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Was the ending a hallucination? - Indoctrination Theory


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#53401
MegumiAzusa

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Arian Dynas wrote...

balance5050 wrote...

dreamgazer wrote...

Geez, do you guys realize exactly how frequently indoctrination is referenced in the game proper?

I recently had a mini-chat with EDI where she talked about how the Reapers were sending out peaceful calls to humans in order to get them on their grounds---and Shepard immediately goes for the "they'll be indoctrinated" conclusion. Lured in through peaceful options, only leading to indoctrination ... possibly an interesting method of foreshadowing.


If you aren't straight up killed be the reapers, you will be turned into a husk or indoctrinated, not a single exception. 

The alliance even has you recovering reaper tech from Cerberus, I had Garrus with me and he said "That's reaper tech alright, my brain hurts just looking at it."

The entire series oozes indoctrination foreshadowing, the biggest plothole for me would be "why didn't the reapers try to indoctrinate Shepard?" 


It also opens up the other plothole of "Why is Harbinger suddenly unimportant?"

https://twitter.com/...363781388513280
:D

Modifié par MegumiAzusa, 09 mai 2012 - 07:40 .


#53402
gunslinger_ruiz

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Tr0n01d wrote...

2137 : David Anderson is born.

The Eldfell-Ashland Energy Corporation demonstrates helium-3 fuel extraction from the atmosphere of Saturn.


Well happy birthday to Anderson, seen it all done it all and lived long enough to kick some Reaper ass on Earth. Where's lexor's drunk tali motivationals when we need em? Ah well, Keelah Se'lai!

#53403
gunslinger_ruiz

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pirate1802 wrote...
*snip*

Maybe. Also, Liara hasn't hsown up with her project yet :/ I was looking forward to telling her to "glorify me" xD :'(


I think that takes place after a mission or two from Traynor's game night,  just make sure you've been talking to her between missions and on the Citadel when prompted...not sure if polite responses are needed for it to be honest.

#53404
MegumiAzusa

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Afalstein wrote...

Except that completely leaves out the gameplay question involved here.  Why would the 'bonus content' unlocked by actually taking time to amass a full force lead only to a wrong choice?  It would be like Bioware WANTED the player not to actually unite the galaxy.

Anyway, in terms of story, this doesn't work if you have a low EMS and spared the collector base, thus getting the control ending only.  Why does that preclude you from escaping indoctrination?  Why would that suddenly make you more valuable to indoctrinate?

It resembles your mindset. With saving the Collector Base in ME2 you show your mindset is more alike TIM. TIM was easily indoctrinated by making him believe control is an option.
Now if you see the cutscenes where the shockwaves hit symbolic you can further say:
Low EMS destroy vaporizes, this you can equate to the Reapers just harvesting anyone in an unstoppable force.
A Shep who refused the Collector Base will refuse Control, so they don't bother.
Now with somewhat low EMS or saving the Collector Base you see the shockwaves of both control and destroy causing major damage. This can either show the fleets barely won against the Reapers or just struggle to survive.
Further you can see, as in Synthesis, the Soldiers don't cheer. It's no victory. You could conclude control makes you more of a Husk then an Agent, thus real victory is easier achieved (even lower EMS as Synthesis unlock needed), in Synthesis however you become an Agent like Saren, thus undermining your fleet and bring doom.
Then you see people cheering in high EMS control and destroy, even if you get controlled the fleet you amassed is strong enough to destroy the Reapers. And as a bonus, if you amassed even more and rejected control you can be found before you die.
This also corresponds with "Shep has become a legend in stopping the Reaper threat." not through direct action but amassing a fleet big enough to stop the Reapers. (Only negative point to that would be the vaporize end, but I can't tell what is displayed in that case)

Afalstein wrote...

And if your only choice is destroy... well, why send you into the hallucination in the first place?  Why have the whole "internal struggle" between TIM and Anderson?  What would be the point of hallucinating something where the only option is to wake up?

The guardian even asks you "Why are you here?" you know you can't stop them, but you are still at that point, you had hope, more then you deserve. They show you that you had no hope (vaporizing everything) and the Reapers are in fact your salvation through destruction.

