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Was the ending a hallucination? - Indoctrination Theory


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#53251
lex0r11

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Rifneno wrote...

byne wrote...

Rifneno wrote...


estebanus wrote...

Aanlen wrote...

........Is there anyone else than me that are starting to hate volus with a burning passion?



Dafuq? Why?! Because of Subastris?


To be fair, I can't think of a single volus from ME 1 or 2 that was what I'd call "good". They were pretty much universally douchebags until 3.


Biotic God. Your argument is invalid.


Funny =! morally solid



Posted Image


Ohai, guys! Anything I should know?

Uh, qucik unrelated question:
Is Alan Wake worth a play? Steam has it on sale right now.

Modifié par lex0r11, 09 mai 2012 - 12:45 .


#53252
Simon_Says

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@Arian: Yes. Minty shows up and you immediately react immaturely. This is gonna end well. Let me ask you this: Is Minty even worth responding to or even acknowledging? That's right. Let it rant and rave and get bored. Report it if it's not getting the hint or does something particularly stupid.

#53253
Hawk227

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Simon_Says wrote...

@Arian: Yes. Minty shows up and you immediately react immaturely. This is gonna end well. Let me ask you this: Is Minty even worth responding to or even acknowledging? That's right. Let it rant and rave and get bored. Report it if it's not getting the hint or does something particularly stupid.


No kidding. People complain about this thread having a daily flame war, here's a solution: Don't engage the trolls. Either they flame by themselves and you report them, or they go away. All they want is attention and to p**s you off. Don't give them the satisfaction.

Also, I've decided that anybody who's avatar is Ashley or a Volus is a troll until proven otherwise.

#53254
MintyCool

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Hawk227 wrote...

Simon_Says wrote...

@Arian: Yes. Minty shows up and you immediately react immaturely. This is gonna end well. Let me ask you this: Is Minty even worth responding to or even acknowledging? That's right. Let it rant and rave and get bored. Report it if it's not getting the hint or does something particularly stupid.


No kidding. People complain about this thread having a daily flame war, here's a solution: Don't engage the trolls. Either they flame by themselves and you report them, or they go away. All they want is attention and to p**s you off. Don't give them the satisfaction.

Also, I've decided that anybody who's avatar is Ashley or a Volus is a troll until proven otherwise.



Simon_Says wrote...

@Arian: Yes. Minty shows up and you immediately react immaturely. This is gonna end well. Let me ask you this: Is Minty even worth responding to or even acknowledging? That's right. Let it rant and rave and get bored. Report it if it's not getting the hint or does something particularly stupid.


I find it fascinating to observe the coping mechanisms one applies when facts challenge there beliefs. Apparently, shunning is this movements newest form of comfort. Nothing like dying out as a secluded minority... Don't vent your frustration at me just because your movement has failed...

I only report the facts to back my opinion. Always.

Enoy the new perspective.

Modifié par MintyCool, 09 mai 2012 - 01:10 .


#53255
Boradam

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lex0r11 wrote...

Rifneno wrote...

byne wrote...

Rifneno wrote...


estebanus wrote...

Aanlen wrote...

........Is there anyone else than me that are starting to hate volus with a burning passion?



Dafuq? Why?! Because of Subastris?


To be fair, I can't think of a single volus from ME 1 or 2 that was what I'd call "good". They were pretty much universally douchebags until 3.


Biotic God. Your argument is invalid.


Funny =! morally solid



Posted Image


Ohai, guys! Anything I should know?

Uh, qucik unrelated question:
Is Alan Wake worth a play? Steam has it on sale right now.


Alan Wake is an amazing game, so yes.

#53256
Skaldian

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I WANT TO BELIEVE!

#53257
MegumiAzusa

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SS2Dante wrote...

Ok, was looking at the crucible cubemaps and wanna bring up two things.

Posted Image

1. Ok, this is REALLY obvious, yet I somehow missed it, so sorry if it's been brought up before. The crucible design is different on the left and rightmost map.The paths diverge at the starting point instead of at the beam. So...yeah. Thoughts?

2. (wild speculation) Looking at the cubemaps the crappy 2d textures for the trees rather reminded me of the background texture in the dreams, blurred a bit*. Don't suppose anyone can either find the texture or compare from screenshots? (only save I have left near the dreams is at the 3rd one and I think that's timed so I can't check myself)

*(http://www.youtube.c...IKewKW9bb0#t=9s) the very back shadowy forest.

