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Was the ending a hallucination? - Indoctrination Theory


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#50676
Boradam

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polor89 wrote...

There is no way that harbinger is originates from the protheans just the codex alone invalidates this .You probably take the codex way too realistically the alliance or any other species didnt wrote the codex bioware did


Sorry for the reply to a post several pages back but this post made me cringe a little.

The codex was written by BioWare, yes, but it's written in character so as to not break the fourth wall. The Citadel in Mass Effect 1/2 was stated to have been designed and created by the Protheans along with the Mass Relays but it's false information based off of what the organics in the Mass Effect universe are aware of designed to fit in with what they all know -- not us, the players.

#50677
Angmir

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Hey people ! I was away for like a month from this thread - but I am still holding the line !! (whenever that line is right now ;p )

Any news, new evidence or developers statements I missed ?

#50678
balance5050

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Angmir wrote...

Hey people ! I was away for like a month from this thread - but I am still holding the line !! (whenever that line is right now ;p )

Any news, new evidence or developers statements I missed ?


My current favorite evidence:

Posted Image

Posted Image

High res:

http://i.imgur.com/RIIzj.jpg 
http://img72.imagesh...5148/treees.png 

#50679
byne

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Angmir wrote...

Hey people ! I was away for like a month from this thread - but I am still holding the line !! (whenever that line is right now ;p )

Any news, new evidence or developers statements I missed ?


Any news over the course of a month? I shall let Cenk Uygur answer this for me.

;)

#50680
blooregard

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SubAstris wrote...

blooregard wrote...


Current (best) pieces of evidence supporting the IT:
1) The kid on Earth (may have been real before but is seen running into a house before it gets blown up and is perfectly fine in the ventilation)
2) Nobody notices the child in any instance except Shepard (nobody helps him onto the shuttle and Anderson doesn't say anything about who Shepard is talking too
3) Reaper growl heard when Anderson gets shep's attention away from the kid
4) Increasingly weird dreams where you see the "oily shadows" and hear whispers from the nearly incomprehensible murmurs to the squad mates
5) TIM's post Thessia change of heart ("I'm not looking for your approval" to "I need you to believe"
6) The weird growls when you and Anderson confront TIM
7) The oily black borders in that same scene
8) Waking up after the destroy ending in what appears to be human rubble



1) The reasoning behind BW putting in the kid is odd. He is shown at the beginning of the game in the flesh (he is real) at this point, then despite not seeing him actually die, he is then fake for the rest of the mission? It would be an odd way to show indoctrination. But anyway, we don't know where he went in that time after he has entered the building, it is far from certain whether he would be killed. It was a big explosion, but it can't be known for certain that is for sure. There is a possibility he managed to hide himself, in the vent even.
2) Nobody seems to realise the kid, however that doesn't mean he is not real. I believe there are good reasons why BW didn't have an interaction between the kid and other characters. The kid we can all agree, IT or not, is meant to generate a degree of pathos, it is a personal relationship and thus is symbolic of Shepard's own guilt that he cannot save anything on Earth (the comment he says after the vent scene shows this, "it is hard knowing that even if you try your best, you can't save them all"). To have Anderson in such a scene would be completely unnecessary. Furthermore, Anderson at this moment is looking for a way out, hence why he says "Shepard, over here!". He is in the other room and not concentrating on Shep at this moment. As for the shuttle scene, there are reasons on a practical and stylistic level about why there would be no interaction. On a practical one, the soldiers cannot possibly do anything to help the kid anyway since there are a load of Reaper troops about to overwhelm them; even to avert their gaze could dramatically change the situation on the battlefield, and it is therefore too dangerous. Furthermore by having no one help the child, it increases Shepard's empathy for said child, which is what the child is all about.
3) There are Reapers outside the building, make a lot of noise. I see it as an audible cue, marking the transistion from the tender child scene to one focusing on the harsh realities of the war and the matter at hand.
4) The dreams themselves aren't particularly weird if they are meant to symbolises Shep's guilt and the stress of the situation. The fact that it is squadmates makes it very clear that Shep is guilty about all the people he has lost who have been close to him, while the countless murmurs" represent countless people who have died.
5) In the start of the game, TIM is supremely confident because he has a massive army, a brilliant assasin and the work on indoctrination at Sanctuary is doing well. However by the end of the game he is in a desparate situation, he is falling to pieces; like all megalomaniacs TIM wants Shep to believe so that he can be secure in his own beliefs.
6) Linked to the Reaper implants TIM has been given at Cerberus Base and the power he has over Shep and Anderson
7) Ditto
8) Very controversial. The rubble in my opinion could be either Citadel or Earth, it is very debatable. What swings it in my favour is the appearance of the cables like the ones seen on the Citadel but which are nowhere to be present around the beam on Earth




