balance5050 wrote...
I'm starting to drift toward this this idea too, especially after reading this:
http://www.reddit.co...t_breakthrough/
which basically gives insight to how Major Coats could be a turncoat.
Major Turncoates, if you will.
balance5050 wrote...
I'm starting to drift toward this this idea too, especially after reading this:
http://www.reddit.co...t_breakthrough/
which basically gives insight to how Major Coats could be a turncoat.
Hawk227 wrote...
SS2Dante wrote...
I'm confused as to why you think the ghost trees are grasping at straws? I mean, they're one solid bit of connecting evidence between the crucible scene and the dreams that absolutely cannot be explained away by "bad writing" or "bioware were lazy".
That's not what the trees look like in those dreams. They aren't readily visible. I've only been able to make out one of them without the photoshop effort to accentuate them. They could be evidence, but to me we don't have a satisfactory explanation of their relevance and purpose.
Basically this:
ByneSammuthegreatwrote.....I think there are trippier things in the final scene than some very
hard-to-spot reflections that may or may not have been put there on
purpose or accidentally forgotten.
I'm just advising caution.
MegumiAzusa wrote...
What is there a counter point? That it's called RGB? You know actually most graphics formats are called BGR because that is the actual byte order they are saved on (little-endian, as it's the endinanness most common on current systems)?Hawk227 wrote...
MegumiAzusa wrote...
That is how the color spectrum works:Sammuthegreat wrote...
Surprised to see so many people rejecting this as grasping at Emergency Induction Ports. The colours are even arranged in the same order as in the end choice scene - Blue on the left, Green in the middle and Red on the right.
http://upload.wikime...le_spectrum.svg
I'm not very good at optics or the EMF spectrum, but I posit this as a counter point:
Computer color spectrum.
SS2Dante wrote...
Sammuthegreat wrote...
balance5050 wrote...
Tree's make it seem like it is actually a trippy hallucination or dream. Your final dream has dead trees in it like the other dreams, but it ends with you embracing the kid and then being engulfed in flames. But then this CRAZY dream happens and you see that kid, there are tree's around, bu they are in full bloom, to further make Synthesis seem like a good idea or some weird s***.
Either way, trees don't belong there, something's up.
Yeah... hmm, I dunno. I'm still not convinced. Obviously trees don't belong in on the Crucible, given that it's in space and "no organic has ever been there before" or whatever it was. But that brings me back to the fact that in-game, in the StarBrat scene, the trees aren't actually there, right?
I think there are trippier things in the final scene than some very hard-to-spot reflections that may or may not have been put there on purpose or accidentally forgotten.
In game they're not there, only in the reflections. But there's zero reason for the trees to EVER have been in the crucible room, since clearly they were never solid models (hence the level of pixelisation). The fact that it's trees is hugely important, since they are literally the only thing you can lift from the dreams to show a common theme. I can't buy for a second that in some alternate reality they planned to have large trees in the crucible then decided to remove them and forgot to alter the cubemaps to fit.
byne wrote...
Major Turncoates, if you will.
balance5050 wrote...
I'm starting to drift toward this this idea too, especially after reading this:
http://www.reddit.co...t_breakthrough/
which basically gives insight to how Major Coats could be a turncoat.
SubAstris wrote...
Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?
Modifié par balance5050, 01 mai 2012 - 10:23 .
Also it depends how the spectrum is created, just take a rainbow, it's red on the outside, doesn't matter if it's the left or the right side.MegumiAzusa wrote...
What is there a counter point? That it's called RGB? You know actually most graphics formats are called BGR because that is the actual byte order they are saved on (little-endian, as it's the endinanness most common on current systems)?Hawk227 wrote...
MegumiAzusa wrote...
That is how the color spectrum works:Sammuthegreat wrote...
Surprised to see so many people rejecting this as grasping at Emergency Induction Ports. The colours are even arranged in the same order as in the end choice scene - Blue on the left, Green in the middle and Red on the right.
http://upload.wikime...le_spectrum.svg
I'm not very good at optics or the EMF spectrum, but I posit this as a counter point:
Computer color spectrum.
balance5050 wrote...
SubAstris wrote...
Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?
Doesn't matter if the tree are differen't, they're still trees. They might be in full bloom to further paint the Star Kid as a good guy or something.
byne wrote...
balance5050 wrote...
I'm starting to drift toward this this idea too, especially after reading this:
http://www.reddit.co...t_breakthrough/
which basically gives insight to how Major Coats could be a turncoat.
Major Turncoates, if you will.
balance5050 wrote...
