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Was the ending a hallucination? - Indoctrination Theory


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#52451
Destructorlio

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SubAstris wrote...



Ch1m3Ra wrote...

Ultimately... it is outright impossible to disprove IT. There is too many consistancies and evidence for it. A rational person will know that. That is why you see only trolls/ignorant people saying that IT is impossible/wrong and can not bring evidence forward.


Even if BW came out tomorrow and said IT was complete bull?


That would certainly make me doubt (although I'd wait for the EC for confirmation), but that being the case- why haven't they done that?

#52452
SubAstris

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Ch1m3Ra wrote...

SubAstris wrote...

Ch1m3Ra wrote...

SubAstris wrote...


You said it was impossible to disprove IT, and I was providing a scenario which might force you to retract such a comment


And I was providing the current scenario of things. It is clearly impossible to write off IT or say it is fact. Not until Bioware comes out and comfirms either through the EC. If you think it is impossible that IT may happen then you really shouldn't be coming back to this thread.


I didn't say that. I asked whether if BW, before the EC comes out, tomorrow say, and said that IT was utterly false, would you write off IT then



Obviously. I'm still not sure what your point is, nor what your motivations are. Because Bioware is not going to say anything.


It is a hypothetical situation

#52453
gunslinger_ruiz

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Why is every volus icon I see on these forums determined to start something with every thread they post in? I won't waste any more words on this guy. This conversation is over.

#52454
Ch1m3Ra

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gunslinger_ruiz wrote...

Why is every volus icon I see on these forums determined to start something with every thread they post in? I won't waste any more words on this guy. This conversation is over.

Hah, I make general assumptions of the nature of a person by their forum avatar, from what I've seen.

#52455
HellishFiend

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gunslinger_ruiz wrote...

Why is every volus icon I see on these forums determined to start something with every thread they post in? I won't waste any more words on this guy. This conversation is over.


I reached that same conclusion weeks ago. If you pay attention, you'll see he never picks apart the posts/directs anything at anyone that he knows wont bite. Coincidence? Intentional? Nah, perhaps he is just rushed, or lazy. 

#52456
Domanese

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Even if IT never existed, Destroy is the only option that doesn't compromise Shepard's base motivation which is to destroy the reapers, and is also the only option that does not backstab all your allies. Regardless of playing the game Paragon or Renegade this fact has never changed. The only time is can change is if you break it and make Shepard willingly submit to the Reaper's logic, and see them as needed. I'll elaborate further now to make the point.

First off every single ally including the Geth and EDI (both whom are synthetics mind you) believes that the destruction of the reapers is the best way to deal with them. EDI is willing to reprogram her self preservation protocols to be able to defend Joker and is willing to die before becoming like the Reapers. She also explains that if the reapers win she'll kill herself to avoid being reprogrammed and controlled. The Geth have no intention of becoming one with organics to begin with and wish to co-operate and learn from organics as well as create their own goals. They also would choose death over being rewritten by the Reapers or fused with organics. Choosing Control or Synthesis backstabs your allies, including the Geth and EDI.

Secondly, even if Synthesis was feasible it would not be as the final scene depicts. Why? Because the person who gives you this option is a Reaper. In the opinion of a Reaper, the final evolution of life IS a Reaper. They need organics to make that possible. So you won't have Joker and EDI rocking the bed on a Jungle Planet. Instead you'll have Joker and every other organic being processed into reapers or turned into Husks or just killed off. You have Shepard agree with the Reapers vision of evolution thus betray and lose everything you are.

Third, Control is just as bad because this is also something the Reapers want. Sovereign himself says that you progress through our technology. Control has you rely on the reapers technology to create the effect you wish. Remember this being that speaks to you is in fact a Reaper so you have no reason to trust it. By accepting control you agree that the reapers should be allowed to live because you can use their technology to further your ends. A foolish notion and a sadistic betrayal of your allies and your own morals.

Modifié par Domanese, 07 mai 2012 - 10:40 .


#52457
HellishFiend

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Ch1m3Ra wrote...


