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Was the ending a hallucination? - Indoctrination Theory


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#53176
EpyonX3

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llbountyhunter wrote...

paxxton wrote...

balance5050 wrote...

Few have spent more time around reaper tech than Shepard.


And his squadmates.



Thats the point of arrival. Bioware may of added a "oh here what happened" to those who didn't play it explanation, but I'm pretty sure if anyone asks bioware when the indoctrination started, they would say arrival.


But if you didn't play arrivel, Shepard never got hit by object rho. Then what?

#53177
Dwailing

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MaximizedAction wrote...

byne wrote...

EpyonX3 wrote...

Some could argue that the arrival is the true ending to ME 3 because it's set a few months before ME3. So what he's saying here is that the end will be on the dics and wherevever the dlc plugs into, it will make sense to the story.

Like Javik for example.


My internet is out for 8 hours and I come back and the first thing I see is Epyon claiming Arrival is the end of ME3?

Oh typos, you so crazy.


Heeeehehehe [/Grunt]

Check out our (somewhat) second front: social.bioware.com/forum/1/topic/355/index/11940879/1


I really can't tell if he said "can" or "can't" in the interview.  I'm hoping it was can't, but I'm not sure.  STUPID LOW QUALITY RECORDING EQUIPMENT!!!!

#53178
CubeDaily

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paxxton wrote...

balance5050 wrote...

johnj1979 wrote...

IF the ending is a hallucination doesn't that mean that the whole game takes place in Sheppard’s mind because of the child that Shepard doesn't that under mind the whole game.

Also with the hallucination doesn't that there has to be two more games to explain what happened to Shepard to get into that position and then what happen to Shepard after the hallucination and to me the same would have to be said for the indoctrination theory, this it just because there are way too many unknowns in the story of the game.


Read the OP again.


I consider a situation where Shepard never got up from the floor in Vancouver HQ very interesting. That would mean the whole game is just a hallucination. Why would only Shepard and Anderson survive the blast?


I did a pretty decent job avoiding spoilers for ME3 before my playthrough, but I had heard bits and pieces about the ending being a dream / etc. (not enough to know what IT was at the time). So, when that blast slammed Shepard against the wall, I thought:

"No way! This whole game is in his head as he's dying on the floor back on Earth."

I didn't drop that idea until some point past my first Citadel visit, haha.

#53179
Raistlin Majare 1992

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jojon2se wrote...

johnj1979 wrote...

If it is indocuination then when does in happen becuase Shepard sees the child before the Reapers come the Earth.

In the previous games indooctrination happens over days and weeks and when a person is inside a Repear or close to a Reapers artifact

With the Illusive Mans eyes it looks like he has them in the comic Mass Effect Evolution.



The child on Earth is real and dies in the shuttle. Every subsequent appearence is in dream or hallucination and out of Shepard's own psyche and used in the long-term and relatively subtle indoctrination process: encourage any doubt, or guilt, or whatever, that is already there.


I dont agree. I think only the very first appearence of the child is real as every subsequenct appeareance has parts that are off or strange about it.

First fo the Kid moves quite a bit of way between Shepard wacthing the kid through the window and the house he runs into (through a locked door no less) and there is no visible path between the two places.

Then there is the evnt scene where Anderson seems unable to hear the child and it disappears from one moment to the next (with a Reaper growl as it happens no less)

And finally the shuttle where Soldiers can be seen helping civilians on board, but no one helps the kid, not even as he obviusly has trouble climbing into the shuttle.

Wont say it is definitive proof in any way, but there are alot of things of about that kid.

#53180
paxxton

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EpyonX3 wrote...

llbountyhunter wrote...

paxxton wrote...

balance5050 wrote...

Few have spent more time around reaper tech than Shepard.


And his squadmates.



Thats the point of arrival. Bioware may of added a "oh here what happened" to those who didn't play it explanation, but I'm pretty sure if anyone asks bioware when the indoctrination started, they would say arrival.


But if you didn't play arrivel, Shepard never got hit by object rho. Then what?


Shepard blew up the batarian relay even if you didn't play the Arrival. It's just not explicitly mentioned by Anderson during his chit-chat with Shepard.

Modifié par paxxton, 08 mai 2012 - 09:23 .


#53181
byne

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EpyonX3 wrote...

byne wrote...

EpyonX3 wrote...

Some could argue that the arrival is the true ending to ME 3 because it's set a few months before ME3. So what he's saying here is that the end will be on the dics and wherevever the dlc plugs into, it will make sense to the story.

Like Javik for example.


