BP20125810 wrote...
I beleived in IT at first, but, the facts (real world facts) just don't hold up for me. If Bioware had thought of an idea THAT cool, it would have been in the final game. They would've delayed it just to get it in.
Ok first a few things to make clear.
One, IDT actually states they DID get it in the game.
The ending itself is inconslusive for several reasons.
Psychological; If the ending were immedately revealed, then people wouldn't pay it any thought, just reload and try the other options. This gives people time to stew.
Economical: Several reasons here, one train of thought states this was a compromise between EA and Bioware, with Bioware wanting 6 more months to finish the game, yet considering they had pushed back release once already (Something that is pure DEATH in the PR world) they only got 3 months to finish the game, and 3 more to make ending DLC.
Another school of thought states that the whole thing was meant to be inconclusive and generate interest for an expansion pack/ sequel.
My own thoughts on the subject state the whole thing was a DLC schedule planned with Multiplayer integration in mind. They start up ANN, establishing a timeline concurrent with ours (apparently the invasion began March 5th, with the 6th being when Shepard left Earth) and give people a place holder ending that will satisfy them, while they maintain interest with Multiplayer events, corresponding to major Operations in the war, releasing a DLC for multiplayer every so often to coincide with races that have joined the fight.
Single Player DLC is released on dates corresponding to their occurence, reflecting major battles (like From Ashes, which apparently takes place quite nearly just out of the gate) or operations, like the proposed Take Back Omega DLC. Then, when the ANN timeline has caught up to when the Siege of Earth begins, they release a HUGE ending DLC that reveals "voila! Indoctrination! You actually got to play Shepard here, and unfortunately, some of you knuckled under."
Only part one of the plan; Generate a satisfying placeholder ending that still generates questions and keeps people speculating got scuppered, so they're forced to make the EC, which they hadn't planned on to patch up the suitation.
Literary: They're actually indoctrinating the player here, by Hudson's own admission, he wanted the player to feel as Shepard does, and in this case, Shepard feels doubt, alot of it. So should the player.