1) You're saying a laser that cuts through dreadnoughts like a cuttng torch through butter doesn't kill a kid hiding in a civilian building's ventilation shaft? seems too far out their IMO
2) Even if the soldiers didn't notice/couldn't help the kid there were plenty of civilians on the shuttles and trying to the shuttle and not a single one of them could help him?
3) Fair enough but its there since it supports stuff found in the books (from what I've heard)
4) The dreams that show the strange "oily black shadows" and show you and the kid bursting into flames aren't strange?
5) TIM sided with the Reapers told them about the crucible and got the citadel moved to Earth both him and the Reapers plan on sabotaging the crucible in some way or another to an indoctrinated slave I don't think TIM could be any happier. Besides if he could control Shepard into shooting Anderson why not control shepard into shooting Anderson and himself. No TIM is indoctrinated and feels everything that has happened thus far is a meaningful sacrafice I don't think he came all that way just to need shep to chant "I think you can I think you can I think you can"6)  The growls that cause Shepard to hold his head in pain? TIM may be controlling shep but he sure seems to be able to hold his head in pain 
7) I knew there was something unexplainable in that list8) insisting its the citadel implies that Shepard survived an explosion that engulfed the entire presidium and exposure to vaccum (possible). Insisting its Earth but not IT insists Shepard survived everything that killed him in the second game but with 90% less protection.

#50681
Guest_simfamUP_*

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balance5050 wrote...

Angmir wrote...

Hey people ! I was away for like a month from this thread - but I am still holding the line !! (whenever that line is right now ;p )

Any news, new evidence or developers statements I missed ?


My current favorite evidence:

Posted Image

Posted Image

High res:

http://i.imgur.com/RIIzj.jpg 
http://img72.imagesh...5148/treees.png 


But what the bloody hell is THAT supposed to mean? :huh:

#50682
DJBare

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Arian Dynas wrote...

balance5050 wrote...

BatmanTurian wrote...

Arian Dynas wrote...

BatmanTurian wrote...

balance5050 wrote...
Oh look! My birth year! that's right everyone, you've been debating and losing to a small child....
I'm joking ofcourse.... born back in 1986 but I missed the page:P

I missed my page too, so don't feel bad.

I missed '93.
Yep, January '93. You've been listening this whole time to a near 20-something.
Also, I see Lex0r used me list, I'm touched. It seems I was there in spirit. :)

1980. You're just a little older than my little brother.

Batman Turian, I dare say you might be the senior poster here on the I.T. thread.

No, that title belongs to DJBare. He's 57.

Woah, steady on, I'm only a young 52.

Anyways, did some more comparison videos you guys might find interesting

This is the weapons bench on the Normandy

This is the weapons bench when choosing your squad for the final push www.youtube.com/watch
btw, there is no weapons bench in that location.

Modifié par DJBare, 04 mai 2012 - 04:42 .


#50683
SS2Dante

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simfamSP wrote...

balance5050 wrote...

Angmir wrote...

Hey people ! I was away for like a month from this thread - but I am still holding the line !! (whenever that line is right now ;p )

Any news, new evidence or developers statements I missed ?


My current favorite evidence:

Posted Image

Posted Image

High res:

http://i.imgur.com/RIIzj.jpg 
http://img72.imagesh...5148/treees.png 


But what the bloody hell is THAT supposed to mean? :huh:


The texture used to make the reflections in the final room has trees ringing the room. You can see them in the game. Since trees are symbolic of dreams...yeah.