1. I said that some times now, the map is 3 different versions, with the right one the first, then left, and the middle one is currently used. Textures and positioning make that obvious.
The paths diverge at the "starting point" is just because the map was created by setting the camera right in the middle of the ramps as that is the middle of the room.

#53258
MegumiAzusa

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Hmm hearing the voices that can be played in the dreams:
There is one of Diana Allers... but the voices are only people who die, how can she die? Or is that played when you kick her off the Normandy?

#53259
paxxton

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MegumiAzusa wrote...

Hmm hearing the voices that can be played in the dreams:
There is one of Diana Allers... but the voices are only people who die, how can she die? Or is that played when you kick her off the Normandy?


I suppose we'll have to wait for the next Gamer Poop episode to find out. Posted Image

Modifié par paxxton, 09 mai 2012 - 01:26 .


#53260
byne

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MegumiAzusa wrote...

Hmm hearing the voices that can be played in the dreams:
There is one of Diana Allers... but the voices are only people who die, how can she die? Or is that played when you kick her off the Normandy?


I think if you kick her off the Normandy she embeds herself on a different ship, and it gets destroyed.

#53261
DirtyPhoenix

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paxxton wrote...

MegumiAzusa wrote...

Hmm hearing the voices that can be played in the dreams:
There is one of Diana Allers... but the voices are only people who die, how can she die? Or is that played when you kick her off the Normandy?


I suppose we'll have to wait for the next Gamer Poop episode to find out. Posted Image


I think when you kick her off the Normandy she boards another ship and gets herself killed. But why in hell would Shep feel guilt about her? If anything, she should be feeling relieved XD I can't stand the sight of her. They had time to model her and not to model Tali's face, I likey how Bioware prioritizes things.

#53262
byne

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pirate1802 wrote...

paxxton wrote...

MegumiAzusa wrote...

Hmm hearing the voices that can be played in the dreams:
There is one of Diana Allers... but the voices are only people who die, how can she die? Or is that played when you kick her off the Normandy?


I suppose we'll have to wait for the next Gamer Poop episode to find out. Posted Image


I think when you kick her off the Normandy she boards another ship and gets herself killed. But why in hell would Shep feel guilt about her? If anything, she should be feeling relieved XD I can't stand the sight of her. They had time to model her and not to model Tali's face, I likey how Bioware prioritizes things.


I read some quote from some dev that they specifically decided against modeling Tali's face, because they didnt want people to make mods where her without a mask was a selectable outfit for her.

Still a stupid excuse, in my opinion.

#53263
Arian Dynas

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As for part of why I engage MintyCool, part of it is fun, I've always enjoyed good quality heckling. Though at times she gives me a headache. I refuse to beleive that much stupid can be concentrated into one person.

And for the record Minty? I'm neither Christian, nor paticularly religious.

To quote The Mask; "My face is my fortune. And Breakfast is my religion."

Yet... I still have respect for people whom require religion to grant meaning to their lives.

Learn how to do that, and you might actually get some from me. I don't tolerate stupidity, and my respect must be earned.

[quote]MaximizedAction wrote...

[quote]TSA_383 wrote...

Made a thread for the video.
****storm in 3...2...[/quote]

Badas*fully: Prepare yourselves.........winter is coming.

[/quote]

Thank you Ned.

Just started that the other day in fact. I gotta say, it's a bit hard to get into the television series, while I am loving the setting, and don't mind the violence TOO much (there is such a thing as too much, as well as the Gory Discretion Shot, too much and the audience gets blase about it.) do they really have to show a woman getting railed every 20 minutes? I mean god, that's a bit excessive, what ever happened to silouette? 

[quote]Dwailing wrote...

[quote]pirate1802 wrote...

[quote]Dwailing wrote...

That's what I thought.  They remind me of the cables on the Geth Dreadnought.  I should point out that the same cables are found on the Citadel in the end chamber, so I don't know.

[/quote]

Geth dreadnought, Rachni chanber.. where a team member specifically draws your attention to them. That and the fact that these cables featured at the shepard_lives scene, makes me think Bioware wants us to conect the dots, whatever may they lead to.

[/quote]

So you're suggesting that the Reaper cables in the Shep alive scene actually SUPPORT IT?  I like that thought, but I would like to hear more about your reasoning, if you don't mind.

