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Was the ending a hallucination? - Indoctrination Theory


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#53426
Arian Dynas

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gunslinger_ruiz wrote...
*snip*
Hopefully this will help clear up some of the Rebar vs Reaper cable debacle. Now, keep in mind  this Reaper Cable in the breath scene could have come from the Citadel since there was plenty of it there, but the rubble almost definitley came from London.


Just want you to know, if they eventually reveal in a Q&A that it was meant to be rebar, I'm gonna laugh myself sick.

#53427
gunslinger_ruiz

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Arian Dynas wrote...

gunslinger_ruiz wrote...
*snip*
Hopefully this will help clear up some of the Rebar vs Reaper cable debacle. Now, keep in mind  this Reaper Cable in the breath scene could have come from the Citadel since there was plenty of it there, but the rubble almost definitley came from London.


Just want you to know, if they eventually reveal in a Q&A that it was meant to be rebar, I'm gonna laugh myself sick.


I'll likely do the same. Then shove these images in their face and ask why they made their Rebar so....bendy and Reaper-tech like.

#53428
lex0r11

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Posted Image

Modifié par lex0r11, 09 mai 2012 - 09:47 .


#53429
MaximizedAction

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Arian Dynas wrote...

gunslinger_ruiz wrote...
*snip*
Hopefully this will help clear up some of the Rebar vs Reaper cable debacle. Now, keep in mind  this Reaper Cable in the breath scene could have come from the Citadel since there was plenty of it there, but the rubble almost definitley came from London.


Just want you to know, if they eventually reveal in a Q&A that it was meant to be rebar, I'm gonna laugh myself sick.


Same here.

Btw, looking at the last pic with Shep's leg armor: I've somehow never noticed it really but does her armor have a sliiiight blue tan in the breath scene?

#53430
gunslinger_ruiz

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Sig test.

She works! Oh it's a beautiful thing.

Modifié par gunslinger_ruiz, 09 mai 2012 - 09:46 .


#53431
Arian Dynas

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MaximizedAction wrote...

Arian Dynas wrote...

gunslinger_ruiz wrote...
*snip*
Hopefully this will help clear up some of the Rebar vs Reaper cable debacle. Now, keep in mind  this Reaper Cable in the breath scene could have come from the Citadel since there was plenty of it there, but the rubble almost definitley came from London.


Just want you to know, if they eventually reveal in a Q&A that it was meant to be rebar, I'm gonna laugh myself sick.


Same here.

Btw, looking at the last pic with Shep's leg armor: I've somehow never noticed it really but does her armor have a sliiiight blue tan in the breath scene?


Uh.... yeah? EVERYTHING in that scene has a slight bluish white cast (BECAUSE IT'S THE LIGHT FROM THE CONDUIT!)

#53432
Arian Dynas

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gunslinger_ruiz wrote...

Sig test.

She works! Oh it's a beautiful thing.


You should add in the London Concrete comparison too. Just make the whole thing a big ol photo comparison post.

#53433
Ownaholic

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Pla-doink.

Basically everything in this topic summed up, and more.

Modifié par Ownaholic, 09 mai 2012 - 09:48 .


#53434
gunslinger_ruiz

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Arian Dynas wrote...

gunslinger_ruiz wrote...

Sig test.

She works! Oh it's a beautiful thing.


You should add in the London Concrete comparison too. Just make the whole thing a big ol photo comparison post.


I could but I'd have to make another post and argh. I even took screenshots of most of London for it all, just working up strength to make the post.

#53435
Arian Dynas

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Ownaholic wrote...

Pla-doink.

Basically everything in this topic summed up, and more.


I doubt it.

Unless you've read everything from here to page one, I seriously doubt it.

#53436
lex0r11

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Ownaholic wrote...

Pla-doink.

Basically everything in this topic summed up, and more.


Is that all your work? If yes, spammimg this picture again is appropriate.


lex0r11 wrote...

Posted Image



#53437
gunslinger_ruiz

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@MaximizedAction:

For your viewing pleasure here's a full sized pic of Shepard's mangled body. NOTE: this scene is heavily brightened from the original scene:

Posted Image

Right click, view image for fuller size.

#53438
DirtyPhoenix

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MegumiAzusa wrote...

Afalstein wrote...

MegumiAzusa wrote...

Afalstein wrote...

