MegumiAzusa wrote...
Ah anyone so far noticed in the whole scene from the first moment you see the Guardian up to your choise there are sounds of footsteps in the background?
errrmmm... wouldn't those simply be Shepard's footsteps?
MegumiAzusa wrote...
Ah anyone so far noticed in the whole scene from the first moment you see the Guardian up to your choise there are sounds of footsteps in the background?
No as said from the first moment on, when Shep is kneeling, then over the complete conversation, and then in the background, even without moving.estebanus wrote...
MegumiAzusa wrote...
Ah anyone so far noticed in the whole scene from the first moment you see the Guardian up to your choise there are sounds of footsteps in the background?
errrmmm... wouldn't those simply be Shepard's footsteps?
DJBare wrote...
It would have taken a lot longer, to remove the remnants would have required a total rewrite.Dwailing wrote...
The thing is, they said that they removed that gameplay sequence in November 2011. That was still three months before ME3 went gold. That SOUNDS like it would be enough time to remove the evidence of indoctrination in the ending. However, I'm not a programmer, so I might be wrong.
MegumiAzusa wrote...
No as said from the first moment on, when Shep is kneeling, then over the complete conversation, and then in the background, even without moving.estebanus wrote...
MegumiAzusa wrote...
Ah anyone so far noticed in the whole scene from the first moment you see the Guardian up to your choise there are sounds of footsteps in the background?
errrmmm... wouldn't those simply be Shepard's footsteps?
Rosewind wrote...
I swear if it is just a slide show I am going to be annoyed and will think twice to play Bioware game.
estebanus wrote...
balance5050 wrote...
So who wants to bet the "dropped" game play content, will be in the EC, or other subsequent DLC?
I wouldn't be surprised if the EC just refined the clues already there and add some other thing's, so that people would finally just be like "ok, I get it".
That's my current vibe right now too, yeah.
estebanus wrote...
MaximizedAction wrote...
balance5050 wrote...
So who wants to bet the "dropped" game play content, will be in the EC, or other subsequent DLC?
I wouldn't be surprised if the EC just refined the clues already there and add some other thing's, so that people would finally just be like "ok, I get it".
If I understood you correctly, I think it should be a save bet. The EC will probably have some gameplay in it, since like IT, Bioware never really denied or confirmed gameplay.
Bioware said that they hadn't decided yet if the EC would have gameplay or not, if I remember correctly.
Modifié par balance5050, 29 avril 2012 - 06:46 .
estebanus wrote...
Rosewind wrote...
I swear if it is just a slide show I am going to be annoyed and will think twice to play Bioware game.
Bioware death warrant= signed!
That is, if that is the only thing they do, of course!
Rosewind wrote...
Wow just realised I am the same age as Lady Gaga my god she looks 10 years older then me. LOL i know random.
Golferguy758 wrote...
Rosewind wrote...
Wow just realised I am the same age as Lady Gaga my god she looks 10 years older then me. LOL i know random.
I know that feeling. I'm 24 but I still get carded no matter where I go. Even to movies on dates. it's embarassing. Bright side i keep my youthful good looks forever. My dad was 78 and he looked like the average 30 year old.
Guest_AmazingGrace_*
MegumiAzusa wrote...
No as said from the first moment on, when Shep is kneeling, then over the complete conversation, and then in the background, even without moving.estebanus wrote...
MegumiAzusa wrote...
Ah anyone so far noticed in the whole scene from the first moment you see the Guardian up to your choise there are sounds of footsteps in the background?
errrmmm... wouldn't those simply be Shepard's footsteps?
Modifié par RedDeadRemix, 29 avril 2012 - 06:51 .
balance5050 wrote...
[...]
Which leads into another point. Bioware is acting suspiciously like the reapers no? Synthesize is best ending? All the direct contradicttions and half truths coming from Casey. Completley avoiding IT because it's "prescriptive" then immedietly saying things that allude to Shepard being on the Citadel and such. Still too odd, I'll either love them or hate them when my questions finally get answers I'm sure.
I'm encoding a Fraps'd video right now where I disabled music and set the dynamic range to low so quiet sounds are louder.estebanus wrote...
MegumiAzusa wrote...
No as said from the first moment on, when Shep is kneeling, then over the complete conversation, and then in the background, even without moving.estebanus wrote...
MegumiAzusa wrote...
Ah anyone so far noticed in the whole scene from the first moment you see the Guardian up to your choise there are sounds of footsteps in the background?
errrmmm... wouldn't those simply be Shepard's footsteps?
Really? Hmmm... Well, that's weird.
Can anyone confirm this?
MegumiAzusa wrote...
I'm encoding a Fraps'd video right now where I disabled music and set the dynamic range to low so quiet sounds are louder.
Modifié par balance5050, 29 avril 2012 - 06:57 .
MegumiAzusa wrote...
For destroy, yes, but not for synthesis.pirate1802 wrote...
Ch1m3Ra wrote...
DJBare wrote...
pirate1802 wrote...
