Aller au contenu

Photo

Was the ending a hallucination? - Indoctrination Theory


57139 réponses à ce sujet

#54026
HellishFiend

HellishFiend
  • Members
  • 5 546 messages

TSA_383 wrote...

Here's an interesting thought:
I wonder if after the big reveal with the EC etc (whatever form that may take) we'll unlock that armour as a little bonus :P

Otherwise, it'd be a bit pointless to have it already implemented as armour when it's only used in a pre-rendered scene...

Also, did anyone catch this tweet between Mike Gamble and ME3's lead level designer?

https://twitter.com/...022715753705473


That would be almost as cool as Leon's gangster outfit from Resident Evil 4. Worth a playthrough just for using the outfit alone!

#54027
Salient Archer

Salient Archer
  • Members
  • 660 messages
For the record, I agree that Shep is severely hurt after nearly being taken out by Harbie's death-ray. So there's no doubt he probably will need to med-gel some cuts, gashes and bruises (maybe even on and around his leg and thigh area) What I am trying to say is that it's clearly not Rebar piercing his leg and just his thigh strap.

#54028
SS2Dante

SS2Dante
  • Members
  • 1 263 messages
Another slight thing that always makes me laugh. The IT people were the ones who predicted that Bioware would announce an ending expansion, while keeping it's content secret. And that's exactly what happened.

I wonder if retake Mass effect had any effect at all? Correlation != causation. In fact, If IT is true then Bioware must have been delighted for an excuse to announce EC early :P.

Modifié par SS2Dante, 10 mai 2012 - 02:39 .


#54029
HellishFiend

HellishFiend
  • Members
  • 5 546 messages

TSA_383 wrote...

Also, did anyone catch this tweet between Mike Gamble and ME3's lead level designer?

https://twitter.com/...022715753705473


Yeah, it was posted earlier. I dont think we can read into it, though. FEATURE X is ostensibly just lingo that gets used when prying eyes and ears are around. It may not even stand for a feature. It could just be content or something else. The only thing that makes it noteworthy is that he implies that whatever it is was already completed before the game came out, but that doesnt really give us a solid foundation to form a speculation.

#54030
TSA_383

TSA_383
  • Members
  • 2 013 messages

SS2Dante wrote...

Another slight thing that always makes me laugh. The IT people were the ones who predicted that Bioware would announce an ending expansion, while keeping it's content secret. And that's exactly what happened.

I wonder if retake Mass effect had any effect at all? Correlation != causation. In fact, If IT is true then Bioware must have been delighted for an excuse to announce EC early :P.


This.
I think an interesting question is - how many staff would know the planned EC content before they started working on it?
It's interesting how they've gone from defensive to coy :P

HellishFiend wrote...

TSA_383 wrote...

Also, did anyone catch this tweet between Mike Gamble and ME3's lead level designer?

https://twitter.com/...022715753705473


Yeah,
it was posted earlier. I dont think we can read into it, though.
FEATURE X is ostensibly just lingo that gets used when prying eyes and
ears are around. It may not even stand for a feature. It could just be
content or something else. The only thing that makes it noteworthy is
that he implies that whatever it is was already completed before the
game came out, but that doesnt really give us a solid foundation to form
a speculation.

I understand that - the guy's a level designer though, so I assume it's something to do with the levels themselves rather than anything cinematic :?

Modifié par TSA_383, 10 mai 2012 - 02:43 .


#54031
gunslinger_ruiz

gunslinger_ruiz
  • Members
  • 1 650 messages

HellishFiend wrote...

byne wrote...

MegumiAzusa wrote...

Uncle Jo wrote...

I'm asking myself if BW didn't intentionally count on the tiredness of the player to recreate partly, in real time, the state of exhaustion of Shep, thus making the experience more realistic ...

I think they did, when I first finished ME3 it was 7 or 8 am everything the guardian said made sense :D
(though I wanted to do destroy but I didn't see the ramps coming up so I walked wondering when I get to choose until autopilot kicked in)


I played from 1am to 10am the day it came out, and tried to go to sleep, but I had a dream with the voices of my squad telling me the fight wasnt over, and only slept for an hour, then I loaded up the game and finished it super tired, and the guardian made more sense then than he ever has since.

