Was the ending a hallucination? - Indoctrination Theory
#52351
Posté 07 mai 2012 - 05:16
#52352
Posté 07 mai 2012 - 05:16
Big G13 wrote...
lol. ^^this^^ Not gonna get into it but I speak from experience.byne wrote...
Arian Dynas wrote...
Salient Archer wrote...
Has anyone here read ME:Conviction or ME:Evolution?
My freind, that's like going to a church and asking if anyone has read the bible.
So basically what you're saying is: "No, no one here has."?
I have read Evolution, its an interesting read into Saren/TIM before during/after the First Contact War. Other than that its not very worth it IMO. I've never actually heard of Conviction. Seems interesting. Looking forward to the rest of the Mass Effect: Homeworlds comic. Particularily Garrus' side of the story
#52353
Posté 07 mai 2012 - 05:17
Ch1m3Ra wrote...
Big G13 wrote...
lol. ^^this^^ Not gonna get into it but I speak from experience.byne wrote...
Arian Dynas wrote...
Salient Archer wrote...
Has anyone here read ME:Conviction or ME:Evolution?
My freind, that's like going to a church and asking if anyone has read the bible.
So basically what you're saying is: "No, no one here has."?
I have read Evolution, its an interesting read into Saren/TIM before during/after the First Contact War. Other than that its not very worth it IMO. I've never actually heard of Conviction. Seems interesting. Looking forward to the rest of the Mass Effect: Homeworlds comic. Particularily Garrus' side of the story
What Homeworlds comic? what's that when did it come out what do i need to throw my money at to get it?
#52354
Posté 07 mai 2012 - 05:19
Don't forget that to anyone who "believes" in anything, reasonably skeptical people seem fanatical.Bill Casey wrote...
I find it ironic IT is being compared to religion when ITers are the ones who are skeptical that Shepard was actually talking to God...
#52355
Posté 07 mai 2012 - 05:20
gunslinger_ruiz wrote...
What Homeworlds comic? what's that when did it come out what do i need to throw my money at to get it?
Mass Effect: Homeworlds wikia link
Basically the backstories into four major squadmates before the Reapers invasion. First one is already out. It looks like its going to be a nice edition into the lore.
#52356
Posté 07 mai 2012 - 05:24
gunslinger_ruiz wrote...
Hello, that's a red flag above lex0r11. Initiating silent mode.
Eh? Did I do something wrong? Tell me! What did I do? D:
#52357
Posté 07 mai 2012 - 05:26
Did you do some thing awesome again? Stop doing that.:happy:lex0r11 wrote...
gunslinger_ruiz wrote...
Hello, that's a red flag above lex0r11. Initiating silent mode.
Eh? Did I do something wrong? Tell me! What did I do? D:
#52358
Posté 07 mai 2012 - 05:31
Destructorlio wrote...
Fingertrip wrote...
I'm really down with IT, but some stuff are so bloody subtle that your average gamer won't even spot it. That seems like a pretty faulty way to hint at at a bigger scheme to the overall plot. The subtle-in game hints are perfectly valid, but when it comes to digging through files and really "grasp" at straws, which can be seen somewhat of an "error" is abit stretching it abit.
Bioware know we live in the age of the internet, where anything and everything can be and is analyzed on a micro level. If they'd put a big flashing sign in the game saying: "YOU ARE BEING INDOCTRINATED!" that would defeat the point of the entire exercise- there would be no mystery, nothing to discuss. This thread is their grand achievement- a group exercise pulling ME3 apart and then putting it back together again in a way that makes sense. They knew this would happen- they stayed right on the line between IT and reality, just where indoctrination takes place. Any clues less subtle than the ones they provided would have been too much.