#53405
MegumiAzusa

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gunslinger_ruiz wrote...

Tr0n01d wrote...

2137 : David Anderson is born.

The Eldfell-Ashland Energy Corporation demonstrates helium-3 fuel extraction from the atmosphere of Saturn.


Well happy birthday to Anderson, seen it all done it all and lived long enough to kick some Reaper ass on Earth. Where's lexor's drunk tali motivationals when we need em? Ah well, Keelah Se'lai!

Posted Image

#53406
Ownaholic

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Doink

#53407
dr888

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[quote]Domanese wrote...

[quote]Afalstein wrote...

[quote]Domanese wrote...

I'll take a stab and try and give a decent response to what was stated. 

Okay on the subject of Synthesis and why it is only available with High EMS - If we go with the idea that they are still trying to indoctrinate you then it makes sense that they give a kind of compromise to the Destroy and Control options. The reason being that a paragon character is now going to typically hesitate on going through with the destruction of the reapers yet hesitate on controlling the reapers based on how well that worked for the Illusive Man. Synthesis is just a more cunning trap to get you into their clutches when you pose a very serious threat to them.[/quote]

Again, Synthesis is wrong because it's appealing?  I get that synthesis is essentially what Saren was talking about and that's why it makes no sense as a choice, but saying that it's off because it's a compromise move... that doesn't make quite as much sense.  And again, this isn't something dependent on your character being a paragon--it comes from the EMS score.
[/quote]
*snip*
[/quote]

For now Im going to concentrate fully upon Synthesis and why most of us here find it to be a bad decision. I'll answer the EMS questions and so forth in a secondary post.

First of all let's take a look at what the Catalyst is supposedly. He claims that the Reapers are his solution but he is constantly referring to them as "we" and "us"

"I know you though about destroying us."  "We harvest the advanced species ascending them to new existence leaving the younger ones alone" "Just as we left your kind alone the last time we were here" Why would he speak like this? Because hes a reaper or reaper AI himself. Now let's think about what the Synthesis ending does. The catalyst claims that Synthesis is the merging of organics and synthetics into the final evolution of life. What is the final evolution of life in the eyes of a Reaper? The answer lies with Legion and also the Collectors ship.

Legion states to a Renegade shepard about the dyson sphere that "The Reapers are more you future then ours" We see this play out with the colonists or your own crew as they are processed and used to create the Human Reaper Embryo. "Transcended flesh, many minds merged into one, each a nation." Hell Sovreign himself admits this. So the final vision of EDI and Joker is false.

The final evolution of life in a Reapers point of view IS a Reaper. That is their goal and they want Shepard to accept this of his own will. By choosing Synthesis you agree with the Reapers and their motivations. You agree to be harvested along with the rest of humanity and all your allies shall be killed because they are not worthy of it. 

That is why Synthesis is a bad option. It goes against everything that you have been fighting for as Shepard. It goes against every single one of your allies, including EDI and the Geth. Amidst all the desicions you make the only core motivation that never changes is Shepards desire to destroy the reapers and save the galaxy. Only you in the final moments as the player can change that motivation during the darkest hour.

Hope that answers things for you as best as possible. If I missed something concerning Synthesis feel free to bring it up and I will answer what I can.
[/quote]

MY thoughts exaclty. I just thought about VI/starchild's words, that crucible added new option . What if the Destroy is this new option ? Beacuse of Shepard. If that is true then  Shepard is    not YET fully indoctrinated (at least when he arrives at Citadel). But he can succumb to it by NOT choosing  destroy (which he wanted since the beginning)

#53408
MaximizedAction

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Arian Dynas wrote...

spotlessvoid wrote...

Arian Dynas wrote...

balance5050 wrote...

XXIceColdXX wrote...

Jessica Merizan tweeted earlier , the ending is not changing or an addition, just more to visually process.

I'm a fan of IT but tweets like this don't give me hope. Any opinions?

Sorry no link to URL , on mobile phone.


Yeah, that's why they're calling in the voice actors, for "visuals".<_<


Once again, inclined to ask "the **** does she know about development"?

Morever, how is "more to visually process" NOT a freaking addition!?



