-measures which are able to reroute the suicide-ship. So I would avoid unmanned ships. They have to be piloted by organics, I think about Jacob for example, or Cortez... I want to see them die useful for once...


Unless we convince the Geth to do it... :P

No. They are also machines, so it's not 100% safe and you just have one shot. That's why it HAS TO BE Jacob and Cortez and all the people you don't like. They can take Allers and Vega too, I don't mind...

Modifié par Uncle Jo, 23 avril 2012 - 08:07 .


#42263
MarkasLin

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estebanus wrote...

Rifneno wrote...

How the hell did we get from my last post to talking about blowing up the Charon relay?!

No, not the relay. You ram the kamakazi ships into the Reapers themselves. Traveling at FTL speed, the damage a single ship could do would be unimaginable. Remember the drill sergeant in 2? He said a 20 kilo slug at 1.0-1.3% of light speed will impact at 3 times the yield of the Hiroshima nuke. So imagine for a moment an entire ship moving not at 1%, but at much faster than light. Even a capital ship wouldn't stand a chance. Only one ship would need to sacrificed per Reaper, and it's highly probable that the ship could be unmanned save for a VI.



it is stated in the codex entry about mass accelerator weapons, that if they're accelerated too fast, they would just go straight through a target, causing minimal damage.

So I guess the goal is to find a stable line between acceleration and impact for that to work.


Included should be considerations given to surface to volume ratio and surface to mass ratio, as both would have a bearing on whether the projectile (be it ship or 20 kilo slug) would pass through with "minimal damge"

#42264
Earthborn_Shepard

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No post for 22 minutes? I don't want to live on this planet any more

#42265
Uncle Jo

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We're thinking about the feasability of making suicide ships to blow the Reapers. A significant hurdle...

#42266
schneeland

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I guess everybody's making lists with possible pilots, now. I wonder if anyone want's the Turian councillor to fly one of those ;)

#42267
Raistlin Majare 1992

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schneeland wrote...

I guess everybody's making lists with possible pilots, now. I wonder if anyone want's the Turian councillor to fly one of those ;)


Not really the Turian never really bothered me. But that Salarian Dalatrass opposing the Genophage cure, oh I would love to put her in one of those ships :devil:

#42268
Uncle Jo

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Raistlin Majare 1992 wrote...

schneeland wrote...

I guess everybody's making lists with possible pilots, now. I wonder if anyone want's the Turian councillor to fly one of those ;)


Not really the Turian never really bothered me. But that Salarian Dalatrass opposing the Genophage cure, oh I would love to put her in one of those ships :devil:

I can imagine a sort of suicide-mission with onboard the Dalatrass, Wreav, Allers, Cortez, Vega and Jacob. You loose if one of them make it alive...

#42269
Earthborn_Shepard

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Need a suicide pilot? Why not Diana Allers?

Or Jacob...
or both

Actually I'm surprised Diana isn't the one Jacob cheats Femshep with, they would be such a disgusting couple

#42270
MaximizedAction

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Earthborn_Shepard wrote...

Need a suicide pilot? Why not Diana Allers?

Or Jacob...
or both

Actually I'm surprised Diana isn't the one Jacob cheats Femshep with, they would be such a disgusting couple


HEY...

:P

#42271
SS2Dante

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Rifneno wrote...

How the hell did we get from my last post to talking about blowing up the Charon relay?!

No, not the relay. You ram the kamakazi ships into the Reapers themselves. Traveling at FTL speed, the damage a single ship could do would be unimaginable. Remember the drill sergeant in 2? He said a 20 kilo slug at 1.0-1.3% of light speed will impact at 3 times the yield of the Hiroshima nuke. So imagine for a moment an entire ship moving not at 1%, but at much faster than light. Even a capital ship wouldn't stand a chance. Only one ship would need to sacrificed per Reaper, and it's highly probable that the ship could be unmanned save for a VI.


This is (in another point against the Bioware were lazy group) specifically ruled out in the codex. Apparently the FTL drives have some sort of intrinsic break system installed so that you can't jump one ship into any other. Engineers are apparently unable to reverse engineer this out of the tech. Some cynical people point out that the Reapers may have deliberately made it this way...

EDIT - currently searching for this entry because I may have made a mistake.

Modifié par SS2Dante, 23 avril 2012 - 09:04 .