Oddly, that dream is to date the only dream I've ever had about Mass Effect. GET OUT OF MY HEAD BIOWARE!


It's funny you mention that, because I just realized that ME is one of the only games that I've never dreamt about. Usually I dream about videogames extensively, and especially ones that I play as much as I've played ME. Could this be part of the conspiracy?!


(yes lurkers, I'm joking, no need to jump on this one. I KNOW one of you was about to!)


My god... you're right! I've dreamt about Dragon Age, both of them, and SWTOR.... but not any of the Mass Effect games.... Indoctrination! It answers everything.

#54032
Emperor_Ike

Emperor_Ike
  • Members
  • 178 messages
So I hit the 'Change Icon' button on my ME3 shortcut. What's this blue version icon with 'ED' underneath the standard '3' all about?

#54033
MegumiAzusa

MegumiAzusa
  • Members
  • 4 238 messages

Salient Archer wrote...

Also, all the cuts and and markings we see on Shep in the breathing scene are all on the model we use after (s)he wakes up from Harbie's beam.

EDIT: I also wasn't saying his/her leg isn't hurt either, I'm just saying that it isn't punctured by Rebar.

Sure it's just the same model and textures so it can't be different :P
Notice Shep is also headless in that scene (there are some frames where you should see her neck, but you don't) ^^

#54034
balance5050

balance5050
  • Members
  • 5 245 messages

TSA_383 wrote...

SS2Dante wrote...

Another slight thing that always makes me laugh. The IT people were the ones who predicted that Bioware would announce an ending expansion, while keeping it's content secret. And that's exactly what happened.

I wonder if retake Mass effect had any effect at all? Correlation != causation. In fact, If IT is true then Bioware must have been delighted for an excuse to announce EC early :P.


This.
I think an interesting question is - how many staff would know the planned EC content before they started working on it?
It's interesting how they've gone from defensive to coy :P


They probably would have always been coy if they weren't straight socially attacked for a month straight. I mean, someone filed a lawsuit for crying out loud.

#54035
HellishFiend

HellishFiend
  • Members
  • 5 546 messages

SS2Dante wrote...

Another slight thing that always makes me laugh. The IT people were the ones who predicted that Bioware would announce an ending expansion, while keeping it's content secret. And that's exactly what happened.

I wonder if retake Mass effect had any effect at all? Correlation != causation. In fact, If IT is true then Bioware must have been delighted for an excuse to announce EC early :P.


I dont think Retake has had any sway on Bioware at all, personally. If anything it just caused them to alter the timing on their announcement, as you say. Until we know for sure, I will remain convinced that IT was Bioware's plan all along, and observing Bioware's actions fits in the context of IT just as well as observing reality fits into the context of the Theory of Relativity. 

I do think that Bioware is using feedback on the endings to mold the EC, but the EC would have existed regardless, IMO. 

#54036
MegumiAzusa

MegumiAzusa
  • Members
  • 4 238 messages

TSA_383 wrote...

Here's an interesting thought:
I wonder if after the big reveal with the EC etc (whatever form that may take) we'll unlock that armour as a little bonus :P

Otherwise, it'd be a bit pointless to have it already implemented as armour when it's only used in a pre-rendered scene...

Also, did anyone catch this tweet between Mike Gamble and ME3's lead level designer?

https://twitter.com/...022715753705473

It's not pointless as it gets granted and applied after being shot. It still is an armor set just to use code that's already available.

#54037
TSA_383

TSA_383
  • Members
  • 2 013 messages

balance5050 wrote...

TSA_383 wrote...

SS2Dante wrote...

Another slight thing that always makes me laugh. The IT people were the ones who predicted that Bioware would announce an ending expansion, while keeping it's content secret. And that's exactly what happened.

I wonder if retake Mass effect had any effect at all? Correlation != causation. In fact, If IT is true then Bioware must have been delighted for an excuse to announce EC early :P.


