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Was the ending a hallucination? - Indoctrination Theory


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#45726
Uncle Jo

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chidingewe8036 wrote...

If I play the game for a second time and beat it will I be able to get The Shepard Breath Scene with an EMS of 2637?


No. 4000 EMS if you saved Anderson and chose destroy
5000 EMS if you didn't save him.
And you have to play MP too...

#45727
Uncle Jo

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estebanus wrote...



I agree. Bioware has their work cut out for them, and if they do it half-arsed or anything less than what the fans expect, they've already failed.

However, I trust them. I have faith that the company that blew my mind to thy kingdom come in KOTOR can actually pull this off.
They know the score, but it's up to them to make it count! ;)


Yeah. "Stand strong stand fast stand together" (IT and IT :D) ! Never played Kotor. Is it really that awesome ?

#45728
estebanus

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Uncle Jo wrote...

estebanus wrote...



I agree. Bioware has their work cut out for them, and if they do it half-arsed or anything less than what the fans expect, they've already failed.

However, I trust them. I have faith that the company that blew my mind to thy kingdom come in KOTOR can actually pull this off.
They know the score, but it's up to them to make it count! ;)


Yeah. "Stand strong stand fast stand together" (IT and IT :D) ! Never played Kotor. Is it really that awesome ?



The only thing I can say is that for its time, that may well have been one of the greatest plot twists of the decade, if not the greatest!

#45729
Arian Dynas

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Boom, textshot.

[quote]n00bsauce2010 wrote...

Jessica Merizan knows as much about the development process of this game as we know about North Korea and the Cuban Regime... which isn't ****.

Why people seem to take anything she says as credible is beyond me...it is simply doublespeak that can't be interpretated as anything other than doublespeak.

[/quote]

Because we have nothing better to do with our time?

[quote]Sero303 wrote...

[quote]lex0r11 wrote...

Alright people, no hating on opinions now. To each his own.

There sure are people who can't deal with sci-fi.[/quote]

Yea and those are the ones to blame for the fall of "sci-fi" and if you want to sit there and argue that there is no such thing, I challenge you to turn on "sy-fy" these days and argue with that.

[/quote]

Ahh.. yes,,, the See-fee channel (I refuse to dingnify it by calling it the Sci-Fi channel) Alienating your audience since 2009. 

[quote]Dendio1 wrote...
[quote]ceruleancrescent wrote...

*Snip*

[/quote]

Something about these pics make me feel like shepard undergoes total defeat.

Not only death, but servitude to the reaper cause. There is nothing worse than being turned to fight against all you love.


[/quote]

Yeah.. notice the funny thing about them? They both have Husk eyes.

[quote]Sammuthegreat wrote...

[quote]byne wrote...

[quote]Sammuthegreat wrote...

[quote]byne wrote...

'Tis like Bastila said in KotOR:

"What greater weapon is there than to turn an enemy to your cause? To use their own knowledge against them?'"


[/quote]

And... just remind me, who wrote those lines? I'm sure I know the company's name... like, Bio... BioHazard or something...[/quote]

No, it ended in Ware...

I think it was TupperWare.

[/quote]

Are you sure? I could've sworn it started with Bio. Maybe... Bio-Yoghurt?[/quote]

Oooh! Ooh! I remember, they were involved in Baldur's Gate, they had a logo with a dragon in it! I think it was... TSR. 

[quote]balance5050 wrote...

If you don't like fantasy then you are missing out on some amazing storytelling then.

You do realise that some of the best rpg's from back in the day (Final fantasy, dragonquest, phantasy star) were first inspired by Gary Gygax's D&D rule set right?

[/quote]

Created via collaboration with Dave Arneson, inventor of the modern pencil and paper RPG, from whom Gygax stole the credit.

Not knocking Gary, but Dave needs some credit too.

[quote]balance5050 wrote...

[quote]paxxton wrote...

Good. So I don't have to  be stuck in games with dwarves, tooth fairies, elves and talking bunnies. That's precisely why I love Mass Effect. It's serious, inspiring stuff.
[/quote]

What about in other meduims? You don't like Lord of the Rings? How about Game of Thrones?

[/quote]

Speaking out in defence of fantasy here.

It too is "Serious, insipiring stuff."


Equally so to Science Fiction, the two are crib mate in fact, they were born in the same place, and they have been hand in hand for a very long time.

Fantasy is silly? Let's examine that.

Baldur's Gate, you see themes of man fighting his nature, or perhaps, embracing it. Themes of murder, rape, love, hatred, cruelty, insanity, political machinations and lust for power.

Lord of the Rings, you see themes of hope versus despair, good triumphing over evil, industry versus nature, diversity against unity.

My own books I am working on, you see themes of nature versus nurture, racism, culture shock, religion as the opiate of the masses, pseudo-european politics, genocide, rape, love, censorship, apotheosis, torture and madness of one man,

Science Fiction and Fantasy tell the same stories, neither is any better or worse than the other, merely the explanations behind their magic change.

[quote]Tirian Thorn wrote...

I’ve played pen & paper RPGs for years. Since 1994. The beauty of them is that you can use the things you and ignore what you don’t want. Don’t like a rule? - Change it. It also depends on the style of person running the games – called the DM/GM (Dungeon Master/Game Master).

If you don’t want to have high fantasy (like elves, gnomes, dragons, etc) you can ignore that. 

If you wanted to have a Steam Punk flavor you could fairly easily get to that. Like I said above there was a Star Wars game created based on the D20 rules of D&D version 3.0/3.5. 

I don’t think it would be too hard to create a set of D20 rules for Mass Effect[/quote]

I'll inform Bioware.

The've got one for Dragon Age after all.

I also have loved RPGs from a young age, and still run Pathfinder to this day.

[quote]balance5050 wrote...

[quote]Tirian Thorn wrote...


We had a D&D group that wrapped up a nearly 3 year-long set of campaigns set in Forgotten Realms using the Pathfinder rule system.  (kinda like a D&D 3.75  - cause 4.0 sucks)  

The group is playing a modified Shadowrun game now.  (i'm taking a little break from pen and paper)  [/quote]

Yeah, I played with 3.5, 4.0 seemed like they were dumbing down the rules for the WOW generation. 

So is it worth it to get some Pathfinder Rule Books then?

[/quote]

Yes, yes a thousand times yes.

[quote]legaldinho wrote...

waldo18 is definitely the worst poster on these here forums.[/quote] 

So where IS Waldo?

[quote]legaldinho wrote...

He's like the village idiot everyone is fed up with, but insists on hanging around.

I'm sick of his inane posts.

" I disagree.... LOL"

"You called me a bad name. THANKS"

[/quote]

So... does that mean if we keep talking to him like Noober, he'll eventually run out of things to say and just give us some magic sling bullets and go away?

[quote]Uncle Jo wrote...

[quote]Tirian Thorn wrote...

It was just something I was kicking around in my head. The Mule was explaining how the mental change was like a dial that he could set inside someone’s head. It didn’t affect their cognitive function, just their loyalty to the Mule. They could not turn against him. 
Now with Indoctrination, the individual could turn away but it is an extreme act of will that is brief. Benezia wanted to die rather than return to the Indoctrinated state. Saren & TIM will kill themselves if you’re able to get to that conversation point. 
Indoctrination is subtle and insidious. The Cerberus personnel on the derelict reaper are a great reference for how Indoctrination works on large groups at once.  

