Was the ending a hallucination? - Indoctrination Theory
#43301
Posté 24 avril 2012 - 10:17
Just watched the Vigil scene from ME1 (which is the greatest thing in a videogame until now) and noticed that Vigil really looks like those rotating rings on a mass relay..
a little strange
#43302
Posté 24 avril 2012 - 10:17
byne wrote...
Huh...
Playing the Grissom Academy mission
Liara: I'd forgotten how angry she was.
Jack: Whereas I barely remember you at all, Blue.
Liara: Your real first name is Jennifer. I can find your last name if you ask politely.
I've brought Liara to Grissom Academy every time I've done the mission and this is the only time I've ever heard her say that.
That convo is dependent on who is your party at the time.
#43303
Posté 24 avril 2012 - 10:18
Rosewind wrote...
byne wrote...
Huh...
Playing the Grissom Academy mission
Liara: I'd forgotten how angry she was.
Jack: Whereas I barely remember you at all, Blue.
Liara: Your real first name is Jennifer. I can find your last name if you ask politely.
I've brought Liara to Grissom Academy every time I've done the mission and this is the only time I've ever heard her say that.
That convo is dependent on who is your party at the time.
But I had Javik and Liara, just like I always do.
#43304
Posté 24 avril 2012 - 10:19
#43305
Posté 24 avril 2012 - 10:21
the part where the reapers arrive at the citadel in ME1...
does that drum sound remind you of anything?
#43306
Posté 24 avril 2012 - 10:21
byne wrote...
Huh...
Playing the Grissom Academy mission
Liara: I'd forgotten how angry she was.
Jack: Whereas I barely remember you at all, Blue.
Liara: Your real first name is Jennifer. I can find your last name if you ask politely.
I've brought Liara to Grissom Academy every time I've done the mission and this is the only time I've ever heard her say that.
#43307
Posté 24 avril 2012 - 10:22
#43308
Posté 24 avril 2012 - 10:23
#43309
Posté 24 avril 2012 - 10:23
arc_gabriel_ wrote...
byne wrote...
Speaking of Feros, I just remembered something!
Why does the Genesis interactive comic thing just completely leave Feros out? I mean, it was kind of important.
I really wish they make a new comic or a dlc for it because there was many things left out.
The purpose of the comic was to give a brief summary of what happened in ME1 along with the ability to make some key choices and to have them reflected in ME2. If you want to decide all the details, you'll need to play the first game.
I don't think they are going to make a new comic. ME2 is a legacy product in terms of the support cycle.
But don't worry, I'm sure in 15-20 years there'll be a remake of the trilogy.
#43310
Posté 24 avril 2012 - 10:24
SS2Dante wrote...
Also, I had no idea you have to specify a psychological profile at the start of the game if you make a new character. Suppose it fits with both literal and IT, but it's still nice to find out these new things
....you didnt know you had to choose between Ruthless, War Hero, and Sole Survivor?
#43311
Posté 24 avril 2012 - 10:24
Earthborn_Shepard wrote...
Also, I just rewatched this: http://youtu.be/0ohcGV25ldc?t=4m27s
the part where the reapers arrive at the citadel in ME1...
does that drum sound remind you of anything?
Hmm...
#43312
Posté 24 avril 2012 - 10:26
byne wrote...
SS2Dante wrote...
Also, I had no idea you have to specify a psychological profile at the start of the game if you make a new character. Suppose it fits with both literal and IT, but it's still nice to find out these new things
....you didnt know you had to choose between Ruthless, War Hero, and Sole Survivor?
No, when specifying who lived and who died (Ash or Kaidan), it's framed as a psychological profile about how much death has affected your mental state. Interestingly there's a 3rd option which basically says you've been badly affected by all the death (doesn't say who lived or died though). (Don't know if in this 3rd option it randomly selects who lived and died, or does it by gender, cos in my play as a femshep it made Kaiden lived and tried to shoehorn in romance AGAIN like 2 seconds in).
#43313
Posté 24 avril 2012 - 10:26
#43314
Posté 24 avril 2012 - 10:28
SS2Dante wrote...
byne wrote...
SS2Dante wrote...
Also, I had no idea you have to specify a psychological profile at the start of the game if you make a new character. Suppose it fits with both literal and IT, but it's still nice to find out these new things
....you didnt know you had to choose between Ruthless, War Hero, and Sole Survivor?
No, when specifying who lived and who died (Ash or Kaidan), it's framed as a psychological profile about how much death has affected your mental state. Interestingly there's a 3rd option which basically says you've been badly affected by all the death (doesn't say who lived or died though). (Don't know if in this 3rd option it randomly selects who lived and died, or does it by gender, cos in my play as a femshep it made Kaiden lived and tried to shoehorn in romance AGAIN like 2 seconds in).
Oh, figured you were talking about the war hero/ruthless/sole survivor and spacer/colonist/earthborn choices, because those are called your psychological profile when making your char in ME1.
#43315
Posté 24 avril 2012 - 10:28
FreedMason wrote...
This has probably been brought up, however, have you noticed how the Citadel Kid talks about the Reapers being his solution? With Indoctrination in mind, this is Harbinger boasting about his/its' importance, since he/it is the leader of the Reapers.
Much more fishy was how he said "they are my solution" and then went on to constantly talk about "we" and "us"
#43316
Posté 24 avril 2012 - 10:30
byne wrote...
