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Was the ending a hallucination? - Indoctrination Theory


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#46851
Ch1m3Ra

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Baldsake wrote...

DJBare wrote...

Is it a bird?, is it a plane?, No!. It's SuperAnderson!

Note the shots hitting the console, but that tough old bird Anderson totally ignores any shots hitting him, oh wait, no shots are hitting him!, is Anderson real?, well that's the question.

You're not able to hit any NPC's in the ME series, c'mon now.


Yeah. Not a very valid point. He shouldn't even be there though. :devil:

#46852
Rosewind

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NeoDobby wrote...

Rosewind wrote...

marcelo_sdk wrote...

Yeah, in Synthesis he smiled. Thinking now, it's very strange.


Like I said strangely euphoric like the drugs just kicked in or something.


The Indoctrination is fully working by that time and Shepard's now really convinced that this is the best ending.


Lol we know this just talking about what his face looks like.

#46853
DJBare

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Baldsake wrote...

DJBare wrote...

Is it a bird?, is it a plane?, No!. It's SuperAnderson!

Note the shots hitting the console, but that tough old bird Anderson totally ignores any shots hitting him, oh wait, no shots are hitting him!, is Anderson real?, well that's the question.

You're not able to hit any NPC's in the ME series, c'mon now.


You cannot draw a weapon let alone fire one where NPC's are crucial to the story line, in ME1&2 while weapons could be drawn they used a friend/foe system that prevented you firing, it seems to me the same method could have been employed here, unless they had a reason not too..

#46854
Baldsake

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DJBare wrote...

Baldsake wrote...

DJBare wrote...

Is it a bird?, is it a plane?, No!. It's SuperAnderson!

Note the shots hitting the console, but that tough old bird Anderson totally ignores any shots hitting him, oh wait, no shots are hitting him!, is Anderson real?, well that's the question.

You're not able to hit any NPC's in the ME series, c'mon now.


You cannot draw a weapon let alone fire one where NPC's are crucial to the story line, in ME1&2 while weapons could be drawn they used a friend/foe system that prevented you firing, it seems to me the same method could have been employed here, unless they had a reason not too..

Maybe it's not in the game seeing as you can't bring weapons into the Citadel. I know you guys hate it when people say this but that just seems like grasping at straws to me.

#46855
MaximizedAction

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I don't think we are overanalyzing. We're doing just what Bioware wanted us to do: speculate or analyzing.

Just rewatched the Guardian sequence on youtube. Shepard is never told to for Synthesis to jump into the beam, she just has to "add her energy to the Crucible[...]". A rational, thinking human being never loses the need for self preservation. Unfortunately I don't know how people in truly desperate situations would behave, like near death. But I'd assume that Shepard had an bigger-than-life need to keep fighting, despite ALL odds.
 
So why would our Shepard just run and jump into a beam of light (or walk into an explosion) without considering alternate solutions - like suggest giving a blood sample or something similar.*

I know situations where I act irrational, don't question what happens around me, no matter how unusual. Hell, I even jumped off a few cliffs without thinking about the consequences: Dreams. See how Inception explains a dream. It even makes sense to me as a player: On my first playthrough I didn't noice most of the 'obvious' logic holes, only afterwards it all started coming together.

Yep, with IT this is nothing new, but since we are discussing why Shepard is running towards explosions and jumps into death...

-------
*: It was enough for Javik to have residues of organic tussue sample to get the significant information about the individual. Taking this as ME lore, giving up the whole organism is not necessary.

Modifié par MaximizedAction, 29 avril 2012 - 03:44 .


#46856
Fingertrip

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The whole "infinite" ammo and "cant shoot keeper or anderson" is really ridicilous, THAT is indeed grasping at straws, and I think it's safe to assume that the developers didn't expect people to so blatantly stupid to even try such a thing as firing at the keeper and anderson, or just in the air for no good reason.

#46857
Baldsake

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Ch1m3Ra wrote...

Baldsake wrote...

DJBare wrote...

Is it a bird?, is it a plane?, No!. It's SuperAnderson!

Note the shots hitting the console, but that tough old bird Anderson totally ignores any shots hitting him, oh wait, no shots are hitting him!, is Anderson real?, well that's the question.

You're not able to hit any NPC's in the ME series, c'mon now.


He shouldn't even be there though. :devil:

Now that is an interesting point. Either sloppy writing or an indication that something doesn't add up about the end-sequence.

#46858
Rifneno

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Baldsake wrote...

Maybe it's not in the game seeing as you can't bring weapons into the Citadel. I know you guys hate it when people say this but that just seems like grasping at straws to me.


Cool story, bro.

#46859
NeoDobby

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Baldsake wrote...

