Aller au contenu

Photo

Was the ending a hallucination? - Indoctrination Theory


57139 réponses à ce sujet

#43301
Earthborn_Shepard

Earthborn_Shepard
  • Members
  • 1 306 messages
And since we're sharing unrelated stuff right now:
Just watched the Vigil scene from ME1 (which is the greatest thing in a videogame until now) and noticed that Vigil really looks like those rotating rings on a mass relay..

a little strange

#43302
Rosewind

Rosewind
  • Members
  • 1 801 messages

byne wrote...

Huh...

Playing the Grissom Academy mission

Liara: I'd forgotten how angry she was.
Jack: Whereas I barely remember you at all, Blue.
Liara: Your real first name is Jennifer. I can find your last name if you ask politely.


I've brought Liara to Grissom Academy every time I've done the mission and this is the only time I've ever heard her say that.


 
That convo is dependent on who is your party at the time.

#43303
byne

byne
  • Members
  • 7 813 messages

Rosewind wrote...

byne wrote...

Huh...

Playing the Grissom Academy mission

Liara: I'd forgotten how angry she was.
Jack: Whereas I barely remember you at all, Blue.
Liara: Your real first name is Jennifer. I can find your last name if you ask politely.


I've brought Liara to Grissom Academy every time I've done the mission and this is the only time I've ever heard her say that.


 
That convo is dependent on who is your party at the time.


But I had Javik and Liara, just like I always do.

#43304
Simon_Says

Simon_Says
  • Members
  • 1 164 messages
Then it probably depends on how much you interacted with em.

#43305
Earthborn_Shepard

Earthborn_Shepard
  • Members
  • 1 306 messages
Also, I just rewatched this: http://youtu.be/0ohcGV25ldc?t=4m27s

the part where the reapers arrive at the citadel in ME1...

does that drum sound remind you of anything?

#43306
lex0r11

lex0r11
  • Members
  • 2 190 messages

byne wrote...

Huh...

Playing the Grissom Academy mission

Liara: I'd forgotten how angry she was.
Jack: Whereas I barely remember you at all, Blue.
Liara: Your real first name is Jennifer. I can find your last name if you ask politely.


I've brought Liara to Grissom Academy every time I've done the mission and this is the only time I've ever heard her say that.


Posted Image

#43307
SS2Dante

SS2Dante
  • Members
  • 1 263 messages
Also, I had no idea you have to specify a psychological profile at the start of the game if you make a new character. Suppose it fits with both literal and IT, but it's still nice to find out these new things :P

#43308
Rosewind

Rosewind
  • Members
  • 1 801 messages
Jennifer doesn't suit her anyway, I like Jacqueline better.

#43309
paxxton

paxxton
  • Members
  • 8 445 messages

arc_gabriel_ wrote...

byne wrote...

Speaking of Feros, I just remembered something!

Why does the Genesis interactive comic thing just completely leave Feros out? I mean, it was kind of important.


I really wish they make a new comic or a dlc for it because there was many things left out.:pinched:


The purpose of the comic was to give a brief summary of what happened in ME1 along with the ability to make some key choices and to have them reflected in ME2. If you want to decide all the details, you'll need to play the first game.

I don't think they are going to make a new comic. ME2 is a legacy product in terms of the support cycle.

But don't worry, I'm sure in 15-20 years there'll be a remake of the trilogy.

#43310
byne

byne
  • Members
  • 7 813 messages

SS2Dante wrote...

Also, I had no idea you have to specify a psychological profile at the start of the game if you make a new character. Suppose it fits with both literal and IT, but it's still nice to find out these new things :P


....you didnt know you had to choose between Ruthless, War Hero, and Sole Survivor?

#43311
SS2Dante

SS2Dante
  • Members
  • 1 263 messages

Earthborn_Shepard wrote...

Also, I just rewatched this: http://youtu.be/0ohcGV25ldc?t=4m27s

the part where the reapers arrive at the citadel in ME1...

does that drum sound remind you of anything?


Hmm...

#43312
SS2Dante

SS2Dante
  • Members
  • 1 263 messages

byne wrote...

