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Was the ending a hallucination? - Indoctrination Theory


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#43501
Domanese

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Earthborn_Shepard wrote...

Isn't the most baffling aspect how apparently almost nobody heard the scream when playing? Why use a sound you can ONLY hear with music off.

btw, did someone upload it on youtube yet?


Nope not yet but I can hear it anyway. It sounds hollow and almost metallic in ways.

#43502
DirtyPhoenix

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Earthborn_Shepard wrote...

Isn't the most baffling aspect how apparently almost nobody heard the scream when playing? Why use a sound you can ONLY hear with music off.

btw, did someone upload it on youtube yet?


yes thats the point. I didn't notice it in my 4 playthroughs, same as the kid outside the room, didnt notice it until someone pointed out. If they had a aliteral purpose you'd think you'd notice them clearly.
i'm trying to upload it.

#43503
Baldsake

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Raistlin Majare 1992 wrote...

MadRabbit999 wrote...

pirate1802 wrote...

SS2Dante wrote...

Right I'll jump back on here for a second then go back to bed :P
~
For those who missed it, I found out something about the child that essentially closes the argument on his existence. If you play the intro scenes again without music, during the cutscene with the shuttle there is zero noise (apart from two Reaper growls). However, the second the shuttle is hit with Harby's laser you hear a high, childlike SCREAM. I repeat, no other noise at all, apart from this scream.

Someone else is going to capture and upload, though the more who do the better I suppose :D

Right, bye byes


I'm gona check it out right now!


Or you could interpret it as a mean to make the death of the child more impactful o nthe viewer, because let's face it... 10 soldiers dies who cares, but a child die is more heart breaking, and enhanching that moment by making you hear his screams just adds to the chills.

Still no proof to me.


Yeah  it is pretty impressive that we hear this single kids scream from within a transport supposedly capable of at least flying in low orbit, meaning it has to be airtight...oh and we dont hear any of the other people on board screaming, I am certain they simply took it all in stride...

The fact that we can hear his scream I see more as an indication he was never there.

Or it's just a sound effect to add depth to the scene.
EDIT: oops

Modifié par Baldsake, 25 avril 2012 - 11:36 .


#43504
Baldsake

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Earthborn_Shepard wrote...

Isn't the most baffling aspect how apparently almost nobody heard the scream when playing? Why use a sound you can ONLY hear with music off.

btw, did someone upload it on youtube yet?

I did notice it but I have my sound settings tweeked a bit so it's not 100% on everything (because IMO the sound really sucks on the default settings).

#43505
Sire Styx

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Lol I never heard the child scream. If it was to play on your emotions they'd make it more obvious. Unless it was supposed to be like a subliminal message? In which case, I would say it supports IT indirectly by showing that bioware are trying to influence our minds.

Also, if you can, please have a look at the comic in my signature lol (this one: img716.imageshack.us/img716/3232/starta.png ). It explains how the child got to the building and the spaceship.

Modifié par Sire Styx, 25 avril 2012 - 11:44 .


#43506
DirtyPhoenix

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lololol that comic strip XD

#43507
Baldsake

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Sire Styx wrote...

Lol I never heard the child scream. If it was to play on your emotions they'd make it more obvious. Unless it was supposed to be like a subliminal message? In which case, I would say it supports IT indirectly by showing that bioware are trying to influence our minds.

Also, if you can, please have a look at the comic in my signature lol (this one: img716.imageshack.us/img716/3232/starta.png ). It explains how the child got to the building and the spaceship.

..Or it's just a sound effect.. Really I think you're looking into this too much. I remember in ME1 after Eden Prime that there are voices when Shepard tries to explain what he saw in his ''vision'' from the beacon.. So what would that mean? 

#43508
Big G13

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@sire styx - lol. yet another compelling work of art. very nice.

#43509
Sammuthegreat

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Raistlin Majare 1992 wrote...

I have been thinking about the Rachni Queen. Despite what Bioware said her role in ME3 was kinda minimal, beeing simply a war asset, so I though about how they could change that in EC and i have an idea.

If you spare the queen she says that "when the time comes we will ad our voice to yours." Now if the IT turns out to be ture there is a way this quote could be become very litteral. If we say that Shepard becomes Indoctrinated or at least takes a heavy step in that direction, one that might turn the tide, if he chooses Control or Synthesis having spared the Rachni Queen could become a saving grace for a player making that choice.