SubAstris wrote...
SS2Dante wrote...
Sammuthegreat wrote...
balance5050 wrote...
Tree's make it seem like it is actually a trippy hallucination or dream. Your final dream has dead trees in it like the other dreams, but it ends with you embracing the kid and then being engulfed in flames. But then this CRAZY dream happens and you see that kid, there are tree's around, bu they are in full bloom, to further make Synthesis seem like a good idea or some weird s***.
Either way, trees don't belong there, something's up.
Yeah... hmm, I dunno. I'm still not convinced. Obviously trees don't belong in on the Crucible, given that it's in space and "no organic has ever been there before" or whatever it was. But that brings me back to the fact that in-game, in the StarBrat scene, the trees aren't actually there, right?
I think there are trippier things in the final scene than some very hard-to-spot reflections that may or may not have been put there on purpose or accidentally forgotten.
In game they're not there, only in the reflections. But there's zero reason for the trees to EVER have been in the crucible room, since clearly they were never solid models (hence the level of pixelisation). The fact that it's trees is hugely important, since they are literally the only thing you can lift from the dreams to show a common theme. I can't buy for a second that in some alternate reality they planned to have large trees in the crucible then decided to remove them and forgot to alter the cubemaps to fit.
Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?
Doesn't matter if the tree are differen't, they're still trees. They might be in full bloom to further paint the Star Kid as a good guy or something.
SubAstris wrote...
balance5050 wrote...
SubAstris wrote...
SS2Dante wrote...
Sammuthegreat wrote...
balance5050 wrote...
Tree's make it seem like it is actually a trippy hallucination or dream. Your final dream has dead trees in it like the other dreams, but it ends with you embracing the kid and then being engulfed in flames. But then this CRAZY dream happens and you see that kid, there are tree's around, bu they are in full bloom, to further make Synthesis seem like a good idea or some weird s***.
Either way, trees don't belong there, something's up.
Yeah... hmm, I dunno. I'm still not convinced. Obviously trees don't belong in on the Crucible, given that it's in space and "no organic has ever been there before" or whatever it was. But that brings me back to the fact that in-game, in the StarBrat scene, the trees aren't actually there, right?
I think there are trippier things in the final scene than some very hard-to-spot reflections that may or may not have been put there on purpose or accidentally forgotten.
In game they're not there, only in the reflections. But there's zero reason for the trees to EVER have been in the crucible room, since clearly they were never solid models (hence the level of pixelisation). The fact that it's trees is hugely important, since they are literally the only thing you can lift from the dreams to show a common theme. I can't buy for a second that in some alternate reality they planned to have large trees in the crucible then decided to remove them and forgot to alter the cubemaps to fit.
Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?
Doesn't matter if the tree are differen't, they're still trees. They might be in full bloom to further paint the Star Kid as a good guy or something.
What, these barely visible trees that can only come to light after serious manipulation of the image? Yeah, clear evidence of IT....
Modifié par SS2Dante, 01 mai 2012 - 10:28 .
Sprite Knight wrote...
byne wrote...
balance5050 wrote...
I'm starting to drift toward this this idea too, especially after reading this:
http://www.reddit.co...t_breakthrough/
which basically gives insight to how Major Coats could be a turncoat.
Major Turncoates, if you will.
It's funny how adamant he and Anderson are about getting Shepard to the beam. They say it a lot. As if I didn't hear you the first time, damnit.
Modifié par MaximizedAction, 01 mai 2012 - 10:29 .
SS2Dante wrote...
balance5050 wrote...
SubAstris wrote...
Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?
Doesn't matter if the tree are differen't, they're still trees. They might be in full bloom to further paint the Star Kid as a good guy or something.
The trees that appear behind you after the beam are also different trees, but they sure as hell weren't there before.
*sigh* I feel like we need to link the meaning of symbolism in all our posts.
SubAstris wrote...
SS2Dante wrote...
Sammuthegreat wrote...
balance5050 wrote...
Tree's make it seem like it is actually a trippy hallucination or dream. Your final dream has dead trees in it like the other dreams, but it ends with you embracing the kid and then being engulfed in flames. But then this CRAZY dream happens and you see that kid, there are tree's around, bu they are in full bloom, to further make Synthesis seem like a good idea or some weird s***.
Either way, trees don't belong there, something's up.
Yeah... hmm, I dunno. I'm still not convinced. Obviously trees don't belong in on the Crucible, given that it's in space and "no organic has ever been there before" or whatever it was. But that brings me back to the fact that in-game, in the StarBrat scene, the trees aren't actually there, right?
