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Was the ending a hallucination? - Indoctrination Theory


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#5176
FugitiveMind

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lookingglassmind wrote...

lil_89 wrote...

Um, guys, has anyone else noticed that in some cases there is only ONE choise?? At the end, the godchild ONLY gives shep one option... the destroy one.
look at this vid:www.youtube.com/watch

When and why does this happen?? I had all the three choices explained to me + the whole "most of your technology will be destroyed", while this Shep + other vids i found only have the one.. What the hell`?


Guys, this is actually terribly important.

OP: the amount of choices that you have is related to your EMS. The more EMS you have, the more choices you have.

But this brings up an important thought... why WOULD Destroy ever be presented as your only option? And, why is Synthesis the one hardest to get? I know this has been brought up before, but I have yet to see a convincing explanation for Synthesis. I feel, in my gut, that Synthesis means more than this thread has explored. I think understanding Synthesis is key in understanding the endings in full. Maybe the ME series.

But no-one seems able to touch it yet. I wish I had more ME1 lore knowledge, but I'm working on it. Tech singularity is important to this case.


Maybe we've been focusing a bit off on this one.

It's common knowledge (at least there's multiple wiki lists) of exactly what choices and "endings" become available at what levels of war assets based on your end of ME2 decision regarding the base.

Maybe the catch isn't WHAT the options are, but more WHY they're alloted to us in the order they are.

If this whole destroy actually allows you to finish the game because of hallucination theory is correct, then I understand why it's available first (so everyone can finish) and also why it gets more "stuff" at the high levels (anderson alive for a few more minutes etc.).

In other words, available early so everyone can finish, available with perks at very high levels so people can finish well.

This of course is all contigent on whther or not we're drinking the correct kool aid here

#5177
Bigdoser

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tuzem2 wrote...

lookingglassmind wrote...

lil_89 wrote...

Um, guys, has anyone else noticed that in some cases there is only ONE choise?? At the end, the godchild ONLY gives shep one option... the destroy one.
look at this vid:www.youtube.com/watch

When and why does this happen?? I had all the three choices explained to me + the whole "most of your technology will be destroyed", while this Shep + other vids i found only have the one.. What the hell`?


Guys, this is actually terribly important.

OP: the amount of choices that you have is related to your EMS. The more EMS you have, the more choices you have.

But this brings up an important thought... why WOULD Destroy ever be presented as your only option? And, why is Synthesis the one hardest to get? I know this has been brought up before, but I have yet to see a convincing explanation for Synthesis. I feel, in my gut, that Synthesis means more than this thread has explored. I think understanding Synthesis is key in understanding the endings in full. Maybe the ME series.

But no-one seems able to touch it yet. I wish I had more ME1 lore knowledge, but I'm working on it. Tech singularity is important to this case.


Exactly.

I also think there is a reason why Synthesis is the hardest to get! And besides it's the only one I like, if you take out the fact I died :D

eer the hardest ending to get is the shepard breathing scene that requires 4000 ems if you "saved" anderson and 5000 ems if you did not. 

#5178
AndyB

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Omega Scythe wrote...

AndyB wrote...

Omega Scythe wrote...

MaroonMoore93 wrote...

More news from the Twitter front!

Zach Naizer -
@masseffect Any idea when the debree on earth around the n7 armor is going to be removed? ;)

Mass Effect-
@alaggyhost We have no ETA at this time ;)


No.  No no no.  Nooooooo way.

That.....that can't be true.  I cannot let myself believe that we actually got it right.

Deeeeep breaths.  

........holy ****.  If we were right all along.......

........there are no words.  My brain cannot compute something like this.  Too much insane gleeful prancing and screaming would occur.


What does this mean?


That was me, attempting to hold back a freakout.  Until now, with all of these apparently teasing tweets, I was optimistic but in the back of my mind grimly convinced that I would eventually have to move on, that nothing would come of it, no matter how awesome this theory is.

The idea that the whole theory might be right and that there could be hope was too much for my overexcitable mind to handle.


Yes it all makes sense now I've read the OP and some of this massive thread...I'm not in to Twitter so wasn't sure what all that stuff meant haha!

But seriously...freakout..I did when I read the OP

#5179
crimsontotem

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just interesting point... if you hear this track till 2:15 we all the sudden hear this 3rd theme tune coming out of nowhere, it start out small but eventually it grow bigger to outloud two main theme that have been playing the whole time. It grows big enough and in the end the song comes to abrupt halt. Could this mean something or was it just to heighten Joker's escape attempt to get out of the blast radius?

#5180
Rdubs

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rekkoi wrote...

