MegumiAzusa wrote...
Uncle Jo wrote...
paxxton wrote...
Because everything in the ending is explained throughout the game and makes sense.
Vendetta hints at the existence of starkid on Thessia.
TIM uses nanides to control Shepard and Anderson.
Starkid's logic makes sense.
But I also appreciate the Indoctrination Theory.
No I can't agree with you. I'm aware that vendetta introduces somehow the Starbrat, but it doesn't justify his presence. It comes very late (you could object that Sovereign too in ME1) breaks the narrative coherence and makes the REAPERS (the most fearful, powerful threat the galaxy ever experienced looking like toys).
And for the starkid's logic, I've posted a something about a few pages ago (it's just my opinion though)
So even if the IT is not true, than BioWare should work really hard on an alternative explanation, because they're going to get the backlash of their life. What happend till now, will be in comparison a light and gentle small diagreement....
The pattern that VI talked about was bigger than the Reapers or the child. It's also very very much similar to either the Matrix, or Peter Pan/Battlestar Galactica ("All of this has happened before, and all of this will happen again.")
Especially Battlestar Galactica comes to mind when playing ME, because of the Organics vs Synthetics (Humans vs Cylons). The outcome was some sort of synthesis and destroy, the "good" human models went with the colonials while the "good" centurions went on their way alone. True Geth / Heretics come to mind here.
It especially resembles BSG where Leoben was interrogated by Kara and he said the players change, but the story remains the same, which is basically exactly what the VI said.
I don't agree. It said that the pattern was
maybe bigger than the Reapers themselves,
which is a hint to the BRAT. And like I said will learn more about the Starbrat's Mom in the DLC EC if we follow this kind of reasoning... I can't buy it the Reapers were just toys in the hand of a superior power.
It sounds to me like the devs never really thought about the Reapers and their motives, and just said to themselves:
"Okay we have a game to finish, but how are we going to get out of this ? Do you have any idea ?
-Nope. You ?
- Same here.
- Hey why not a deus ex machina?
-Oh yeah cool ! We don't have to explain anything about the Reaper's motives since they're just servants. And wait, there is the conflict between the organics and the synthetics. It could be a good reason for the Harvest.
- But EDI and the Geth ?
-Oh yeah true... Nah, just exceptions, not the rule... And God can't be wrong "
The circular logic of the Starchild and his very thin explanations are that what annoyed me the most. Negating all that what we've worked our ass for since ME1 was like a slap in the face... (taken at face-value)
Good analogy but I know that the Matrix trilogy ended pretty bad (I don't mean "happy-ending" but the pseudo-metaphysical bull**** ) I can't speak for Battlestar Galactica since I've never seen it....
Modifié par Uncle Jo, 26 avril 2012 - 10:21 .