DJBare wrote...
*snip*

Maybe it's not in the game seeing as you can't bring weapons into the Citadel. I know you guys hate it when people say this but that just seems like grasping at straws to me.


You mean emergency induction ports? Yeah, at this point the good arguments are found and discussed, now we just try to pass the time until summer ;)

I guess they just have enemies who can take damage and friends/neutrals who can't - pretty much standard.

#46860
DJBare

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Baldsake wrote...

DJBare wrote...

Baldsake wrote...

DJBare wrote...

Is it a bird?, is it a plane?, No!. It's SuperAnderson!

Note the shots hitting the console, but that tough old bird Anderson totally ignores any shots hitting him, oh wait, no shots are hitting him!, is Anderson real?, well that's the question.

You're not able to hit any NPC's in the ME series, c'mon now.


You cannot draw a weapon let alone fire one where NPC's are crucial to the story line, in ME1&2 while weapons could be drawn they used a friend/foe system that prevented you firing, it seems to me the same method could have been employed here, unless they had a reason not too..

Maybe it's not in the game seeing as you can't bring weapons into the Citadel. I know you guys hate it when people say this but that just seems like grasping at straws to me.

It is in the game, try aiming your weapon at one of your squad mates while in a combat zone.

#46861
Baldsake

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Rifneno wrote...

Baldsake wrote...

Maybe it's not in the game seeing as you can't bring weapons into the Citadel. I know you guys hate it when people say this but that just seems like grasping at straws to me.


Cool story, bro.

What's your problem?

#46862
Baldsake

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DJBare wrote...

Baldsake wrote...

DJBare wrote...

Baldsake wrote...

DJBare wrote...

Is it a bird?, is it a plane?, No!. It's SuperAnderson!

Note the shots hitting the console, but that tough old bird Anderson totally ignores any shots hitting him, oh wait, no shots are hitting him!, is Anderson real?, well that's the question.

You're not able to hit any NPC's in the ME series, c'mon now.


You cannot draw a weapon let alone fire one where NPC's are crucial to the story line, in ME1&2 while weapons could be drawn they used a friend/foe system that prevented you firing, it seems to me the same method could have been employed here, unless they had a reason not too..

Maybe it's not in the game seeing as you can't bring weapons into the Citadel. I know you guys hate it when people say this but that just seems like grasping at straws to me.

It is in the game, try aiming your weapon at one of your squad mates while in a combat zone.

I know it's there, in combat. Look we can argue about this all day but IMO it doesn't mean anything. That's it.

Modifié par Baldsake, 29 avril 2012 - 03:46 .


#46863
Rifneno

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Baldsake wrote...

What's your problem?


I just like to use that line in response to the "grasping at straws" responses in general.  "Cool story bro" is pretty much the same thing as "grasping at straws", a tired meme that's unnecessarily condescending.  Seemed appropriate. *shrug*

#46864
balance5050

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Fingertrip wrote...

The whole "infinite" ammo and "cant shoot keeper or anderson" is really ridicilous, THAT is indeed grasping at straws, and I think it's safe to assume that the developers didn't expect people to so blatantly stupid to even try such a thing as firing at the keeper and anderson, or just in the air for no good reason.


You don't play many games do you?

#46865
DJBare

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Baldsake wrote...

DJBare wrote...

Baldsake wrote...

DJBare wrote...

Baldsake wrote...

DJBare wrote...
Is it a bird?, is it a plane?, No!. It's SuperAnderson!
Note the shots hitting the console, but that tough old bird Anderson totally ignores any shots hitting him, oh wait, no shots are hitting him!, is Anderson real?, well that's the question.

You're not able to hit any NPC's in the ME series, c'mon now.

You cannot draw a weapon let alone fire one where NPC's are crucial to the story line, in ME1&2 while weapons could be drawn they used a friend/foe system that prevented you firing, it seems to me the same method could have been employed here, unless they had a reason not too..

Maybe it's not in the game seeing as you can't bring weapons into the Citadel. I know you guys hate it when people say this but that just seems like grasping at straws to me.

It is in the game, try aiming your weapon at one of your squad mates while in a combat zone.

I know it's there, in combat. Look we can argue about this all day but IMO it doesn't mean anything. That's it.

I was not aware we were arguing, I assumed it to be a discussion, my mistake.

#46866
Baldsake

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Rifneno wrote...

Baldsake wrote...

What's your problem?


I just like to use that line in response to the "grasping at straws" responses in general.  "Cool story bro" is pretty much the same thing as "grasping at straws", a tired meme that's unnecessarily condescending.  Seemed appropriate. *shrug*

It also adds nothing to the discussion, just makes you look like a douche... Grasping at straws is a meme? What? I don't think that the Anderson and the unlimited clip thing can be considered ''evidence'', so I call that grasping at straws. It's whatever.