[/quote]Indeed there's a lot to say about the Indoc process. Insidious is for me the best definition. It's like a cancer, once you discover it, it's in most of the case already too late. 
It's different and more subtle from the Thorian who's using pain to control...
I'm far away from being the Indoc-expert, but I think the basical postulate of Indoc is to implement the simple idea that the Reapers are right (after weakening your ability to distinguish reality and illusion). The principle of Inception..
You have to follow them whatever they do, because it's for the greater good of everyone.... This can work for weak-minded people.
For the stronger ones they appeal to logic (Saren) or ego (TIM). They try slowly but steadily to either persuade them that any fight is futile with zero chance of winning or give the illusion that they actually be controlled if you're strong enough... It's a long run with chances of failure (organics are pretty unpredictable) but worth it...
If Shepard would side with them it would have made Earth an easy prey, not to talk about the cohesion of the Allied Forces...

Btw I really don't know if I'm wrong, but I recall that at some point in ME3 some one talked about the Reapers inviting the leaders of Earth to "discussions/negociations" in order to cease fire... Maybe I just hallucinated...

[/quote]

Or in Shepard's case, they appeal to Heroism.

[quote]Nauks wrote...

*grumbles* motherfrakking Twitter... *further unintelligible cursing* ...
I hate Twitter, really, deactivated my personal ME Twitter coverage, the stress on my sanity is too severe.

She says, about things like this "it's my personal opinion" but...but why keep delivering these things as ****ing fact >_< *punches self in face repeatedly* don't even get me started on Gamble... I think I'm gonna go cry in the corner over here.

[/quote]

*offers a comforting cyber hug with his big manly arms* :P

[quote]balance5050 wrote...

[quote]waldstr18 wrote...

i actually thought the same thing about the feedback you are giving. but one of you mentioned that you are the minority here. how am i going to enjoy the face rubbing, when you arent convinced at all that your theory is false?

i hope you chose the high road, just like i would if i was wrong and accept the i told you so responses without back talk.

[/quote]

Based on your previous posts, I don't think you would know where the high road is....

[/quote]

Sure he does... the problem is the low road for him is in a valley.


[quote]Baldsake wrote...

[quote]Humakt83 wrote...

[quote]balance5050 wrote...

I think the people who actually like control and synthesis are tangentially keeping us from our indoctrination DLC.[/quote]

Actually, I'd like to play the DLC as indoctrinated Shepard when picking synthesis or control.

I'm all for destroy ending and I'm happy if I'm able to continue that way. But I think the other two choices shouldn't be omitted.

[/quote]
Yeah, what's the point of having 3 choices for an ending, with 2 of them being useless.. I mean who's going to pick control or synthesis if destroy is the only choice that continues in the DLC.
[/quote]

*coughs**poinsts at his script again*

Also it's a psychology thing, it makes Synthesis seem like the best choice, giving people the third option they would normally try to find on their own.


[quote]IronSabbath88 wrote...

This is what happens in gaming nowadays, a company possibly tries something new that's never been done before and they get crapped all over for it.

Honestly, even if IT isn't true, the way the fanbase has been acting towards BioWare is disgusting. It's free DLC we're getting and people are still crying foul to BioWare and treating the devs and such like pure trash. 

It's one thing to not be happy, fine, show that by not supporting the products anymore, but don't trash the devs because that makes us ALL look bad.[/quote]

All I could see reading this was just a bunch of douches shouting "PARTY FOUL!" At Bioware.

Thank you so much for the mental image Iron.


[quote]IronSabbath88 wrote...

Have I mentioned how much I've grown to loathe the ME fanbase?[/quote]

Now now... we only loathe the entitled little pricks.

[quote]Uncle Jo wrote...

*snipped alot of stuff about Javik*

[/quote]

Woot! High five! Agreed!

Besides, it it helps you to understand the man Rifneno, Javik according to his memory shard was basically a Prothean Shepard, whome, because his crew was indoctrinated, had to kill all of them PERSONALLY. That would **** anyone up. In fact if you had him look at the shard, then he chooses to go commit suicide after the end of the war.

[quote]NoSpin wrote...

[quote]BlueDemonX wrote...

Hmmm, I agree that the Protheans would have had to be exterminated by another species in order for a new era to begin - it just happens it was the Reapers who did it.

What I don´t get is why everyone thinks those shadows around Shepard when TIM controls you is evidence for the indoctrination theory? The Illusive Man himself IS indoctrinating you/controlling you, or did I misunderstand that whole scene?
[/quote]

ME3 makes a BIG point to say there are no mind control chips in Shepard, and indoctrination isn't mind control, it's just a swayed way of thinking. At least when I played that section I didn't understand how TIM was controlling Shep and Anderson. 

[/quote]

There we go, poetry. Indoctrination is not mind control or mental domination. It's pavlovian conditioning, avertion, psychology, a swayed way of your most basic mental processes meeting a conclusion.

Well said.


[quote]Uncle Jo wrote...

[quote]Tirian Thorn wrote...

*snip*
Has anyone noticed the similiarities between Indoctrination and the mental alteration present in Isaac Asimov's Foundation Series?  

Slow, methodical Indoctrination leaves the person's mental facilities intact, it just changes them slighty to believe what the Reapers want.  


Agree?  Disagree?  Didn't read it because it got buried by nonsense?


[/quote]For what it's worth, I personally agree. It reminds me of Legion's explanation in his loyalty Mission, about how the Heretics were indoctrinated  (I don't remember exactly what he said though)

Edit: It had something to do with a mathematical result...

[/quote]

I haven't read Foundation, so I wouldn't know.

I have read I Robot (the short story compliation, not the movie novel) 

[quote]Simon_Says wrote...

[quote]Auralius Carolus wrote...

My first playthrough I was so stupified by what I was experiencing that I just gravitated toward Control because it was blue. I wanted to destroy, but by the time I was close enough to see what it was, Shepard went on autopilot and I couldn't get away, (an odd mechanic).[/quote]
Remember what we heard about the original plans for indoctrination? They didn't implement it because it would have clashed too much?

Except that, in control and synthesis, you walk up to the choice and then you're placed on autopilot. In control however, you have to initiate the choice manually. Sure you can't move once the choice is 'locked in' but it's Shepard's/The Player's tigger/mouse clicks that actually trigger the destuction ending. Shepard also regains their strength and stride when they/the player starts taking action on their own.


[quote]HellishFiend wrote...

[quote]HellishFiend wrote...

[quote]gunslinger_ruiz wrote...

Is
it weird that any time I read the word "Besides," anywhere I 
immediately start reading anything following in The Illusive Man's 
voice? Too much ME2 I think o_o[/quote]

Martin Sheen as the Illusive Man could be the narrator of my life and I'd never get tired of it. 

[/quote]

Also,
I'm eagerly awaiting the day when I'll be in a situation where I can dramatically gesture with my hand and exclaim "But I can!" to somebody. God I love that line. So much emotion and story in just those three words.[/quote]
It's really only because of Sheen's performance that I'd be willing to let that final scene be canon and not a dream sequence. I'll be mighty pissed if that "But I can" line becomes some sort of meme. You know it has the potential.

And yes, I find the lack of TIM's theme or some twisted version of it playing during that scene to be mighty suspicious. Anyone care to analyze the track that actually plays and see if Bioware possibly pulled an Inception Bwom Bwom?
[/quote]

All very interesting... 

[quote]Rooflys wrote...

That is fine. 

I originally chose destroy, because, well, screw AI. Then I replayed the end and tried the other two endings for completions sake. I was actually thinking of writing a big ol' rage post, but this makes me feel good. 

It also makes me feel like my belief in BW games is justified. 

My only real complaint is that if this is indoctrination then why does the game end if you fight it and win, only to awake and breath? I guess they'd solve it via DLC? [/quote]

*coughs and looks at the link in his sig to a script he wrote again*... 


[quote]Rifneno wrote...

[quote]Arian Dynas wrote...

No, you got company, it's just something I never got around to.

I've never watched the Princess Bride or A Game of Thrones either. AGoT I'll be starting on soon though. Love Sean Bean.

Yes, my Geek cred is ruined [/quote]

Hmm. Maybe. Let's try a test shall we. There's only 10 types of people in the world: those who understand binary, and those who don't.