IronSabbath88 wrote...

I think BioWare is finally opening up about the teases because we've figured it out finally.


I don't want to get my hopes up, but I am starting to think this, too.


I think it's more likely that they actually liked their crappy ending, and this idea of a fake "indoctrination" ending - which gives them a little extra time to come up with something new and provides a plausible cover story in the process - may be just the silver bullet their apparently exhausted creativity couldn't muster.

I mean seriously, it's like they have one group of writers who are awesome and give us things like what we all thought was going to be Grunt's Alamo stand and some of the love interest rekindling, and a much more powerful group of empty deadheads who were in charge of the ending.

#5181
AlCord

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social.bioware.com/forum/1/topic/355/index/9833745

New lead on the hallucination / indoctrination thing...

#5182
AndyB

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Bigdoser wrote...

tuzem2 wrote...

lookingglassmind wrote...

lil_89 wrote...

Um, guys, has anyone else noticed that in some cases there is only ONE choise?? At the end, the godchild ONLY gives shep one option... the destroy one.
look at this vid:www.youtube.com/watch

When and why does this happen?? I had all the three choices explained to me + the whole "most of your technology will be destroyed", while this Shep + other vids i found only have the one.. What the hell`?


Guys, this is actually terribly important.

OP: the amount of choices that you have is related to your EMS. The more EMS you have, the more choices you have.

But this brings up an important thought... why WOULD Destroy ever be presented as your only option? And, why is Synthesis the one hardest to get? I know this has been brought up before, but I have yet to see a convincing explanation for Synthesis. I feel, in my gut, that Synthesis means more than this thread has explored. I think understanding Synthesis is key in understanding the endings in full. Maybe the ME series.

But no-one seems able to touch it yet. I wish I had more ME1 lore knowledge, but I'm working on it. Tech singularity is important to this case.


Exactly.

I also think there is a reason why Synthesis is the hardest to get! And besides it's the only one I like, if you take out the fact I died :D

eer the hardest ending to get is the shepard breathing scene that requires 4000 ems if you "saved" anderson and 5000 ems if you did not. 


I thought you only got the shephard breathing at the end of destroy? i had 5000+ EMS and chose synthesis and Anderson died (or at least passed out) and Shephard died.

#5183
TcomJ

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Instead of the hallucination ending, how about this?

You must read this fan-made ending. Fix the story of the ending and the reason why Shep see the godchild:

http://social.biowar...33130/1#9834359

And you know, collecting Crucible tech and military for the whole game for a hallucination that never happens is another reason why the ending SUCK SO BADD!!!!!

#5184
omgBAMF

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lookingglassmind wrote...

lil_89 wrote...

Um, guys, has anyone else noticed that in some cases there is only ONE choise?? At the end, the godchild ONLY gives shep one option... the destroy one.
look at this vid:www.youtube.com/watch

When and why does this happen?? I had all the three choices explained to me + the whole "most of your technology will be destroyed", while this Shep + other vids i found only have the one.. What the hell`?


Guys, this is actually terribly important.

OP: the amount of choices that you have is related to your EMS. The more EMS you have, the more choices you have.

But this brings up an important thought... why WOULD Destroy ever be presented as your only option? And, why is Synthesis the one hardest to get? I know this has been brought up before, but I have yet to see a convincing explanation for Synthesis. I feel, in my gut, that Synthesis means more than this thread has explored. I think understanding Synthesis is key in understanding the endings in full. Maybe the ME series.

But no-one seems able to touch it yet. I wish I had more ME1 lore knowledge, but I'm working on it. Tech singularity is important to this case.

This may be the only ending you get with low ems, BUT you will not survive (won't get the breath scene).  Think of it as Shep bleeding out before help can arrive.

Another thing about the additional help... wasn't it said before the final run that not all of Hammer had made it yet?  Perhaps you need the high EMS so that the rest of Hammer can come to your aid after choosing destroy.  Another theory why you get 3 choices with high ems is that the reapers know you have enough military strength to beat them and are throwing the other options at you to trick you into "giving up"

Just an idea I had :)

#5185
N3vDawg

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lookingglassmind wrote...

lil_89 wrote...

Um, guys, has anyone else noticed that in some cases there is only ONE choise?? At the end, the godchild ONLY gives shep one option... the destroy one.
look at this vid:www.youtube.com/watch

When and why does this happen?? I had all the three choices explained to me + the whole "most of your technology will be destroyed", while this Shep + other vids i found only have the one.. What the hell`?


Guys, this is actually terribly important.

OP: the amount of choices that you have is related to your EMS. The more EMS you have, the more choices you have.