More clues for the indoctrinated


Ugh. It sucks in that it seems my theory about their DLC schedule is correct. The EC IS going to just be hints to make Indoctrination more obvious, while we end up waiting for a seige of Earth DLC or an expansion or something. Ugh. I hate wating.


This was my initial thought when I read your idea of the schedule.
Also, this would fit their explainations about keeping their "artistic integrity, only clarifying the existing ending, etc.". I mean, why exactly should they change their idea of delivering the ending.

Look at this thread. Those of us who accepted IT are pretty optimistic now and dare I extrapolate it would do the same to mostly everyone - sans trolls - else around BSN once BW themselves point it out well enough.

Though, I don't understand why they would really record full voice sequences. Outspoken hints? Would they really need a whole writing team for that one?
Ashley: "Commander?"
Shepard: "Yes, Ash?"
Ashley: "Indoctrinated presence says 'what'..."
Shepard: "What? Awww, dammit!"

#53409
Arian Dynas

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MaximizedAction wrote...

Arian Dynas wrote...

spotlessvoid wrote...

Arian Dynas wrote...

balance5050 wrote...

XXIceColdXX wrote...

Jessica Merizan tweeted earlier , the ending is not changing or an addition, just more to visually process.

I'm a fan of IT but tweets like this don't give me hope. Any opinions?

Sorry no link to URL , on mobile phone.


Yeah, that's why they're calling in the voice actors, for "visuals".<_<


Once again, inclined to ask "the **** does she know about development"?

Morever, how is "more to visually process" NOT a freaking addition!?



More clues for the indoctrinated


Ugh. It sucks in that it seems my theory about their DLC schedule is correct. The EC IS going to just be hints to make Indoctrination more obvious, while we end up waiting for a seige of Earth DLC or an expansion or something. Ugh. I hate wating.


This was my initial thought when I read your idea of the schedule.
Also, this would fit their explainations about keeping their "artistic integrity, only clarifying the existing ending, etc.". I mean, why exactly should they change their idea of delivering the ending.

Look at this thread. Those of us who accepted IT are pretty optimistic now and dare I extrapolate it would do the same to mostly everyone - sans trolls - else around BSN once BW themselves point it out well enough.

Though, I don't understand why they would really record full voice sequences. Outspoken hints? Would they really need a whole writing team for that one?
Ashley: "Commander?"
Shepard: "Yes, Ash?"
Ashley: "Indoctrinated presence says 'what'..."
Shepard: "What? Awww, dammit!"


Probably something more like;

ASHLEY: Um... Skipper... you... feeling ok?
SHEPARD: Yeah [clutches his temples] Just a headache... mmh... just won't go away.
ASHLEY: Aspirin? Or maybe it's just stress?
SHEPARD: Yeah. Maybe.

#53410
Stigweird85

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Meatus wrote...

Not really sure if anyone has mentioned it in this thread yet, but Ashley's VA Tweeted earlier today that she had just finished a recording session for ME3. What do you guys think? Possibly supportive of IT?

EDIT - I should probably elaborate. I would think it's supportive, since I can only think of very few instances where character lines weren't part of a dialogue with Shepard, meaning (assuming the EC will take place after the disk's ending) that they wouldn't be stranded without some kind of comm link after all. Unless it's just some kind of generic one-liner stuff that they're recording, but I doubt they'd even bother if it were that minimal.


This is interesting, in the past DLC your squad mates remained mostly silent or had their generic lines. Think of LotSB and Arrival

LotSB only Liara(who the mission is about) really speaks as for Arrival - your squad isn't even there let alone have anything to say about it.

The fact that Ashley is recording lines shows that the DLC is more than just a go here and shoot stuff(ala take back omega) it may be an Ashley specific mission or just a generic virmire squadmate mission ->Although this would mean that the VA for Kaiden would record same/similar lines.

It's a double edged sword though as I believe that Ashley/Kaiden can be killed during the confrontation with Udina long before the endgame which means they could have new DLC before these events which lead us back to Retake Omega Posted Image

#53411
Torrible

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Someone made an 84 minute documentary on IT: 
 

EDIT: Oops: Thread already created on this.