Hah, I make general assumptions of the nature of a person by their forum avatar, from what I've seen.


What does that say about me? :P I just picked the batarian because I like the new batarian classes in multiplayer. 

Modifié par HellishFiend, 07 mai 2012 - 10:37 .


#52458
Stigweird85

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HellishFiend wrote...

bigstig wrote...


I don't see anything wrong with the shadows? They are pointed away from the light source(the control panel) which is the middle of them?

What do you think is wrong?


When catching up on backlogged posts, you really should finish catching up before responding, because usually questions like these get answered in the following posts....


I'm still working through the posts(I always find jumping into the current page and asking what did I miss annoying)  I could understand your gripe if I was bringing things up for days or weeks ago but this came up less than 4hours ago. I was just responding with my 2cents.

#52459
gunslinger_ruiz

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HellishFiend wrote...

gunslinger_ruiz wrote...

Why is every volus icon I see on these forums determined to start something with every thread they post in? I won't waste any more words on this guy. This conversation is over.


I reached that same conclusion weeks ago. If you pay attention, you'll see he never picks apart the posts/directs anything at anyone that he knows wont bite. Coincidence? Intentional? Nah, perhaps he is just rushed, or lazy. 


I also notice he takes what a person says, interprets it as something convinient to his logic, then begins to reply as if that was the original posters intent even though it clearly was not. It's as if he is intentially trying to disrupt a flow of conversation and/or logic.

#52460
Ch1m3Ra

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HellishFiend wrote...

Ch1m3Ra wrote...


Hah, I make general assumptions of the nature of a person by their forum avatar, from what I've seen.


What does that say about me? :P I just picked the batarian because I like the new batarian classes in multiplayer. 

HA. Well actually you're one of the very few people with batarian avatars. So I shall base my generalisations from you.

#52461
HellishFiend

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bigstig wrote...

I'm still working through the posts(I always find jumping into the current page and asking what did I miss annoying)  I could understand your gripe if I was bringing things up for days or weeks ago but this came up less than 4hours ago. I was just responding with my 2cents.


Actually bringing stuff up from weeks ago or even hours ago is fine, and I certainly advocate catching up on backlogged posts. But in this case the question/concern you raised was addressed shortly after that post. :P

Not a huge deal, in any case. 

#52462
Ch1m3Ra

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bigstig wrote...

HellishFiend wrote...

bigstig wrote...


I don't see anything wrong with the shadows? They are pointed away from the light source(the control panel) which is the middle of them?

What do you think is wrong?


When catching up on backlogged posts, you really should finish catching up before responding, because usually questions like these get answered in the following posts....


I'm still working through the posts(I always find jumping into the current page and asking what did I miss annoying)  I could understand your gripe if I was bringing things up for days or weeks ago but this came up less than 4hours ago. I was just responding with my 2cents.

The shadows are just odd. And they really shouldn't have been. Things like this shouldn't have happen, there were no sequences in the rest of the game that shadows occur like that. Only in there. IMO it was done intentionally. BW really would have picked up on things like this, especially the QA.

#52463
HellishFiend

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gunslinger_ruiz wrote...

HellishFiend wrote...

gunslinger_ruiz wrote...

Why is every volus icon I see on these forums determined to start something with every thread they post in? I won't waste any more words on this guy. This conversation is over.


I reached that same conclusion weeks ago. If you pay attention, you'll see he never picks apart the posts/directs anything at anyone that he knows wont bite. Coincidence? Intentional? Nah, perhaps he is just rushed, or lazy. 


I also notice he takes what a person says, interprets it as something convinient to his logic, then begins to reply as if that was the original posters intent even though it clearly was not. It's as if he is intentially trying to disrupt a flow of conversation and/or logic.


Whatever he's trying to do, he's not very good at it. If he's actually trying to engage in discussion, he's not doing a good job of that, for the reasons I mentioned eariler. If he's trying to troll, he isnt doing a good job of that either, because at this point most of the people that still respond to him are the ones that aren't even frustrated by it. 