Except that completely leaves out the gameplay question involved here.  Why would the 'bonus content' unlocked by actually taking time to amass a full force lead only to a wrong choice?  It would be like Bioware WANTED the player not to actually unite the galaxy.

It resembles your mindset. With saving the Collector Base in ME2 you show your mindset is more alike TIM. TIM was easily indoctrinated by making him believe control is an option.
Now if you see the cutscenes where the shockwaves hit symbolic you can further say:
Low EMS destroy vaporizes, this you can equate to the Reapers just harvesting anyone in an unstoppable force.
A Shep who refused the Collector Base will refuse Control, so they don't bother.
Now with somewhat low EMS or saving the Collector Base you see the shockwaves of both control and destroy causing major damage. This can either show the fleets barely won against the Reapers or just struggle to survive.
Further you can see, as in Synthesis, the Soldiers don't cheer. It's no victory. You could conclude control makes you more of a Husk then an Agent, thus real victory is easier achieved (even lower EMS as Synthesis unlock needed), in Synthesis however you become an Agent like Saren, thus undermining your fleet and bring doom.
Then you see people cheering in high EMS control and destroy, even if you get controlled the fleet you amassed is strong enough to destroy the Reapers. And as a bonus, if you amassed even more and rejected control you can be found before you die.
This also corresponds with "Shep has become a legend in stopping the Reaper threat." not through direct action but amassing a fleet big enough to stop the Reapers. (Only negative point to that would be the vaporize end, but I can't tell what is displayed in that case)


And again, missing the point.  I'm asking why in terms of GAMEPLAY Bioware rewards extra playing with a meaningless choice.  They don't do it with charisma points in ME1, they don't do it with the teammate missions in ME2, but suddenly in ME3, all that extra playing gives you is another incorrect choice?

That makes no sense in terms of gaming.  Symbolism, whatever, I could maybe argue it but it's all speculative.  But just in terms of game design, you don't reward extra involvement with bad options.  It's stupid.

Your reward is if people live or die based on your EMS. The choice isn't meaningless at all, it just doesn't affect the gameplay like other choices do. EMS isn't Charisma, Reputation is (more or less). The Reward for gaining enough Reputation is that TIM shoots himself like Saren or goes into rage mode instead of killing Anderson. The choice here is more in line with saving the council or the collector base.


LOL rage mode? Must be fun to watch.

#53439
gunslinger_ruiz

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Arian Dynas wrote...

Ownaholic wrote...

Pla-doink.

Basically everything in this topic summed up, and more.


I doubt it.

Unless you've read everything from here to page one, I seriously doubt it.


What my straight-forward fellow theorists means is; it's nice but it's not everything yet. The Theory is constantly getting additions, confirmations, redactions, denials, etc.

That being said well done on putting together so much, so far.

#53440
lex0r11

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pirate1802 wrote...

MegumiAzusa wrote...

Afalstein wrote...

MegumiAzusa wrote...

Afalstein wrote...

Except that completely leaves out the gameplay question involved here.  Why would the 'bonus content' unlocked by actually taking time to amass a full force lead only to a wrong choice?  It would be like Bioware WANTED the player not to actually unite the galaxy.

It resembles your mindset. With saving the Collector Base in ME2 you show your mindset is more alike TIM. TIM was easily indoctrinated by making him believe control is an option.
Now if you see the cutscenes where the shockwaves hit symbolic you can further say:
Low EMS destroy vaporizes, this you can equate to the Reapers just harvesting anyone in an unstoppable force.
A Shep who refused the Collector Base will refuse Control, so they don't bother.
Now with somewhat low EMS or saving the Collector Base you see the shockwaves of both control and destroy causing major damage. This can either show the fleets barely won against the Reapers or just struggle to survive.
Further you can see, as in Synthesis, the Soldiers don't cheer. It's no victory. You could conclude control makes you more of a Husk then an Agent, thus real victory is easier achieved (even lower EMS as Synthesis unlock needed), in Synthesis however you become an Agent like Saren, thus undermining your fleet and bring doom.
Then you see people cheering in high EMS control and destroy, even if you get controlled the fleet you amassed is strong enough to destroy the Reapers. And as a bonus, if you amassed even more and rejected control you can be found before you die.
This also corresponds with "Shep has become a legend in stopping the Reaper threat." not through direct action but amassing a fleet big enough to stop the Reapers. (Only negative point to that would be the vaporize end, but I can't tell what is displayed in that case)


And again, missing the point.  I'm asking why in terms of GAMEPLAY Bioware rewards extra playing with a meaningless choice.  They don't do it with charisma points in ME1, they don't do it with the teammate missions in ME2, but suddenly in ME3, all that extra playing gives you is another incorrect choice?