Otherwise you have to explain why they were originally going to have trees in space, then removed them and didnt change the reflections.

More file stuff to note is that the final scene uses textures from the dream, called "dream_foliage_ending" or something like that.

Modifié par SS2Dante, 04 mai 2012 - 04:44 .


#50684
Unschuld

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DJBare wrote...

Anyways, did some more comparison videos you guys might find interesting

This is the weapons bench on the Normandy

This is the weapons bench when choosing your squad for the final push www.youtube.com/watch
btw, there is no weapons bench in that location.


Is it... actually oscillating within the game? Or is that just camerawork? The inconsistency I see (besides the moving) is in the contrast/brightness/clarity as well, which leads me to believe it was recorded differently.

Modifié par Unschuld, 04 mai 2012 - 04:58 .


#50685
DJBare

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Unschuld wrote...

DJBare wrote...

Anyways, did some more comparison videos you guys might find interesting

This is the weapons bench on the Normandy

This is the weapons bench when choosing your squad for the final push www.youtube.com/watch
btw, there is no weapons bench in that location.


Is it... actually oscillating within the game? Or is that just camerawork? The inconsistency I see (besides the moving) is in the contrast/brightness/clarity as well, which leads me to believe it was recorded differently.

Yes it was obviously recorded differently, the second video could be an illusion, note I said "could be"

#50686
MintyCool

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paxxton wrote...

This is the year of Mass Effect Retake.


More like the slow death of a failed movement...

Summer DLC will be the final blow, and what a glorious sight it will be when that day comes.....

Checkmate.

Modifié par MintyCool, 04 mai 2012 - 05:09 .


#50687
Unschuld

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DJBare wrote...
Yes it was obviously recorded differently, the second video could be an illusion, note I said "could be"


An illusion created by the game or an illusion created by the one recording it? I'm not trying to be an anus, I just hope you understand my skepticism.

The fact that there's no weapon bench in the final area doesn't mean the weapon selection is a clue, that points more towards a gameplay mechanic in my eyes.

Modifié par Unschuld, 04 mai 2012 - 05:13 .


#50688
Rosewind

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I AM THE BANSHEEEE QUEEN!!!

Sorry bored lol

#50689
Tirian Thorn

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This is exactly how the current ending felt to me.

    (not the best quality, but the point is made.) 


"I have to go now, my planet needs me."  

#50690
DJBare

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Unschuld wrote...

DJBare wrote...
Yes it was obviously recorded differently, the second video could be an illusion, note I said "could be"


An illusion created by the game or an illusion created by the one recording it? I'm not trying to be an anus, I just hope you understand my skepticism.

The fact that there's no weapon bench in the final area doesn't mean the weapon selection is a clue, that points more towards a gameplay mechanic in my eyes.

There is no weapons bench at that location, how was Shepard able to use a weapons bench that did not exists?

#50691
Tirian Thorn

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MintyCool wrote...

paxxton wrote...

This is the year of Mass Effect Retake.


More like the slow death of a failed movement...

Summer DLC will be the final blow, and what a glorious sight it will be when that day comes.....

Checkmate.



If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate.


Posted Image

Modifié par Tirian Thorn, 04 mai 2012 - 05:18 .


#50692
IronSabbath88

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Artistic Integrity exists.

That doesn't mean it's a bad thing.

#50693
DJBare

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MintyCool wrote...

paxxton wrote...

This is the year of Mass Effect Retake.


More like the slow death of a failed movement...

Summer DLC will be the final blow, and what a glorious sight it will be when that day comes.....

Checkmate.

I can actually visualize you sitting there saying "Make it so Bioware, I want to tell these ****s I told you so, check mate!"

Modifié par DJBare, 04 mai 2012 - 05:20 .


#50694
paxxton

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MintyCool wrote...

paxxton wrote...

This is the year of Mass Effect Retake.


More like the slow death of a failed movement...

Summer DLC will be the final blow, and what a glorious sight it will be when that day comes.....

Checkmate.