Modifié par Torrible, 09 mai 2012 - 09:06 .


#53412
Afalstein

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MegumiAzusa wrote...

Afalstein wrote...

Except that completely leaves out the gameplay question involved here.  Why would the 'bonus content' unlocked by actually taking time to amass a full force lead only to a wrong choice?  It would be like Bioware WANTED the player not to actually unite the galaxy.

It resembles your mindset. With saving the Collector Base in ME2 you show your mindset is more alike TIM. TIM was easily indoctrinated by making him believe control is an option.
Now if you see the cutscenes where the shockwaves hit symbolic you can further say:
Low EMS destroy vaporizes, this you can equate to the Reapers just harvesting anyone in an unstoppable force.
A Shep who refused the Collector Base will refuse Control, so they don't bother.
Now with somewhat low EMS or saving the Collector Base you see the shockwaves of both control and destroy causing major damage. This can either show the fleets barely won against the Reapers or just struggle to survive.
Further you can see, as in Synthesis, the Soldiers don't cheer. It's no victory. You could conclude control makes you more of a Husk then an Agent, thus real victory is easier achieved (even lower EMS as Synthesis unlock needed), in Synthesis however you become an Agent like Saren, thus undermining your fleet and bring doom.
Then you see people cheering in high EMS control and destroy, even if you get controlled the fleet you amassed is strong enough to destroy the Reapers. And as a bonus, if you amassed even more and rejected control you can be found before you die.
This also corresponds with "Shep has become a legend in stopping the Reaper threat." not through direct action but amassing a fleet big enough to stop the Reapers. (Only negative point to that would be the vaporize end, but I can't tell what is displayed in that case)


And again, missing the point.  I'm asking why in terms of GAMEPLAY Bioware rewards extra playing with a meaningless choice.  They don't do it with charisma points in ME1, they don't do it with the teammate missions in ME2, but suddenly in ME3, all that extra playing gives you is another incorrect choice?

That makes no sense in terms of gaming.  Symbolism, whatever, I could maybe argue it but it's all speculative.  But just in terms of game design, you don't reward extra involvement with bad options.  It's stupid.

#53413
gunslinger_ruiz

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Damn I can't find my rebar reaper cable post.... I'll have to remake the entire post with images and all next time someone says the word "rebar" -_-

#53414
Arian Dynas

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gunslinger_ruiz wrote...

Damn I can't find my rebar reaper cable post.... I'll have to remake the entire post with images and all next time someone says the word "rebar" -_-


*cough* *ehm*

Rebar.

#53415
Stigweird85

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Simon_Says wrote...

Dwailing wrote...

Trust me, we know that. ;)  I mean, I don't oppose of transhumanism, but I don't think anyone should be forced into it.

"All sentient life must be allowed to self determinate." I don't know if that's the exact quote but Legion summed up so much so well.

byne wrote...

I still also dont see how synthesis ends the cycles.

We can still build fully synthetic AIs again that will just come and wipe out the half-synthetics, since according to godchild, the created will always rebel.

Or just conflict between each other. The krogan and rachni both almost took over the whole galaxy, without being synthetic in the slightest.

dreamgazer wrote...

I think it's more thought-provoking than stupid, but it definitely has next to nothing in terms of parameters.  That lack of clarity, however, makes the idea appear very dumb.  

In terms of how synthetics may become organic, I'm guessing that even though a new DNA framework is created, it doesn't mean that everything is split down the middle: 50% organic, 50% synthetic.  Therefore, if predominately-organics breed with enough other predominately-organics, it might phase out most of the synthetic part of the genetic code.

And no, none of that is coming from a synthesis-choice "defender", in the slightest.

Personally I'd fully expect, if face-value is true, that synthesis actually just floods the galaxy with indoctrinating nanites.
Everyone, everywhere indoctrinated. No more conflict through homogenization of ideals and perspective. Disgusting.



Which interestingly enough is what Javik says the protheans did. Those who did not adapt, did not conform to the Prothean ideals were eradicated, in this way the protheans are not much different from the Reapers, they had different reasons but the same goal -> Domination and Control

#53416
gunslinger_ruiz

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Arian Dynas wrote...

gunslinger_ruiz wrote...