Any single piece of IT evidence can be dismissed by saying it was a bug or an error. Hell, any three pieces of evidence can be dismissed But *this* many pieces of evidence? Why do all the errors all point towards the same conclusion? Why do they all have these thematic commonalities? That's not how bugs work. A bug just happens to generate the reflections of trees, after a different bug has randomly generated trees after you're hit by the Reaper beam? And it's just a coincidence that trees are a major feature of the dream sequences that also involve the star child? These coincidences sure are stacking up- at what point does it become less probable that it's all a series of bizarre bugs and more probable that this was all done intentionally, particularly given the complexity of the rest of the game? How many coincidences will it take? More than ten? Because we have more than ten:
1. The trees in the end sequence after Shepard is blasted by Harbinger.
2. The wound to Shepard's side after Shepard shoots Andersen.
3. The dream sequences and their consistency with previous descriptions of indoctrination process.
4. Shepard's eyes if you choose the Control or Synthesis.
5. Shepard surviving if you choose destroy.
6. The musical cues being negative if you choose control or synthesis, hopeful if you choose destroy.
7. The 'garden world' and the inexplicable presence of the Normandy and certain crewmembers.
8. The 'stargazer' epilogue: The last lines in the series are: "Okay, there is time for one more story."
9. The black distortion during your conversation with Andersen and the Illusive Man.
10. The 'hum' on the Normandy James reports.
11. The voice of the Star Child being made up of Shepard's voices.
12. The unexplained presence of Andersen and The Illusive Man on the citadel.
13. The reflections of the trees in the crucible chamber.
14. The warning signs next to the child every time you see him in reality.
This is in addition to the masses of out-of-game evidence like indoctrination being specifically mentioned in the making-of app, the fact that Bioware have completely refused to comment on IT's veracity one way or the other (hell, a Bioware employee came into this forum just to tell us that there is no time limit on testing theories- they couldn't have saved us a lot of trouble by saying: "PS- you're all wrong."?) and the fact that the rest of the game is intricately put together with extremely subtlety and grace- the sort you would require to pull IT off.
I think it all comes down to: do you have faith in Bioware. If, like me, you believe they are master storytellers, the best in the business, that they have raised the bar for storytelling and characterization in gaming, and that they wanted to end the series on a note that changes gaming forever, then IT is not only plausible, it is the inescapable conclusion.
If you think Bioware are a bunch of hacks who threw together a nonsense ending, laden with bugs, storytelling snafus and continuity errors- the real question is: why are you here?
Thank you my good man for so eloquently stating what runs through our heads every time an Anti-IT pops in here to take shots at us.
#52359
Posté 07 mai 2012 - 05:33
#52360
Posté 07 mai 2012 - 05:36
Big Bad wrote...
Hey All. No joke, I just spent the last 3.5 hours trying to make it through the fight with the Krogan Battlemaster during the mission where you recruit Liara in ME1. I started on veteran, but ended up turning the difficulty down to normal in order to beat it. I am seriously the worst gamer in the history of life!
Did you start with a fresh character on veteran? ME1's difficulty is fairly brutal if you dont follow the difficulty progression.
#52361
Posté 07 mai 2012 - 05:38
lex0r11 wrote...
gunslinger_ruiz wrote...
Hello, that's a red flag above lex0r11. Initiating silent mode.
Eh? Did I do something wrong? Tell me! What did I do? D:
nono! I meant thepost above you, your motivationals beat me to the punch.
#52362
Posté 07 mai 2012 - 05:38
Big Bad wrote...
Hey All. No joke, I just spent the last 3.5 hours trying to make it through the fight with the Krogan Battlemaster during the mission where you recruit Liara in ME1. I started on veteran, but ended up turning the difficulty down to normal in order to beat it. I am seriously the worst gamer in the history of life!
No, I hated that mothe****er too.
#52363
Posté 07 mai 2012 - 05:39
Just put a question mark after your name and it will be o.k. (Big Bad?) :happy:Big Bad wrote...
Hey All. No joke, I just spent the last 3.5 hours trying to make it through the fight with the Krogan Battlemaster during the mission where you recruit Liara in ME1. I started on veteran, but ended up turning the difficulty down to normal in order to beat it. I am seriously the worst gamer in the history of life!
#52364
Posté 07 mai 2012 - 05:46
gunslinger_ruiz wrote...
lex0r11 wrote...
gunslinger_ruiz wrote...
Hello, that's a red flag above lex0r11. Initiating silent mode.
Eh? Did I do something wrong? Tell me! What did I do? D:
nono! I meant thepost above you, your motivationals beat me to the punch.
Argh, forget what I wrote, missed that "above". Stupid half asleep head of mine.