But this brings up an important thought... why WOULD Destroy ever be presented as your only option? And, why is Synthesis the one hardest to get? I know this has been brought up before, but I have yet to see a convincing explanation for Synthesis. I feel, in my gut, that Synthesis means more than this thread has explored. I think understanding Synthesis is key in understanding the endings in full. Maybe the ME series.

But no-one seems able to touch it yet. I wish I had more ME1 lore knowledge, but I'm working on it. Tech singularity is important to this case.

Synthesis only requires 2800 EMS. The good destroy option in 4000+ EMS. I don't see how sythesis is harder.

#5186
Turtlicious

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I just PM'd Byne with...

16 The Shep Voice Theory

17 The Anderson Dillema

18 The Whisp Mystery.

#5187
zoidberg241

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I have been indoctrinated by this thread

#5188
Obidex

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Auresta wrote...

tuzem2 wrote...

lookingglassmind wrote...

lil_89 wrote...

Um, guys, has anyone else noticed that in some cases there is only ONE choise?? At the end, the godchild ONLY gives shep one option... the destroy one.
look at this vid:www.youtube.com/watch

When and why does this happen?? I had all the three choices explained to me + the whole "most of your technology will be destroyed", while this Shep + other vids i found only have the one.. What the hell`?


Guys, this is actually terribly important.

OP: the amount of choices that you have is related to your EMS. The more EMS you have, the more choices you have.

But this brings up an important thought... why WOULD Destroy ever be presented as your only option? And, why is Synthesis the one hardest to get? I know this has been brought up before, but I have yet to see a convincing explanation for Synthesis. I feel, in my gut, that Synthesis means more than this thread has explored. I think understanding Synthesis is key in understanding the endings in full. Maybe the ME series.

But no-one seems able to touch it yet. I wish I had more ME1 lore knowledge, but I'm working on it. Tech singularity is important to this case.


Exactly.

I also think there is a reason why Synthesis is the hardest to get! And besides it's the only one I like, if you take out the fact I died :D


I've also come across the fact that synthesis is the hardest to get - at the same time, it is also the "hardest" to get Shepard to even live, and that is only in Destroy. It's hard to wrap my head around anything...


Synthesis is really easy to get imo. 2800 EMS where as to get the Shepard lives situation in destroy you need 4000 if you "save" Anderson and 5000 if you don't Synthesis is a cool idea but not at all hard to get.

#5189
N3vDawg

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Turtlicious wrote...

I just PM'd Byne with...

16 The Shep Voice Theory

17 The Anderson Dillema

18 The Whisp Mystery.

Can you forward this to me? I'd like to have a read. Thanks

#5190
Chris150150xx

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Traderjoeeeee wrote...

IThe starchild's voice is not only of the child's voice.. but that of both the FemShep and MaleShep. You can hear it very clearly with headphones..

Which makes the ending that much more fascinating if you believe the indoctrination theory to be true... it'd make it seem like the Reaper(s) was/were using Commander Shepard's own "small still voice" to voice their agenda to him.. to make him believe that control and synthesis were the key to peace and victory..where in hindsight they are exactly what the Reapers want.
.


Just listened to this again on my headphones, its subtle, but it is there. There's at least 3 voices: star child, and (what sounds like) the male/female Shepherds.

Very strange if nothing else.

#5191
tuzem2

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FugitiveMind wrote...

lookingglassmind wrote...

lil_89 wrote...

Um, guys, has anyone else noticed that in some cases there is only ONE choise?? At the end, the godchild ONLY gives shep one option... the destroy one.
look at this vid:www.youtube.com/watch

When and why does this happen?? I had all the three choices explained to me + the whole "most of your technology will be destroyed", while this Shep + other vids i found only have the one.. What the hell`?


Guys, this is actually terribly important.

OP: the amount of choices that you have is related to your EMS. The more EMS you have, the more choices you have.

But this brings up an important thought... why WOULD Destroy ever be presented as your only option? And, why is Synthesis the one hardest to get? I know this has been brought up before, but I have yet to see a convincing explanation for Synthesis. I feel, in my gut, that Synthesis means more than this thread has explored. I think understanding Synthesis is key in understanding the endings in full. Maybe the ME series.

But no-one seems able to touch it yet. I wish I had more ME1 lore knowledge, but I'm working on it. Tech singularity is important to this case.


Maybe we've been focusing a bit off on this one.

It's common knowledge (at least there's multiple wiki lists) of exactly what choices and "endings" become available at what levels of war assets based on your end of ME2 decision regarding the base.

