Rosewind wrote...
Anyone else notice that idle c-sec Taurin officers scratch their arses every now and then?
My ass would probably be itchy too if I wore heavy combat armor 24/7.
Rosewind wrote...
Anyone else notice that idle c-sec Taurin officers scratch their arses every now and then?
balance5050 wrote...
EpyonX3 wrote...
SS2Dante wrote...
How did you do it wrong?
It could be, but that's ANOTHER odd glitch in the ending sequence. What about the gun being invisible in the Crucible cutscenes? Glitch too?
Forgot that it had to be loaded from the autosave.
That I felt was intended. Which is weird but I guess since they did away with holstering your gun they couldn't really put it anywhere, so they mad the gun go bye bye for a bit.
But in the previous scene they make an explicit point to show him finding his gun again and picking it up, he even looks at it like it looks wierd to him or something. Why focus on his gun so hard for two scenes just to forget about it in the 3rd?
It could just be an oversight but it sticks out to me for some reason.
Unschuld wrote...
Tirian Thorn wrote...
Just saw this and had to LOL then show you all.
I.... I think I love you!
TSA_383 wrote...
Also, the first time you see the child he's playing in a garden full of plants that match those from the dream sequences. It's all a part of Shepard's memories...
Modifié par balance5050, 11 mai 2012 - 07:09 .
NeoDobby wrote...
Wow, I missed 30 pages? I was here not 20 hours ago. How did that happen? Anyway, not gonna reread all of that, anything new?
Modifié par bigstig, 11 mai 2012 - 07:11 .
Dwailing wrote...
OK, I'm going to settle a point that was brought up a while ago. When SubAstris was here talking about Shepard's resurrection, one point that frequently came up was that he said that there was no way Shepard's brain survived. Well, I'm on Cronos Station, and I just found a video where one of the scientists for Project Lazarus says that Shepard's brain was protected by his helmet. So there you have it, his brain was fine, and his helmet did the work. But Shepard did not have a helmet on on the Citadel before he fell back to Earth. So, basically, score one for IT.
ExtendedCut wrote...
Rosewind wrote...
Anyone else notice that idle c-sec Taurin officers scratch their arses every now and then?
My ass would probably be itchy too if I wore heavy combat armor 24/7.
Dwailing wrote...
OK, I'm going to settle a point that was brought up a while ago. When SubAstris was here talking about Shepard's resurrection, one point that frequently came up was that he said that there was no way Shepard's brain survived. Well, I'm on Cronos Station, and I just found a video where one of the scientists for Project Lazarus says that Shepard's brain was protected by his helmet. So there you have it, his brain was fine, and his helmet did the work. But Shepard did not have a helmet on on the Citadel before he fell back to Earth. So, basically, score one for IT.
Modifié par balance5050, 11 mai 2012 - 07:12 .
EpyonX3 wrote...
balance5050 wrote...
EpyonX3 wrote...
SS2Dante wrote...
How did you do it wrong?
It could be, but that's ANOTHER odd glitch in the ending sequence. What about the gun being invisible in the Crucible cutscenes? Glitch too?
Forgot that it had to be loaded from the autosave.
That I felt was intended. Which is weird but I guess since they did away with holstering your gun they couldn't really put it anywhere, so they mad the gun go bye bye for a bit.
But in the previous scene they make an explicit point to show him finding his gun again and picking it up, he even looks at it like it looks wierd to him or something. Why focus on his gun so hard for two scenes just to forget about it in the 3rd.
Needed something for him to do while he talked to anderson? Inspecting the gun for damage?
It's like where does the gun go after TIM's conversation?
Also if you look at Shep's hand while he's talking to the kid, his hand is formed as if he's holding a gun, but there's no gun in the hand. Why did bioware remove the gun from his hand? I can see it being a glitch but some one would have noticed that during testing.
I can't really see it being intentional either since the child can't die by gun shot and you already have unlimited ammo. IT would work with or without the gun being there.
HyperGlass wrote...
What was the reponse to Jessica's twitter post saying Shep was on the Citadel and re-entry didn't occure?
Can I guess it was because that was the end of the dream?
HyperGlass wrote...
What was the reponse to Jessica's twitter post saying Shep was on the Citadel and re-entry didn't occure?
Can I guess it was because that was the end of the dream?
EpyonX3 wrote...
ExtendedCut wrote...
Rosewind wrote...
Anyone else notice that idle c-sec Taurin officers scratch their arses every now and then?
My ass would probably be itchy too if I wore heavy combat armor 24/7.
I'm Garrus Vakarian and this is my rectum!
balance5050 wrote...
SolidisusSnake1 wrote...
Dwailing wrote...
SolidisusSnake1 wrote...
I made a thread yesterday that quickly turned ugly but I'll state it again Mac Walters (Lead Writer) has a Degree in Psychology.
So the whole Shepard is actually exploring his own mind and talking to parts of his sub-conscience does have some weight to it when you consider that one fact. I still dont believe in the theory but the fact is interesting nonetheless.