#52365
Posté 07 mai 2012 - 05:46
@Arian Dynas - Yeah, that is definitely one of my least favorite fights in the game. Especially because you have to go through two dialogue scenes and one elevator loading scene each time you die. Ugh.
@Big G13 - LOL! Given my skills (or lack thereof), that does sound rather appropriate!
Alright, I'm headed to bed. 'Night all.
#52366
Posté 07 mai 2012 - 05:47
Big Bad wrote...
Hey All. No joke, I just spent the last 3.5 hours trying to make it through the fight with the Krogan Battlemaster during the mission where you recruit Liara in ME1. I started on veteran, but ended up turning the difficulty down to normal in order to beat it. I am seriously the worst gamer in the history of life!
Please don't hate me. ^^'
#52367
Posté 07 mai 2012 - 05:48
Arian Dynas wrote...
Big Bad wrote...
Hey All. No joke, I just spent the last 3.5 hours trying to make it through the fight with the Krogan Battlemaster during the mission where you recruit Liara in ME1. I started on veteran, but ended up turning the difficulty down to normal in order to beat it. I am seriously the worst gamer in the history of life!
No, I hated that mothe****er too.
I killed him first try on my Insanity playthrough.
I guess thats what happens when you're a level 60 soldier and you bring Garrus and Wrex along.
On an unrelated note, I was playing Dragon Age: Origins earlier, and I played Darkspawn Chronicles, just for the hell of it.
After they release DLC fixing the endings of ME3, they should release a Darkspawn Chronicles-esque DLC that assumes Shepard died at the end of ME2, and you play as some indoctrinated soldier and just screw up everyone's day.
I'd play that. Maybe I would be able to kill the Dalatrass finally.
#52368
Posté 07 mai 2012 - 05:52
lol. Maybe we should start a team. We could call ourselves ' Questionable Skills'Big Bad wrote...
@HellishFiend - Yeah, I started with a fresh character. I want to do a pure paragon femshep playthrough, but the only saved paragon femshep I had let the Rachni die, and I don't want that, so I started over. I didn't realize the difficulty curve was so high for a fresh character - now I don't feel quite so bad.
@Arian Dynas - Yeah, that is definitely one of my least favorite fights in the game. Especially because you have to go through two dialogue scenes and one elevator loading scene each time you die. Ugh.
@Big G13 - LOL! Given my skills (or lack thereof), that does sound rather appropriate!
Alright, I'm headed to bed. 'Night all.
#52369
Posté 07 mai 2012 - 05:56
byne wrote...
Well, I could clarify and say that I was simply pointing out that a large majority of American Christians havent actually read the Bible, and just listen to what their pastor tells them about the Bible, but I dont want to start another religious debate, so I wont.
Even though I think I just did.
I agree. It's too bad too, those people are more likely to be manipulated by others than they think. I'm an american christian, or at least I'm trying to be one. The bible is a book you really have to sit down and read. Most Americans would rather it be told to them instead. At that point, they listening more to interpretations sprinkled with random quotes.
I stay away from those churches.
#52370
Posté 07 mai 2012 - 05:59
byne wrote...
After they release DLC fixing the endings of ME3, they should release a Darkspawn Chronicles-esque DLC that assumes Shepard died at the end of ME2, and you play as some indoctrinated soldier and just screw up everyone's day.
I'd play that. Maybe I would be able to kill the Dalatrass finally.
What if they released a DLC where you get to play as Indoctrinated Shepard (if you pick Control or Synthesis) and ruin everyone's day? It would be like the death of the Quarian fleet over and over for everyone you ever knew. Or would that only appeal to the overly sadistic variety? <_<
#52371
Posté 07 mai 2012 - 06:05
HellishFiend wrote...
byne wrote...
After they release DLC fixing the endings of ME3, they should release a Darkspawn Chronicles-esque DLC that assumes Shepard died at the end of ME2, and you play as some indoctrinated soldier and just screw up everyone's day.
I'd play that. Maybe I would be able to kill the Dalatrass finally.
What if they released a DLC where you get to play as Indoctrinated Shepard (if you pick Control or Synthesis) and ruin everyone's day? It would be like the death of the Quarian fleet over and over for everyone you ever knew. Or would that only appeal to the overly sadistic variety? <_<
....Maybe for Renegade players
Playing as a Maurader (shields) would be kinda awesome though. Or interesting at least.