[/quote]

Well... let's see... what were you running toward? Oh yeah, a honking big piece of Reaper Tech. What's ubiquitous to Reaper tech? OH YEAH, CABLES.

Jeez, how many times must I repeat myself >.>? 

[quote]MaximizedAction wrote...
*snip*

Exactly, so what kind of story would you expect for a "post-ending" DLC? Shep just getting up, and, say, take back Omega? Alone? He needs his squad. But they're gon, aren't they? 
And we come again full circle back to IT.

So one way or the other, you'll need your squad back, or at least the Normandy or some familiar faces to do a mission. So the ending on the discs won't be an ending anymore, therefore not really being a "Post-ending" DLC. See the problem?

I didn't really get the vibe that Arrival was post-ending. You just get slightly different dialog and a different Harbinger projection at the end.


[/quote]

Hmm, could be done actually, retake omega starts with Shepard waking up in the rubble, the crucible fired, we get a few cutscenes, Hackett shows up to inform him that they still have some cleaning up to do, sends him back out into the field, he goes to Omega, discovers more of the Illusive Man's motives, We get a scene where Shep is confused about seeing him alive, and voila, set up for ME4, in which TIM is the major villain as he attempts to rebuild Cerberus, destabilizing the galaxy post war in the process. 

[quote]MaximizedAction wrote...
*snip*

Heeeehehehe [/Grunt]

Check out our (somewhat) second front: social.bioware.com/forum/1/topic/355/index/11940879/1

[/quote]

YOU FOOL! YOU SHOULD KNOW WE CAN'T FIGHT A WAR ON TWO FRONTS!

[quote]EpyonX3 wrote...

[quote]llbountyhunter wrote...

[quote]paxxton wrote...

[quote]balance5050 wrote...

Few have spent more time around reaper tech than Shepard.

[/quote]

And his squadmates.
[/quote]


Thats the point of arrival. Bioware may of added a "oh here what happened" to those who didn't play it explanation, but I'm pretty sure if anyone asks bioware when the indoctrination started, they would say arrival.

[/quote]

But if you didn't play arrivel, Shepard never got hit by object rho. Then what?

[/quote]

Once again...  I feel I am repeating myself... I'm beginning to feel ignored [smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]

The writing team writes their stories from a certain perspective, that of a classic Shepard, the default Hero Shepard whom has done everything, variations are possible, but the one they write from is PRIMARILY this default Shepard.  


[quote]Dwailing wrote...

*snip*

I really can't tell if he said "can" or "can't" in the interview.  I'm hoping it was can't, but I'm not sure.  STUPID LOW QUALITY RECORDING EQUIPMENT!!!!


[/quote]

Here's a crazy thought... you see it being the 21st century and all, and most companies wanting to focus on better customer interaction, why doesn't someone JUST, OH I DON'T KNOW, ASK HIM?


[quote]DJBare wrote...

[quote]paxxton wrote...

I consider a situation where Shepard never got up from the floor in Vancouver HQ very interesting. That would mean the whole game is just a hallucination. Why would only Shepard and Anderson survive the blast?[/quote]
I'm not convinced the whole game is hallucination, but the bumped to the head could be enough to weaken Shepards resolve at fighting indoctrination, here's the way I think it goes, the first time Shepard sees the kid playing, it's real, after the bump to the head the kid is hallucination but everything else is real, I'm not so certain Anderson is even real at that point, everyone else in that room was killed, Shepard gets knocked unconscious and Anderson appears without a scratch. 

[/quote] 

Um, wrong. Anderson appears looking QUITE worse for wear, his uniform is shredded, he's covered in blood and looks rather rough, to contrast the ending, where his uniform is pristine.

[quote]Salient Archer wrote...

Interesting fact: Shepard's encounter with Object Rho was always going to be canon. 

Proof: This in an excerpt from ME: Conviction, which is used as an introduction to Vega for ME3 and is written by ME3 lead writer Mac Walters.

*snip*
*snip*

So the lead writer of ME3 thinks Shep's encounter with Object Rho is canon also!!, so why the frak did they nerf it for people who haven't played the DLC? 

Also, where exactly does it say in the game that Marines did the mission and not Shepard?
[/quote]

Wait... NORMANDY? SOME ****ER WAS FLYING MY SHIP!?

And they brought me back to Earth in chains? That's just ****ing disrespectful. 

[quote]MaximizedAction wrote...