SS2Dante wrote...

Also, I had no idea you have to specify a psychological profile at the start of the game if you make a new character. Suppose it fits with both literal and IT, but it's still nice to find out these new things :P


....you didnt know you had to choose between Ruthless, War Hero, and Sole Survivor?


No, when specifying who lived and who died (Ash or Kaidan), it's framed as a psychological profile about how much death has affected your mental state. Interestingly there's a 3rd option which basically says you've been badly affected by all the death (doesn't say who lived or died though). (Don't know if in this 3rd option it randomly selects who lived and died, or does it by gender, cos in my play as a femshep it made Kaiden lived and tried to shoehorn in romance AGAIN like 2 seconds in).

#43313
FreedMason

FreedMason
  • Members
  • 89 messages
This has probably been brought up, however, have you noticed how the Citadel Kid talks about the Reapers being his solution? With Indoctrination in mind, this is Harbinger boasting about his/its' importance, since he/it is the leader of the Reapers.

#43314
byne

byne
  • Members
  • 7 813 messages

SS2Dante wrote...

byne wrote...

SS2Dante wrote...

Also, I had no idea you have to specify a psychological profile at the start of the game if you make a new character. Suppose it fits with both literal and IT, but it's still nice to find out these new things :P


....you didnt know you had to choose between Ruthless, War Hero, and Sole Survivor?


No, when specifying who lived and who died (Ash or Kaidan), it's framed as a psychological profile about how much death has affected your mental state. Interestingly there's a 3rd option which basically says you've been badly affected by all the death (doesn't say who lived or died though). (Don't know if in this 3rd option it randomly selects who lived and died, or does it by gender, cos in my play as a femshep it made Kaiden lived and tried to shoehorn in romance AGAIN like 2 seconds in).


Oh, figured you were talking about the war hero/ruthless/sole survivor and spacer/colonist/earthborn choices, because those are called your psychological profile when making your char in ME1.

#43315
Earthborn_Shepard

Earthborn_Shepard
  • Members
  • 1 306 messages

FreedMason wrote...

This has probably been brought up, however, have you noticed how the Citadel Kid talks about the Reapers being his solution? With Indoctrination in mind, this is Harbinger boasting about his/its' importance, since he/it is the leader of the Reapers.


Much more fishy was how he said "they are my solution" and then went on to constantly talk about "we" and "us"

#43316
SS2Dante

SS2Dante
  • Members
  • 1 263 messages

byne wrote...

SS2Dante wrote...

byne wrote...

SS2Dante wrote...

Also, I had no idea you have to specify a psychological profile at the start of the game if you make a new character. Suppose it fits with both literal and IT, but it's still nice to find out these new things :P


....you didnt know you had to choose between Ruthless, War Hero, and Sole Survivor?


No, when specifying who lived and who died (Ash or Kaidan), it's framed as a psychological profile about how much death has affected your mental state. Interestingly there's a 3rd option which basically says you've been badly affected by all the death (doesn't say who lived or died though). (Don't know if in this 3rd option it randomly selects who lived and died, or does it by gender, cos in my play as a femshep it made Kaiden lived and tried to shoehorn in romance AGAIN like 2 seconds in).


Oh, figured you were talking about the war hero/ruthless/sole survivor and spacer/colonist/earthborn choices, because those are called your psychological profile when making your char in ME1.


Yeah, in 3 the profile includes that but it also has this section

http://www.elocutio....9/me_demo05.jpg

#43317
arc_gabriel_

arc_gabriel_
  • Members
  • 103 messages

paxxton wrote...

arc_gabriel_ wrote...

byne wrote...

Speaking of Feros, I just remembered something!

Why does the Genesis interactive comic thing just completely leave Feros out? I mean, it was kind of important.


I really wish they make a new comic or a dlc for it because there was many things left out.:pinched:


The purpose of the comic was to give a brief summary of what happened in ME1 along with the ability to make some key choices and to have them reflected in ME2. If you want to decide all the details, you'll need to play the first game.

I don't think they are going to make a new comic. ME2 is a legacy product in terms of the support cycle.