Don't get it: Geek cred ruined.
Laughed: Geek cred intact.
Didn't laugh because it's so old: Congrats on your new VIP geek cred.
[/quote]


I grinned, since I've heard it before, does that count? 

[quote]Rifneno wrote...

[quote]
Personally, I will admit, I really do like the idea of Saren, rebuilt by the Reapers, turned into a monster, both as a stab against Shepard and as an effective, semi autonomous unit, eventually going rogue and joining the man who killed him. It strikes me as pogniant.[/quote]
Wait, what? Saren back, as a squad member in 3? Who suggested that? Did I miss something?
My only problem with it is the lack of believability in his return. The why and how of his return would be really bad. But aside from that I like the concept of the old villain as begrudged ally. Reminds me of Throne of Bhaal. Both Sarevok and as I recall there was an excellent mod that had Irenicus redeemable. Or not redeemable, depending on your choices.
[/quote]

I did. And yes, Thone of Bhaal was my inspiration and... imagine that! Another Bioware game!

[quote]Rifneno wrote.. 

Speaking of possible squad members, I recall in one of the interviews that they were saying how much work it was to design dialogue for all of the squad. And they gave a number. 12. That's... not even close to what we got. We're fourshort. Were they talking about people on the Normandy who don't go on missions, like Joker and such? Seems like that's way too many in the opposite direction. Joker, Dr. Chakwas, Dr. Michel, Engineers Adams, Donnelly, and Daniels, Allers, Cortez, Traynor, and all the temporaries like Legion, Wrex, Mordin... So they were planning on 4 more real squad members? Who were they going to be? Why were they cut? And why wasn't Javik cut?
[/quote]


More than likely, they'll be DLC, some free like Zaeed, some not free, like Kasumi. Javik likely wasn't cut due to his ORIGINAL necessity to the plot, since he was no longer the Catalyst in the re-write, he was left as DLC.

[quote]suprarj wrote...

There are certainly some interesting points in the IT (and some incredibly observant people here), but unfortunately it's not true. I strongly advise against getting your hopes up / taking it too seriously. I'm not interested in arguing point by point with you, so if that makes me a troll, so be it. I've worked in and around the gaming industry, and the fact is that there is no financial upside to releasing a "troll" ending that is only visible to the most intense fans. Not to mention, the PR goodwill and brand loyalty that is lost by doing something like that. There is a reason BW refers to the ending as "bittersweet." [/quote]

No financial upside...?

You.
Are.
An.
Idiot.

There is INDEED a upside, in fact it is a no lose scenario for EA should IDT prove true.

You sell millions of units that get picked up like hotcakes, with a near overwhelming approval level (excepting the ending), sure some people disatissfied about the ending try to get refunds, but not a statistically significant amount, and the ones that DO get them end up hurting the distributor far more than the bublisher. EA already sold it's units to Game Stop and Best Buy, they've made their money, and refunds are taking money out of GS and BB's pockets now. Morever, it is currently marketed as and completely IS "The most talked about ending in years!" There is quite simply, NO such thing as bad publicity, people will buy the game just out of morbid curiousity, get drawn in by the game itself, and remember the parts they liked, even if the ending is bad. Still more sales for EA.

That and when the EC comes out, I am certain it will be free to people who purchased new copies of the game, the people who buyed used? Gotta pay for it just like Cerberus Network, and EA gets their anti-used game endorsement. That and the EC alone is enough for MORE money, it wins back the people they lost, some of the people who sold off or returned their copies get a NEW copy just to see the end, so two sales for the price of one, and it drags people in with the "Oooh, I heard about this brilliant thing they did, I wanna see more."

And for Bioware it is ALSO a no lose suitation, they get more time to work out an ending that people will find satisfying, they get the fan input about it that they wanted, and from a story perspective, it gives them the speculation they wanted while the fans wait, while also making the indoctrination "rea" for the player rather than just a game over screen. It also gives them MORE time to work on it and ensure perfection, maintaining "their artistic integrity" by not comprismising the game by rushing it. Just because there is an uproar (which is just giving the game free advertising, seriously have you ever seen a game so talked about by the News that DIDN'T kill someone?)  doesn't mean things are going badly.

Modifié par Arian Dynas, 27 avril 2012 - 09:57 .


#45730
estebanus

estebanus
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Modifié par estebanus, 27 avril 2012 - 10:31 .


#45731
estebanus

estebanus
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[quote]Arian Dynas wrote...

Boom, textshot.

[quote]n00bsauce2010 wrote...

Jessica Merizan knows as much about the development process of this game as we know about North Korea and the Cuban Regime... which isn't ****.

Why people seem to take anything she says as credible is beyond me...it is simply doublespeak that can't be interpretated as anything other than doublespeak.

[/quote]

Because we have nothing better to do with our time?

[quote]Sero303 wrote...

[quote]lex0r11 wrote...

Alright people, no hating on opinions now. To each his own.

There sure are people who can't deal with sci-fi.[/quote]

Yea and those are the ones to blame for the fall of "sci-fi" and if you want to sit there and argue that there is no such thing, I challenge you to turn on "sy-fy" these days and argue with that.

[/quote]

Ahh.. yes,,, the See-fee channel (I refuse to dingnify it by calling it the Sci-Fi channel) Alienating your audience since 2009. 

[quote]Dendio1 wrote...
[quote]ceruleancrescent wrote...

*Snip*

[/quote]

Something about these pics make me feel like shepard undergoes total defeat.

Not only death, but servitude to the reaper cause. There is nothing worse than being turned to fight against all you love.


[/quote]

Yeah.. notice the funny thing about them? They both have Husk eyes.

[quote]Sammuthegreat wrote...

[quote]byne wrote...

[quote]Sammuthegreat wrote...

[quote]byne wrote...

'Tis like Bastila said in KotOR:

"What greater weapon is there than to turn an enemy to your cause? To use their own knowledge against them?'"


[/quote]

And... just remind me, who wrote those lines? I'm sure I know the company's name... like, Bio... BioHazard or something...[/quote]

No, it ended in Ware...

I think it was TupperWare.

[/quote]

Are you sure? I could've sworn it started with Bio. Maybe... Bio-Yoghurt?[/quote]

Oooh! Ooh! I remember, they were involved in Baldur's Gate, they had a logo with a dragon in it! I think it was... TSR. 

[quote]balance5050 wrote...

If you don't like fantasy then you are missing out on some amazing storytelling then.

You do realise that some of the best rpg's from back in the day (Final fantasy, dragonquest, phantasy star) were first inspired by Gary Gygax's D&D rule set right?

[/quote]

Created via collaboration with Dave Arneson, inventor of the modern pencil and paper RPG, from whom Gygax stole the credit.

Not knocking Gary, but Dave needs some credit too.

[quote]balance5050 wrote...

[quote]paxxton wrote...

Good. So I don't have to  be stuck in games with dwarves, tooth fairies, elves and talking bunnies. That's precisely why I love Mass Effect. It's serious, inspiring stuff.
[/quote]

What about in other meduims? You don't like Lord of the Rings? How about Game of Thrones?

[/quote]

Speaking out in defence of fantasy here.

It too is "Serious, insipiring stuff."


Equally so to Science Fiction, the two are crib mate in fact, they were born in the same place, and they have been hand in hand for a very long time.

Fantasy is silly? Let's examine that.

Baldur's Gate, you see themes of man fighting his nature, or perhaps, embracing it. Themes of murder, rape, love, hatred, cruelty, insanity, political machinations and lust for power.

Lord of the Rings, you see themes of hope versus despair, good triumphing over evil, industry versus nature, diversity against unity.

My own books I am working on, you see themes of nature versus nurture, racism, culture shock, religion as the opiate of the masses, pseudo-european politics, genocide, rape, love, censorship, apotheosis, torture and madness of one man,

Science Fiction and Fantasy tell the same stories, neither is any better or worse than the other, merely the explanations behind their magic change.