I think there are trippier things in the final scene than some very hard-to-spot reflections that may or may not have been put there on purpose or accidentally forgotten.
In game they're not there, only in the reflections. But there's zero reason for the trees to EVER have been in the crucible room, since clearly they were never solid models (hence the level of pixelisation). The fact that it's trees is hugely important, since they are literally the only thing you can lift from the dreams to show a common theme. I can't buy for a second that in some alternate reality they planned to have large trees in the crucible then decided to remove them and forgot to alter the cubemaps to fit.
Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?
SS2Dante wrote...
SubAstris wrote...
balance5050 wrote...
SubAstris wrote...
SS2Dante wrote...
Sammuthegreat wrote...
balance5050 wrote...
Tree's make it seem like it is actually a trippy hallucination or dream. Your final dream has dead trees in it like the other dreams, but it ends with you embracing the kid and then being engulfed in flames. But then this CRAZY dream happens and you see that kid, there are tree's around, bu they are in full bloom, to further make Synthesis seem like a good idea or some weird s***.
Either way, trees don't belong there, something's up.
Yeah... hmm, I dunno. I'm still not convinced. Obviously trees don't belong in on the Crucible, given that it's in space and "no organic has ever been there before" or whatever it was. But that brings me back to the fact that in-game, in the StarBrat scene, the trees aren't actually there, right?
I think there are trippier things in the final scene than some very hard-to-spot reflections that may or may not have been put there on purpose or accidentally forgotten.
In game they're not there, only in the reflections. But there's zero reason for the trees to EVER have been in the crucible room, since clearly they were never solid models (hence the level of pixelisation). The fact that it's trees is hugely important, since they are literally the only thing you can lift from the dreams to show a common theme. I can't buy for a second that in some alternate reality they planned to have large trees in the crucible then decided to remove them and forgot to alter the cubemaps to fit.
Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?
Doesn't matter if the tree are differen't, they're still trees. They might be in full bloom to further paint the Star Kid as a good guy or something.
What, these barely visible trees that can only come to light after serious manipulation of the image? Yeah, clear evidence of IT....
SubAstris, have you even looked at the cubemap? "Barely visible"
Modifié par llbountyhunter, 01 mai 2012 - 10:32 .
SubAstris wrote...
What, these barely visible trees that can only come to light after serious manipulation of the image? Yeah, clear evidence of IT....
balance5050 wrote...
SS2Dante wrote...
balance5050 wrote...
SubAstris wrote...
Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?
Doesn't matter if the tree are differen't, they're still trees. They might be in full bloom to further paint the Star Kid as a good guy or something.
The trees that appear behind you after the beam are also different trees, but they sure as hell weren't there before.
*sigh* I feel like we need to link the meaning of symbolism in all our posts.
DUDE, all these subtle details that were placed specifically so that it connects back to themes and ideals established in ME1 can only mean one thing: Bioware is lazy.
(sorry couldn't resist)
SubAstris wrote...
I have, and is something that is not readily available to the player playing the game at the ending, he won't see such things. There are no clear signs of reflection of trees on the floor; it is just like "Jesus on the toast" all over again
balance5050 wrote...
SubAstris wrote...
What, these barely visible trees that can only come to light after serious manipulation of the image? Yeah, clear evidence of IT....
You can't deny that those cube maps are in the game man.
SubAstris wrote...
balance5050 wrote...
SubAstris wrote...
What, these barely visible trees that can only come to light after serious manipulation of the image? Yeah, clear evidence of IT....
You can't deny that those cube maps are in the game man.
I agree that trees exist there yes. Evidence for IT, even undeniable evidence for it as some have touted, unlikely
Modifié par balance5050, 01 mai 2012 - 10:35 .
SubAstris wrote...
balance5050 wrote...
SubAstris wrote...
What, these barely visible trees that can only come to light after serious manipulation of the image? Yeah, clear evidence of IT....
You can't deny that those cube maps are in the game man.
I agree that trees exist there yes. Evidence for IT, even undeniable evidence for it as some have touted, unlikely
byne wrote...
SubAstris wrote...
I have, and is something that is not readily available to the player playing the game at the ending, he won't see such things. There are no clear signs of reflection of trees on the floor; it is just like "Jesus on the toast" all over again
Oh sweet buttery Jesus, you're quoting Waldstr now?
You've jumped off the deep end.
Modifié par MaximizedAction, 01 mai 2012 - 10:36 .
llbountyhunter wrote...
hey, look at the video and go to 11:12
another warnig sign!? this time for the alliancs maybe?