Damn I can't find my rebar reaper cable post.... I'll have to remake the entire post with images and all next time someone says the word "rebar" -_-


*cough* *ehm*

Rebar.


FFFFFFFFFFUU---- Give me 10 minutes.

#53417
Arian Dynas

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gunslinger_ruiz wrote...

Arian Dynas wrote...

gunslinger_ruiz wrote...

Damn I can't find my rebar reaper cable post.... I'll have to remake the entire post with images and all next time someone says the word "rebar" -_-


*cough* *ehm*

Rebar.


FFFFFFFFFFUU---- Give me 10 minutes.


S'joke man.

#53418
gunslinger_ruiz

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Arian Dynas wrote...

gunslinger_ruiz wrote...

Arian Dynas wrote...

gunslinger_ruiz wrote...

Damn I can't find my rebar reaper cable post.... I'll have to remake the entire post with images and all next time someone says the word "rebar" -_-


*cough* *ehm*

Rebar.


FFFFFFFFFFUU---- Give me 10 minutes.


S'joke man.


Not gonna stop me from posting it :D

Besides, I need to save this one to repost in the future.

#53419
lex0r11

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gunslinger_ruiz wrote...

Tr0n01d wrote...

2137 : David Anderson is born.

The Eldfell-Ashland Energy Corporation demonstrates helium-3 fuel extraction from the atmosphere of Saturn.


Well
happy birthday to Anderson, seen it all done it all and lived long
enough to kick some Reaper ass on Earth. Where's lexor's drunk tali
motivationals when we need em? Ah well, Keelah Se'lai!




I feel like I've swaped places with GBGriffin in terms of summons.

Luckily, there are people here to make up for my failing in actually showing up on time.




gunslinger_ruiz wrote...

Arian Dynas wrote...

gunslinger_ruiz wrote...

Damn
I can't find my rebar reaper cable post.... I'll have to remake the
entire post with images and all next time someone says the word "rebar"
-_-


*cough* *ehm*

Rebar.


FFFFFFFFFFUU---- Give me 10 minutes.



See how Arian is motivating you to dig through the thread anyway?
GENIUS!

Modifié par lex0r11, 09 mai 2012 - 09:20 .


#53420
MaximizedAction

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Arian Dynas wrote...

MaximizedAction wrote...

Arian Dynas wrote...

spotlessvoid wrote...

Arian Dynas wrote...

balance5050 wrote...

XXIceColdXX wrote...

Jessica Merizan tweeted earlier , the ending is not changing or an addition, just more to visually process.

I'm a fan of IT but tweets like this don't give me hope. Any opinions?

Sorry no link to URL , on mobile phone.


Yeah, that's why they're calling in the voice actors, for "visuals".<_<


Once again, inclined to ask "the **** does she know about development"?

Morever, how is "more to visually process" NOT a freaking addition!?



More clues for the indoctrinated


Ugh. It sucks in that it seems my theory about their DLC schedule is correct. The EC IS going to just be hints to make Indoctrination more obvious, while we end up waiting for a seige of Earth DLC or an expansion or something. Ugh. I hate wating.


This was my initial thought when I read your idea of the schedule.
Also, this would fit their explainations about keeping their "artistic integrity, only clarifying the existing ending, etc.". I mean, why exactly should they change their idea of delivering the ending.

Look at this thread. Those of us who accepted IT are pretty optimistic now and dare I extrapolate it would do the same to mostly everyone - sans trolls - else around BSN once BW themselves point it out well enough.

Though, I don't understand why they would really record full voice sequences. Outspoken hints? Would they really need a whole writing team for that one?
Ashley: "Commander?"
Shepard: "Yes, Ash?"
Ashley: "Indoctrinated presence says 'what'..."
Shepard: "What? Awww, dammit!"


Probably something more like;

ASHLEY: Um... Skipper... you... feeling ok?
SHEPARD: Yeah [clutches his temples] Just a headache... mmh... just won't go away.
ASHLEY: Aspirin? Or maybe it's just stress?
SHEPARD: Yeah. Maybe.