[quote]TSA_383 wrote...

[quote]SS2Dante wrote...

Ok, was looking at the crucible cubemaps and wanna bring up two things.

[snip]

1. Ok, this is REALLY obvious, yet I somehow missed it, so sorry if it's been brought up before. The crucible design is different on the left and rightmost map.The paths diverge at the starting point instead of at the beam. So...yeah. Thoughts?

2. (wild speculation) Looking at the cubemaps the crappy 2d textures for the trees rather reminded me of the background texture in the dreams, blurred a bit*. Don't suppose anyone can either find the texture or compare from screenshots? (only save I have left near the dreams is at the 3rd one and I think that's timed so I can't check myself)

*(http://www.youtube.c...IKewKW9bb0#t=9s) the very back shadowy forest.
[/quote]

I think I can shed some light on the trees.
The child is referred to as guardian throughout the script from the leaks. The place where the choice takes place was "Guardian's garden".

It's an interesting one, sure, but I don't see as much in it as some do [smilie]http://social.bioware.com/images/forum/emoticons/wink.png[/smilie]

[/quote]

Garden = organic sure is opposed to the Guardian being the controller of the Reapers = synthetic.
If it was supposed to be a garden, then the rest of the upper Citadel area doesn't really fit the rest of the setting.

Moreover the use of plants seems important in the game. In Shepards dreams and around the Conduit are the trees dead. Otherwise they're all green. Also notice, that the planet the Normandy crashes on, besides being a garden of eden, has A LOT of plants!

It's plants everywhere! Maybe we should focus on them...

[/quote] 

Hmm.. and what does one do in most gardens? They plant things, what happens when you're done planting? You reap what you have sown.

[quote]Lakeshow1986 wrote...

I was watching a youtube video that brought the point up when the Catalyst says;

"You have hope, more than you think. The fact that you're standing here, the first organic ever proves it. But is also proves that my solution won't work anymore."

This made me think about how the focus of the conversation shifts after this. Before it's talking about how the reapers are needed to ensure organics as a whole survive, by removing the threat of advanced races to create synthetics.

Shepard rejects this.

"I think we'd rather keep our own form"

"You're taking away our future, without a future we have no hope. Without hope we may as well be machines."

This is when we are presented with the new "solution". The catalyst cannot convince us that the reapers are essential without a new spin. The reapers final attack on Shepard is to offer the illusion of choice to finally satisfy Shepard. We are offered a "choice", it is from this point that the doubt sets in.

"Maybe"

"I don't know"

Shepard is less certain from this point onward after the new solution is presented to us. What we as the player must understand that control of the reapers establishes that Shepard accepts that control, not free will, is the best outcome. The idea of indoctrination is now fully implanted in his or her mind.

Synthesis is also understanding that this "pinnacle of evolution" is the process of creating a reaper. The reapers see themselves as this pinnacle, but they need organics to do this. Choosing this accepts that the reapers are the endpoint of all advanced civilizations.

Destroy is the only option that you can still reject the options that are given to you. From low EMS to high you are able to piece together the ending from the Normandy's door opening, to seeing the ground crew leave the Normandy to the scene of Shepard "waking up".

The end isn't the fight between Organics and Synthetics, it's a battle between Control and Freewill. The choice to still see through the lies and reject what is given to you.

It's interesting, the whole theme of the series is choice. It's the so called chaos of choice that the reapers oppose. Through their technology left behind (mass relays and the citadel) they aim to control organics, indoctrination is their strongest tool to aid this. Commander Shepard choosing the destroy option overcomes indoctrination, thus becoming the greatest weapon against the reapers. 

TL/DR - Shepard is the first organic to resist the process of indoctrination this far, which is why the Catalyst requires a new solution in order to complete the process of indoctrination, which is the illusion of choice. By choosing destroy, Shepard is able to resist the final assault on their mind.

This new "solution" is designed to appease to our desire to choose our outcome, which is a trap.[/quote] 

I love this, very well said.

[quote]Tirian Thorn wrote...

[quote]pirate1802 wrote...

[quote]Tirian Thorn wrote...

[quote]DJBare wrote...

[quote]SubAstris wrote...