My internet is out for 8 hours and I come back and the first thing I see is Epyon claiming Arrival is the end of ME3?

Oh typos, you so crazy.


Not claiming just saying thatI've seen it around.


Wait. Arrival is somehow the end of the third game? Even though its DLC for the second?

I am confused.

#53182
warlock22

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johnj1979 wrote...

IF the ending is a hallucination doesn't that mean that the whole game takes place in Sheppard’s mind because of the child that Shepard doesn't that under mind the whole game.

Also with the hallucination doesn't that there has to be two more games to explain what happened to Shepard to get into that position and then what happen to Shepard after the hallucination and to me the same would have to be said for the indoctrination theory, this it just because there are way too many unknowns in the story of the game.

No, it happens after Harbinger's beam hits you. Watch this video, it will tell you everything :)



#53183
MaximizedAction

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EpyonX3 wrote...

MaximizedAction wrote...

EpyonX3 wrote...

MaximizedAction wrote...

EpyonX3 wrote...

balance5050 wrote...

 He's talking about the ending A LOT right here considering the game isn't even done yet:

http://www.youtube.c...g5xltLkk#t=291s 


I saw this before. I don't see how this confirms IT. He just says the ending will be on the disk and the DLC will make sense according to how it ends. If anything he confirms post ending DLC.


Post-ending DLC is implied by IT.
BTW, is "post-ending DLC" an oxymoron or not? ;)


Well, the Arrival was meant to be post ending DLC. After the collectors are dealt with, you meant Harby face to face for the most epic staredown of all time. Of course they prepared it for the event that you play it before you end the game but it's intentions was for after the end.

Post-ending DLC for ME3 could be something similar, only available to those with a live shepard.


Exactly, so what kind of story would you expect for a "post-ending" DLC? Shep just getting up, and, say, take back Omega? Alone? He needs his squad. But they're gon, aren't they?
And we come again full circle back to IT.

So one way or the other, you'll need your squad back, or at least the Normandy or some familiar faces to do a mission. So the ending on the discs won't be an ending anymore, therefore not really being a "Post-ending" DLC. See the problem?

I didn't really get the vibe that Arrival was post-ending. You just get slightly different dialog and a different Harbinger projection at the end.



And to answer your post. We don't have to leave earth. Perhaps there are still pockets of reapers that managed to get out of the blast. Or shepard recovering looking around a recovering earth, picking up tags and relics like he did in ME2.


And after that? What would you consider a correct ending to the trilogy? Or: how did you expect it to be prior to release?

- A definite end to the war
- Finding how all the races are going to recover after the war
- Finding out what your squadmembers are going to do after the war
- What Shep is going to spend her time after the war

All of that is still missing, and to my understanding of storytelling, only after these questions are answered will I consider the story finished. Not before. Otherwise it's all cliffhangers for more to come.

#53184
EpyonX3

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Dwailing wrote...

MaximizedAction wrote...

byne wrote...

EpyonX3 wrote...

Some could argue that the arrival is the true ending to ME 3 because it's set a few months before ME3. So what he's saying here is that the end will be on the dics and wherevever the dlc plugs into, it will make sense to the story.

Like Javik for example.


My internet is out for 8 hours and I come back and the first thing I see is Epyon claiming Arrival is the end of ME3?

Oh typos, you so crazy.


Heeeehehehe [/Grunt]

Check out our (somewhat) second front: social.bioware.com/forum/1/topic/355/index/11940879/1


I really can't tell if he said "can" or "can't" in the interview.  I'm hoping it was can't, but I'm not sure.  STUPID LOW QUALITY RECORDING EQUIPMENT!!!!



It's not even that it's the stupid background music that kills it. But he says can though, when you listen to what he says before the start of that quote.

#53185
byne

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paxxton wrote...

EpyonX3 wrote...

llbountyhunter wrote...

paxxton wrote...

balance5050 wrote...

Few have spent more time around reaper tech than Shepard.


And his squadmates.



Thats the point of arrival. Bioware may of added a "oh here what happened" to those who didn't play it explanation, but I'm pretty sure if anyone asks bioware when the indoctrination started, they would say arrival.


But if you didn't play arrivel, Shepard never got hit by object rho. Then what?


Shepard blew up the Batarian relay even if you didn't play the Arrival. It's just not explicitly mentioned in the Anderson's talk with him.


Incorrect. Hackett sent marines to do it instead, even though that makes no sense.