#52372
Posté 07 mai 2012 - 06:17
using flycam for the tree in both, it's easy to tell when I'm not cause you well see the back of Shepard in all of them unless it's a cut scene and those still have people standing around in them. plan to put some youtube vids up but am new at it and leaning encoding for it now:Djkthunder wrote...
Still looking at prettz's screenshots and the discussions surrounding it. Prettz did you say you were using flycam the whole time or just for some parts? The reason I ask is because I've seen some weird views with flycam (haven't used it in ME3 yet) where some environmental assets can get jumbled up since they're not part of the normal locked view an average player can see.
If the magically appearing trees and bushes (shall we call them star shrubbery?) are what one can see while turning around in normal mode without flycam, I'd say that's too big of an error to overlook, and would lean heavily toward it being another subtle sign that the indoctrination hallucinations are becoming more severe. However, if it's a flycam view, you can never be sure if what you see is intentional or not and I would more easily shrug it off (especially considering they had to scramble to get the game out in less time than they wanted).
Edit - Best quote tree I've seen in a long time!
Ok hears another pic. look closely at it. Do you see what is wrong with it.

i.imgur.com/039pJ.jpg
#52373
Posté 07 mai 2012 - 06:19
prettz wrote...
using flycam for the tree in both, it's easy to tell when I'm not cause you well see the back of Shepard in all of them unless it's a cut scene and those still have people standing around in them. plan to put some youtube vids up but am new at it and leaning encoding for it now:Djkthunder wrote...
Still looking at prettz's screenshots and the discussions surrounding it. Prettz did you say you were using flycam the whole time or just for some parts? The reason I ask is because I've seen some weird views with flycam (haven't used it in ME3 yet) where some environmental assets can get jumbled up since they're not part of the normal locked view an average player can see.
If the magically appearing trees and bushes (shall we call them star shrubbery?) are what one can see while turning around in normal mode without flycam, I'd say that's too big of an error to overlook, and would lean heavily toward it being another subtle sign that the indoctrination hallucinations are becoming more severe. However, if it's a flycam view, you can never be sure if what you see is intentional or not and I would more easily shrug it off (especially considering they had to scramble to get the game out in less time than they wanted).
Edit - Best quote tree I've seen in a long time!
Ok hears another pic. look closely at it. Do you see what is wrong with it.
i.imgur.com/039pJ.jpg
The shadows are all pointing in different direction.
#52374
Posté 07 mai 2012 - 06:22
The shadows are all wonky? They should be pointing more in the direction of the camera
PS: Nice screens of those trees before and after Harby's laser. To see the environment was otherwise identical was very telling
#52375
Posté 07 mai 2012 - 06:23
prettz wrote...
using flycam for the tree in both, it's easy to tell when I'm not cause you well see the back of Shepard in all of them unless it's a cut scene and those still have people standing around in them. plan to put some youtube vids up but am new at it and leaning encoding for it now:Djkthunder wrote...
Still looking at prettz's screenshots and the discussions surrounding it. Prettz did you say you were using flycam the whole time or just for some parts? The reason I ask is because I've seen some weird views with flycam (haven't used it in ME3 yet) where some environmental assets can get jumbled up since they're not part of the normal locked view an average player can see.
If the magically appearing trees and bushes (shall we call them star shrubbery?) are what one can see while turning around in normal mode without flycam, I'd say that's too big of an error to overlook, and would lean heavily toward it being another subtle sign that the indoctrination hallucinations are becoming more severe. However, if it's a flycam view, you can never be sure if what you see is intentional or not and I would more easily shrug it off (especially considering they had to scramble to get the game out in less time than they wanted).
Edit - Best quote tree I've seen in a long time!
Ok hears another pic. look closely at it. Do you see what is wrong with it.
i.imgur.com/039pJ.jpg
The game actually goes out of its way to show you that the shadows are pointing in opposite directions. In one scene, it even shows you a view where you can only see TIM and Anderson and their opposing shadows, and Shepard is hidden from view. IT is the only thing that can explain why their shadows are so off.




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