He is the controller of the Reapers. He initiated the Reaper cycles to stop organics becoming too advanced so that they would not create synthetics which they couldn't control. This is a drastic solution, but one taken nonetheless in response to a big problem. However with the arrival of Shepard and the Crucible, the Catalyst has changed, he no longer sees the Reapers as a viable option. It is part of a new age, along with everyone else. The mistakes of before now do not matter so much, and a new future is being planned

[/quote]Where is your proof of this?, where is your proof that the catalyst is even real, sorry but "The catalysts says so" is not proof.
[/quote]

That's like confronting a terrorist with a bomb strapped to their chest and they say "you've changed my mind, just hand me the detonator and we can get out of here together."  Are you really going to trust anything that maniac says?  No.  You'll put a bullet in his brain and be done with it.  [/quote]

Exactly!. Control involves too many unknowns. Dostroy offers the simplest solution; involves casualties for sure, but you can be sure that your enemies are no more (If you take the endings literally).

[/quote]

Comparison to the Matrix 2:

The architect presents Neo with 2 choices.

1)  Do what he says and the human race will go on.  Most will be slaves of the machines, but a few will rebuild Zion.  

2)  Don't do what he says and the entire human race will die.  

The Star kid presents similar choices

Red)  Destroy.  Sure the reapers will be gone, but so will all synthetics, he suggests that Shepard will die and the maZs relays are destroyed.  Trust me.  

Blue)  Control us.  Oh that guy?  No, he couldn't but I know YOU can Shepard.  Trust me.  We'll do whatever you want.  One catch, you would have to give up your body...  

Green)  Or, you know, we could try this new option that just came to me.  Merge all life (cough forceably) into a hybrid of synthetic and organic.  That'll do the trick.  Then there's no need for the reapers and they'll just fly off to dark space and they won't bother you again.  Trust me.  


[/quote]

The interesting thing about it, Shepard IS giving up his body, in control it's more metaphorical, giving up control of it, rather than physically, but he's still losing his body.

In Synthesis, let's see, there's that Reaper description, forcibly merge all life into a syntho-organic hybrid. 

[quote]NeoDobby wrote...

[quote]SubAstris wrote...

[quote]DJBare wrote...

[quote]SubAstris wrote...

He is the controller of the Reapers. He initiated the Reaper cycles to stop organics becoming too advanced so that they would not create synthetics which they couldn't control. This is a drastic solution, but one taken nonetheless in response to a big problem. However with the arrival of Shepard and the Crucible, the Catalyst has changed, he no longer sees the Reapers as a viable option. It is part of a new age, along with everyone else. The mistakes of before now do not matter so much, and a new future is being planned

[/quote]Where is your proof of this?, where is your proof that the catalyst is even real, sorry but "The catalysts says so" is not proof.
[/quote]

1) He says so 
2) You could apply this for a number of scenes in ME, list in any you care to mention, Eden Prime, the Resurrection, Collector Base etc

[/quote]

I don't know what exactly you mean in the scenes of Eden Prime and the Collector Base, but about the Resurrection: I know that this involves an amount of space magic comparable to the Synthesis ending taken at face value, but the video logs on the Cerberus Base at least give explanation so that it involve a tolerable amount of suspension of disbelief to make it plausible. There is no such thing for the credibility of starchild.

Could you explain what you think with Eden Prime and the Collector Base so we can discuss it?


[/quote]

Actually, the Resurrection has more plausibility to it than one would think. Assuming Shepard's brain is held mostly intact by his helmet, which is both padded, formfitted and heatshielded with his suit's ablative armor, there we've avoided one of the major issues, concussion, it's lik dropping a raw egg packed in memory foam from the top of a building, the egg is capable of surviving intact and unscrambled provided something absorbs the shock of the impact, which considering what they are built for, I would expect hardsuit helmets to do.

Shepard would hit terminal velocity pretty quickly, at that point it wouldn't matter how high he fell from. Every bone in his body would be shattered, but if they had sufficent padding, he would still avoid becoming a stain on the landscape.


As for the rest of Shepard's body, they were capable of taking tissues, both original and cloned and replacing lost, badly damaged or destroyed organs, bones were either cloned or the original tissues repaired by bio-synthetic fusion, which we do today with surgical steel implants, surely they will have access to considerably harder materials in the the 23rd Century. 

Really the only true problems come down to brain damage from hypoxia.