Someone changed my post. The original stated "This is the year of Mass Effect ReMake." on page 2025.

Modifié par paxxton, 04 mai 2012 - 05:20 .


#50695
Tirian Thorn

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IronSabbath88 wrote...

Artistic Integrity exists.

That doesn't mean it's a bad thing.


Psssh art...  What have artists ever done for us?  ***Sarcasm***

But seriously, in my opinion most artists would quickly sell their so called "artistic integrity" for $$$$$. 

#50696
SubAstris

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blooregard wrote...

SubAstris wrote...

blooregard wrote...


Current (best) pieces of evidence supporting the IT:
1) The kid on Earth (may have been real before but is seen running into a house before it gets blown up and is perfectly fine in the ventilation)
2) Nobody notices the child in any instance except Shepard (nobody helps him onto the shuttle and Anderson doesn't say anything about who Shepard is talking too
3) Reaper growl heard when Anderson gets shep's attention away from the kid
4) Increasingly weird dreams where you see the "oily shadows" and hear whispers from the nearly incomprehensible murmurs to the squad mates
5) TIM's post Thessia change of heart ("I'm not looking for your approval" to "I need you to believe"
6) The weird growls when you and Anderson confront TIM
7) The oily black borders in that same scene
8) Waking up after the destroy ending in what appears to be human rubble



1) The reasoning behind BW putting in the kid is odd. He is shown at the beginning of the game in the flesh (he is real) at this point, then despite not seeing him actually die, he is then fake for the rest of the mission? It would be an odd way to show indoctrination. But anyway, we don't know where he went in that time after he has entered the building, it is far from certain whether he would be killed. It was a big explosion, but it can't be known for certain that is for sure. There is a possibility he managed to hide himself, in the vent even.
2) Nobody seems to realise the kid, however that doesn't mean he is not real. I believe there are good reasons why BW didn't have an interaction between the kid and other characters. The kid we can all agree, IT or not, is meant to generate a degree of pathos, it is a personal relationship and thus is symbolic of Shepard's own guilt that he cannot save anything on Earth (the comment he says after the vent scene shows this, "it is hard knowing that even if you try your best, you can't save them all"). To have Anderson in such a scene would be completely unnecessary. Furthermore, Anderson at this moment is looking for a way out, hence why he says "Shepard, over here!". He is in the other room and not concentrating on Shep at this moment. As for the shuttle scene, there are reasons on a practical and stylistic level about why there would be no interaction. On a practical one, the soldiers cannot possibly do anything to help the kid anyway since there are a load of Reaper troops about to overwhelm them; even to avert their gaze could dramatically change the situation on the battlefield, and it is therefore too dangerous. Furthermore by having no one help the child, it increases Shepard's empathy for said child, which is what the child is all about.
3) There are Reapers outside the building, make a lot of noise. I see it as an audible cue, marking the transistion from the tender child scene to one focusing on the harsh realities of the war and the matter at hand.
4) The dreams themselves aren't particularly weird if they are meant to symbolises Shep's guilt and the stress of the situation. The fact that it is squadmates makes it very clear that Shep is guilty about all the people he has lost who have been close to him, while the countless murmurs" represent countless people who have died.
5) In the start of the game, TIM is supremely confident because he has a massive army, a brilliant assasin and the work on indoctrination at Sanctuary is doing well. However by the end of the game he is in a desparate situation, he is falling to pieces; like all megalomaniacs TIM wants Shep to believe so that he can be secure in his own beliefs.
6) Linked to the Reaper implants TIM has been given at Cerberus Base and the power he has over Shep and Anderson
7) Ditto
8) Very controversial. The rubble in my opinion could be either Citadel or Earth, it is very debatable. What swings it in my favour is the appearance of the cables like the ones seen on the Citadel but which are nowhere to be present around the beam on Earth