That is interesting. And at least you didn't come in here and start bashing us randomly like certain others. <_< Also, I think this would at least add some credence to IT since Mac would probably know about most of this stuff thanks to the aforementioned degree.
Yeah I mean its intresting to me but really just because he has the degree doesnt mean he is going to shoe horn it into the game. A lot of writers of psychology degrees or even law degrees but that doesnt mean they are going to force those concepts into their writing. But like I said it is still interesting nonetheless.
As far as I'm concerned I dont believe in IT simply because we would have heard way eariler on hints from the devs and writers that the ending was "fake", rather than taking the immense amount of heat and loss of sales, etc.
The only thing that still peaks my interest is:
-Oily Shadows
-Fear filled voices in the dreams
-Gun shot to the gut (though I have an alternate explantion for that)
-Anderson telling us not to listen to TIM (Why would we ever listen to him in the first place?)
-Shepard lives scene
Casey Hudson ---
"What we’re doing with Mass Effect 3 that’s a little bit different than what we’ve done before is exploring the idea of getting the player to understand and feel what Commander Shepard is experiencing versus just reacting to other characters."
"We end up exploring some spaces that maybe have never been done before. Because interactive storytelling is still kind of new, there are neat things to try. One of the things we’re trying in Mass Effect 3 is the idea that we can let you feel something that is part of that character’s experience versus strictly getting you to react to things that you see and experience. We’re trying to tell a little bit of the story Shepard would feel and seeing if the player feels that as well."
http://www.gameinfor...PostPageIndex=1
EpyonX3 wrote...
ExtendedCut wrote...
Rosewind wrote...
Anyone else notice that idle c-sec Taurin officers scratch their arses every now and then?
My ass would probably be itchy too if I wore heavy combat armor 24/7.
I'm Garrus Vakarian and this is my rectum!
balance5050 wrote...
Dwailing wrote...
OK, I'm going to settle a point that was brought up a while ago. When SubAstris was here talking about Shepard's resurrection, one point that frequently came up was that he said that there was no way Shepard's brain survived. Well, I'm on Cronos Station, and I just found a video where one of the scientists for Project Lazarus says that Shepard's brain was protected by his helmet. So there you have it, his brain was fine, and his helmet did the work. But Shepard did not have a helmet on on the Citadel before he fell back to Earth. So, basically, score one for IT.
I thought everyone knew this, before the last mission Shepard is even looking at his helmet and says to Liara something like "Checking it for cracks", it was an allusion to his helmet basically saving his brain. They priming the long time fans to start making connections.
balance5050 wrote...
Dwailing wrote...
OK, I'm going to settle a point that was brought up a while ago. When SubAstris was here talking about Shepard's resurrection, one point that frequently came up was that he said that there was no way Shepard's brain survived. Well, I'm on Cronos Station, and I just found a video where one of the scientists for Project Lazarus says that Shepard's brain was protected by his helmet. So there you have it, his brain was fine, and his helmet did the work. But Shepard did not have a helmet on on the Citadel before he fell back to Earth. So, basically, score one for IT.
I thought everyone knew this, before the last mission Shepard is even looking at his helmet and says to Liara something like "Checking it for cracks", it was an allusion to his helmet basically saving his brain. They priming the long time fans to start making connections.
SS2Dante wrote...
EpyonX3 wrote...
balance5050 wrote...
EpyonX3 wrote...
SS2Dante wrote...
How did you do it wrong?
It could be, but that's ANOTHER odd glitch in the ending sequence. What about the gun being invisible in the Crucible cutscenes? Glitch too?
Forgot that it had to be loaded from the autosave.
That I felt was intended. Which is weird but I guess since they did away with holstering your gun they couldn't really put it anywhere, so they mad the gun go bye bye for a bit.
But in the previous scene they make an explicit point to show him finding his gun again and picking it up, he even looks at it like it looks wierd to him or something. Why focus on his gun so hard for two scenes just to forget about it in the 3rd.
Needed something for him to do while he talked to anderson? Inspecting the gun for damage?
It's like where does the gun go after TIM's conversation?
Also if you look at Shep's hand while he's talking to the kid, his hand is formed as if he's holding a gun, but there's no gun in the hand. Why did bioware remove the gun from his hand? I can see it being a glitch but some one would have noticed that during testing.
I can't really see it being intentional either since the child can't die by gun shot and you already have unlimited ammo. IT would work with or without the gun being there.
The invisible gun - that's what we mean. If the gun IS a symbol of your fighting the Indoctrination then at each level of the dream it's shown to be less prominent, culminating in it being invisible for a cutscene. It's then featured as the way to trigger destroy, while in control AND synthesis Shep tosses it away.
Tirian Thorn wrote...
EpyonX3 wrote...
ExtendedCut wrote...
Rosewind wrote...
Anyone else notice that idle c-sec Taurin officers scratch their arses every now and then?
My ass would probably be itchy too if I wore heavy combat armor 24/7.
I'm Garrus Vakarian and this is my rectum!
I'm Garrus' complete lack of surprise.
That's a relief. You can't wake up in an area which was blown apart and being burned in the process. Seriously: why did Shepard walk towards the explosion in the destroy ending it is unessisary!EpyonX3 wrote...