[quote]Tirian Thorn wrote...

I’ve played pen & paper RPGs for years. Since 1994. The beauty of them is that you can use the things you and ignore what you don’t want. Don’t like a rule? - Change it. It also depends on the style of person running the games – called the DM/GM (Dungeon Master/Game Master).

If you don’t want to have high fantasy (like elves, gnomes, dragons, etc) you can ignore that. 

If you wanted to have a Steam Punk flavor you could fairly easily get to that. Like I said above there was a Star Wars game created based on the D20 rules of D&D version 3.0/3.5. 

I don’t think it would be too hard to create a set of D20 rules for Mass Effect[/quote]

I'll inform Bioware.

The've got one for Dragon Age after all.

I also have loved RPGs from a young age, and still run Pathfinder to this day.

[quote]balance5050 wrote...

[quote]Tirian Thorn wrote...


We had a D&D group that wrapped up a nearly 3 year-long set of campaigns set in Forgotten Realms using the Pathfinder rule system.  (kinda like a D&D 3.75  - cause 4.0 sucks)  

The group is playing a modified Shadowrun game now.  (i'm taking a little break from pen and paper)  [/quote]

Yeah, I played with 3.5, 4.0 seemed like they were dumbing down the rules for the WOW generation. 

So is it worth it to get some Pathfinder Rule Books then?

[/quote]

Yes, yes a thousand times yes.

[quote]legaldinho wrote...

waldo18 is definitely the worst poster on these here forums.[/quote] 

So where IS Waldo?
[quote]legaldinho wrote...

He's like the village idiot everyone is fed up with, but insists on hanging around.

I'm sick of his inane posts.

" I disagree.... LOL"

"You called me a bad name. THANKS"

[/quote]

So... does that mean if we keep talking to him like Noober, he'll eventually run out of things to say and just give us some magic sling bullets and go away?

[quote]Uncle Jo wrote...

[quote]Tirian Thorn wrote...

It was just something I was kicking around in my head. The Mule was explaining how the mental change was like a dial that he could set inside someone’s head. It didn’t affect their cognitive function, just their loyalty to the Mule. They could not turn against him. 
Now with Indoctrination, the individual could turn away but it is an extreme act of will that is brief. Benezia wanted to die rather than return to the Indoctrinated state. Saren & TIM will kill themselves if you’re able to get to that conversation point. 
Indoctrination is subtle and insidious. The Cerberus personnel on the derelict reaper are a great reference for how Indoctrination works on large groups at once.  

[/quote]Indeed there's a lot to say about the Indoc process. Insidious is for me the best definition. It's like a cancer, once you discover it, it's in most of the case already too late. 
It's different and more subtle from the Thorian who's using pain to control...
I'm far away from being the Indoc-expert, but I think the basical postulate of Indoc is to implement the simple idea that the Reapers are right (after weakening your ability to distinguish reality and illusion). The principle of Inception..
You have to follow them whatever they do, because it's for the greater good of everyone.... This can work for weak-minded people.
For the stronger ones they appeal to logic (Saren) or ego (TIM). They try slowly but steadily to either persuade them that any fight is futile with zero chance of winning or give the illusion that they actually be controlled if you're strong enough... It's a long run with chances of failure (organics are pretty unpredictable) but worth it...
If Shepard would side with them it would have made Earth an easy prey, not to talk about the cohesion of the Allied Forces...

Btw I really don't know if I'm wrong, but I recall that at some point in ME3 some one talked about the Reapers inviting the leaders of Earth to "discussions/negociations" in order to cease fire... Maybe I just hallucinated...

[/quote]

Or in Shepard's case, they appeal to Heroism.

[quote]Nauks wrote...

*grumbles* motherfrakking Twitter... *further unintelligible cursing* ...
I hate Twitter, really, deactivated my personal ME Twitter coverage, the stress on my sanity is too severe.

She says, about things like this "it's my personal opinion" but...but why keep delivering these things as ****ing fact >_< *punches self in face repeatedly* don't even get me started on Gamble... I think I'm gonna go cry in the corner over here.

[/quote]

*offers a comforting cyber hug with his big manly arms* [smilie]http://social.bioware.com/images/forum/emoticons/tongue.png[/smilie]

[quote]balance5050 wrote...

[quote]waldstr18 wrote...

i actually thought the same thing about the feedback you are giving. but one of you mentioned that you are the minority here. how am i going to enjoy the face rubbing, when you arent convinced at all that your theory is false?

i hope you chose the high road, just like i would if i was wrong and accept the i told you so responses without back talk.

[/quote]

Based on your previous posts, I don't think you would know where the high road is....

[/quote]

Sure he does... the problem is the low road for him is in a valley.


[quote]Baldsake wrote...

[quote]Humakt83 wrote...

[quote]balance5050 wrote...

I think the people who actually like control and synthesis are tangentially keeping us from our indoctrination DLC.[/quote]

Actually, I'd like to play the DLC as indoctrinated Shepard when picking synthesis or control.

I'm all for destroy ending and I'm happy if I'm able to continue that way. But I think the other two choices shouldn't be omitted.

[/quote]
Yeah, what's the point of having 3 choices for an ending, with 2 of them being useless.. I mean who's going to pick control or synthesis if destroy is the only choice that continues in the DLC.
[/quote]

*coughs**poinsts at his script again*

Also it's a psychology thing, it makes Synthesis seem like the best choice, giving people the third option they would normally try to find on their own.


[quote]IronSabbath88 wrote...

This is what happens in gaming nowadays, a company possibly tries something new that's never been done before and they get crapped all over for it.

Honestly, even if IT isn't true, the way the fanbase has been acting towards BioWare is disgusting. It's free DLC we're getting and people are still crying foul to BioWare and treating the devs and such like pure trash. 

It's one thing to not be happy, fine, show that by not supporting the products anymore, but don't trash the devs because that makes us ALL look bad.[/quote]

All I could see reading this was just a bunch of douches shouting "PARTY FOUL!" At Bioware.

Thank you so much for the mental image Iron.


[quote]IronSabbath88 wrote...

Have I mentioned how much I've grown to loathe the ME fanbase?[/quote]

Now now... we only loathe the entitled little pricks.

[quote]Uncle Jo wrote...

*snipped alot of stuff about Javik*

[/quote]

Woot! High five! Agreed!

Besides, it it helps you to understand the man Rifneno, Javik according to his memory shard was basically a Prothean Shepard, whome, because his crew was indoctrinated, had to kill all of them PERSONALLY. That would **** anyone up. In fact if you had him look at the shard, then he chooses to go commit suicide after the end of the war.

[quote]NoSpin wrote...

[quote]BlueDemonX wrote...

Hmmm, I agree that the Protheans would have had to be exterminated by another species in order for a new era to begin - it just happens it was the Reapers who did it.

What I don´t get is why everyone thinks those shadows around Shepard when TIM controls you is evidence for the indoctrination theory? The Illusive Man himself IS indoctrinating you/controlling you, or did I misunderstand that whole scene?
[/quote]

ME3 makes a BIG point to say there are no mind control chips in Shepard, and indoctrination isn't mind control, it's just a swayed way of thinking. At least when I played that section I didn't understand how TIM was controlling Shep and Anderson. 

[/quote]

There we go, poetry. Indoctrination is not mind control or mental domination. It's pavlovian conditioning, avertion, psychology, a swayed way of your most basic mental processes meeting a conclusion.

Well said.


[quote]Uncle Jo wrote...

[quote]Tirian Thorn wrote...

*snip*
Has anyone noticed the similiarities between Indoctrination and the mental alteration present in Isaac Asimov's Foundation Series?  

Slow, methodical Indoctrination leaves the person's mental facilities intact, it just changes them slighty to believe what the Reapers want.  