So sayeth the War Assets for the 103rd Marine Division if you didnt do Arrival:

Admiral Hackett dispatched marines to the planet Aratoht to rescue a deep cover agent, Dr. Amanda Kenson. The teams were killed in an explosion that wiped out both the colony and the system's relay. The Alliance spent weeks piecing together scattered radio transmissions, learning that the marines felt they had no choice but to send an asteroid into the relay to prevent invasion by the Reapers. While it bought the Alliance some time, the men and women lost on the mission were a severe blow to the 103rd Marine Corps.


So apparently even though Hackett said Shep had to go alone, otherwise the Batarians would kill Kenson, if you dont do it, he sends enough marines to lose you 50 points of War Assets.

Modifié par byne, 08 mai 2012 - 09:26 .


#53186
gunslinger_ruiz

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*edit snip Byne beat me to it look above*

Not true, a team of alliance commando's was sent in to deal with the Arrival and succeeded in Shepard's place, only they all died in the process.

But, Object Rho isnt' the only indoctrination capable device Shepard has come accross in the trilogy regardless of DLC.

Modifié par gunslinger_ruiz, 08 mai 2012 - 09:23 .


#53187
llbountyhunter

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EpyonX3 wrote...

llbountyhunter wrote...

paxxton wrote...

balance5050 wrote...

Few have spent more time around reaper tech than Shepard.


And his squadmates.



Thats the point of arrival. Bioware may of added a "oh here what happened" to those who didn't play it explanation, but I'm pretty sure if anyone asks bioware when the indoctrination started, they would say arrival.


But if you didn't play arrivel, Shepard never got hit by object rho. Then what?


At that point bioware might say something like "oh that was just a simple cover story. Its your fault you didn't buy arrival"

#53188
paxxton

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byne wrote...

paxxton wrote...

EpyonX3 wrote...

llbountyhunter wrote...

paxxton wrote...

balance5050 wrote...

Few have spent more time around reaper tech than Shepard.


And his squadmates.



Thats the point of arrival. Bioware may of added a "oh here what happened" to those who didn't play it explanation, but I'm pretty sure if anyone asks bioware when the indoctrination started, they would say arrival.


But if you didn't play arrivel, Shepard never got hit by object rho. Then what?


Shepard blew up the Batarian relay even if you didn't play the Arrival. It's just not explicitly mentioned in the Anderson's talk with him.


Incorrect. Hackett sent marines to do it instead, even though that makes no sense.


OK. I was confused by the fact that Anderson explicitly addresses that if you played the Arrival. So what "s**t" is he talking about?

Modifié par paxxton, 08 mai 2012 - 09:27 .


#53189
EpyonX3

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MaximizedAction wrote...

And after that? What would you consider a correct ending to the trilogy? Or: how did you expect it to be prior to release?

- A definite end to the war
- Finding how all the races are going to recover after the war
- Finding out what your squadmembers are going to do after the war
- What Shep is going to spend her time after the war

All of that is still missing, and to my understanding of storytelling, only after these questions are answered will I consider the story finished. Not before. Otherwise it's all cliffhangers for more to come.


I expected Shepard to die. No happy ending where he lives. I just expected that he'd die in battle not getting absobed by Eezo or blown up by a tube.

I expected that the reapers would die or that we get a cliff hanger that leads into a kind of resistence story were the crucible didn't work and Shep died. But took down half or more reapers in the process. The reapers will still be around but are in much fewer numbers and were defeatable with the right strategies and tactics.

This would be maintainable by the scores of reaper tech laying around and the krogans(if you cured them) popping out recruits fatser than the reapers can count.

#53190
SS2Dante

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EpyonX3 wrote...

Dwailing wrote...

MaximizedAction wrote...

byne wrote...

EpyonX3 wrote...

Some could argue that the arrival is the true ending to ME 3 because it's set a few months before ME3. So what he's saying here is that the end will be on the dics and wherevever the dlc plugs into, it will make sense to the story.

Like Javik for example.


My internet is out for 8 hours and I come back and the first thing I see is Epyon claiming Arrival is the end of ME3?

Oh typos, you so crazy.


Heeeehehehe [/Grunt]

Check out our (somewhat) second front: social.bioware.com/forum/1/topic/355/index/11940879/1


I really can't tell if he said "can" or "can't" in the interview.  I'm hoping it was can't, but I'm not sure.  STUPID LOW QUALITY RECORDING EQUIPMENT!!!!



It's not even that it's the stupid background music that kills it. But he says can though, when you listen to what he says before the start of that quote.


Yeah pretty certain he says can.

#53191
EpyonX3

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paxxton wrote...

byne wrote...

paxxton wrote...

