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Was the ending a hallucination? - Indoctrination Theory


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#48551
byne

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balance5050 wrote...


I'm starting to drift toward this this idea too, especially after reading this:

http://www.reddit.co...t_breakthrough/ 

which basically gives insight to how Major Coats could be a turncoat.


Major Turncoates, if you will.

#48552
SS2Dante

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Hawk227 wrote...

SS2Dante wrote...


I'm confused as to why you think the ghost trees are grasping at straws? I mean, they're one solid bit of connecting evidence between the crucible scene and the dreams that absolutely cannot be explained away by "bad writing" or "bioware were lazy".


That's not what the trees look like in those dreams. They aren't readily visible. I've only been able to make out one of them without the photoshop effort to accentuate them. They could be evidence, but to me we don't have a satisfactory explanation of their relevance and purpose.

Basically this:


Byne Sammuthegreat :P wrote.....I think there are trippier things in the final scene than some very
hard-to-spot reflections that may or may not have been put there on
purpose or accidentally forgotten.


I'm just advising caution.


No, it's not what they look like in the dreams. but the point of the Crucible scene is that you're seeing the choice/indoctrination as more pleasant and palatable. Hence the trees not being dead but alive and vibrant.

#48553
Hawk227

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MegumiAzusa wrote...

Hawk227 wrote...

MegumiAzusa wrote...

Sammuthegreat wrote...

Surprised to see so many people rejecting this as grasping at Emergency Induction Ports. The colours are even arranged in the same order as in the end choice scene - Blue on the left, Green in the middle and Red on the right.

That is how the color spectrum works:
http://upload.wikime...le_spectrum.svg


I'm not very good at optics or the EMF spectrum, but I posit this as a counter point:

Computer color spectrum.

What is there a counter point? That it's called RGB? You know actually most graphics formats are called BGR because that is the actual byte order they are saved on (little-endian, as it's the endinanness most common on current systems)?


Sorry, I didn't even realize the link didn't work! I'll try again. The counterpoint is it's in RGB (as opposed to BGR) and called computer color spectrum. But caveat: I don't know much about computer programming. I just thought it was significant.

#48554
SubAstris

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SS2Dante wrote...

Sammuthegreat wrote...

balance5050 wrote...
Tree's make it seem like it is actually a trippy hallucination or dream. Your final dream has dead trees in it like the other dreams, but it ends with you embracing the kid and then being engulfed in flames. But then this CRAZY dream happens and you see that kid, there are tree's around, bu they are in full bloom, to further make Synthesis seem like a good idea or some weird s***.

Either way, trees don't belong there, something's up.


Yeah... hmm, I dunno. I'm still not convinced. Obviously trees don't belong in on the Crucible, given that it's in space and "no organic has ever been there before" or whatever it was. But that brings me back to the fact that in-game, in the StarBrat scene, the trees aren't actually there, right?

I think there are trippier things in the final scene than some very hard-to-spot reflections that may or may not have been put there on purpose or accidentally forgotten.


In game they're not there, only in the reflections. But there's zero reason for the trees to EVER have been in the crucible room, since clearly they were never solid models (hence the level of pixelisation). The fact that it's trees is hugely important, since they are literally the only thing you can lift from the dreams to show a common theme. I can't buy for a second that in some alternate reality they planned to have large trees in the crucible then decided to remove them and forgot to alter the cubemaps to fit.



Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?

#48555
balance5050

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byne wrote...

Major Turncoates, if you will.


Nice, can't believe that joke was right in front of me and I didn't see it.

#48556
MaximizedAction

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balance5050 wrote...

I'm starting to drift toward this this idea too, especially after reading this:

http://www.reddit.co...t_breakthrough/ 

which basically gives insight to how Major Coats could be a turncoat.


Ok, with all these really valid and logical sounding hypotheses of possible twists, I think I reached a turning point:

I'm afraid that by reading this I might get spoiled for the twist, if it actually happens.

#48557
balance5050

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SubAstris wrote...

Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?


Doesn't matter if the tree are different, they're still trees. They might be in full bloom to further paint the Star Kid as a good guy or something.

Modifié par balance5050, 01 mai 2012 - 10:23 .


#48558
MegumiAzusa

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MegumiAzusa wrote...

Hawk227 wrote...

MegumiAzusa wrote...

Sammuthegreat wrote...

Surprised to see so many people rejecting this as grasping at Emergency Induction Ports. The colours are even arranged in the same order as in the end choice scene - Blue on the left, Green in the middle and Red on the right.