This.
I think an interesting question is - how many staff would know the planned EC content before they started working on it?
It's interesting how they've gone from defensive to coy :P


They probably would have always been coy if they weren't straight socially attacked for a month straight. I mean, someone filed a lawsuit for crying out loud.


You anger a few hundred thousand gamers and it's going to turn out that at least a few thousand are, well, wankers, to put it charitably.

#54038
HellishFiend

HellishFiend
  • Members
  • 5 546 messages

MegumiAzusa wrote...

TSA_383 wrote...

Here's an interesting thought:
I wonder if after the big reveal with the EC etc (whatever form that may take) we'll unlock that armour as a little bonus :P

Otherwise, it'd be a bit pointless to have it already implemented as armour when it's only used in a pre-rendered scene...

Also, did anyone catch this tweet between Mike Gamble and ME3's lead level designer?

https://twitter.com/...022715753705473

It's not pointless as it gets granted and applied after being shot. It still is an armor set just to use code that's already available.


Yeah, the breath scene being pre-rendered has nothing to do with the armor set itself. I still think the breath scene was pre-rendered specifically so that it couldnt be flycammed. 

#54039
Salient Archer

Salient Archer
  • Members
  • 660 messages

MegumiAzusa wrote...

Salient Archer wrote...

Also, all the cuts and and markings we see on Shep in the breathing scene are all on the model we use after (s)he wakes up from Harbie's beam.

EDIT: I also wasn't saying his/her leg isn't hurt either, I'm just saying that it isn't punctured by Rebar.

Sure it's just the same model and textures so it can't be different :P
Notice Shep is also headless in that scene (there are some frames where you should see her neck, but you don't) ^^


hahaha, oh now you're just being intentionally patronising for the sake of it. and to think I apolagised and already said that after thinking about it I agree with you about the angle. Guess we'll just have to agree to disagree on this one.

EDIT: even though the rest of Sheps armor has been duplicated in perfect detail ...

Modifié par Salient Archer, 10 mai 2012 - 02:50 .


#54040
gunslinger_ruiz

gunslinger_ruiz
  • Members
  • 1 650 messages

HellishFiend wrote...

MegumiAzusa wrote...

TSA_383 wrote...

Here's an interesting thought:
I wonder if after the big reveal with the EC etc (whatever form that may take) we'll unlock that armour as a little bonus :P

Otherwise, it'd be a bit pointless to have it already implemented as armour when it's only used in a pre-rendered scene...

Also, did anyone catch this tweet between Mike Gamble and ME3's lead level designer?

https://twitter.com/...022715753705473

It's not pointless as it gets granted and applied after being shot. It still is an armor set just to use code that's already available.


Yeah, the breath scene being pre-rendered has nothing to do with the armor set itself. I still think the breath scene was pre-rendered specifically so that it couldnt be flycammed. 


Me and my bloodshot eyes agree. 224 views.

#54041
SS2Dante

SS2Dante
  • Members
  • 1 263 messages

Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

Also, all the cuts and and markings we see on Shep in the breathing scene are all on the model we use after (s)he wakes up from Harbie's beam.

EDIT: I also wasn't saying his/her leg isn't hurt either, I'm just saying that it isn't punctured by Rebar.

Sure it's just the same model and textures so it can't be different :P
Notice Shep is also headless in that scene (there are some frames where you should see her neck, but you don't) ^^


hahaha, oh now you're just being intentionally patronising for the sake of it. and to think I apolagised and already said that after thinking about it I agree with you about the angle. Guess we'll just have to agree to disagree on this one.

EDIT: even though the rest of Sheps armor has been duplicated in perfect detail ...


Yeah, that's why I get annoyed by people who say the stuff in the background isn't important. It's pre-rendered! Someone spent days/weeks on this, at least! You can be sure nothing is it that seen by accident or for kicks.

#54042
MegumiAzusa

MegumiAzusa
  • Members
  • 4 238 messages

Salient Archer wrote...