I can imagine the fan reaction about extra dialogs like this...for us it'd be nice, but for the literists...sh*tstorm#2 incoming...no good!

#53421
Arian Dynas

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gunslinger_ruiz wrote...

Arian Dynas wrote...

gunslinger_ruiz wrote...

Arian Dynas wrote...

gunslinger_ruiz wrote...

Damn I can't find my rebar reaper cable post.... I'll have to remake the entire post with images and all next time someone says the word "rebar" -_-


*cough* *ehm*

Rebar.


FFFFFFFFFFUU---- Give me 10 minutes.


S'joke man.


Not gonna stop me from posting it :D

Besides, I need to save this one to repost in the future.


Do like I do, and stick it in your sig.

THough, like someone sugguested, we should get some flycam in at the conduit and see if we can find any REAPER CABLES, around down there, should be some most def.

#53422
gunslinger_ruiz

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Arian Dynas wrote...

*snip*

Do like I do, and stick it in your sig.

THough, like someone sugguested, we should get some flycam in at the conduit and see if we can find any REAPER CABLES, around down there, should be some most def.


If they're not on the outside that doens't rule out them being on the inside of those big honking pillars, or maybe under it.

#53423
MegumiAzusa

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Afalstein wrote...

MegumiAzusa wrote...

Afalstein wrote...

Except that completely leaves out the gameplay question involved here.  Why would the 'bonus content' unlocked by actually taking time to amass a full force lead only to a wrong choice?  It would be like Bioware WANTED the player not to actually unite the galaxy.

It resembles your mindset. With saving the Collector Base in ME2 you show your mindset is more alike TIM. TIM was easily indoctrinated by making him believe control is an option.
Now if you see the cutscenes where the shockwaves hit symbolic you can further say:
Low EMS destroy vaporizes, this you can equate to the Reapers just harvesting anyone in an unstoppable force.
A Shep who refused the Collector Base will refuse Control, so they don't bother.
Now with somewhat low EMS or saving the Collector Base you see the shockwaves of both control and destroy causing major damage. This can either show the fleets barely won against the Reapers or just struggle to survive.
Further you can see, as in Synthesis, the Soldiers don't cheer. It's no victory. You could conclude control makes you more of a Husk then an Agent, thus real victory is easier achieved (even lower EMS as Synthesis unlock needed), in Synthesis however you become an Agent like Saren, thus undermining your fleet and bring doom.
Then you see people cheering in high EMS control and destroy, even if you get controlled the fleet you amassed is strong enough to destroy the Reapers. And as a bonus, if you amassed even more and rejected control you can be found before you die.
This also corresponds with "Shep has become a legend in stopping the Reaper threat." not through direct action but amassing a fleet big enough to stop the Reapers. (Only negative point to that would be the vaporize end, but I can't tell what is displayed in that case)


And again, missing the point.  I'm asking why in terms of GAMEPLAY Bioware rewards extra playing with a meaningless choice.  They don't do it with charisma points in ME1, they don't do it with the teammate missions in ME2, but suddenly in ME3, all that extra playing gives you is another incorrect choice?

That makes no sense in terms of gaming.  Symbolism, whatever, I could maybe argue it but it's all speculative.  But just in terms of game design, you don't reward extra involvement with bad options.  It's stupid.

Your reward is if people live or die based on your EMS. The choice isn't meaningless at all, it just doesn't affect the gameplay like other choices do. EMS isn't Charisma, Reputation is (more or less). The Reward for gaining enough Reputation is that TIM shoots himself like Saren or goes into rage mode instead of killing Anderson. The choice here is more in line with saving the council or the collector base.

Modifié par MegumiAzusa, 09 mai 2012 - 09:29 .


#53424
Arian Dynas

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MaximizedAction wrote...

Arian Dynas wrote...

MaximizedAction wrote...

Arian Dynas wrote...

spotlessvoid wrote...

Arian Dynas wrote...

balance5050 wrote...

XXIceColdXX wrote...

Jessica Merizan tweeted earlier , the ending is not changing or an addition, just more to visually process.

I'm a fan of IT but tweets like this don't give me hope. Any opinions?

Sorry no link to URL , on mobile phone.