#52464
Stigweird85

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Vahilor wrote...

Rosewind wrote...

It is possible for there to be more then one light source we don't know this. They use invisible light sources all the time in games.


More Light sources.. more than one shadow.

Here is a example for multiple light sources from different directions:

Posted Image

http://maverick.inri...mbresDouces.jpg


You would get multiple shadows is each light source had the same intensity and was pointed directly at the same object(at a sports arena one person has 4 shadows due to spot lights etc.

However;
Posted Image
Seeking Shadows by hiljainenmies, on Flickr
One major light source(sun) multiple objects casting shadows in different directions. It is not impossible.

Modifié par bigstig, 07 mai 2012 - 10:53 .


#52465
Big G13

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HellishFiend wrote...

Ch1m3Ra wrote...


Hah, I make general assumptions of the nature of a person by their forum avatar, from what I've seen.


What does that say about me? :P I just picked the batarian because I like the new batarian classes in multiplayer. 

"So many eyes you have."
"The better to see you with my dear"
OMG, you're the big bad wolf.   (i know, random) :happy:

#52466
gunslinger_ruiz

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HellishFiend! I didn't notice that was you until someone mentioned Batarian icon.

Friend's still working on getting those screenshots, maybe even a video, we've both had a rough couple days at work and haven't been in much of a ME3 mood. Interesting update though, I went through with my imported 100% everything Shepard and choces the default paragon options for the TIM encounter. The last choice grays out the blue and red dialogue options if you do things this way, and a few things can happen:

TIM forces Anderson to his knees via direct control, aims his gun, you get a renegade interrupt to save Anderson and shoot TIM. If you don't take it, Anderson dies. If you do take it, it's much like the renegade dialogue + interrupt, Anderson lives and TIM says his "Earth, perfect" line. You talk to Anderson before he dies.

After you don't take the first interrupt, TIM aims his gun at you, you get another interrupt to shoot him. If you don't take it he shoots and kills you, game over. If you shoot him things progress without Anderson's last words.

ALL of these scenarios (save for when Shepard gets game over) ended the same with me. Whether or not Anderson died or lived I still was shown the Destroy option + the other 2. When I picked it, I still got Shepard's breath in both cases.

Keep in mind on this particular file my Shepard hs about 8300 EMS and 100% readiness rating. What I think may ahve happened is my friend got the perfect amount of EMS (he doesn't remember the exact number but it's way over 5k according to last time he checked) to lose Anderson but still have earned Control and Synthesis. Once we confirm his unique situation we can further confirm Anderson's death has a direct effect on EMS, or that his death effects Shepard's resistance to Indoctrination. I don't know why his death would reduce EMS, it's at the end of the game, the battle is already raging with all war assets in play, and Anderson is already out of the fight while on the Citadel.

Modifié par gunslinger_ruiz, 07 mai 2012 - 10:53 .


#52467
HellishFiend

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Big G13 wrote...
"So many eyes you have."
"The better to see you with my dear"
OMG, you're the big bad wolf.   (i know, random) :happy:


:devil:

#52468
HellishFiend

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gunslinger_ruiz wrote...

HellishFiend! I didn't notice that was you until someone mentioned Batarian icon.

Friend's still working on getting those screenshots, maybe even a video, we've both had a rough couple days at work and haven't been in much of a ME3 mood. Interesting update though, I went through with my imported 100% everything Shepard and choces the default paragon options for the TIM encounter. The last choice grays out the blue and red dialogue options if you do things this way, and a few things can happen:

TIM forces Anderson to his knees via direct control, aims his gun, you get a renegade interrupt to save Anderson and shoot TIM. If you don't take it, Anderson dies. If you do take it, it's much like the renegade dialogue + interrupt, Anderson lives and TIM says his "Earth, perfect" line. You talk to Anderson before he dies.

After you don't take the first interrupt, TIM aims his gun at you, you get another interrupt to shoot him. If you don't take it he shoots and kills you, game over. If you shoot him things progress without Anderson's last words.