We know from the Asari in ME2 that the Rachni can interact with the mid of living creatureas as well to some extent and the Rachni Queen resisted Indoctrination, so perhaps it can transfer some of that resistance to Shepard if he makes the wrong choice allowing for a "good" ending to be acheived regardless of of a wrong choice in the Indoctrination process. A loss in such a case could be the Queen dying in the process of getting close enough to perform that interaction.

This is just pure speculation from my side, but it would fullfill the "the Rachni choice has large conseqeunces we were promised."


This got kinda lost in the whole child-scream discussion but I really, really like it. Not just because it would be extremely dramatic, but it also fits in with the lore whereby the rachni queen is capable of resisting indoctrination. Plus, of course, if IT is true then it's very important that those who chose Blue or Green have a way of achieving a successful ending.

___

As for the scream video, I guess I'll wait till it's uploaded sans music before I make my mind up completely, but it sounds pretty convincing.

___

EDIT: P.S. Sire Styx, that comic made me chuckle. You forgot to leave the button hologram there when the child runs through the door though!

Modifié par Sammuthegreat, 25 avril 2012 - 12:07 .


#43510
Earthborn_Shepard

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Yeah the rachni stuff was really annoying. She was great in ME1 and I really was convinced that my decision to let her live would be a great deal in ME3.

#43511
Big G13

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Earthborn_Shepard wrote...

Hey, any groundbreaking news?

I think you might like this you tube forwarded by gunslinger.                    Reignite - Mass Effect/Shepard Tribute Song

#43512
MadRabbit999

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Baldsake wrote...

Sire Styx wrote...

Lol I never heard the child scream. If it was to play on your emotions they'd make it more obvious. Unless it was supposed to be like a subliminal message? In which case, I would say it supports IT indirectly by showing that bioware are trying to influence our minds.

Also, if you can, please have a look at the comic in my signature lol (this one: img716.imageshack.us/img716/3232/starta.png ). It explains how the child got to the building and the spaceship.

..Or it's just a sound effect.. Really I think you're looking into this too much. I remember in ME1 after Eden Prime that there are voices when Shepard tries to explain what he saw in his ''vision'' from the beacon.. So what would that mean? 


Been trying to explain this for quite a while now, but apprently "it doesn;t make sense" I am told... 

Oof course what do I know, right? This is the first videogame I have ever played in my life and I have never watched any movie with the same references in the past 25+ years.

/sarcasm

#43513
Earthborn_Shepard

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Big G13 wrote...

Earthborn_Shepard wrote...

Hey, any groundbreaking news?

I think you might like this you tube forwarded by gunslinger.                    Reignite - Mass Effect/Shepard Tribute Song


will listen to it later  (I'm at school lol) but it's sung by Malukah, right? I never got why people were so fascinated by her voice, I think it's alright but not outstanding

#43514
Baldsake

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MadRabbit999 wrote...

Baldsake wrote...

Sire Styx wrote...

Lol I never heard the child scream. If it was to play on your emotions they'd make it more obvious. Unless it was supposed to be like a subliminal message? In which case, I would say it supports IT indirectly by showing that bioware are trying to influence our minds.

Also, if you can, please have a look at the comic in my signature lol (this one: img716.imageshack.us/img716/3232/starta.png ). It explains how the child got to the building and the spaceship.

..Or it's just a sound effect.. Really I think you're looking into this too much. I remember in ME1 after Eden Prime that there are voices when Shepard tries to explain what he saw in his ''vision'' from the beacon.. So what would that mean? 


Been trying to explain this for quite a while now, but apprently "it doesn;t make sense" I am told... 

Oof course what do I know, right? This is the first videogame I have ever played in my life and I have never watched any movie with the same references in the past 25+ years.

/sarcasm

..Am I missing something?

#43515
Sire Styx

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MadRabbit999 wrote...

Baldsake wrote...

Sire Styx wrote...

Lol I never heard the child scream. If it was to play on your emotions they'd make it more obvious. Unless it was supposed to be like a subliminal message? In which case, I would say it supports IT indirectly by showing that bioware are trying to influence our minds.

Also, if you can, please have a look at the comic in my signature lol (this one: img716.imageshack.us/img716/3232/starta.png ). It explains how the child got to the building and the spaceship.

..Or it's just a sound effect.. Really I think you're looking into this too much. I remember in ME1 after Eden Prime that there are voices when Shepard tries to explain what he saw in his ''vision'' from the beacon.. So what would that mean? 