#46867
DJBare

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Baldsake wrote...
I know it's there, in combat. Look we can argue about this all day but IMO it doesn't mean anything. That's it.

Just one other thing to note, Shepard is on the citadel which is in the middle of a war, it's a combat zone.

#46868
Baldsake

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DJBare wrote...
I was not aware we were arguing, I assumed it to be a discussion, my mistake.

Didn't mean it that way, English isn't my native language so please forgive me. :mellow:

#46869
Stigweird85

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Baldsake wrote...

Ch1m3Ra wrote...

Baldsake wrote...

DJBare wrote...

Is it a bird?, is it a plane?, No!. It's SuperAnderson!

Note the shots hitting the console, but that tough old bird Anderson totally ignores any shots hitting him, oh wait, no shots are hitting him!, is Anderson real?, well that's the question.

You're not able to hit any NPC's in the ME series, c'mon now.


He shouldn't even be there though. :devil:

Now that is an interesting point. Either sloppy writing or an indication that something doesn't add up about the end-sequence.

Sorry this one is going on the NAH pile, you have never been able to shoot an NPC, and in ME1 if you threw a grenade at an NPC it would detonate behind them.

This is probably more likely just a programming oversight or as someone else pointed out a glitch as this is t he first time you have been near a stationary NPC with a weapon drawn. Could someone try and shoot Anderson during the opening segments of the game for comparison?

Usually squad mates duck when you aim at them but I believe you can still shoot at them but not cause any damage

Modifié par bigstig, 29 avril 2012 - 04:01 .


#46870
Rifneno

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Baldsake wrote...

It also adds nothing to the discussion, just makes you look like a douche... Grasping at straws is a meme? What? I don't think that the Anderson and the unlimited clip thing can be considered ''evidence'', so I call that grasping at straws. It's whatever.


Point missed.  Oh well.

#46871
Baldsake

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DJBare wrote...

Baldsake wrote...
I know it's there, in combat. Look we can argue about this all day but IMO it doesn't mean anything. That's it.

Just one other thing to note, Shepard is on the citadel which is in the middle of a war, it's a combat zone.

Yet you don't have your powers available, or any enemies, obviously it's coded (or whatever) differently than actual in-game combat. Also he's not a squadmate in that part.. Can you aim/shoot at non-squadmates in combat? Yes, for instance you won't pull up your gun when aiming at some of the students at Grissom Academy. Point made.

#46872
Baldsake

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Rifneno wrote...

Baldsake wrote...

It also adds nothing to the discussion, just makes you look like a douche... Grasping at straws is a meme? What? I don't think that the Anderson and the unlimited clip thing can be considered ''evidence'', so I call that grasping at straws. It's whatever.


Point missed.  Oh well.

I've followed this thread for some time now and nearly everytime you post something you sound like a know-it-all douchebag. 

#46873
DJBare

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Baldsake wrote...
Yet you don't have your powers available, or any enemies, obviously it's coded (or whatever) differently than actual in-game combat. Also he's not a squadmate in that part.. Can you aim/shoot at non-squadmates in combat? Yes, for instance you won't pull up your gun when aiming at some of the students at Grissom Academy. Point made.

But now here is the real crux, with TIM apparantly in control, you can shoot Anderson and apparantly hit him, but no wound.

#46874
balance5050

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Baldsake wrote...

Rifneno wrote...

Baldsake wrote...

It also adds nothing to the discussion, just makes you look like a douche... Grasping at straws is a meme? What? I don't think that the Anderson and the unlimited clip thing can be considered ''evidence'', so I call that grasping at straws. It's whatever.


Point missed.  Oh well.

I've followed this thread for some time now and nearly everytime you post something you sound like a know-it-all douchebag. 


Why are you getting so defensive? Sorry but your suggestion to NOT analyze evidence doesn't fly around here. Please don't be a downer and try to keep people from speculating. Thank you.

Modifié par balance5050, 29 avril 2012 - 04:11 .


#46875
Fingertrip

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balance5050 wrote...

Fingertrip wrote...

The whole "infinite" ammo and "cant shoot keeper or anderson" is really ridicilous, THAT is indeed grasping at straws, and I think it's safe to assume that the developers didn't expect people to so blatantly stupid to even try such a thing as firing at the keeper and anderson, or just in the air for no good reason.


You don't play many games do you?


I do, do you? What kind of response are you expecting out of this? What was your end-game goal with that assumption? Could you be more precise or elaborate on the matter?

If you believe any interaction with an NPC (Who's also crucial to story element) and having an enviroment that is effected by your fire, and expect consquences out of it, you're really really desperate for details.

In conclusive, there's no Friendly Fire in Mass Effect. No need to speculate about this, it's really grasping at straws, it really really is.