That is how the color spectrum works:
http://upload.wikime...le_spectrum.svg


I'm not very good at optics or the EMF spectrum, but I posit this as a counter point:

Computer color spectrum.

What is there a counter point? That it's called RGB? You know actually most graphics formats are called BGR because that is the actual byte order they are saved on (little-endian, as it's the endinanness most common on current systems)?

Also it depends how the spectrum is created, just take a rainbow, it's red on the outside, doesn't matter if it's the left or the right side.

#48559
SS2Dante

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balance5050 wrote...

SubAstris wrote...

Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?


Doesn't matter if the tree are differen't, they're still trees. They might be in full bloom to further paint the Star Kid as a good guy or something.


The trees that appear behind you after the beam are also different trees, but they sure as hell weren't there before.

*sigh* I feel like we need to link the meaning of symbolism in all our posts.

#48560
Sprite Knight

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byne wrote...

balance5050 wrote...


I'm starting to drift toward this this idea too, especially after reading this:

http://www.reddit.co...t_breakthrough/ 

which basically gives insight to how Major Coats could be a turncoat.


Major Turncoates, if you will.


It's funny how adamant he and Anderson are about getting Shepard to the beam. They say it a lot. As if I didn't hear you the first time, damnit.

#48561
SubAstris

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balance5050 wrote...

SubAstris wrote...

SS2Dante wrote...

Sammuthegreat wrote...

balance5050 wrote...
Tree's make it seem like it is actually a trippy hallucination or dream. Your final dream has dead trees in it like the other dreams, but it ends with you embracing the kid and then being engulfed in flames. But then this CRAZY dream happens and you see that kid, there are tree's around, bu they are in full bloom, to further make Synthesis seem like a good idea or some weird s***.

Either way, trees don't belong there, something's up.


Yeah... hmm, I dunno. I'm still not convinced. Obviously trees don't belong in on the Crucible, given that it's in space and "no organic has ever been there before" or whatever it was. But that brings me back to the fact that in-game, in the StarBrat scene, the trees aren't actually there, right?

I think there are trippier things in the final scene than some very hard-to-spot reflections that may or may not have been put there on purpose or accidentally forgotten.


In game they're not there, only in the reflections. But there's zero reason for the trees to EVER have been in the crucible room, since clearly they were never solid models (hence the level of pixelisation). The fact that it's trees is hugely important, since they are literally the only thing you can lift from the dreams to show a common theme. I can't buy for a second that in some alternate reality they planned to have large trees in the crucible then decided to remove them and forgot to alter the cubemaps to fit.



Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?


Doesn't matter if the tree are differen't, they're still trees. They might be in full bloom to further paint the Star Kid as a good guy or something.


What, these barely visible trees that can only come to light after serious manipulation of the image? Yeah, clear evidence of IT....

#48562
SS2Dante

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SubAstris wrote...

balance5050 wrote...

SubAstris wrote...

SS2Dante wrote...

Sammuthegreat wrote...

balance5050 wrote...
Tree's make it seem like it is actually a trippy hallucination or dream. Your final dream has dead trees in it like the other dreams, but it ends with you embracing the kid and then being engulfed in flames. But then this CRAZY dream happens and you see that kid, there are tree's around, bu they are in full bloom, to further make Synthesis seem like a good idea or some weird s***.

Either way, trees don't belong there, something's up.


Yeah... hmm, I dunno. I'm still not convinced. Obviously trees don't belong in on the Crucible, given that it's in space and "no organic has ever been there before" or whatever it was. But that brings me back to the fact that in-game, in the StarBrat scene, the trees aren't actually there, right?

I think there are trippier things in the final scene than some very hard-to-spot reflections that may or may not have been put there on purpose or accidentally forgotten.


In game they're not there, only in the reflections. But there's zero reason for the trees to EVER have been in the crucible room, since clearly they were never solid models (hence the level of pixelisation). The fact that it's trees is hugely important, since they are literally the only thing you can lift from the dreams to show a common theme. I can't buy for a second that in some alternate reality they planned to have large trees in the crucible then decided to remove them and forgot to alter the cubemaps to fit.



Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?


Doesn't matter if the tree are differen't, they're still trees. They might be in full bloom to further paint the Star Kid as a good guy or something.


What, these barely visible trees that can only come to light after serious manipulation of the image? Yeah, clear evidence of IT....


SubAstris, have you even looked at the cubemap? "Barely visible"

EDIT - and by the way, I've yet to see anything even approaching an explanation for this without IT.