Been trying to explain this for quite a while now, but apprently "it doesn;t make sense" I am told... 

Oof course what do I know, right? This is the first videogame I have ever played in my life and I have never watched any movie with the same references in the past 25+ years.

/sarcasm


I didn't even hear the scream and I'm just putting it down to a random sound effect. But if it's supposed to be something other than just a random sound effect then it doesn't support or deny IT really.

#43516
Ch1m3Ra

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It is definitely there. Just did a quick playthrough. There is a scream, from a child, when the shuttles gets destroyed. Music definitely needs to be turned off for it to be audible. It is a very disturbing scream as well.

#43517
Big G13

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Earthborn_Shepard wrote...

Big G13 wrote...

Earthborn_Shepard wrote...

Hey, any groundbreaking news?

I think you might like this you tube forwarded by gunslinger.                    Reignite - Mass Effect/Shepard Tribute Song


will listen to it later  (I'm at school lol) but it's sung by Malukah, right? I never got why people were so fascinated by her voice, I think it's alright but not outstanding

lol. maybe it's a guy thing. haunting female vocals and guitar music always make me feel nostalgic. :)

#43518
HellishFiend

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Earthborn_Shepard wrote...

Big G13 wrote...

Earthborn_Shepard wrote...

Hey, any groundbreaking news?

I think you might like this you tube forwarded by gunslinger.                    Reignite - Mass Effect/Shepard Tribute Song


will listen to it later  (I'm at school lol) but it's sung by Malukah, right? I never got why people were so fascinated by her voice, I think it's alright but not outstanding


It's a great song, but yeah her singing voice is just average. Her studio/editing/processing skills and songwriting, on the other hand, are amazing. 

#43519
SS2Dante

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Baldsake wrote...

Sire Styx wrote...

Lol I never heard the child scream. If it was to play on your emotions they'd make it more obvious. Unless it was supposed to be like a subliminal message? In which case, I would say it supports IT indirectly by showing that bioware are trying to influence our minds.

Also, if you can, please have a look at the comic in my signature lol (this one: img716.imageshack.us/img716/3232/starta.png ). It explains how the child got to the building and the spaceship.

..Or it's just a sound effect.. Really I think you're looking into this too much. I remember in ME1 after Eden Prime that there are voices when Shepard tries to explain what he saw in his ''vision'' from the beacon.. So what would that mean? 


I will repeat this: There is ZERO other noise when the music is off. NO other effects play during this scene, because it's supposed to just be the sad piano music. No engines, no Reaper stomping, nothing. Just silence, and the scream. Therefore the scream is important.

You cannot hear the scream if you haven't tweaked the volume to make the music quieter. The scream cannot be for emotional impact because it is hidden, and trust me, if you hear it for youself you'll understand it's not a scream that makes you feel more affectionate to the kid :S

Furthermore the scream is not one quick scream, it's quite long, and there is no possible way Shepard would hear the scream as loud and long as that (by the way, pretty sure the scream happens from all directions in surround sound, can anyone verify?)

#43520
HellishFiend

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SS2Dante wrote...

Baldsake wrote...

Sire Styx wrote...

Lol I never heard the child scream. If it was to play on your emotions they'd make it more obvious. Unless it was supposed to be like a subliminal message? In which case, I would say it supports IT indirectly by showing that bioware are trying to influence our minds.

Also, if you can, please have a look at the comic in my signature lol (this one: img716.imageshack.us/img716/3232/starta.png ). It explains how the child got to the building and the spaceship.

..Or it's just a sound effect.. Really I think you're looking into this too much. I remember in ME1 after Eden Prime that there are voices when Shepard tries to explain what he saw in his ''vision'' from the beacon.. So what would that mean? 


I will repeat this: There is ZERO other noise when the music is off. NO other effects play during this scene, because it's supposed to just be the sad piano music. No engines, no Reaper stomping, nothing. Just silence, and the scream. Therefore the scream is important.

You cannot hear the scream if you haven't tweaked the volume to make the music quieter. The scream cannot be for emotional impact because it is hidden, and trust me, if you hear it for youself you'll understand it's not a scream that makes you feel more affectionate to the kid :S

Furthermore the scream is not one quick scream, it's quite long, and there is no possible way Shepard would hear the scream as loud and long as that (by the way, pretty sure the scream happens from all directions in surround sound, can anyone verify?)


I dont recall the scream coming from the rear channels, but I can check later. 