#42272
Spartas Husky

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estebanus wrote...

Rifneno wrote...

How the hell did we get from my last post to talking about blowing up the Charon relay?!

No, not the relay. You ram the kamakazi ships into the Reapers themselves. Traveling at FTL speed, the damage a single ship could do would be unimaginable. Remember the drill sergeant in 2? He said a 20 kilo slug at 1.0-1.3% of light speed will impact at 3 times the yield of the Hiroshima nuke. So imagine for a moment an entire ship moving not at 1%, but at much faster than light. Even a capital ship wouldn't stand a chance. Only one ship would need to sacrificed per Reaper, and it's highly probable that the ship could be unmanned save for a VI.



it is stated in the codex entry about mass accelerator weapons, that if they're accelerated too fast, they would just go straight through a target, causing minimal damage.

So I guess the goal is to find a stable line between acceleration and impact for that to work.


Where exactly is that stated. I just went through the codex and I dont see anything relating minimal damage.

Also FTL ships as weapons rarely work. It is extremely hard to hack the ftl drives to allow it to ram into objects.

It is said in Desperate measures codex entry in ME3. While you can hack them, each hack  is unique and breaks apart the very foundation of the software used to travel at ftl speeds. Given that for some reason the encryption most scan or recieve data from far off objects to allow the drive to engage. if there are objects in the way the drive will simply not engage. It is also alluded that ramming at FTL from very far distances might be possible. But the drift cause would be impossible to aim accurately at any ships.


if I had to guess it was the reapers way of mass effect technology of stopping others from using ships as weapons of mass destruction.

#42273
estebanus

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Spartas Husky wrote...

estebanus wrote...

Rifneno wrote...

How the hell did we get from my last post to talking about blowing up the Charon relay?!

No, not the relay. You ram the kamakazi ships into the Reapers themselves. Traveling at FTL speed, the damage a single ship could do would be unimaginable. Remember the drill sergeant in 2? He said a 20 kilo slug at 1.0-1.3% of light speed will impact at 3 times the yield of the Hiroshima nuke. So imagine for a moment an entire ship moving not at 1%, but at much faster than light. Even a capital ship wouldn't stand a chance. Only one ship would need to sacrificed per Reaper, and it's highly probable that the ship could be unmanned save for a VI.



it is stated in the codex entry about mass accelerator weapons, that if they're accelerated too fast, they would just go straight through a target, causing minimal damage.

So I guess the goal is to find a stable line between acceleration and impact for that to work.


Where exactly is that stated. I just went through the codex and I dont see anything relating minimal damage.

Also FTL ships as weapons rarely work. It is extremely hard to hack the ftl drives to allow it to ram into objects.

It is said in Desperate measures codex entry in ME3. While you can hack them, each hack  is unique and breaks apart the very foundation of the software used to travel at ftl speeds. Given that for some reason the encryption most scan or recieve data from far off objects to allow the drive to engage. if there are objects in the way the drive will simply not engage. It is also alluded that ramming at FTL from very far distances might be possible. But the drift cause would be impossible to aim accurately at any ships.


if I had to guess it was the reapers way of mass effect technology of stopping others from using ships as weapons of mass destruction.



You have to look at the section about mass accelerator weapons.

#42274
estebanus

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"A mass accelerator propels a solid metal slug using precisely-controlled electromagnetic attraction and repulsion. The slug is designed to squash or shatter on impact, increasing the energy it transfers to the target. If this were not the case, it would simply punch a hole right through, doing minimal damage."
From Mass effect wikia, Codex entry:mass accelerator weapons

Hope this explains what I'm talking about :)

#42275
Spartas Husky

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I've jsut read them in wiki. And checked me 1... still gota go through me2 and 3, but I dont think they changed.

:P need a link or I dont think that is right.

If you meant this:

"A mass accelerator propels a solid metal slug using precisely-controlled
electromagnetic attraction and repulsion. The slug is designed to
squash or shatter on impact, increasing the energy it transfers to the
target. If this were not the case, it would simply punch a hole right
through, doing minimal damage."

Then that doesn't apply. It is regarding slugs that are made to squash given their shape. A ship isn't a solid object this energy isn't transfered equally throughout its surface thus guaranteeing it will squash or break apart on impact.

Modifié par Spartas Husky, 23 avril 2012 - 09:19 .