Yeah, that's why they're calling in the voice actors, for "visuals".<_<


Once again, inclined to ask "the **** does she know about development"?

Morever, how is "more to visually process" NOT a freaking addition!?



More clues for the indoctrinated


Ugh. It sucks in that it seems my theory about their DLC schedule is correct. The EC IS going to just be hints to make Indoctrination more obvious, while we end up waiting for a seige of Earth DLC or an expansion or something. Ugh. I hate wating.


This was my initial thought when I read your idea of the schedule.
Also, this would fit their explainations about keeping their "artistic integrity, only clarifying the existing ending, etc.". I mean, why exactly should they change their idea of delivering the ending.

Look at this thread. Those of us who accepted IT are pretty optimistic now and dare I extrapolate it would do the same to mostly everyone - sans trolls - else around BSN once BW themselves point it out well enough.

Though, I don't understand why they would really record full voice sequences. Outspoken hints? Would they really need a whole writing team for that one?
Ashley: "Commander?"
Shepard: "Yes, Ash?"
Ashley: "Indoctrinated presence says 'what'..."
Shepard: "What? Awww, dammit!"


Probably something more like;

ASHLEY: Um... Skipper... you... feeling ok?
SHEPARD: Yeah [clutches his temples] Just a headache... mmh... just won't go away.
ASHLEY: Aspirin? Or maybe it's just stress?
SHEPARD: Yeah. Maybe.


I can imagine the fan reaction about extra dialogs like this...for us it'd be nice, but for the literists...sh*tstorm#2 incoming...no good!


*sigh* Fine...

CHAKWAS: Commander, I'd like to do a full medical exam of you after the last mission.
SHEPARD: Is something wrong?
CHAKWAS: Nothing in paticular commander... just.. um, general exams.
SHEPARD[warningly]: Karin/Doctor...
CHAKWAS[sighing]: I want to do a full psych evaluation. you're under alot of stress, and Jeff asked me to make sure there's no signs of...
SHEPARD: Signs of...?
CHAKWAS: Indoctrination.

SHEPARD [Renegade]: I'm fine. There's no need. And you can tell Joker to shove it up his...
EDI: Commander...
SHEPARD[pause, looks away]: I'm fine. Really.

SHEPARD [Paragon]: If... if you think it would help... but, I'm fine. Really.
[Fade to black, Chakwas asking questions based on pre-service history]

And something like this;

ASHLEY/KAIDAN: Commander?
SHEPARD: What is is Ash/Kaidan?
A/K: I've been thinking about something.
SHEPARD: Thessia?
A/K: Yeah, sort of. Remember that Prothean VI down there, Before Leng took it it announced there was an indoctrinated presence. Do you think it's right? And Cerberus really is just working for the Reapers?
SHEPARD: Well, you've got to remember, if it were perfect, the Protheans would be the ones standing here right now, and not us.
A/K: True. Though, if that's the case, do you think it really was referring to Leng?

And when you pick Destroy, the Star Child turns into Harbinger.

That should be enough for even the doubters.

#53425
gunslinger_ruiz

gunslinger_ruiz
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Ladies, Gentlemen, the following is a comparison of the "cable" like objects in Shepard's Breath and Reaper Cable to show that it is not likely to be Rebar. Please be warned there are many images to follow, please be sure to right click and view image to see full size.

First, here is an image of rebar in real life before it is used in contruction, take note of it's size and structure:
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Now, here is an image of rebar used in game during the London mission, as you can see it is a very rust-like color, but all are about the same size:

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Now, here are some screens of Reaper Cable in the dark corridor on the Citadel, you can see that they vary in size/thickness but all retain the same construct:

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There is more reaper cable throughout the game but taking the above screens at this location was the most convinient at the time.

Here are the "cable" objects from Shepard's Breath scene, heavily brightened, you can make out very similar structure to the Reaper Cables seen throughout the game, and also take note how they vary in size:

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Hopefully this will help clear up some of the Rebar vs Reaper cable debacle. Now, keep in mind  this Reaper Cable in the breath scene could have come from the Citadel since there was plenty of it there, but the rubble almost definitley came from London.