Modifié par SS2Dante, 01 mai 2012 - 10:28 .


#48563
MaximizedAction

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Sprite Knight wrote...

byne wrote...

balance5050 wrote...


I'm starting to drift toward this this idea too, especially after reading this:

http://www.reddit.co...t_breakthrough/ 

which basically gives insight to how Major Coats could be a turncoat.


Major Turncoates, if you will.


It's funny how adamant he and Anderson are about getting Shepard to the beam. They say it a lot. As if I didn't hear you the first time, damnit.


Aaand after talking to TIM about indoctrination and controlling all the time, we didn't see anyone suggest
"Eeeh, excuse me Commander, shouldn't we check if people who stayed behind on Earth might be...you know...like...indoctriALL GLORY TO THE REAPERS!"

Modifié par MaximizedAction, 01 mai 2012 - 10:29 .


#48564
balance5050

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SS2Dante wrote...

balance5050 wrote...

SubAstris wrote...

Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?


Doesn't matter if the tree are differen't, they're still trees. They might be in full bloom to further paint the Star Kid as a good guy or something.


The trees that appear behind you after the beam are also different trees, but they sure as hell weren't there before.

*sigh* I feel like we need to link the meaning of symbolism in all our posts.


DUDE, all these subtle details that were placed specifically so that it connects back to themes and ideals established in ME1 can only mean one thing: Bioware is lazy.:D

(sorry couldn't resist)

#48565
Sammuthegreat

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SubAstris wrote...

SS2Dante wrote...

Sammuthegreat wrote...

balance5050 wrote...
Tree's make it seem like it is actually a trippy hallucination or dream. Your final dream has dead trees in it like the other dreams, but it ends with you embracing the kid and then being engulfed in flames. But then this CRAZY dream happens and you see that kid, there are tree's around, bu they are in full bloom, to further make Synthesis seem like a good idea or some weird s***.

Either way, trees don't belong there, something's up.


Yeah... hmm, I dunno. I'm still not convinced. Obviously trees don't belong in on the Crucible, given that it's in space and "no organic has ever been there before" or whatever it was. But that brings me back to the fact that in-game, in the StarBrat scene, the trees aren't actually there, right?

I think there are trippier things in the final scene than some very hard-to-spot reflections that may or may not have been put there on purpose or accidentally forgotten.


In game they're not there, only in the reflections. But there's zero reason for the trees to EVER have been in the crucible room, since clearly they were never solid models (hence the level of pixelisation). The fact that it's trees is hugely important, since they are literally the only thing you can lift from the dreams to show a common theme. I can't buy for a second that in some alternate reality they planned to have large trees in the crucible then decided to remove them and forgot to alter the cubemaps to fit.



Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?


Well, it doesn't really matter what the trees look like - there should be no trees of any sort on an area untouched by organics, out in the vacuum of space.

I still can't quite believe in this tree thing though. It just seems more likely to me that the trees were removed and the reflections overlooked. Of course the fact that trees on the Crucible were considered in the first place is evidence in itself for IT - there's no way trees could exist there, so if they were even considered then clearly BioWare wanted to show that the Crucible is not what it seems, or even that the whole scene isn't real. I just don't think the reflections necessarily add anything new to the already-known fact that there are trees on the Crucible cube map.

Either way, I think IT has much stronger evidence than this, and whether I believe the tree thing or not makes no difference to my overall belief in IT.

P.S. Apologies if that's unclear. I have to go to bed, my brain is all mushy.

#48566
SubAstris

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SS2Dante wrote...

SubAstris wrote...

balance5050 wrote...

SubAstris wrote...

SS2Dante wrote...

Sammuthegreat wrote...

balance5050 wrote...
Tree's make it seem like it is actually a trippy hallucination or dream. Your final dream has dead trees in it like the other dreams, but it ends with you embracing the kid and then being engulfed in flames. But then this CRAZY dream happens and you see that kid, there are tree's around, bu they are in full bloom, to further make Synthesis seem like a good idea or some weird s***.

Either way, trees don't belong there, something's up.


Yeah... hmm, I dunno. I'm still not convinced. Obviously trees don't belong in on the Crucible, given that it's in space and "no organic has ever been there before" or whatever it was. But that brings me back to the fact that in-game, in the StarBrat scene, the trees aren't actually there, right?

I think there are trippier things in the final scene than some very hard-to-spot reflections that may or may not have been put there on purpose or accidentally forgotten.