Hypoxia kills brain cells quickly, raising the acidity of the brain's environment and cerebro-spinal fluid, as well as creating free radicals, which react violently to oxygen, causing reperfusion damage. So to deal with this, they would need to counter the Acidosis, counter the free radicals in the brain before re-introducing oxygen to avoid further damage, and then deal with dead braincells, possibly by cloning and (here's where the suspension of disbeleif comes in) "mapping" the synaptic pathways of the dead braincells to them. More than likey, they tried to maintain as much of Shepard's original tissues as they could, but parts needed to be replaced.

And don't think all of this is way out there, they're working on drugs right now to counter brain death by thinning the blood, anti-oxidant drugs, which are currently being tested and worked on even now, oh and one of the clinchers? There is a treatment for this whole thing even today, hypothermia can actually retard these processes to a considerable degree.

The fact is, no it's not exactly the hardest of science, but it DOES have a basis, unlike Synthesis.
 

Anyway, so as not to take up too much room, forget my Reaper theory, if someone still wants to hear it, I'll make a seperate post.

#53264
Nauks

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byne wrote...

MegumiAzusa wrote...

Hmm hearing the voices that can be played in the dreams:
There is one of Diana Allers... but the voices are only people who die, how can she die? Or is that played when you kick her off the Normandy?


I think if you kick her off the Normandy she embeds herself on a different ship, and it gets destroyed.

That's some ME3 replay value right there! :happy:

#53265
byne

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Ugh, I was playing ME1 a few minutes ago, and when I got on the Normandy, the stupid airlock voice made me sad.

I dont like the Normandy having a voice that isnt EDI.

#53266
Arian Dynas

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Nauks wrote...

byne wrote...

MegumiAzusa wrote...

Hmm hearing the voices that can be played in the dreams:
There is one of Diana Allers... but the voices are only people who die, how can she die? Or is that played when you kick her off the Normandy?


I think if you kick her off the Normandy she embeds herself on a different ship, and it gets destroyed.

That's some ME3 replay value right there! :happy:


Aw, come on... Allers wasn't that bad. Sure she dressed like a trollop and looked like she was having an allergic reaction to something, but she did have some things you could admire in a reporter, dedicated to her story, dedicated to finding out the truth and informing the galaxy, yet capable of restraint when necessary.

#53267
TSA_383

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Arian Dynas wrote...

Aw, come on... Allers wasn't that bad. Sure she dressed like a trollop and looked like she was having an allergic reaction to something, but she did have some things you could admire in a reporter, dedicated to her story, dedicated to finding out the truth and informing the galaxy, yet capable of restraint when necessary. like her rather marvellous rack that made a valiant effort to distract you from her "uncanny-valley" face.


Fixed.

#53268
Dwailing

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Arian Dynas wrote...

Nauks wrote...

byne wrote...

MegumiAzusa wrote...

Hmm hearing the voices that can be played in the dreams:
There is one of Diana Allers... but the voices are only people who die, how can she die? Or is that played when you kick her off the Normandy?


I think if you kick her off the Normandy she embeds herself on a different ship, and it gets destroyed.

That's some ME3 replay value right there! :happy:


Aw, come on... Allers wasn't that bad. Sure she dressed like a trollop and looked like she was having an allergic reaction to something, but she did have some things you could admire in a reporter, dedicated to her story, dedicated to finding out the truth and informing the galaxy, yet capable of restraint when necessary.


I really didn't hate Allers.  I don't think she looks that bad, and honestly, I think I might be the only person who doesn't mind Jessica Chobot's voice acting.  Also, you get all the war asset benefits that come with having her on the Normandy.

#53269
Arian Dynas

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Dwailing wrote...

Arian Dynas wrote...

Nauks wrote...

byne wrote...

MegumiAzusa wrote...

Hmm hearing the voices that can be played in the dreams:
There is one of Diana Allers... but the voices are only people who die, how can she die? Or is that played when you kick her off the Normandy?


I think if you kick her off the Normandy she embeds herself on a different ship, and it gets destroyed.

That's some ME3 replay value right there! :happy:


Aw, come on... Allers wasn't that bad. Sure she dressed like a trollop and looked like she was having an allergic reaction to something, but she did have some things you could admire in a reporter, dedicated to her story, dedicated to finding out the truth and informing the galaxy, yet capable of restraint when necessary.


I really didn't hate Allers.  I don't think she looks that bad, and honestly, I think I might be the only person who doesn't mind Jessica Chobot's voice acting.  Also, you get all the war asset benefits that come with having her on the Normandy.