I agree with everything else you said about the scream, by the way. Its definitely not audible unless you turn off the music, and it's entirely conceivable that it was put in there for us to find only if we set out to look for clues....

#43521
Baldsake

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SS2Dante wrote...

Baldsake wrote...

Sire Styx wrote...

Lol I never heard the child scream. If it was to play on your emotions they'd make it more obvious. Unless it was supposed to be like a subliminal message? In which case, I would say it supports IT indirectly by showing that bioware are trying to influence our minds.

Also, if you can, please have a look at the comic in my signature lol (this one: img716.imageshack.us/img716/3232/starta.png ). It explains how the child got to the building and the spaceship.

..Or it's just a sound effect.. Really I think you're looking into this too much. I remember in ME1 after Eden Prime that there are voices when Shepard tries to explain what he saw in his ''vision'' from the beacon.. So what would that mean? 


I will repeat this: There is ZERO other noise when the music is off. NO other effects play during this scene, because it's supposed to just be the sad piano music. No engines, no Reaper stomping, nothing. Just silence, and the scream. Therefore the scream is important.

You cannot hear the scream if you haven't tweaked the volume to make the music quieter. The scream cannot be for emotional impact because it is hidden, and trust me, if you hear it for youself you'll understand it's not a scream that makes you feel more affectionate to the kid :S

Furthermore the scream is not one quick scream, it's quite long, and there is no possible way Shepard would hear the scream as loud and long as that (by the way, pretty sure the scream happens from all directions in surround sound, can anyone verify?)

I heard it on my playthrough because, like I said, I use tweaked sound settings.. I wonder if there are any other ''hidden'' sounds like this in the game. IMO its a subliminal message which, while you don't hear it clearly, will still create an unsettling atmosphere in the scene.. Ofcourse I could be wrong I'm no expert on this.

Modifié par Baldsake, 25 avril 2012 - 12:57 .


#43522
SS2Dante

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HellishFiend wrote...

SS2Dante wrote...

Baldsake wrote...

Sire Styx wrote...

Lol I never heard the child scream. If it was to play on your emotions they'd make it more obvious. Unless it was supposed to be like a subliminal message? In which case, I would say it supports IT indirectly by showing that bioware are trying to influence our minds.

Also, if you can, please have a look at the comic in my signature lol (this one: img716.imageshack.us/img716/3232/starta.png ). It explains how the child got to the building and the spaceship.

..Or it's just a sound effect.. Really I think you're looking into this too much. I remember in ME1 after Eden Prime that there are voices when Shepard tries to explain what he saw in his ''vision'' from the beacon.. So what would that mean? 


I will repeat this: There is ZERO other noise when the music is off. NO other effects play during this scene, because it's supposed to just be the sad piano music. No engines, no Reaper stomping, nothing. Just silence, and the scream. Therefore the scream is important.

You cannot hear the scream if you haven't tweaked the volume to make the music quieter. The scream cannot be for emotional impact because it is hidden, and trust me, if you hear it for youself you'll understand it's not a scream that makes you feel more affectionate to the kid :S

Furthermore the scream is not one quick scream, it's quite long, and there is no possible way Shepard would hear the scream as loud and long as that (by the way, pretty sure the scream happens from all directions in surround sound, can anyone verify?)


I dont recall the scream coming from the rear channels, but I can check later. 

I agree with everything else you said about the scream, by the way. Its definitely not audible unless you turn off the music, and it's entirely conceivable that it was put in there for us to find only if we set out to look for clues....


Cool. My headphones are 3d but it's hard to tell sometimes, actual surround sound is easier.

Yup.

#43523
estebanus

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Hello again!

Anything new?

#43524
Rifneno

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inb4 an IT opponent claims the scream is a random banshee attacking nearby the Normandy but out of sight.

Related note: **** banshees.  God I hate banshees.  If I had to pick 1 enemy to just remove from this game... okay, it'd be phantoms due to MP, but banshee is a very close second and a runaway (warp away?) winner for SP.

Modifié par Rifneno, 25 avril 2012 - 01:08 .


#43525
SS2Dante

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Rifneno wrote...

inb4 an IT opponent claims the scream is a random banshee attacking nearby the Normandy but out of sight.

Related note: **** banshees.  God I hate banshees.  If I had to pick 1 enemy to just remove from this game... okay, it'd be phantoms due to MP, but banshee is a very close second and a runaway (warp away?) winner for SP.


No, the current argument is that it's simply a sound effect, nothing more.

:S :S :S