SS2Dante wrote...
byne wrote...
SS2Dante wrote...
Also, I had no idea you have to specify a psychological profile at the start of the game if you make a new character. Suppose it fits with both literal and IT, but it's still nice to find out these new things
....you didnt know you had to choose between Ruthless, War Hero, and Sole Survivor?
No, when specifying who lived and who died (Ash or Kaidan), it's framed as a psychological profile about how much death has affected your mental state. Interestingly there's a 3rd option which basically says you've been badly affected by all the death (doesn't say who lived or died though). (Don't know if in this 3rd option it randomly selects who lived and died, or does it by gender, cos in my play as a femshep it made Kaiden lived and tried to shoehorn in romance AGAIN like 2 seconds in).
Oh, figured you were talking about the war hero/ruthless/sole survivor and spacer/colonist/earthborn choices, because those are called your psychological profile when making your char in ME1.
Yeah, in 3 the profile includes that but it also has this section
http://www.elocutio....9/me_demo05.jpg
#43317
Posté 24 avril 2012 - 10:31
paxxton wrote...
arc_gabriel_ wrote...
byne wrote...
Speaking of Feros, I just remembered something!
Why does the Genesis interactive comic thing just completely leave Feros out? I mean, it was kind of important.
I really wish they make a new comic or a dlc for it because there was many things left out.
The purpose of the comic was to give a brief summary of what happened in ME1 along with the ability to make some key choices and to have them reflected in ME2. If you want to decide all the details, you'll need to play the first game.
I don't think they are going to make a new comic. ME2 is a legacy product in terms of the support cycle.
But don't worry, I'm sure in 15-20 years there'll be a remake of the trilogy.
:wub:I can only wish....
#43318
Posté 24 avril 2012 - 10:35
Earthborn_Shepard wrote...
Also, I just rewatched this: http://youtu.be/0ohcGV25ldc?t=4m27s
the part where the reapers arrive at the citadel in ME1...
does that drum sound remind you of anything?
They remind you of ME 1 a lot in the end - The 1M1 texture, the parallels of TIM and Saren, the infinite ammo gun, the "DUNN DUNN!" sound, even the "busy car lights" texture on the CItadel arms.
It's funny because if the star kid is valid in what he says then it makes ME1 pointless, if IT is right however, ME1 is still lore valid.
#43319
Posté 24 avril 2012 - 10:39
Earthborn_Shepard wrote...
Also, I just rewatched this: http://youtu.be/0ohcGV25ldc?t=4m27s
the part where the reapers arrive at the citadel in ME1...
does that drum sound remind you of anything?
I've been wondering, what music is that starting at the time you linked? Is that on any of the soundtracks? Cause it also plays when you are charging the Reaper on Tuchanka, and when the Reaper comes out of that hole on Rannoch.
#43320
Posté 24 avril 2012 - 10:41
Earthborn_Shepard wrote...
And since we're sharing unrelated stuff right now:
Just watched the Vigil scene from ME1 (which is the greatest thing in a videogame until now) and noticed that Vigil really looks like those rotating rings on a mass relay..
a little strange
I always found Vigil scene, well, rather boring. Sure Vigil revealed a lot of stuff, but the "character" just wasn't impressive nor was the scene itself. There are much better scenes in ME 1 and other games IMO.
Modifié par Humakt83, 24 avril 2012 - 10:43 .
#43321
Posté 24 avril 2012 - 10:46
Humakt83 wrote...
Earthborn_Shepard wrote...
And since we're sharing unrelated stuff right now:
Just watched the Vigil scene from ME1 (which is the greatest thing in a videogame until now) and noticed that Vigil really looks like those rotating rings on a mass relay..
a little strange
I always found Vigil scene, well, rather boring. Sure Vigil revealed a lot of stuff, but the "character" just wasn't impressive nor was the scene itself. There are much better scenes in ME 1 and other games IMO.
Hmm.. to me it was just all the tension built up during the Ilos mission, all the combat and the long way through that tunnel, and then you get there and this peaceful music plays and you finally get to know more about the Reapers. I had goosebumps through the entire scene. Wish I could forget all about ME and play this again for the first time.
#43322
Posté 24 avril 2012 - 10:48
byne wrote...
Earthborn_Shepard wrote...
Also, I just rewatched this: http://youtu.be/0ohcGV25ldc?t=4m27s
the part where the reapers arrive at the citadel in ME1...
does that drum sound remind you of anything?
I've been wondering, what music is that starting at the time you linked? Is that on any of the soundtracks? Cause it also plays when you are charging the Reaper on Tuchanka, and when the Reaper comes out of that hole on Rannoch.
#43323
Posté 24 avril 2012 - 10:51
Naseilen wrote...
byne wrote...
Earthborn_Shepard wrote...
Also, I just rewatched this: http://youtu.be/0ohcGV25ldc?t=4m27s
the part where the reapers arrive at the citadel in ME1...
does that drum sound remind you of anything?
I've been wondering, what music is that starting at the time you linked? Is that on any of the soundtracks? Cause it also plays when you are charging the Reaper on Tuchanka, and when the Reaper comes out of that hole on Rannoch.
Awesome, thanks!
#43324
Posté 24 avril 2012 - 10:57
#43325
Posté 24 avril 2012 - 10:58
Only took me ~10 playthroughs to do it too!




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