The human brain is divided into 3 main physical parts. the reptillian which controls basic body functions, motor control, and fight or flight instinct. The mammalian which is predominantly emotion driven. And the part that truly differentiates us humans, the grey matter, what we often refer to as "the mind."
instincts of self preservation are rooted in the reptile complex. Emotions are triggered by chemical releases in response to these primal functions. Then "the mind" interprets that chemical response based on available learned information.
Unless programmed in, an AI mind would not have an attached but distinctly septate set of functions. AI would function simply from rationalizing, and not from primitive fear driven emotional responses. As long as an AI was programmed correctly there is no reason it should become violent. The rational mind can give reasons to be afraid, but without the chemical mechanism that overrides logical thought that exists in the human brain, AI really shouldn't be operating irrationally out of fear. Again, the chemically triggered fear mechanism overriding rational thought simply wouldn't exist.
so why would an AI empathize with humans? because although empathy in humans is triggered by an emotional response to recognizing the suffering of another living being and relating it to ones own suffering, it is also a simply logical conclusion in its own right:
Sentience and free will go hand in hand. Any being pursuing self determination will recognize it's inherent value and empathize with other beings if it is cognitively sound. As long as a threat is not present, the AI has no logical reason to be combative unless programmed that way.
So, to me this implies the Reapers are not motivated by empathy, instead they are operating strictly out of self interest. Therefore, starchilds presentation of the Reapers motivations contradicts their actions.
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As Arian said, IDT is not only not having a negative impact on EA/Bioware, it will have a massive positive impact beyond anything a straight forward ending ever could!
One of the common anti IT arguments is that EA would never allow Bioware to do this.
If EA was truly that hands on, to the point of forcing Bioware away from doing an indoctrination ending, then what is the likeliness off them approving the ending as it stands?
In actuality, this would be a huge positive marketing opportunity for EA.
As in, "Hey, maybe EA isn't really pure evil empire, after all, look at the risk they took allowing Bioware to do the IT ending."
Also, claiming EA didn't know what was happening contradicts the initial argument that they would never allow it.
If people think EA isn't aware of the perception that people have of them, and aren't at least somewhat concerned from a business standpoint, they clearly don't understand big business. The backlash against EA, if it ever came out they stopped Bioware from doing possibly one of the greatest twist endings ever, would be apoplectic.
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Is Liara's goodbye considered a mind meld, or some similar act?
If so what ramifications does that possibly hold for IT?
Unless one is saying that everything is in Shepards head at that point, wouldn't Liara be able to tell if Shepard is indoctrinated? If that is the case, it seems to imply Shepard isn't indoctrinated (or at least to any significant degree) yet, and would seem to further the theory that Shepard isn't under full attack from Reaper indoctrination until Harbinger's blast (or elevator.)
Maybe I'm assuming incorrect things about Asari mind melds, but Liara and Shepard, especially if she is your LI, are pretty damn close. Does anyone else think she should have picked up on something?
Seems with Shepards infamous willpower that the Reapers wouldnt be able to indoctrinate Shepard intellectually, hence why up until the end, they are only trying to manipulate his subconscious emotionally.
Only after taking a massive blow from Harbinger, is he weak enough to attempt a direct attack on his conscious mind.
Meaning indoctrination may have started in earnest at object Rho, but only culminated at Harbingers beam
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There are so many instances where things are odd in ME3. The consensus across just about the whole fanbase is the dreams and end are absolutely strange. Bioware clearly uses a different story telling mechanism in those scenes. Lots of differing thoughts on why.
Those two sequences, along with the Earth intro, are incredibly in sync with IDT. Visually, the dreams and end are drastically different than the rest of the game. They are absolutely surreal. These sequences are also filled with symbolism, clues, and things that feel out of place.
Interesting how IDT is the only logical and thriving non literal theory out there. I mean there is clearly a message there, hints big and small, and a pervasive feeling of confusion.
So what's the point of all that if it's just Bioware working hard at being lazy? There is concerted effort to place hidden meanings
A