Guys, has anyone come up with a logical explanation as to why in the endings, Shepard is limping, but as soon as she gets to the business end she stands straight (or start running) as if all the injuries suddenly disappeared? The transition from limping to marathon run is just too abrupt to believe they did that to make the ending look good. If they wanted to set up an epic ending they could have done that without magic-healing shepard's injuries.
The biggest question is why would Shepard even be limping toward an explosion let alone suddenly start running into it.
Me: Damn, conduit is exploding!, I best duck back out of the way.
Shepard: ooh, pretty fireworks, must get a closer look.
You could say from a face value point of view that Shepard gave his all out, ignoring all pain and injuries to finally end the Reapers.
You can also say in the IT point of view that Shepard would be waking up soon, so there is no point to masking the illusion anymore.
Dunno, it appeared very odd. I noticed it in my very first playthrough, struck me as extremely odd. Didn't seem like he was making one last ditch effort, seemed more like suddenly his pain dissapeared.
pirate1802 wrote...
In synthesis he breaks into a marathon run :| How can someone who was limping microseconds ago do that?
MaximizedAction wrote...
Just rewatched the Guardian sequence on youtube. Shepard is never told to for Synthesis to jump into the beam, she just has to "add her energy to the Crucible[...]". A rational, thinking human being never loses the need for self preservation. Unfortunately I don't know how people in truly desperate situations would behave, like near death. But I'd assume that Shepard had an bigger-than-life need to keep fighting, despite ALL odds.
So why would our Shepard just run and jump into a beam of light (or walk into an explosion) without considering alternate solutions - like suggest giving a blood sample or something similar.*
I know situations where I act irrational, don't question what happens around me, no matter how unusual. Hell, I even jumped off a few cliffs without thinking about the consequences: Dreams. See how Inception explains a dream. It even makes sense to me as a player: On my first playthroughI didn't noice most of the 'obvious' logic holes, only afterwards it all started coming together.
Yep, with IT this is nothing new, but since we are discussing why Shepard is running towards explosions and jumps into death...
-------
*: It was enough for Javik to have residues of organic tussue sample to get the significant information about the individual. Taking this as ME lore, giving up the whole organism is not necessary.
Modifié par Simon_Says, 29 avril 2012 - 06:58 .
No that's a completely different sound. You will see when I've uploaded the video. They are definitely irregular footsteps.RedDeadRemix wrote...
MegumiAzusa wrote...
No as said from the first moment on, when Shep is kneeling, then over the complete conversation, and then in the background, even without moving.estebanus wrote...
MegumiAzusa wrote...
Ah anyone so far noticed in the whole scene from the first moment you see the Guardian up to your choise there are sounds of footsteps in the background?
errrmmm... wouldn't those simply be Shepard's footsteps?
It's a heartbeat. Found it on this thread a few paragraphs down:
http://w11.zetaboard...opic/7698722/1/
Edit: here's the sound file linked in that thread. Go have a listen to Catalyst scene too. It's there.
http://www.mediafire...87yre7v4viz2uje
Rosewind wrote...
You know what I find disturbing I think I am going insane, but in captains quarters when Shep stands in the office area I can hear foot steps. Do other people here the foot steps on that side the quarters?
Not saying it's related to IT just swear I hear them.
Modifié par MaximizedAction, 29 avril 2012 - 06:58 .
MaximizedAction wrote...
balance5050 wrote...
[...]
Which leads into another point. Bioware is acting suspiciously like the reapers no? Synthesize is best ending? All the direct contradicttions and half truths coming from Casey. Completley avoiding IT because it's "prescriptive" then immedietly saying things that allude to Shepard being on the Citadel and such. Still too odd, I'll either love them or hate them when my questions finally get answers I'm sure.
There are similarities. Bioware/EA = Reapers, Fans = Shepard. Certainly doesn't sound crazy, considering how increadibly disturbing and irrational Bioware's behavior has been since ME3's release.
The whole "interactive story" marketing line sure DOES get a different meaning to it.
Started up my ME3 for the first time in like a month to check it out, turned off music and pumped up the audio.. and no, I didn't hear anything lol.Rosewind wrote...
You know what I find disturbing I think I am going insane, but in captains quarters when Shep stands in the office area I can hear foot steps. Do other people here the foot steps on that side the quarters?
Not saying it's related to IT just swear I hear them.
The sounds in the War Room get louder as the game progresses, quite remarkable, but you couldn't pinpoint it to indoctrination.MaximizedAction wrote...
Rosewind wrote...
You know what I find disturbing I think I am going insane, but in captains quarters when Shep stands in the office area I can hear foot steps. Do other people here the foot steps on that side the quarters?
Not saying it's related to IT just swear I hear them.
Don't worry, with IT in mind, when standing in Liara's office I wondered what all this buzzing and strange voices were. Then I realised, it's from the Shadow Broker's terminal. So nothing special.
But Normandy DID get a lot of background noise from chit chat, foot steps and beeping from all around. Actually adds to the atmosphere but can also make you crazy, hehe.