For the record, I agree that Shep is severely hurt after nearly being taken out by Harbie's death-ray. So there's no doubt he probably will need to med-gel some cuts, gashes and bruises (maybe even on and around his leg and thigh area) What I am trying to say is that it's clearly not Rebar piercing his leg and just his thigh strap.

Btw an quite interesting thing is the camera of the female version of the video stops way sooner then in the male version.

#54043
gunslinger_ruiz

gunslinger_ruiz
  • Members
  • 1 650 messages

MegumiAzusa wrote...

Salient Archer wrote...

For the record, I agree that Shep is severely hurt after nearly being taken out by Harbie's death-ray. So there's no doubt he probably will need to med-gel some cuts, gashes and bruises (maybe even on and around his leg and thigh area) What I am trying to say is that it's clearly not Rebar piercing his leg and just his thigh strap.

Btw an quite interesting thing is the camera of the female version of the video stops way sooner then in the male version.


I hadn't noticed, do you mean that there's less of male shepards upper torso shown?

#54044
MegumiAzusa

MegumiAzusa
  • Members
  • 4 238 messages

Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

Also, all the cuts and and markings we see on Shep in the breathing scene are all on the model we use after (s)he wakes up from Harbie's beam.

EDIT: I also wasn't saying his/her leg isn't hurt either, I'm just saying that it isn't punctured by Rebar.

Sure it's just the same model and textures so it can't be different :P
Notice Shep is also headless in that scene (there are some frames where you should see her neck, but you don't) ^^


hahaha, oh now you're just being intentionally patronising for the sake of it. and to think I apolagised and already said that after thinking about it I agree with you about the angle. Guess we'll just have to agree to disagree on this one.

EDIT: even though the rest of Sheps armor has been duplicated in perfect detail ...

Hu? You could be right with the straps, it's hard to see, but there is also red coloring for femshep (broshep has a huge blue overlay so you can't see anything)
But apart from that: head and armor are two different entities. They only place the armor model into the scene and render that, trying not to show anything of the head. But for 3 or 4 frames you should see at least the neck, but there is nothing. It wasn't my intention to disapprove or something, I just wanted to point out something funny.

#54045
MegumiAzusa

MegumiAzusa
  • Members
  • 4 238 messages

gunslinger_ruiz wrote...

MegumiAzusa wrote...

Salient Archer wrote...

For the record, I agree that Shep is severely hurt after nearly being taken out by Harbie's death-ray. So there's no doubt he probably will need to med-gel some cuts, gashes and bruises (maybe even on and around his leg and thigh area) What I am trying to say is that it's clearly not Rebar piercing his leg and just his thigh strap.

Btw an quite interesting thing is the camera of the female version of the video stops way sooner then in the male version.


I hadn't noticed, do you mean that there's less of male shepards upper torso shown?

Posted Image
Posted Image

#54046
Salient Archer

Salient Archer
  • Members
  • 660 messages

SS2Dante wrote...

Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

Also, all the cuts and and markings we see on Shep in the breathing scene are all on the model we use after (s)he wakes up from Harbie's beam.

EDIT: I also wasn't saying his/her leg isn't hurt either, I'm just saying that it isn't punctured by Rebar.

Sure it's just the same model and textures so it can't be different :P
Notice Shep is also headless in that scene (there are some frames where you should see her neck, but you don't) ^^


hahaha, oh now you're just being intentionally patronising for the sake of it. and to think I apolagised and already said that after thinking about it I agree with you about the angle. Guess we'll just have to agree to disagree on this one.

EDIT: even though the rest of Sheps armor has been duplicated in perfect detail ...


Yeah, that's why I get annoyed by people who say the stuff in the background isn't important. It's pre-rendered! Someone spent days/weeks on this, at least! You can be sure nothing is it that seen by accident or for kicks.









Thank you SS2Dante, that's the point I've been trying to allude too but my overtired overworked brain hasn't gotten there yet.

#54047
gunslinger_ruiz

gunslinger_ruiz
  • Members
  • 1 650 messages
@Megumi

Hm... More than likely since male shep's torso is much more blocky/bulky.... That could explain it.