Agree?  Disagree?  Didn't read it because it got buried by nonsense?


[/quote]For what it's worth, I personally agree. It reminds me of Legion's explanation in his loyalty Mission, about how the Heretics were indoctrinated  (I don't remember exactly what he said though)

Edit: It had something to do with a mathematical result...

[/quote]

I haven't read Foundation, so I wouldn't know.

I have read I Robot (the short story compliation, not the movie novel) 

[quote]Simon_Says wrote...

[quote]Auralius Carolus wrote...

My first playthrough I was so stupified by what I was experiencing that I just gravitated toward Control because it was blue. I wanted to destroy, but by the time I was close enough to see what it was, Shepard went on autopilot and I couldn't get away, (an odd mechanic).[/quote]
Remember what we heard about the original plans for indoctrination? They didn't implement it because it would have clashed too much?

Except that, in control and synthesis, you walk up to the choice and then you're placed on autopilot. In control however, you have to initiate the choice manually. Sure you can't move once the choice is 'locked in' but it's Shepard's/The Player's tigger/mouse clicks that actually trigger the destuction ending. Shepard also regains their strength and stride when they/the player starts taking action on their own.


[quote]HellishFiend wrote...

[quote]HellishFiend wrote...

[quote]gunslinger_ruiz wrote...

Is
it weird that any time I read the word "Besides," anywhere I 
immediately start reading anything following in The Illusive Man's 
voice? Too much ME2 I think o_o[/quote]

Martin Sheen as the Illusive Man could be the narrator of my life and I'd never get tired of it. 

[/quote]

Also,
I'm eagerly awaiting the day when I'll be in a situation where I can dramatically gesture with my hand and exclaim "But I can!" to somebody. God I love that line. So much emotion and story in just those three words.[/quote]
It's really only because of Sheen's performance that I'd be willing to let that final scene be canon and not a dream sequence. I'll be mighty pissed if that "But I can" line becomes some sort of meme. You know it has the potential.

And yes, I find the lack of TIM's theme or some twisted version of it playing during that scene to be mighty suspicious. Anyone care to analyze the track that actually plays and see if Bioware possibly pulled an Inception Bwom Bwom?

All very interesting... 

[quote]Rooflys wrote...

That is fine. 

I originally chose destroy, because, well, screw AI. Then I replayed the end and tried the other two endings for completions sake. I was actually thinking of writing a big ol' rage post, but this makes me feel good. 

It also makes me feel like my belief in BW games is justified. 

My only real complaint is that if this is indoctrination then why does the game end if you fight it and win, only to awake and breath? I guess they'd solve it via DLC? [/quote]

*coughs and looks at the link in his sig to a script he wrote again*... 


[quote]Rifneno wrote...

[quote]Arian Dynas wrote...

No, you got company, it's just something I never got around to.

I've never watched the Princess Bride or A Game of Thrones either. AGoT I'll be starting on soon though. Love Sean Bean.

Yes, my Geek cred is ruined [/quote]

Hmm. Maybe. Let's try a test shall we. There's only 10 types of people in the world: those who understand binary, and those who don't.

Don't get it: Geek cred ruined.
Laughed: Geek cred intact.
Didn't laugh because it's so old: Congrats on your new VIP geek cred.
[/quote]


I grinned, since I've heard it before, does that count? 

[quote[Rifneno wrote...

[quote]
Personally, I will admit, I really do like the idea of Saren, rebuilt by the Reapers, turned into a monster, both as a stab against Shepard and as an effective, semi autonomous unit, eventually going rogue and joining the man who killed him. It strikes me as pogniant.[/quote]
Wait, what? Saren back, as a squad member in 3? Who suggested that? Did I miss something?
My only problem with it is the lack of believability in his return. The why and how of his return would be really bad. But aside from that I like the concept of the old villain as begrudged ally. Reminds me of Throne of Bhaal. Both Sarevok and as I recall there was an excellent mod that had Irenicus redeemable. Or not redeemable, depending on your choices.
[/quote]

I did. And yes, Thone of Bhaal was my inspiration and... imagine that! Another Bioware game!

[quote]Rifneno wrote.. 

Speaking of possible squad members, I recall in one of the interviews that they were saying how much work it was to design dialogue for all of the squad. And they gave a number. 12. That's... not even close to what we got. We're fourshort. Were they talking about people on the Normandy who don't go on missions, like Joker and such? Seems like that's way too many in the opposite direction. Joker, Dr. Chakwas, Dr. Michel, Engineers Adams, Donnelly, and Daniels, Allers, Cortez, Traynor, and all the temporaries like Legion, Wrex, Mordin... So they were planning on 4 more real squad members? Who were they going to be? Why were they cut? And why wasn't Javik cut?
[/quote]


More than likely, they'll be DLC, some free like Zaeed, some not free, like Kasumi. Javik likely wasn't cut due to his ORIGINAL necessity to the plot, since he was no longer the Catalyst in the re-write, he was left as DLC.

[quote]suprarj wrote...

There are certainly some interesting points in the IT (and some incredibly observant people here), but unfortunately it's not true. I strongly advise against getting your hopes up / taking it too seriously. I'm not interested in arguing point by point with you, so if that makes me a troll, so be it. I've worked in and around the gaming industry, and the fact is that there is no financial upside to releasing a "troll" ending that is only visible to the most intense fans. Not to mention, the PR goodwill and brand loyalty that is lost by doing something like that. There is a reason BW refers to the ending as "bittersweet." [/quote]

No financial upside...?

You.
Are.
An.
Idiot.

There is INDEED a upside, in fact it is a no lose scenario for EA should IDT prove true.

You sell millions of units that get picked up like hotcakes, with a near overwhelming approval level (excepting the ending), sure some people disatissfied about the ending try to get refunds, but not a statistically significant amount, and the ones that DO get them end up hurting the distributor far more than the bublisher. EA already sold it's units to Game Stop and Best Buy, they've made their money, and refunds are taking money out of GS and BB's pockets now. Morever, it is currently marketed as and completely IS "The most talked about ending in years!" There is quite simply, NO such thing as bad publicity, people will buy the game just out of morbid curiousity, get drawn in by the game itself, and remember the parts they liked, even if the ending is bad. Still more sales for EA.

That and when the EC comes out, I am certain it will be free to people who purchased new copies of the game, the people who buyed used? Gotta pay for it just like Cerberus Network, and EA gets their anti-used game endorsement. That and the EC alone is enough for MORE money, it wins back the people they lost, some of the people who sold off or returned their copies get a NEW copy just to see the end, so two sales for the price of one, and it drags people in with the "Oooh, I heard about this brilliant thing they did, I wanna see more."

And for Bioware it is ALSO a no lose suitation, they get more time to work out an ending that people will find satisfying, they get the fan input about it that they wanted, and from a story perspective, it gives them the speculation they wanted while the fans wait, while also making the indoctrination "rea" for the player rather than just a game over screen. It also gives them MORE time to work on it and ensure perfection, maintaining "their artistic integrity" by not comprismising the game by rushing it. Just because there is an uproar (which is just giving the game free advertising, seriously have you ever seen a game so talked about by the News that DIDN'T kill someone?)  doesn't mean things are going badly.

[/quote]

Ladies and gentlemen, I present to you...
 Another wall of text, masterfully constructed by the talented Arian Dynas!

That was a compliment, if you misunderstood me! :)

Modifié par estebanus, 27 avril 2012 - 10:12 .


#45732
waldstr18

waldstr18
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@arian

"So where IS Waldo?"

im actually amazed you havend found me yet.

#45733
Arian Dynas

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estebanus wrote...

Arian Dynas wrote...
*SNIP*



Ladies and gentlemen, I present to you...
 Another wall of text, masterfully constructed by the talented Arian Dynas!