ALL of these scenarios (save for when Shepard gets game over) ended the same with me. Whether or not Anderson died or lived I still was shown the Destroy option. When I picked it, I still got Shepard's breath in both cases.

Keep in mind on this particular file my Shepard hs about 8300 EMS and 100% readiness rating. What I think may ahve happened is my friend got the perfect amount of EMS (he doesn't remember the exact number but it's way over 5k according to last time he checked) to lose Anderson but still have earned Control and Synthesis. Once we confirm his unique situation we can further confirm Anderson's death has a direct effect on EMS, or that his death effects Shepard's resistance to Indoctrination. I don't know why his death would reduce EMS, it's at the end of the game, the battle is already raging with all war assets in play, and Anderson is already out of the fight while on the Citadel.


No worries, I understand there are real-life considerations so I had no plans to rush you guys along. I am still working on my playthrough of a default Shepard to try and recreate the scenario on my own, but obviously it would be beneficial to get some confirmation from your friend's save, if at all possible!

#52469
MegumiAzusa

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HellishFiend wrote...

Big Bad wrote...

Hey All. No joke, I just spent the last 3.5 hours trying to make it through the fight with the Krogan Battlemaster during the mission where you recruit Liara in ME1. I started on veteran, but ended up turning the difficulty down to normal in order to beat it. I am seriously the worst gamer in the history of life!


Did you start with a fresh character on veteran? ME1's difficulty is fairly brutal if you dont follow the difficulty progression.  

Isn't Veteran the hardest one available from start? If yes I picked it right away at my first time and had no such problems oO
Though I was an Adept, and that meant pewpew crowd control.

#52470
Raistlin Majare 1992

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SubAstris wrote...

Raistlin Majare 1992 wrote...

Okay just got another one for the IT.

During the conversation with james when you invite him up if you follow the Paragon dialogue line Shepard says "The right choice is usualy not the easy one."

Yes it is minor and yes we have heard it before, but hearing Shepard outright say this and then thinking about the ending where the easy choice is most certainly not Destroy if taken at face value...


You are first assuming destroy is the best option. James wouldn't have even know this! It could easily applies to all options anyway


Destroy is the only option that does not compromise the beliefs of Shepard and everyone allied with Shepard, even the Geth and EDI. Everyone agrees the Reapers should be wiped out except the Reapers themselves. Even someone who does not follow IT should see this with ease, if not here is a video summing up it all (which I by the way allready aksed you to watch, but is pretty clear you did not)



And hey i dident say it was irrefutable proof, I said it was just another minor point in that direction. And no James does not know about destroy, but Bioware, the ones who write the dialogue do. Ever heard the term foreshadowing?

But in the impossibilities of the ending...well lets see...the Catalyst says that Synthesis combines Synthetic and Organic material into a new DNA...DNA, remember that for what comes. Synthetic Material in this context is metal and machines. I am well aware not all synthetic material is inorgnic, but in context of Synthesis, we are talking non organic life.

Here is the kicker then. Metal, non organic material does not have a DNA, it does not evolve on its own. That is one of the fundamenal reason the endings when taken litterally are impossible. There is no DNA to combine from the Synthetic material making the Starkids entire line self contradictory. You cannot two things when one of the things does not have what you aim to combine!

Then there is the entire Shepard breath scene and why it within context of a litteral ending is impossible, but that has been discussed to death. Even so i am sure you will make the usual claim Shepard is on the Citadel and somehow ignore that that would require him to survive an explosion more powerful than a Supernova.

#52471
gunslinger_ruiz

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HellishFiend wrote...

gunslinger_ruiz wrote...

HellishFiend! I didn't notice that was you until someone mentioned Batarian icon.