Maybe the catch isn't WHAT the options are, but more WHY they're alloted to us in the order they are.

If this whole destroy actually allows you to finish the game because of hallucination theory is correct, then I understand why it's available first (so everyone can finish) and also why it gets more "stuff" at the high levels (anderson alive for a few more minutes etc.).

In other words, available early so everyone can finish, available with perks at very high levels so people can finish well.

This of course is all contigent on whther or not we're drinking the correct kool aid here


Small probpem in your statement. Yeah, Destory is available for everyone, BUT you only get the Breathing and saving Earth ending if you have high EMS. In lower EMS everyone on Earth dies - search YouTube and see :)

#5192
lil_89

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Auresta wrote...

tuzem2 wrote...

lookingglassmind wrote...

lil_89 wrote...

Um, guys, has anyone else noticed that in some cases there is only ONE choise?? At the end, the godchild ONLY gives shep one option... the destroy one.
look at this vid:www.youtube.com/watch

When and why does this happen?? I had all the three choices explained to me + the whole "most of your technology will be destroyed", while this Shep + other vids i found only have the one.. What the hell`?


Guys, this is actually terribly important.

OP: the amount of choices that you have is related to your EMS. The more EMS you have, the more choices you have.

But this brings up an important thought... why WOULD Destroy ever be presented as your only option? And, why is Synthesis the one hardest to get? I know this has been brought up before, but I have yet to see a convincing explanation for Synthesis. I feel, in my gut, that Synthesis means more than this thread has explored. I think understanding Synthesis is key in understanding the endings in full. Maybe the ME series.

But no-one seems able to touch it yet. I wish I had more ME1 lore knowledge, but I'm working on it. Tech singularity is important to this case.


Exactly.

I also think there is a reason why Synthesis is the hardest to get! And besides it's the only one I like, if you take out the fact I died :D


I've also come across the fact that synthesis is the hardest to get - at the same time, it is also the "hardest" to get Shepard to even live, and that is only in Destroy. It's hard to wrap my head around anything...



Yes, so why is Destroy the hardest and simplest to get. Also all the vids I've watched, godchild says different things about destroy to different Sheps, and different Sheps respond to it differently, which is kind of wierd

Modifié par lil_89, 12 mars 2012 - 10:53 .


#5193
tuzem2

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lil_89 wrote...

Auresta wrote...

tuzem2 wrote...

lookingglassmind wrote...

lil_89 wrote...

Um, guys, has anyone else noticed that in some cases there is only ONE choise?? At the end, the godchild ONLY gives shep one option... the destroy one.
look at this vid:www.youtube.com/watch

When and why does this happen?? I had all the three choices explained to me + the whole "most of your technology will be destroyed", while this Shep + other vids i found only have the one.. What the hell`?


Guys, this is actually terribly important.

OP: the amount of choices that you have is related to your EMS. The more EMS you have, the more choices you have.

But this brings up an important thought... why WOULD Destroy ever be presented as your only option? And, why is Synthesis the one hardest to get? I know this has been brought up before, but I have yet to see a convincing explanation for Synthesis. I feel, in my gut, that Synthesis means more than this thread has explored. I think understanding Synthesis is key in understanding the endings in full. Maybe the ME series.

But no-one seems able to touch it yet. I wish I had more ME1 lore knowledge, but I'm working on it. Tech singularity is important to this case.


Exactly.

I also think there is a reason why Synthesis is the hardest to get! And besides it's the only one I like, if you take out the fact I died :D


I've also come across the fact that synthesis is the hardest to get - at the same time, it is also the "hardest" to get Shepard to even live, and that is only in Destroy. It's hard to wrap my head around anything...



Yes, so why is Destroy the hardest and simplest to get. Also all the vids I've watched, godchild says different things about destroy to different Sheps, and different Sheps respond to it differently, which is kind of wierd


Depends on your Paragon/Renegade rating and what kind of conversations you had during the game(s)

#5194
N3vDawg

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[quote]Obidex wrote...

[quote]Auresta wrote...

[quote]tuzem2 wrote...

[quote]lookingglassmind wrote...

[quote]lil_89 wrote...



[/quote]

[/quote]

I've also come across the fact that synthesis is the hardest to get - at the same time, it is also the "hardest" to get Shepard to even live, and that is only in Destroy. It's hard to wrap my head around anything...

[/quote]

Synthesis is really easy to get imo. 2800 EMS where as to get the Shepard lives situation in destroy you need 4000 if you "save" Anderson and 5000 if you don't Synthesis is a cool idea but not at all hard to get.

[/quote]
Can you clarify this for me? You can still save Anderson with 5000 ems right?