AUGH! SNIP IT! SNIP IT! FOR THE LOVE OF GOD SNIP IT! ONLY I GET TO SPAM TEXT 'ROUND HERE!

Thank you for the complients though... I think.

Modifié par Arian Dynas, 27 avril 2012 - 09:59 .


#45734
Arian Dynas

Arian Dynas
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waldstr18 wrote...

@arian

"So where IS Waldo?"

im actually amazed you havend found me yet.


And the joke goes RIGHT over his head.

#45735
waldstr18

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Arian Dynas wrote...

waldstr18 wrote...

@arian

"So where IS Waldo?"

im actually amazed you havend found me yet.


And the joke goes RIGHT over his head.


im not sure, but where is waldo is a book or something where you have to find waldo in pictures. not that funny though. if it wasnt that, i really missed the joke.

#45736
Arian Dynas

Arian Dynas
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waldstr18 wrote...

Arian Dynas wrote...

waldstr18 wrote...

@arian

"So where IS Waldo?"

im actually amazed you havend found me yet.


And the joke goes RIGHT over his head.


im not sure, but where is waldo is a book or something where you have to find waldo in pictures. not that funny though. if it wasnt that, i really missed the joke.


Certainly not, I was reffering to the mechanical arms used in watchmaking and surgurey, based off the invention of a character from a Ray Bradbury short story. *sarcasm*

#45737
Sero303

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move along people, nothing to see here

#45738
Arian Dynas

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Sero303 wrote...

move along people, nothing to see here


Not so! There is quite alot to see here! I wrote a whole post just for you!

*takes post and holds it lengthwise between his arms,* I love all you guys Thiiiiis much!

#45739
Sero303

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Arian Dynas wrote...

Sero303 wrote...

move along people, nothing to see here


Not so! There is quite alot to see here! I wrote a whole post just for you!

*takes post and holds it lengthwise between his arms,* I love all you guys Thiiiiis much!

I saw no posting just for me, there is no love in the cold cold internet, just spectulations,... spectulations as far as the mouse can scroll ...

#45740
estebanus

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Modifié par estebanus, 27 avril 2012 - 10:31 .


#45741
polor89

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[quote]estebanus wrote...

[quote]Arian Dynas wrote...

Boom, textshot.

[quote]n00bsauce2010 wrote...

Jessica Merizan knows as much about the development process of this game as we know about North Korea and the Cuban Regime... which isn't ****.

Why people seem to take anything she says as credible is beyond me...it is simply doublespeak that can't be interpretated as anything other than doublespeak.

[/quote]

Because we have nothing better to do with our time?

[quote]Sero303 wrote...

[quote]lex0r11 wrote...

Alright people, no hating on opinions now. To each his own.

There sure are people who can't deal with sci-fi.[/quote]

Yea and those are the ones to blame for the fall of "sci-fi" and if you want to sit there and argue that there is no such thing, I challenge you to turn on "sy-fy" these days and argue with that.

[/quote]

Ahh.. yes,,, the See-fee channel (I refuse to dingnify it by calling it the Sci-Fi channel) Alienating your audience since 2009. 

[quote]Dendio1 wrote...
[quote]ceruleancrescent wrote...

*Snip*

[/quote]

Something about these pics make me feel like shepard undergoes total defeat.

Not only death, but servitude to the reaper cause. There is nothing worse than being turned to fight against all you love.


[/quote]

Yeah.. notice the funny thing about them? They both have Husk eyes.

[quote]Sammuthegreat wrote...

[quote]byne wrote...

[quote]Sammuthegreat wrote...

[quote]byne wrote...

'Tis like Bastila said in KotOR:

"What greater weapon is there than to turn an enemy to your cause? To use their own knowledge against them?'"


[/quote]

And... just remind me, who wrote those lines? I'm sure I know the company's name... like, Bio... BioHazard or something...[/quote]

No, it ended in Ware...

I think it was TupperWare.

[/quote]

Are you sure? I could've sworn it started with Bio. Maybe... Bio-Yoghurt?[/quote]

Oooh! Ooh! I remember, they were involved in Baldur's Gate, they had a logo with a dragon in it! I think it was... TSR. 

[quote]balance5050 wrote...

If you don't like fantasy then you are missing out on some amazing storytelling then.

You do realise that some of the best rpg's from back in the day (Final fantasy, dragonquest, phantasy star) were first inspired by Gary Gygax's D&D rule set right?

[/quote]

Created via collaboration with Dave Arneson, inventor of the modern pencil and paper RPG, from whom Gygax stole the credit.

Not knocking Gary, but Dave needs some credit too.

[quote]balance5050 wrote...

[quote]paxxton wrote...

Good. So I don't have to  be stuck in games with dwarves, tooth fairies, elves and talking bunnies. That's precisely why I love Mass Effect. It's serious, inspiring stuff.
[/quote]

What about in other meduims? You don't like Lord of the Rings? How about Game of Thrones?

[/quote]

Speaking out in defence of fantasy here.

It too is "Serious, insipiring stuff."


Equally so to Science Fiction, the two are crib mate in fact, they were born in the same place, and they have been hand in hand for a very long time.

Fantasy is silly? Let's examine that.

Baldur's Gate, you see themes of man fighting his nature, or perhaps, embracing it. Themes of murder, rape, love, hatred, cruelty, insanity, political machinations and lust for power.

Lord of the Rings, you see themes of hope versus despair, good triumphing over evil, industry versus nature, diversity against unity.

My own books I am working on, you see themes of nature versus nurture, racism, culture shock, religion as the opiate of the masses, pseudo-european politics, genocide, rape, love, censorship, apotheosis, torture and madness of one man,

Science Fiction and Fantasy tell the same stories, neither is any better or worse than the other, merely the explanations behind their magic change.

[quote]Tirian Thorn wrote...

I’ve played pen & paper RPGs for years. Since 1994. The beauty of them is that you can use the things you and ignore what you don’t want. Don’t like a rule? - Change it. It also depends on the style of person running the games – called the DM/GM (Dungeon Master/Game Master).

If you don’t want to have high fantasy (like elves, gnomes, dragons, etc) you can ignore that. 

If you wanted to have a Steam Punk flavor you could fairly easily get to that. Like I said above there was a Star Wars game created based on the D20 rules of D&D version 3.0/3.5. 

I don’t think it would be too hard to create a set of D20 rules for Mass Effect[/quote]

I'll inform Bioware.

The've got one for Dragon Age after all.

I also have loved RPGs from a young age, and still run Pathfinder to this day.

[quote]balance5050 wrote...

[quote]Tirian Thorn wrote...


We had a D&D group that wrapped up a nearly 3 year-long set of campaigns set in Forgotten Realms using the Pathfinder rule system.  (kinda like a D&D 3.75  - cause 4.0 sucks)  

The group is playing a modified Shadowrun game now.  (i'm taking a little break from pen and paper)  [/quote]

Yeah, I played with 3.5, 4.0 seemed like they were dumbing down the rules for the WOW generation. 

So is it worth it to get some Pathfinder Rule Books then?

[/quote]

Yes, yes a thousand times yes.

[quote]legaldinho wrote...

waldo18 is definitely the worst poster on these here forums.[/quote] 

So where IS Waldo?
[quote]legaldinho wrote...

He's like the village idiot everyone is fed up with, but insists on hanging around.

I'm sick of his inane posts.

" I disagree.... LOL"

"You called me a bad name. THANKS"

[/quote]

So... does that mean if we keep talking to him like Noober, he'll eventually run out of things to say and just give us some magic sling bullets and go away?

[quote]Uncle Jo wrote...

[quote]Tirian Thorn wrote...