Chobot is definetly the voice of mediocrity. To be honest, she's the only two reasons to watch IGN. She's rather extremely vapid IMO. Allers only has the benefit of showing us a very limited part of her personality, so we only get to see the few good parts. Unlike little miss "I preform oral sex on a PSP to get hired."

#53270
paxxton

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Dwailing wrote...

Arian Dynas wrote...

Nauks wrote...

byne wrote...

MegumiAzusa wrote...

Hmm hearing the voices that can be played in the dreams:
There is one of Diana Allers... but the voices are only people who die, how can she die? Or is that played when you kick her off the Normandy?


I think if you kick her off the Normandy she embeds herself on a different ship, and it gets destroyed.

That's some ME3 replay value right there! :happy:


Aw, come on... Allers wasn't that bad. Sure she dressed like a trollop and looked like she was having an allergic reaction to something, but she did have some things you could admire in a reporter, dedicated to her story, dedicated to finding out the truth and informing the galaxy, yet capable of restraint when necessary.


I really didn't hate Allers.  I don't think she looks that bad, and honestly, I think I might be the only person who doesn't mind Jessica Chobot's voice acting.  Also, you get all the war asset benefits that come with having her on the Normandy.


Well, I quite like Diana Allers. In contrast to Kalissa Al-Jilani she's an honest person. She just seems a bit different than other characters.

Modifié par paxxton, 09 mai 2012 - 02:05 .


#53271
masster blaster

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Haven't been on here for a long time just rememberd that what ever the Illusive man says to Shepard is bull. For one he tells you that by controling the reapers there will be peace in a senes, but why should you belive him? HE IS Indoctonated! Every thing that comes out of is somke a** mouth is a lie.

#53272
Dwailing

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Arian Dynas wrote...

Dwailing wrote...

Arian Dynas wrote...

Nauks wrote...

byne wrote...

MegumiAzusa wrote...

Hmm hearing the voices that can be played in the dreams:
There is one of Diana Allers... but the voices are only people who die, how can she die? Or is that played when you kick her off the Normandy?


I think if you kick her off the Normandy she embeds herself on a different ship, and it gets destroyed.

That's some ME3 replay value right there! :happy:


Aw, come on... Allers wasn't that bad. Sure she dressed like a trollop and looked like she was having an allergic reaction to something, but she did have some things you could admire in a reporter, dedicated to her story, dedicated to finding out the truth and informing the galaxy, yet capable of restraint when necessary.


I really didn't hate Allers.  I don't think she looks that bad, and honestly, I think I might be the only person who doesn't mind Jessica Chobot's voice acting.  Also, you get all the war asset benefits that come with having her on the Normandy.


Chobot is definetly the voice of mediocrity. To be honest, she's the only two reasons to watch IGN. She's rather extremely vapid IMO. Allers only has the benefit of showing us a very limited part of her personality, so we only get to see the few good parts. Unlike little miss "I preform oral sex on a PSP to get hired."


OK, that was a GREAT picture!  Don't knock it!  Also, I like IGN, so that might explain a few things....

#53273
masster blaster

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EOh and why should we download the extended cut. All it is going to have is none important stuff that will make no sense, and that every thing at the end wiil be the same. Also I like to point out that when bioware said that the relays can be rebuilt by the correct choice. Well destroy is out of the obtion since it killed all tech, o that's right you lived so poor writing right there bioware.

#53274
DJBare

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I've got a clue that Bioware has been headfaking the players, what is microsoft's number one rule with regards to consoles(apart from making money)?, all software is vetted before it's allowed near consoles, so would someone like to tell me how the leaked beta got on the microsoft servers and then delivered to the consoles without any of those vetting the software noticing that something was wrong, you know like the most obvious missing textures, character stuck in a window, microsoft have a strict policy about what they allow out to consoles.

#53275
Arbalor4

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NeoDobby wrote...

N7L4D wrote...

Arian Dynas wrote...

MintyCool wrote...


$200 million in sales...

Check and Mate.


http://www.destructo...es-227119.phtml



Oh good Lord, not you again...

Look, why don't you go check yourself into a mental facility to deal with your illrational hatred of all things nonsecular, and after that you can go mate with a donkey?

V


:OLmao


*whisper* ignore the strange voices in the (t)h®ead! *whisper*



I dont get the point hes trying to make? So people still like the game even though ending was horrible? I still like it i just want a better ending and IT provides that