HyperGlass wrote...
What was the reponse to Jessica's twitter post saying Shep was on the Citadel and re-entry didn't occure?
Can I guess it was because that was the end of the dream?
SHe corrected herself later and said it was her belief, so it shouldn't be confirmation or anything.
Rosewind wrote...
EpyonX3 wrote...
ExtendedCut wrote...
Rosewind wrote...
Anyone else notice that idle c-sec Taurin officers scratch their arses every now and then?
My ass would probably be itchy too if I wore heavy combat armor 24/7.
I'm Garrus Vakarian and this is my rectum!
HAHAHA Love Gamer Poop
SolidisusSnake1 wrote...
balance5050 wrote...
SolidisusSnake1 wrote...
Dwailing wrote...
SolidisusSnake1 wrote...
I made a thread yesterday that quickly turned ugly but I'll state it again Mac Walters (Lead Writer) has a Degree in Psychology.
So the whole Shepard is actually exploring his own mind and talking to parts of his sub-conscience does have some weight to it when you consider that one fact. I still dont believe in the theory but the fact is interesting nonetheless.
That is interesting. And at least you didn't come in here and start bashing us randomly like certain others. <_< Also, I think this would at least add some credence to IT since Mac would probably know about most of this stuff thanks to the aforementioned degree.
Yeah I mean its intresting to me but really just because he has the degree doesnt mean he is going to shoe horn it into the game. A lot of writers of psychology degrees or even law degrees but that doesnt mean they are going to force those concepts into their writing. But like I said it is still interesting nonetheless.
As far as I'm concerned I dont believe in IT simply because we would have heard way eariler on hints from the devs and writers that the ending was "fake", rather than taking the immense amount of heat and loss of sales, etc.
The only thing that still peaks my interest is:
-Oily Shadows
-Fear filled voices in the dreams
-Gun shot to the gut (though I have an alternate explantion for that)
-Anderson telling us not to listen to TIM (Why would we ever listen to him in the first place?)
-Shepard lives scene
Casey Hudson ---
"What we’re doing with Mass Effect 3 that’s a little bit different than what we’ve done before is exploring the idea of getting the player to understand and feel what Commander Shepard is experiencing versus just reacting to other characters."
"We end up exploring some spaces that maybe have never been done before. Because interactive storytelling is still kind of new, there are neat things to try. One of the things we’re trying in Mass Effect 3 is the idea that we can let you feel something that is part of that character’s experience versus strictly getting you to react to things that you see and experience. We’re trying to tell a little bit of the story Shepard would feel and seeing if the player feels that as well."
http://www.gameinfor...PostPageIndex=1
He's simply talking about the fact that in ME3 Shepard has more emotion which you can explore rather than being a blank slate that simply responded like in past games.
Modifié par balance5050, 11 mai 2012 - 07:18 .
Tirian Thorn wrote...
You don't love me; you love the idea of me.![]()
LOL. Glad you like it.
ExtendedCut wrote...
Rosewind wrote...
EpyonX3 wrote...
ExtendedCut wrote...
Rosewind wrote...
Anyone else notice that idle c-sec Taurin officers scratch their arses every now and then?
My ass would probably be itchy too if I wore heavy combat armor 24/7.
I'm Garrus Vakarian and this is my rectum!
HAHAHA Love Gamer Poop
Steak? I ****ing love steak!
EpyonX3 wrote...
SS2Dante wrote...
EpyonX3 wrote...
balance5050 wrote...
EpyonX3 wrote...
SS2Dante wrote...
How did you do it wrong?
It could be, but that's ANOTHER odd glitch in the ending sequence. What about the gun being invisible in the Crucible cutscenes? Glitch too?
Forgot that it had to be loaded from the autosave.
That I felt was intended. Which is weird but I guess since they did away with holstering your gun they couldn't really put it anywhere, so they mad the gun go bye bye for a bit.
But in the previous scene they make an explicit point to show him finding his gun again and picking it up, he even looks at it like it looks wierd to him or something. Why focus on his gun so hard for two scenes just to forget about it in the 3rd.
Needed something for him to do while he talked to anderson? Inspecting the gun for damage?
It's like where does the gun go after TIM's conversation?
Also if you look at Shep's hand while he's talking to the kid, his hand is formed as if he's holding a gun, but there's no gun in the hand. Why did bioware remove the gun from his hand? I can see it being a glitch but some one would have noticed that during testing.
I can't really see it being intentional either since the child can't die by gun shot and you already have unlimited ammo. IT would work with or without the gun being there.
The invisible gun - that's what we mean. If the gun IS a symbol of your fighting the Indoctrination then at each level of the dream it's shown to be less prominent, culminating in it being invisible for a cutscene. It's then featured as the way to trigger destroy, while in control AND synthesis Shep tosses it away.
So each scene were the reapers live, Shepard stops fighting them and either joins them or controls them. I see the symbolism there. But it still doesn't mean he was imagining it.
I see this being similar to how Shepard throws the gun that Mordin gave him away.