1) You're saying a laser that cuts through dreadnoughts like a cuttng torch through butter doesn't kill a kid hiding in a civilian building's ventilation shaft? seems too far out their IMO
2) Even if the soldiers didn't notice/couldn't help the kid there were plenty of civilians on the shuttles and trying to the shuttle and not a single one of them could help him?
3) Fair enough but its there since it supports stuff found in the books (from what I've heard)
4) The dreams that show the strange "oily black shadows" and show you and the kid bursting into flames aren't strange?
5) TIM sided with the Reapers told them about the crucible and got the citadel moved to Earth both him and the Reapers plan on sabotaging the crucible in some way or another to an indoctrinated slave I don't think TIM could be any happier. Besides if he could control Shepard into shooting Anderson why not control shepard into shooting Anderson and himself. No TIM is indoctrinated and feels everything that has happened thus far is a meaningful sacrafice I don't think he came all that way just to need shep to chant "I think you can I think you can I think you can"6)  The growls that cause Shepard to hold his head in pain? TIM may be controlling shep but he sure seems to be able to hold his head in pain 
7) I knew there was something unexplainable in that list8) insisting its the citadel implies that Shepard survived an explosion that engulfed the entire presidium and exposure to vaccum (possible). Insisting its Earth but not IT insists Shepard survived everything that killed him in the second game but with 90% less protection.


1) We don't know where the kid was and therefore cannot accurately determine the amount of damage sustained. That is why I am reluctant to say he is not real.
2) And read again what I said about it from a literary point of view
3) I haven't actually read the line where this is explained, although I've heard it talked about a lot. Has anyone got it?
4) The oily shadows, representations of people you have lost through your journey. Kid bursting into flames again shows Sheps deepest fears (as far as dreams go it is not that weird)
5) And yet he knows that he cannot control the Reapers. He knows that Shep, the man most likely to foil his plans, is still out there and in fact right in front of him. Remember, he doesn't initially just say, "I need you to believe", it is only when the situation becomes so very desperate. The line fits with TIM's character and mental state at this point.
6) TIM has partial control over Shep and Anderson.
7) ??? But I did explain
8) I am using what two sources affliated to BW have said, that Shepard survives on the Citadel

#50697
Tirian Thorn

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DJBare wrote...

MintyCool wrote...

paxxton wrote...

This is the year of Mass Effect Retake.


More like the slow death of a failed movement...

Summer DLC will be the final blow, and what a glorious sight it will be when that day comes.....

Checkmate.

I can actually visualize you sitting there saying "Make it so Bioware, I want to tell these ****s I told you so, check mate!"



I don't get the line of thinking where people post here just so they can say "I told you so" if IDT is proven wrong...

They never consider how ignorant and lame they will look if THEY are wrong.  But that usually doesn't factor into the thinking of people like that. 

If IDT turns out to be true, they'll say that Bioware changed their minds, that we bribed them, aliens are involved, that Dick Chaney made them do it, or Elvis is really a reaper and this is all misinformation designed to keep the secret that baboons will rise up and be our masters after Snooki's baby is born heralding the sign of the coming of the great apocalypse fortold by Joe the Fisherman...  (how's that for a run on sentence?)

#50698
byne

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MintyCool wrote...

paxxton wrote...

This is the year of Mass Effect Retake.


More like the slow death of a failed movement...

Summer DLC will be the final blow, and what a glorious sight it will be when that day comes.....

Checkmate.


>Calls Retake a failed movement
>Cant wait for the Extended Cut
>Conveniently ignores that Retake is what got us the Extended Cut


Seriously Minty, you cant be that stupid

#50699
polor89

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Boradam wrote...

polor89 wrote...

There is no way that harbinger is originates from the protheans just the codex alone invalidates this .You probably take the codex way too realistically the alliance or any other species didnt wrote the codex bioware did


Sorry for the reply to a post several pages back but this post made me cringe a little.

The codex was written by BioWare, yes, but it's written in character so as to not break the fourth wall. The Citadel in Mass Effect 1/2 was stated to have been designed and created by the Protheans along with the Mass Relays but it's false information based off of what the organics in the Mass Effect universe are aware of designed to fit in with what they all know -- not us, the players.

Well you didnt see my other post about this issue? do we need to talk about this again?dont hold me on just one comment i said <_<

#50700
lex0r11

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Hellooooo, everything dandy in here?