But don't worry, I'm sure in 15-20 years there'll be a remake of the trilogy.


:wub:I can only wish....

#43318
balance5050

balance5050
  • Members
  • 5 245 messages

Earthborn_Shepard wrote...

Also, I just rewatched this: http://youtu.be/0ohcGV25ldc?t=4m27s

the part where the reapers arrive at the citadel in ME1...

does that drum sound remind you of anything?


They remind you of ME 1 a lot in the end - The 1M1 texture, the parallels of TIM and Saren, the infinite ammo gun, the "DUNN DUNN!" sound, even the "busy car lights" texture on the CItadel arms.

It's funny because if the star kid is valid in what he says then it makes ME1 pointless, if IT is right however, ME1 is still lore valid.

#43319
byne

byne
  • Members
  • 7 813 messages

Earthborn_Shepard wrote...

Also, I just rewatched this: http://youtu.be/0ohcGV25ldc?t=4m27s

the part where the reapers arrive at the citadel in ME1...

does that drum sound remind you of anything?


I've been wondering, what music is that starting at the time you linked? Is that on any of the soundtracks? Cause it also plays when you are charging the Reaper on Tuchanka, and when the Reaper comes out of that hole on Rannoch.

#43320
Humakt83

Humakt83
  • Members
  • 1 893 messages

Earthborn_Shepard wrote...

And since we're sharing unrelated stuff right now:
Just watched the Vigil scene from ME1 (which is the greatest thing in a videogame until now) and noticed that Vigil really looks like those rotating rings on a mass relay..

a little strange


I always found Vigil scene, well, rather boring. Sure Vigil revealed a lot of stuff,  but the "character" just wasn't impressive nor was the scene itself. There are much better scenes in ME 1 and other games IMO.

Modifié par Humakt83, 24 avril 2012 - 10:43 .


#43321
Earthborn_Shepard

Earthborn_Shepard
  • Members
  • 1 306 messages

Humakt83 wrote...

Earthborn_Shepard wrote...

And since we're sharing unrelated stuff right now:
Just watched the Vigil scene from ME1 (which is the greatest thing in a videogame until now) and noticed that Vigil really looks like those rotating rings on a mass relay..

a little strange


I always found Vigil scene, well, rather boring. Sure Vigil revealed a lot of stuff,  but the "character" just wasn't impressive nor was the scene itself. There are much better scenes in ME 1 and other games IMO.


Hmm.. to me it was just all the tension built up during the Ilos mission, all the combat and the long way through that tunnel, and then you get there and this peaceful music plays and you finally get to know more about the Reapers. I had goosebumps through the entire scene. Wish I could forget all about ME and play this again for the first time.

#43322
Naseilen

Naseilen
  • Members
  • 68 messages

byne wrote...

Earthborn_Shepard wrote...

Also, I just rewatched this: http://youtu.be/0ohcGV25ldc?t=4m27s

the part where the reapers arrive at the citadel in ME1...

does that drum sound remind you of anything?


I've been wondering, what music is that starting at the time you linked? Is that on any of the soundtracks? Cause it also plays when you are charging the Reaper on Tuchanka, and when the Reaper comes out of that hole on Rannoch.




#43323
byne

byne
  • Members
  • 7 813 messages

Naseilen wrote...

byne wrote...

Earthborn_Shepard wrote...

Also, I just rewatched this: http://youtu.be/0ohcGV25ldc?t=4m27s

the part where the reapers arrive at the citadel in ME1...

does that drum sound remind you of anything?


I've been wondering, what music is that starting at the time you linked? Is that on any of the soundtracks? Cause it also plays when you are charging the Reaper on Tuchanka, and when the Reaper comes out of that hole on Rannoch.





Awesome, thanks!

#43324
Domanese

Domanese
  • Members
  • 334 messages
Quick Question, I haven't tried this myself but what happens if you turn the music off during the final choice? Like if you say picked control is there anything hidden that the music might mask?

#43325
byne

byne
  • Members
  • 7 813 messages
Oh man, great news! I FINALLY managed to catch that freakin space hamster!

Only took me ~10 playthroughs to do it too!