In game they're not there, only in the reflections. But there's zero reason for the trees to EVER have been in the crucible room, since clearly they were never solid models (hence the level of pixelisation). The fact that it's trees is hugely important, since they are literally the only thing you can lift from the dreams to show a common theme. I can't buy for a second that in some alternate reality they planned to have large trees in the crucible then decided to remove them and forgot to alter the cubemaps to fit.



Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?


Doesn't matter if the tree are differen't, they're still trees. They might be in full bloom to further paint the Star Kid as a good guy or something.


What, these barely visible trees that can only come to light after serious manipulation of the image? Yeah, clear evidence of IT....


SubAstris, have you even looked at the cubemap? "Barely visible"


I have, and is something that is not readily available to the player playing the game at the ending, he won't see such things. There are no clear signs of reflection of trees on the floor; it is just like "Jesus on the toast" all over again

#48567
llbountyhunter

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hey, look at the video and go to 11:12
 

another warnig sign!? this time for the alliancs maybe?

Modifié par llbountyhunter, 01 mai 2012 - 10:32 .


#48568
balance5050

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SubAstris wrote...

What, these barely visible trees that can only come to light after serious manipulation of the image? Yeah, clear evidence of IT....


You can't deny that those cube maps are in the game man.

#48569
SubAstris

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balance5050 wrote...

SS2Dante wrote...

balance5050 wrote...

SubAstris wrote...

Hate to burst your bubble, but they are not even the same trees. If they were trying to show indoctrination, they would presumably be exactly the same as the trees in the dreams, would they not?


Doesn't matter if the tree are differen't, they're still trees. They might be in full bloom to further paint the Star Kid as a good guy or something.


The trees that appear behind you after the beam are also different trees, but they sure as hell weren't there before.

*sigh* I feel like we need to link the meaning of symbolism in all our posts.


DUDE, all these subtle details that were placed specifically so that it connects back to themes and ideals established in ME1 can only mean one thing: Bioware is lazy.:D

(sorry couldn't resist)


And that is how most IT theorists strawman most people who disagree with them, that the only answer they can provide was that BW were lazy, which is not the case

#48570
byne

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SubAstris wrote...

I have, and is something that is not readily available to the player playing the game at the ending, he won't see such things. There are no clear signs of reflection of trees on the floor; it is just like "Jesus on the toast" all over again


Oh sweet buttery Jesus, you're quoting Waldstr now?

You've jumped off the deep end.

#48571
SubAstris

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balance5050 wrote...

SubAstris wrote...

What, these barely visible trees that can only come to light after serious manipulation of the image? Yeah, clear evidence of IT....


You can't deny that those cube maps are in the game man.


I agree that trees exist there yes. Evidence for IT, even undeniable evidence for it as some have touted, unlikely

#48572
balance5050

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SubAstris wrote...

balance5050 wrote...

SubAstris wrote...

What, these barely visible trees that can only come to light after serious manipulation of the image? Yeah, clear evidence of IT....


You can't deny that those cube maps are in the game man.


I agree that trees exist there yes. Evidence for IT, even undeniable evidence for it as some have touted, unlikely


Look at my sig man. What's the most likely scenario for why the endings are so strange?

Modifié par balance5050, 01 mai 2012 - 10:35 .


#48573
llbountyhunter

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SubAstris wrote...

balance5050 wrote...

SubAstris wrote...

What, these barely visible trees that can only come to light after serious manipulation of the image? Yeah, clear evidence of IT....


You can't deny that those cube maps are in the game man.


I agree that trees exist there yes. Evidence for IT, even undeniable evidence for it as some have touted, unlikely



I know how you feel man.

I see an apple falling to the ground, but I still dont see any reason for me to believe in gravity.

#48574
MaximizedAction

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byne wrote...

SubAstris wrote...

I have, and is something that is not readily available to the player playing the game at the ending, he won't see such things. There are no clear signs of reflection of trees on the floor; it is just like "Jesus on the toast" all over again


Oh sweet buttery Jesus, you're quoting Waldstr now?

You've jumped off the deep end.


With such persistent trolls I wonder...
what if SubAstris is secretly a sleeper agent from Bioware to bring chaos to our discussions? :ph34r:
After all, his posts often contain approx. the same amount of sense Bioware's explainations about ME3's ending have had...

Modifié par MaximizedAction, 01 mai 2012 - 10:36 .


#48575
llbountyhunter

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llbountyhunter wrote...

hey, look at the video and go to 11:12
 

another warnig sign!? this time for the alliancs maybe?