EpyonX3 wrote...

llbountyhunter wrote...

paxxton wrote...

balance5050 wrote...

Few have spent more time around reaper tech than Shepard.


And his squadmates.



Thats the point of arrival. Bioware may of added a "oh here what happened" to those who didn't play it explanation, but I'm pretty sure if anyone asks bioware when the indoctrination started, they would say arrival.


But if you didn't play arrivel, Shepard never got hit by object rho. Then what?


Shepard blew up the Batarian relay even if you didn't play the Arrival. It's just not explicitly mentioned in the Anderson's talk with him.


Incorrect. Hackett sent marines to do it instead, even though that makes no sense.


OK. I was confused by the fact that Anderson explicitly addresses that if you played the Arrival. So what "s**t" is he talking about?


Joining cerberus, taking out collectors, not sharing info with Alliance, and killing a human reaper.

#53192
EpyonX3

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llbountyhunter wrote...

EpyonX3 wrote...

llbountyhunter wrote...

paxxton wrote...

balance5050 wrote...

Few have spent more time around reaper tech than Shepard.


And his squadmates.



Thats the point of arrival. Bioware may of added a "oh here what happened" to those who didn't play it explanation, but I'm pretty sure if anyone asks bioware when the indoctrination started, they would say arrival.


But if you didn't play arrivel, Shepard never got hit by object rho. Then what?


At that point bioware might say something like "oh that was just a simple cover story. Its your fault you didn't buy arrival"


Then they could have just done that in game. Instead of anderson saying the "Stuff" you pulled, he could have just said something about the relays blowing up.

#53193
llbountyhunter

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SS2Dante wrote...

EpyonX3 wrote...

Dwailing wrote...

MaximizedAction wrote...

byne wrote...

EpyonX3 wrote...

Some could argue that the arrival is the true ending to ME 3 because it's set a few months before ME3. So what he's saying here is that the end will be on the dics and wherevever the dlc plugs into, it will make sense to the story.

Like Javik for example.


My internet is out for 8 hours and I come back and the first thing I see is Epyon claiming Arrival is the end of ME3?

Oh typos, you so crazy.


Heeeehehehe [/Grunt]

Check out our (somewhat) second front: social.bioware.com/forum/1/topic/355/index/11940879/1


I really can't tell if he said "can" or "can't" in the interview.  I'm hoping it was can't, but I'm not sure.  STUPID LOW QUALITY RECORDING EQUIPMENT!!!!



It's not even that it's the stupid background music that kills it. But he says can though, when you listen to what he says before the start of that quote.


Yeah pretty certain he says can.


He still said the word "but" though, which points to some sort of contradiction or different information

#53194
paxxton

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EpyonX3 wrote...

paxxton wrote...

byne wrote...

paxxton wrote...

EpyonX3 wrote...

llbountyhunter wrote...

paxxton wrote...

balance5050 wrote...

Few have spent more time around reaper tech than Shepard.


And his squadmates.



Thats the point of arrival. Bioware may of added a "oh here what happened" to those who didn't play it explanation, but I'm pretty sure if anyone asks bioware when the indoctrination started, they would say arrival.


But if you didn't play arrivel, Shepard never got hit by object rho. Then what?


Shepard blew up the Batarian relay even if you didn't play the Arrival. It's just not explicitly mentioned in the Anderson's talk with him.


Incorrect. Hackett sent marines to do it instead, even though that makes no sense.


OK. I was confused by the fact that Anderson explicitly addresses that if you played the Arrival. So what "s**t" is he talking about?


Joining cerberus, taking out collectors, not sharing info with Alliance, and killing a human reaper.


You must be joking.

Modifié par paxxton, 08 mai 2012 - 09:35 .


#53195
byne

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paxxton wrote...

OK. I was confused by the fact that Anderson explicitly addresses that if you played the Arrival. So what "sh*t" is he talking about?


Hell if I know.

I thought maybe he was referring to working with Cerberus, since they're a terrorist organization, but I mean, you didnt technically do anything illegal while working for them, and even if you had, you were in the Terminus Systems, where Council Law doesnt apply.

So the **** you've done is basically stop evil aliens who were abducting and killing tens of thousands of colonists.

You horrible monster.

#53196
DJBare

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paxxton wrote...

I consider a situation where Shepard never got up from the floor in Vancouver HQ very interesting. That would mean the whole game is just a hallucination. Why would only Shepard and Anderson survive the blast?