Modifié par N3vDawg, 12 mars 2012 - 10:54 .


#5195
lookingglassmind

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Bigdoser wrote...

tuzem2 wrote...

lookingglassmind wrote...

lil_89 wrote...

Um, guys, has anyone else noticed that in some cases there is only ONE choise?? At the end, the godchild ONLY gives shep one option... the destroy one.
look at this vid:www.youtube.com/watch

When and why does this happen?? I had all the three choices explained to me + the whole "most of your technology will be destroyed", while this Shep + other vids i found only have the one.. What the hell`?


Guys, this is actually terribly important.

OP: the amount of choices that you have is related to your EMS. The more EMS you have, the more choices you have.

But this brings up an important thought... why WOULD Destroy ever be presented as your only option? And, why is Synthesis the one hardest to get? I know this has been brought up before, but I have yet to see a convincing explanation for Synthesis. I feel, in my gut, that Synthesis means more than this thread has explored. I think understanding Synthesis is key in understanding the endings in full. Maybe the ME series.

But no-one seems able to touch it yet. I wish I had more ME1 lore knowledge, but I'm working on it. Tech singularity is important to this case.


Exactly.

I also think there is a reason why Synthesis is the hardest to get! And besides it's the only one I like, if you take out the fact I died :D

eer the hardest ending to get is the shepard breathing scene that requires 4000 ems if you "saved" anderson and 5000 ems if you did not. 


EDIT: I wrote it wrong. Sorry!! Synthesis is NOT THE HARDEST to get. It's one of the hardest.

#5196
Miss Vader

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Auresta wrote...

tuzem2 wrote...

lookingglassmind wrote...

lil_89 wrote...

Um, guys, has anyone else noticed that in some cases there is only ONE choise?? At the end, the godchild ONLY gives shep one option... the destroy one.
look at this vid:www.youtube.com/watch

When and why does this happen?? I had all the three choices explained to me + the whole "most of your technology will be destroyed", while this Shep + other vids i found only have the one.. What the hell`?


Guys, this is actually terribly important.

OP: the amount of choices that you have is related to your EMS. The more EMS you have, the more choices you have.

But this brings up an important thought... why WOULD Destroy ever be presented as your only option? And, why is Synthesis the one hardest to get? I know this has been brought up before, but I have yet to see a convincing explanation for Synthesis. I feel, in my gut, that Synthesis means more than this thread has explored. I think understanding Synthesis is key in understanding the endings in full. Maybe the ME series.

But no-one seems able to touch it yet. I wish I had more ME1 lore knowledge, but I'm working on it. Tech singularity is important to this case.


Exactly.

I also think there is a reason why Synthesis is the hardest to get! And besides it's the only one I like, if you take out the fact I died :D


I've also come across the fact that synthesis is the hardest to get - at the same time, it is also the "hardest" to get Shepard to even live, and that is only in Destroy. It's hard to wrap my head around anything...


Its important because the quicker you beat the game- less time that you have been indoctrinated,, means less power the reapers have over your mind..

So if you take the time to get all assests - more time that Reapers have indoctrinated you equals more will power they have... thus you have the three choices-->two bad one good

#5197
AndyB

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Here's a thought... the Catalyst refers to the Reapers as Reapers.

Now, didn't Sovereign say in ME1 that the name "Reaper" is a prothean construct and not their choosing.

Why would the Catalyst refer to his creation as Reapers?

#5198
TcomJ

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Instead of the hallucination ending, how about this?

You must read this fan-made ending. Fix the story of the ending and the reason why Shep see the godchild:

http://social.biowar...33130/1#9834359

And you know, collecting Crucible tech and military for the whole game for a hallucination that never happens is another reason why the ending SUCK SO BADD!!!!!

#5199
Evindell

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My brother just sent me this text:

'Mass Effect 3 is the Mass Effect I've been waiting for since the first one. It harkens back more to the first one than 2 did. I care more about the conversations than I did in 2, and the cinematics are ****ing awesome. I love having Liara back too.'

It was hard to reply without giving away the fact that I am pissed off about the ending. My brother would never forgive me if I even gave him a hint of what was to come. But I feel like I'm being dishonest by not warning him.

I know exactly what his reaction will be. My brother will not be pleased...

What sucks the most--for my brother--is he would never spend this much time (as I have) trying to justify the ending. He'll just throw his game across the room.

Modifié par Evindell, 12 mars 2012 - 10:56 .


#5200
adawg828

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You make a very good point in that you hear the soldiers ordering a retreat and that Shepard was in armor and now he isn't