That makes no sense in terms of gaming.  Symbolism, whatever, I could maybe argue it but it's all speculative.  But just in terms of game design, you don't reward extra involvement with bad options.  It's stupid.

Your reward is if people live or die based on your EMS. The choice isn't meaningless at all, it just doesn't affect the gameplay like other choices do. EMS isn't Charisma, Reputation is (more or less). The Reward for gaining enough Reputation is that TIM shoots himself like Saren or goes into rage mode instead of killing Anderson. The choice here is more in line with saving the council or the collector base.


LOL rage mode? Must be fun to watch.


Huh?

Posted Image

Also, what "incorrect bad choice" is the issue here? Sorry that I missed it.

#53441
Arian Dynas

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gunslinger_ruiz wrote...

Arian Dynas wrote...

Ownaholic wrote...

Pla-doink.

Basically everything in this topic summed up, and more.


I doubt it.

Unless you've read everything from here to page one, I seriously doubt it.


What my straight-forward fellow theorists means is; it's nice but it's not everything yet. The Theory is constantly getting additions, confirmations, redactions, denials, etc.

That being said well done on putting together so much, so far.


I'll be honest here and apologize for my hostility, but to be honest, I've watched your considerably earlier documentary, and found something about it just put my teeth on edge. It's probably highly childish, so yes, I apologize for being snappish.

#53442
Emperor_Ike

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lex0r11 wrote...

Also, what "incorrect bad choice" is the issue here? Sorry that I missed it.


Apparently even starting up ME1 in the first place was quite a widespread mistake. :crying:

#53443
Earthborn_Shepard

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Ok, I gotta agree now that the "rebar" really looks like cables. Doesn't have to mean he's on the Citadel, though.

#53444
MaximizedAction

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gunslinger_ruiz wrote...

@MaximizedAction:

For your viewing pleasure here's a full sized pic of Shepard's mangled body. NOTE: this scene is heavily brightened from the original scene:

Posted Image

Right click, view image for fuller size.


Wow, thank you!

#53445
lex0r11

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Emperor_Ike wrote...

lex0r11 wrote...

Also, what "incorrect bad choice" is the issue here? Sorry that I missed it.


Apparently even starting up ME1 in the first place was quite a widespread mistake. :crying:


Posted Image

Also: Hail, Emperor_Ike!

*mutters motivational creed*

#53446
gunslinger_ruiz

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Earthborn_Shepard wrote...

Ok, I gotta agree now that the "rebar" really looks like cables. Doesn't have to mean he's on the Citadel, though.


True. BUT, the rubble in the video almost has to mean he/she's on Earth. Comparison shots coming soon.

#53447
Earthborn_Shepard

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MaximizedAction wrote...

gunslinger_ruiz wrote...

@MaximizedAction:

For your viewing pleasure here's a full sized pic of Shepard's mangled body. NOTE: this scene is heavily brightened from the original scene:

Posted Image

Right click, view image for fuller size.


Wow, thank you!


Now, that structure behind Shep is interesting, the one that kinda looks like a shelf. Anybody have a clue what that might be?

#53448
gunslinger_ruiz

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Earthborn_Shepard wrote...

MaximizedAction wrote...

gunslinger_ruiz wrote...

@MaximizedAction:

For your viewing pleasure here's a full sized pic of Shepard's mangled body. NOTE: this scene is heavily brightened from the original scene:

Posted Image

Right click, view image for fuller size.


Wow, thank you!


Now, that structure behind Shep is interesting, the one that kinda looks like a shelf. Anybody have a clue what that might be?


My best  guess is either an empty shelve, or a building in the distance. If you think THAT is an interesting object check the other one behind Shepard:


Posted Image

#53449
Raistlin Majare 1992

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Earthborn_Shepard wrote...

Ok, I gotta agree now that the "rebar" really looks like cables. Doesn't have to mean he's on the Citadel, though.


Yeah the cables are all around Reaper tech and we are chaging a giant piece of Reaper tech there at the end...

and It dosentc hange the fact that it is clearly concrete Shepard is lying in.

#53450
Emperor_Ike

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That shelf-looking thinger instantly made me think of all the shelves in the stores and such you fight through in London, wow.