It was just something I was kicking around in my head. The Mule was explaining how the mental change was like a dial that he could set inside someone’s head. It didn’t affect their cognitive function, just their loyalty to the Mule. They could not turn against him. 
Now with Indoctrination, the individual could turn away but it is an extreme act of will that is brief. Benezia wanted to die rather than return to the Indoctrinated state. Saren & TIM will kill themselves if you’re able to get to that conversation point. 
Indoctrination is subtle and insidious. The Cerberus personnel on the derelict reaper are a great reference for how Indoctrination works on large groups at once.  

[/quote]Indeed there's a lot to say about the Indoc process. Insidious is for me the best definition. It's like a cancer, once you discover it, it's in most of the case already too late. 
It's different and more subtle from the Thorian who's using pain to control...
I'm far away from being the Indoc-expert, but I think the basical postulate of Indoc is to implement the simple idea that the Reapers are right (after weakening your ability to distinguish reality and illusion). The principle of Inception..
You have to follow them whatever they do, because it's for the greater good of everyone.... This can work for weak-minded people.
For the stronger ones they appeal to logic (Saren) or ego (TIM). They try slowly but steadily to either persuade them that any fight is futile with zero chance of winning or give the illusion that they actually be controlled if you're strong enough... It's a long run with chances of failure (organics are pretty unpredictable) but worth it...
If Shepard would side with them it would have made Earth an easy prey, not to talk about the cohesion of the Allied Forces...

Btw I really don't know if I'm wrong, but I recall that at some point in ME3 some one talked about the Reapers inviting the leaders of Earth to "discussions/negociations" in order to cease fire... Maybe I just hallucinated...

[/quote]

Or in Shepard's case, they appeal to Heroism.

[quote]Nauks wrote...

*grumbles* motherfrakking Twitter... *further unintelligible cursing* ...
I hate Twitter, really, deactivated my personal ME Twitter coverage, the stress on my sanity is too severe.

She says, about things like this "it's my personal opinion" but...but why keep delivering these things as ****ing fact >_< *punches self in face repeatedly* don't even get me started on Gamble... I think I'm gonna go cry in the corner over here.

[/quote]

*offers a comforting cyber hug with his big manly arms* [smilie]http://social.bioware.com/images/forum/emoticons/tongue.png[/smilie]

[quote]balance5050 wrote...

[quote]waldstr18 wrote...

i actually thought the same thing about the feedback you are giving. but one of you mentioned that you are the minority here. how am i going to enjoy the face rubbing, when you arent convinced at all that your theory is false?

i hope you chose the high road, just like i would if i was wrong and accept the i told you so responses without back talk.

[/quote]

Based on your previous posts, I don't think you would know where the high road is....

[/quote]

Sure he does... the problem is the low road for him is in a valley.


[quote]Baldsake wrote...

[quote]Humakt83 wrote...

[quote]balance5050 wrote...

I think the people who actually like control and synthesis are tangentially keeping us from our indoctrination DLC.[/quote]

Actually, I'd like to play the DLC as indoctrinated Shepard when picking synthesis or control.

I'm all for destroy ending and I'm happy if I'm able to continue that way. But I think the other two choices shouldn't be omitted.

[/quote]
Yeah, what's the point of having 3 choices for an ending, with 2 of them being useless.. I mean who's going to pick control or synthesis if destroy is the only choice that continues in the DLC.
[/quote]

*coughs**poinsts at his script again*

Also it's a psychology thing, it makes Synthesis seem like the best choice, giving people the third option they would normally try to find on their own.


[quote]IronSabbath88 wrote...

This is what happens in gaming nowadays, a company possibly tries something new that's never been done before and they get crapped all over for it.

Honestly, even if IT isn't true, the way the fanbase has been acting towards BioWare is disgusting. It's free DLC we're getting and people are still crying foul to BioWare and treating the devs and such like pure trash. 

It's one thing to not be happy, fine, show that by not supporting the products anymore, but don't trash the devs because that makes us ALL look bad.[/quote]

All I could see reading this was just a bunch of douches shouting "PARTY FOUL!" At Bioware.

Thank you so much for the mental image Iron.


[quote]IronSabbath88 wrote...

Have I mentioned how much I've grown to loathe the ME fanbase?[/quote]

Now now... we only loathe the entitled little pricks.

[quote]Uncle Jo wrote...

*snipped alot of stuff about Javik*

[/quote]

Woot! High five! Agreed!

Besides, it it helps you to understand the man Rifneno, Javik according to his memory shard was basically a Prothean Shepard, whome, because his crew was indoctrinated, had to kill all of them PERSONALLY. That would **** anyone up. In fact if you had him look at the shard, then he chooses to go commit suicide after the end of the war.

[quote]NoSpin wrote...

[quote]BlueDemonX wrote...

Hmmm, I agree that the Protheans would have had to be exterminated by another species in order for a new era to begin - it just happens it was the Reapers who did it.

What I don´t get is why everyone thinks those shadows around Shepard when TIM controls you is evidence for the indoctrination theory? The Illusive Man himself IS indoctrinating you/controlling you, or did I misunderstand that whole scene?
[/quote]

ME3 makes a BIG point to say there are no mind control chips in Shepard, and indoctrination isn't mind control, it's just a swayed way of thinking. At least when I played that section I didn't understand how TIM was controlling Shep and Anderson. 

[/quote]

There we go, poetry. Indoctrination is not mind control or mental domination. It's pavlovian conditioning, avertion, psychology, a swayed way of your most basic mental processes meeting a conclusion.

Well said.


[quote]Uncle Jo wrote...

[quote]Tirian Thorn wrote...

*snip*
Has anyone noticed the similiarities between Indoctrination and the mental alteration present in Isaac Asimov's Foundation Series?  

Slow, methodical Indoctrination leaves the person's mental facilities intact, it just changes them slighty to believe what the Reapers want.  


Agree?  Disagree?  Didn't read it because it got buried by nonsense?


[/quote]For what it's worth, I personally agree. It reminds me of Legion's explanation in his loyalty Mission, about how the Heretics were indoctrinated  (I don't remember exactly what he said though)

Edit: It had something to do with a mathematical result...

[/quote]

I haven't read Foundation, so I wouldn't know.

I have read I Robot (the short story compliation, not the movie novel) 

[quote]Simon_Says wrote...

[quote]Auralius Carolus wrote...

My first playthrough I was so stupified by what I was experiencing that I just gravitated toward Control because it was blue. I wanted to destroy, but by the time I was close enough to see what it was, Shepard went on autopilot and I couldn't get away, (an odd mechanic).[/quote]
Remember what we heard about the original plans for indoctrination? They didn't implement it because it would have clashed too much?

Except that, in control and synthesis, you walk up to the choice and then you're placed on autopilot. In control however, you have to initiate the choice manually. Sure you can't move once the choice is 'locked in' but it's Shepard's/The Player's tigger/mouse clicks that actually trigger the destuction ending. Shepard also regains their strength and stride when they/the player starts taking action on their own.


[quote]HellishFiend wrote...

[quote]HellishFiend wrote...

[quote]gunslinger_ruiz wrote...

Is
it weird that any time I read the word "Besides," anywhere I 
immediately start reading anything following in The Illusive Man's 
voice? Too much ME2 I think o_o[/quote]

Martin Sheen as the Illusive Man could be the narrator of my life and I'd never get tired of it. 

[/quote]

Also,
I'm eagerly awaiting the day when I'll be in a situation where I can dramatically gesture with my hand and exclaim "But I can!" to somebody. God I love that line. So much emotion and story in just those three words.[/quote]
It's really only because of Sheen's performance that I'd be willing to let that final scene be canon and not a dream sequence. I'll be mighty pissed if that "But I can" line becomes some sort of meme. You know it has the potential.

And yes, I find the lack of TIM's theme or some twisted version of it playing during that scene to be mighty suspicious. Anyone care to analyze the track that actually plays and see if Bioware possibly pulled an Inception Bwom Bwom?

All very interesting... 

