polor89 wrote...
anybody knows the what are the default choices of shepard in ME3 who lives who dies?
Do you mean the canon choices? Like only Ashley showing up in both female and male CGI launch trailers?
polor89 wrote...
anybody knows the what are the default choices of shepard in ME3 who lives who dies?
Yes but nevermind i google it and default shepard SUCKS looks like bioware really wants you to play at least ME2lex0r11 wrote...
polor89 wrote...
anybody knows the what are the default choices of shepard in ME3 who lives who dies?
Do you mean the canon choices? Like only Ashley showing up in both female and male CGI launch trailers?
Modifié par Uncle Jo, 03 mai 2012 - 02:30 .
pro5 wrote...
Guys, you might want to check out this video presentation of my new interpretation of the ending:
http://social.biowar...ndex/11799672/1
It fits with the indoctrination theory VERY WELL, although I approach it from a slightly different angle.
Modifié par pro5, 03 mai 2012 - 02:29 .
polor89 wrote...
Yes but nevermind i google it and default shepard SUCKS looks like bioware really wants you to play at least ME2lex0r11 wrote...
polor89 wrote...
anybody knows the what are the default choices of shepard in ME3 who lives who dies?
Do you mean the canon choices? Like only Ashley showing up in both female and male CGI launch trailers?
Uncle Jo wrote...
Speaking of the Citadel. I completely agree that from a logical point of view Shep can only wake up in London and no where else... Now by playing the final mission recently, I've paid some attention to the sounds in the background (just at the beginning of the Breathing sequence) and they seem more like a giant metallic structure about to collapse or some ship wreckage than a Reaper moving nearby (or it has to be pretty rusty) or the sounds we could hear on Earth (gun fire, explosions...) Can someone tell me if I'm wrong or not ?
Hmm... I was so obsessed by analysing the structure of the rubble that I forgot about the sounds... Once it was clear for me that it can only be concrete, then this thing comes.. It could be irrelevant but still bugging me.SS2Dante wrote...
Uncle Jo wrote...
Speaking of the Citadel. I completely agree that from a logical point of view Shep can only wake up in London and no where else... Now by playing the final mission recently, I've paid some attention to the sounds in the background (just at the beginning of the Breathing sequence) and they seem more like a giant metallic structure about to collapse or some ship wreckage than a Reaper moving nearby (or it has to be pretty rusty) or the sounds we could hear on Earth (gun fire, explosions...) Can someone tell me if I'm wrong or not ?
Epyon (who hasn't been around here in a bit) did a video analysing the end and he pointed this out too. I will admit that the sounds are bit echoey/metallic. Um...yeah
Modifié par Uncle Jo, 03 mai 2012 - 02:38 .
Big Bro ? Want the cokie (was pretty easy thoughestebanus wrote...
I just noticed that we're on page 1984...
BIOWARE IS WATCHING YOU.
(You get a cookie if you get the reference!)
Uncle Jo wrote...
Big Bro ? Want the cokie (was pretty easy thoughestebanus wrote...
I just noticed that we're on page 1984...
BIOWARE IS WATCHING YOU.
(You get a cookie if you get the reference!))
Rosewind wrote...
COOOOOOOOOOOOOOOOOOKIE!!!!!
Unschuld wrote...
Sweet, 1984. That was a good year.
Unschuld wrote...
Sweet, 1984. That was a good year.
Modifié par lex0r11, 03 mai 2012 - 03:06 .
lex0r11 wrote...
Someone said cookies{pl}?
lex0r11 wrote...
Someone said cookies{pl}?
estebanus wrote...
I just noticed that we're on page 1984...
BIOWARE IS WATCHING YOU.
(You get a cookie if you get the reference!)
Modifié par Tirian Thorn, 03 mai 2012 - 03:25 .
estebanus wrote...
Unschuld wrote...
Sweet, 1984. That was a good year.
I hope you don't mean the book, because its ending was depressing as hell!
Rosewind wrote...
Lex0r I love you!