I'm not convinced the whole game is hallucination, but the bumped to the head could be enough to weaken Shepards resolve at fighting indoctrination, here's the way I think it goes, the first time Shepard sees the kid playing, it's real, after the bump to the head the kid is hallucination but everything else is real, I'm not so certain Anderson is even real at that point, everyone else in that room was killed, Shepard gets knocked unconscious and Anderson appears without a scratch.

#53197
SS2Dante

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EpyonX3 wrote...

paxxton wrote...

byne wrote...

paxxton wrote...

EpyonX3 wrote...

llbountyhunter wrote...

paxxton wrote...

balance5050 wrote...

Few have spent more time around reaper tech than Shepard.


And his squadmates.



Thats the point of arrival. Bioware may of added a "oh here what happened" to those who didn't play it explanation, but I'm pretty sure if anyone asks bioware when the indoctrination started, they would say arrival.


But if you didn't play arrivel, Shepard never got hit by object rho. Then what?


Shepard blew up the Batarian relay even if you didn't play the Arrival. It's just not explicitly mentioned in the Anderson's talk with him.


Incorrect. Hackett sent marines to do it instead, even though that makes no sense.


OK. I was confused by the fact that Anderson explicitly addresses that if you played the Arrival. So what "s**t" is he talking about?


Joining cerberus, taking out collectors, not sharing info with Alliance, and killing a human reaper.


Yeah that was really shoehorned in. I mean technically, as a Spectre, it doesn't seem likely the Alliance would or even could recall and ground Shepard for 6 months, without the events of Arrival as the reason. But ah well price you pay (heh) for story DLC :P

#53198
EpyonX3

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byne wrote...

EpyonX3 wrote...

byne wrote...

EpyonX3 wrote...

Some could argue that the arrival is the true ending to ME 3 because it's set a few months before ME3. So what he's saying here is that the end will be on the dics and wherevever the dlc plugs into, it will make sense to the story.

Like Javik for example.


My internet is out for 8 hours and I come back and the first thing I see is Epyon claiming Arrival is the end of ME3?

Oh typos, you so crazy.


Not claiming just saying thatI've seen it around.


Wait. Arrival is somehow the end of the third game? Even though its DLC for the second?

I am confused.


No no that's not what I'm saying. I'm saying that some would think that the ending of ME2 was not the suicide mission, but the arrival since it is set a few months before ME3.

#53199
MaximizedAction

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EpyonX3 wrote...

MaximizedAction wrote...

And after that? What would you consider a correct ending to the trilogy? Or: how did you expect it to be prior to release?

- A definite end to the war
- Finding how all the races are going to recover after the war
- Finding out what your squadmembers are going to do after the war
- What Shep is going to spend her time after the war

All of that is still missing, and to my understanding of storytelling, only after these questions are answered will I consider the story finished. Not before. Otherwise it's all cliffhangers for more to come.


I expected Shepard to die. No happy ending where he lives. I just expected that he'd die in battle not getting absobed by Eezo or blown up by a tube.

I expected that the reapers would die or that we get a cliff hanger that leads into a kind of resistence story were the crucible didn't work and Shep died. But took down half or more reapers in the process. The reapers will still be around but are in much fewer numbers and were defeatable with the right strategies and tactics.

This would be maintainable by the scores of reaper tech laying around and the krogans(if you cured them) popping out recruits fatser than the reapers can count.


This is how the war could end. But what about your squadmates, Garrus, your LI...? We didn't really get anything that resembles anything rational. Even if you take the crash at face value, we STILL miss out on what happened to the rest of the crew.

So, no matter how ME2 ended, ME3 has other requirements for an ending. It has to actually wrap up stories and characters. ME1 and ME2 didn't need that.

#53200
llbountyhunter

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EpyonX3 wrote...

llbountyhunter wrote...

EpyonX3 wrote...

llbountyhunter wrote...

paxxton wrote...

balance5050 wrote...

Few have spent more time around reaper tech than Shepard.


And his squadmates.



Thats the point of arrival. Bioware may of added a "oh here what happened" to those who didn't play it explanation, but I'm pretty sure if anyone asks bioware when the indoctrination started, they would say arrival.


But if you didn't play arrivel, Shepard never got hit by object rho. Then what?


At that point bioware might say something like "oh that was just a simple cover story. Its your fault you didn't buy arrival"


Then they could have just done that in game. Instead of anderson saying the "Stuff" you pulled, he could have just said something about the relays blowing up.


But some people didn't blow up the relays, remember? Bioware didn't want people to be like, "I don't remember MY Shepard doing that"  even though it's critical to the story

Modifié par llbountyhunter, 08 mai 2012 - 09:34 .