[quote]Rooflys wrote...

That is fine. 

I originally chose destroy, because, well, screw AI. Then I replayed the end and tried the other two endings for completions sake. I was actually thinking of writing a big ol' rage post, but this makes me feel good. 

It also makes me feel like my belief in BW games is justified. 

My only real complaint is that if this is indoctrination then why does the game end if you fight it and win, only to awake and breath? I guess they'd solve it via DLC? [/quote]

*coughs and looks at the link in his sig to a script he wrote again*... 


[quote]Rifneno wrote...

[quote]Arian Dynas wrote...

No, you got company, it's just something I never got around to.

I've never watched the Princess Bride or A Game of Thrones either. AGoT I'll be starting on soon though. Love Sean Bean.

Yes, my Geek cred is ruined [/quote]

Hmm. Maybe. Let's try a test shall we. There's only 10 types of people in the world: those who understand binary, and those who don't.

Don't get it: Geek cred ruined.
Laughed: Geek cred intact.
Didn't laugh because it's so old: Congrats on your new VIP geek cred.
[/quote]


I grinned, since I've heard it before, does that count? 

[quote[Rifneno wrote...

[quote]
Personally, I will admit, I really do like the idea of Saren, rebuilt by the Reapers, turned into a monster, both as a stab against Shepard and as an effective, semi autonomous unit, eventually going rogue and joining the man who killed him. It strikes me as pogniant.[/quote]
Wait, what? Saren back, as a squad member in 3? Who suggested that? Did I miss something?
My only problem with it is the lack of believability in his return. The why and how of his return would be really bad. But aside from that I like the concept of the old villain as begrudged ally. Reminds me of Throne of Bhaal. Both Sarevok and as I recall there was an excellent mod that had Irenicus redeemable. Or not redeemable, depending on your choices.
[/quote]

I did. And yes, Thone of Bhaal was my inspiration and... imagine that! Another Bioware game!

[quote]Rifneno wrote.. 

Speaking of possible squad members, I recall in one of the interviews that they were saying how much work it was to design dialogue for all of the squad. And they gave a number. 12. That's... not even close to what we got. We're fourshort. Were they talking about people on the Normandy who don't go on missions, like Joker and such? Seems like that's way too many in the opposite direction. Joker, Dr. Chakwas, Dr. Michel, Engineers Adams, Donnelly, and Daniels, Allers, Cortez, Traynor, and all the temporaries like Legion, Wrex, Mordin... So they were planning on 4 more real squad members? Who were they going to be? Why were they cut? And why wasn't Javik cut?
[/quote]


More than likely, they'll be DLC, some free like Zaeed, some not free, like Kasumi. Javik likely wasn't cut due to his ORIGINAL necessity to the plot, since he was no longer the Catalyst in the re-write, he was left as DLC.

[quote]suprarj wrote...

There are certainly some interesting points in the IT (and some incredibly observant people here), but unfortunately it's not true. I strongly advise against getting your hopes up / taking it too seriously. I'm not interested in arguing point by point with you, so if that makes me a troll, so be it. I've worked in and around the gaming industry, and the fact is that there is no financial upside to releasing a "troll" ending that is only visible to the most intense fans. Not to mention, the PR goodwill and brand loyalty that is lost by doing something like that. There is a reason BW refers to the ending as "bittersweet." [/quote]

No financial upside...?

You.
Are.
An.
Idiot.

There is INDEED a upside, in fact it is a no lose scenario for EA should IDT prove true.

You sell millions of units that get picked up like hotcakes, with a near overwhelming approval level (excepting the ending), sure some people disatissfied about the ending try to get refunds, but not a statistically significant amount, and the ones that DO get them end up hurting the distributor far more than the bublisher. EA already sold it's units to Game Stop and Best Buy, they've made their money, and refunds are taking money out of GS and BB's pockets now. Morever, it is currently marketed as and completely IS "The most talked about ending in years!" There is quite simply, NO such thing as bad publicity, people will buy the game just out of morbid curiousity, get drawn in by the game itself, and remember the parts they liked, even if the ending is bad. Still more sales for EA.

That and when the EC comes out, I am certain it will be free to people who purchased new copies of the game, the people who buyed used? Gotta pay for it just like Cerberus Network, and EA gets their anti-used game endorsement. That and the EC alone is enough for MORE money, it wins back the people they lost, some of the people who sold off or returned their copies get a NEW copy just to see the end, so two sales for the price of one, and it drags people in with the "Oooh, I heard about this brilliant thing they did, I wanna see more."

And for Bioware it is ALSO a no lose suitation, they get more time to work out an ending that people will find satisfying, they get the fan input about it that they wanted, and from a story perspective, it gives them the speculation they wanted while the fans wait, while also making the indoctrination "rea" for the player rather than just a game over screen. It also gives them MORE time to work on it and ensure perfection, maintaining "their artistic integrity" by not comprismising the game by rushing it. Just because there is an uproar (which is just giving the game free advertising, seriously have you ever seen a game so talked about by the News that DIDN'T kill someone?)  doesn't mean things are going badly.

[/quote]

Ladies and gentlemen, I present to you...
 Another wall of text, masterfully constructed by the talented Arian Dynas!

That was a compliment, if you misunderstood me! :)

[/quote]}
HOOOOOLYYYY SH@@@T MAN!!!!!!! :o:o:o:o:o:o:o:o:o:o:o:o:o:o

#45742
estebanus

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Arian Dynas wrote...

estebanus wrote...

Arian Dynas wrote...
*SNIP*



Ladies and gentlemen, I present to you...
 Another wall of text, masterfully constructed by the talented Arian Dynas!


AUGH! SNIP IT! SNIP IT! FOR THE LOVE OF GOD SNIP IT! ONLY I GET TO SPAM TEXT 'ROUND HERE!

Thank you for the complients though... I think.



Yes, that was a compliment!

#45743
estebanus

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polor89 wrote...

*snip*



Damn it! SNIP IT! SNIP IT NOW! THERE ARE TOO MANY WALLS OF TEXTS HERE!!!

EDIT: fixed! :D

Modifié par estebanus, 27 avril 2012 - 10:22 .


#45744
estebanus

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DAMN IT! I did it again!

#45745
waldstr18

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@arian

"No financial upside...?

You.
Are.
An.
Idiot."

again with the name calling. he states his opinion and explains it and you call him an idiot? did he insult your intelligence or something? or do you just have an offensive nature?

#45746
Arian Dynas

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estebanus wrote...

DAMN IT! I did it again!


-.- ... you ****ers are enjoying this aren't you?

#45747
Arian Dynas

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waldstr18 wrote...

@arian

"No financial upside...?

You.
Are.
An.
Idiot."

again with the name calling. he states his opinion and explains it and you call him an idiot? did he insult your intelligence or something? or do you just have an offensive nature?


Yep. I have a highly offensive nature. I'm an equal opportunity offender.

Problem?

#45748
suprarj

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Sorry, I can't argue with someone who types:

You.
Are.
An.
Idiot.


As much as you think typing all of that out emphasizes your point, it actually undermines it. I wish you well in life and hope you don't take it personally when the EC is released.

#45749
estebanus

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Arian Dynas wrote...

estebanus wrote...

DAMN IT! I did it again!


-.- ... you ****ers are enjoying this aren't you?



Well, you literally present us with fresh bait to do so, don't you?

Plus, I fixed it.

#45750
Arian Dynas

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suprarj wrote...

Sorry, I can't argue with someone who types:

You.
Are.
An.
Idiot.


As much as you think typing all of that out emphasizes your point, it actually undermines it. I wish you well in life and hope you don't take it personally when the EC is released.


Very well. I entirely disagree with your point and don't deny I probably could have phrased that better.

But, what has been said in a fit of pique cannot be unsaid, so instead I shall say that you should probably consider all my other thoughts on the subject.