Friend's still working on getting those screenshots, maybe even a video, we've both had a rough couple days at work and haven't been in much of a ME3 mood. Interesting update though, I went through with my imported 100% everything Shepard and choces the default paragon options for the TIM encounter. The last choice grays out the blue and red dialogue options if you do things this way, and a few things can happen:

TIM forces Anderson to his knees via direct control, aims his gun, you get a renegade interrupt to save Anderson and shoot TIM. If you don't take it, Anderson dies. If you do take it, it's much like the renegade dialogue + interrupt, Anderson lives and TIM says his "Earth, perfect" line. You talk to Anderson before he dies.

After you don't take the first interrupt, TIM aims his gun at you, you get another interrupt to shoot him. If you don't take it he shoots and kills you, game over. If you shoot him things progress without Anderson's last words.

ALL of these scenarios (save for when Shepard gets game over) ended the same with me. Whether or not Anderson died or lived I still was shown the Destroy option. When I picked it, I still got Shepard's breath in both cases.

Keep in mind on this particular file my Shepard hs about 8300 EMS and 100% readiness rating. What I think may ahve happened is my friend got the perfect amount of EMS (he doesn't remember the exact number but it's way over 5k according to last time he checked) to lose Anderson but still have earned Control and Synthesis. Once we confirm his unique situation we can further confirm Anderson's death has a direct effect on EMS, or that his death effects Shepard's resistance to Indoctrination. I don't know why his death would reduce EMS, it's at the end of the game, the battle is already raging with all war assets in play, and Anderson is already out of the fight while on the Citadel.


No worries, I understand there are real-life considerations so I had no plans to rush you guys along. I am still working on my playthrough of a default Shepard to try and recreate the scenario on my own, but obviously it would be beneficial to get some confirmation from your friend's save, if at all possible!


From what I remember of bits he told me about his game. Default male Shepard, paragon, did Every side mission, may have missed some Normandy conversation reputation gains, chose the Geth and watched Tali die (she's exiled by default which sucked and means you can't make peace with them), and he did enough multiplayer to get his readiness rating to about 97%. Was 100% but decay set in. I personally think killing the geth is better in the long run, since Tali doesn't die that way and you gain more conversation points. Then again it is a renegade point gain I think....

#52472
Golferguy758

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Oh hi guys, How's it goin?

#52473
gunslinger_ruiz

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In other news, I'm going to bed. Goodnight everyone, watch out for those trolls they bite.

#52474
MegumiAzusa

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byne wrote...

Arian Dynas wrote...

Big Bad wrote...

Hey All. No joke, I just spent the last 3.5 hours trying to make it through the fight with the Krogan Battlemaster during the mission where you recruit Liara in ME1. I started on veteran, but ended up turning the difficulty down to normal in order to beat it. I am seriously the worst gamer in the history of life!


No, I hated that mothe****er too.


I killed him first try on my Insanity playthrough.

I guess thats what happens when you're a level 60 soldier and you bring Garrus and Wrex along.


On an unrelated note, I was playing Dragon Age: Origins earlier, and I played Darkspawn Chronicles, just for the hell of it.

After they release DLC fixing the endings of ME3, they should release a Darkspawn Chronicles-esque DLC that assumes Shepard died at the end of ME2, and you play as some indoctrinated soldier and just screw up everyone's day.

I'd play that. Maybe I would be able to kill the Dalatrass finally.

No you play as Kai Leng, that would be awwwesome.
Posted Image
(Sorry had to do that >.>)

#52475
HellishFiend

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MegumiAzusa wrote...

HellishFiend wrote...

Big Bad wrote...

Hey All. No joke, I just spent the last 3.5 hours trying to make it through the fight with the Krogan Battlemaster during the mission where you recruit Liara in ME1. I started on veteran, but ended up turning the difficulty down to normal in order to beat it. I am seriously the worst gamer in the history of life!


Did you start with a fresh character on veteran? ME1's difficulty is fairly brutal if you dont follow the difficulty progression.  

Isn't Veteran the hardest one available from start? If yes I picked it right away at my first time and had no such problems oO
Though I was an Adept, and that meant pewpew crowd control.


You're probably right. 2007 was a while ago so I didnt recall if Veteran was unlocked from the start or not. But yeah, Adepts were known for being vastly overpowered in ME1.