#54048
Salient Archer

Salient Archer
  • Members
  • 660 messages

MegumiAzusa wrote...

Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

Also, all the cuts and and markings we see on Shep in the breathing scene are all on the model we use after (s)he wakes up from Harbie's beam.

EDIT: I also wasn't saying his/her leg isn't hurt either, I'm just saying that it isn't punctured by Rebar.

Sure it's just the same model and textures so it can't be different :P
Notice Shep is also headless in that scene (there are some frames where you should see her neck, but you don't) ^^


hahaha, oh now you're just being intentionally patronising for the sake of it. and to think I apolagised and already said that after thinking about it I agree with you about the angle. Guess we'll just have to agree to disagree on this one.

EDIT: even though the rest of Sheps armor has been duplicated in perfect detail ...


Hu? You could be right with the straps, it's hard to see, but there is also red coloring for femshep (broshep has a huge blue overlay so you can't see anything)
But apart from that: head and armor are two different entities. They only place the armor model into the scene and render that, trying not to show anything of the head. But for 3 or 4 frames you should see at least the neck, but there is nothing. It wasn't my intention to disapprove or something, I just wanted to point out something funny.


I know it wasn't your intention, I'm just being tired and moody, Which I am sorry for. I have to agree that there should at least be some of his/her neck there, but I guess because it's pre-rendered they couldn't afford the time to render it for each skin-tone.


Having said that, I doubt there's anything in that scene that's put there by accident or convenience, I believe it's very well orchestrated.

Modifié par Salient Archer, 10 mai 2012 - 03:12 .


#54049
gunslinger_ruiz

gunslinger_ruiz
  • Members
  • 1 650 messages

Salient Archer wrote...


I know it wasn't your intention, I'm just being tired and moody, Which I am sorry for. I have to agree that there should at least be some of his/her neck there, but I guess because it's pre-rendered they couldn't afford the time to render it for each skin-tone.


Having said that, I doubt there's anything in that scene that's put there by accident or convenience, I believe it's very well orchestrated.


You can actually see Some of the neck and shoulder area but they're armored. I've got some old photos of each, ahve a look:

Posted Image


Posted Image

Posted Image

Sorry for quality, these are the best I could take.

EDIT wrong image in the middle should be good now

Modifié par gunslinger_ruiz, 10 mai 2012 - 03:15 .


#54050
MegumiAzusa

MegumiAzusa
  • Members
  • 4 238 messages

Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

Also, all the cuts and and markings we see on Shep in the breathing scene are all on the model we use after (s)he wakes up from Harbie's beam.

EDIT: I also wasn't saying his/her leg isn't hurt either, I'm just saying that it isn't punctured by Rebar.

Sure it's just the same model and textures so it can't be different :P
Notice Shep is also headless in that scene (there are some frames where you should see her neck, but you don't) ^^


hahaha, oh now you're just being intentionally patronising for the sake of it. and to think I apolagised and already said that after thinking about it I agree with you about the angle. Guess we'll just have to agree to disagree on this one.

EDIT: even though the rest of Sheps armor has been duplicated in perfect detail ...


Hu? You could be right with the straps, it's hard to see, but there is also red coloring for femshep (broshep has a huge blue overlay so you can't see anything)
But apart from that: head and armor are two different entities. They only place the armor model into the scene and render that, trying not to show anything of the head. But for 3 or 4 frames you should see at least the neck, but there is nothing. It wasn't my intention to disapprove or something, I just wanted to point out something funny.


I know it wasn't your intention, I'm just being tired and moody, Which I am sorry for. I have to agree that there should at least be some of his/her neck there, but I guess because it's pre-rendered they couldn't afford the time to render it for each skin-tone.


Having said that, I doubt there's anything in that scene that's put there by accident or convenience, I believe it's very well orchestrated.

Yes
I am also wondering if uploaded in 1080p YouTubes 3d algorythm can do its magic. It gives quite impressive results sometimes.