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Was the ending a hallucination? - Indoctrination Theory


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#55701
EpyonX3

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ExtendedCut wrote...

balance5050 wrote...

estebanus wrote...

TSA_383 wrote...

To be honest, trying to hold an intelligent conversation with some of the people on this forum has lead me to conclude that they'll likely presume that Bioware took the idea from the fans, rather than the other way around.

I, however, plan on spending a day doing a very substantial amount of gloating.



If IT turns out to be true, I won't join you in your gloating, but I hope you'll enjoy it!


I won't be gloating but I'm sure we'll all be patting each other's backs in this thread right here, or at least dissecting gwhat we got right and what was truly emergency induction ports.


Can we all at least go on every other thread on BSN and tell them to suck it?  Is that gloating?B)




If IT is true, then I'll admit that I was wrong and make a video about and be glad that I made some friends along the way.

If IT isn't true then I wouldn't gloat because that means much more people would have been dissapointed. Instead, I'd just continue the conversation based on what EC gives us, whether it was satisfying enough or not.

#55702
ExtendedCut

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spotlessvoid wrote...

When Shepard sees Anderson choosing destroy, what exactly is that? Is Shepard imagining it, is starchild making him see it, is it outside the in game reality and only meant for the player?


That part of the ending that seems to really hint at IT to me, although it's kinda been lost in the dust on this thread.  At the very least, it shows Shepard imagining what Anderson and TIM would do - which has to play to the IT theory that they represent his subconscious - like the angel on one shoulder and the devil on the other.

#55703
TSA_383

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ExtendedCut wrote...

balance5050 wrote...

estebanus wrote...

TSA_383 wrote...

To be honest, trying to hold an intelligent conversation with some of the people on this forum has lead me to conclude that they'll likely presume that Bioware took the idea from the fans, rather than the other way around.

I, however, plan on spending a day doing a very substantial amount of gloating.



If IT turns out to be true, I won't join you in your gloating, but I hope you'll enjoy it!


I won't be gloating but I'm sure we'll all be patting each other's backs in this thread right here, or at least dissecting gwhat we got right and what was truly emergency induction ports.


Can we all at least go on every other thread on BSN and tell them to suck it?  Is that gloating?B)




Well... Yes. But I'm going to :P

spotlessvoid wrote...

When Shepard sees Anderson choosing
destroy, what exactly is that? Is Shepard imagining it, is starchild
making him see it, is it outside the in game reality and only meant for
the player?

I think the consensus here is that the entire citadel and choice sequence is inside Shepard's head.
Also the fact that anderson is shown taking the "bad" choice that will allow "chaos" to return is a massive hint that the player shouldn't be trusting the catalyst child.

#55704
EpyonX3

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dreamgazer wrote...

spotlessvoid wrote...

When Shepard sees Anderson choosing destroy, what exactly is that? Is Shepard imagining it, is starchild making him see it, is it outside the in game reality and only meant for the player?


I'm of the mind that they're generated, and forced on Shepard, by the catalyst.  We see Anderson, Shepard's closest ally, partaking in the solution that the catalyst then goes on to paint the most negatively---as the most destructive, the less-evolved, the less-pacifistic option.  Manipulation dial cranked up a few degrees.


Someone pointed out to me, I don't think it was in this thread, that it had to be the kid because Shepard knew exactly what to do in both the control and destroy options without them being voiced.

#55705
ExtendedCut

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estebanus wrote...

ExtendedCut wrote...

balance5050 wrote...

estebanus wrote...

TSA_383 wrote...

To be honest, trying to hold an intelligent conversation with some of the people on this forum has lead me to conclude that they'll likely presume that Bioware took the idea from the fans, rather than the other way around.

I, however, plan on spending a day doing a very substantial amount of gloating.



If IT turns out to be true, I won't join you in your gloating, but I hope you'll enjoy it!


I won't be gloating but I'm sure we'll all be patting each other's backs in this thread right here, or at least dissecting gwhat we got right and what was truly emergency induction ports.


Can we all at least go on every other thread on BSN and tell them to suck it?  Is that gloating?B)





Errmm... Yes. Yes it is.

What would be a true show of our power and intelligence is to have the opportunity and every reason to gloat... and not do it. That is true power.

(Cookie if you get the reference!)


Okay.  I guess you're right.  The Paragon route is best...

#55706
estebanus

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EpyonX3 wrote...

ExtendedCut wrote...

balance5050 wrote...

estebanus wrote...

TSA_383 wrote...

To be honest, trying to hold an intelligent conversation with some of the people on this forum has lead me to conclude that they'll likely presume that Bioware took the idea from the fans, rather than the other way around.

I, however, plan on spending a day doing a very substantial amount of gloating.



If IT turns out to be true, I won't join you in your gloating, but I hope you'll enjoy it!


I won't be gloating but I'm sure we'll all be patting each other's backs in this thread right here, or at least dissecting gwhat we got right and what was truly emergency induction ports.


Can we all at least go on every other thread on BSN and tell them to suck it?  Is that gloating?B)




If IT is true, then I'll admit that I was wrong and make a video about and be glad that I made some friends along the way.

If IT isn't true then I wouldn't gloat because that means much more people would have been dissapointed. Instead, I'd just continue the conversation based on what EC gives us, whether it was satisfying enough or not.



I'm starting to like you, dear sir.

I enjoy reading your discussions with other people, because you actually use well-worded and level-headed arguments when you talk with us... Which really just is what we want.

#55707
estebanus

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ExtendedCut wrote...

estebanus wrote...

ExtendedCut wrote...

balance5050 wrote...

estebanus wrote...

TSA_383 wrote...

To be honest, trying to hold an intelligent conversation with some of the people on this forum has lead me to conclude that they'll likely presume that Bioware took the idea from the fans, rather than the other way around.

I, however, plan on spending a day doing a very substantial amount of gloating.



If IT turns out to be true, I won't join you in your gloating, but I hope you'll enjoy it!


I won't be gloating but I'm sure we'll all be patting each other's backs in this thread right here, or at least dissecting gwhat we got right and what was truly emergency induction ports.


Can we all at least go on every other thread on BSN and tell them to suck it?  Is that gloating?B)





Errmm... Yes. Yes it is.

What would be a true show of our power and intelligence is to have the opportunity and every reason to gloat... and not do it. That is true power.

(Cookie if you get the reference!)


Okay.  I guess you're right.  The Paragon route is best...




Exactly.

Did you get the reference?

#55708
Unschuld

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EpyonX3 wrote...

Ashley was a lot more interesting in ME1 than ME2. She was a racist who started to like and trust other aliens. ME2 offered little and ME3 she's just there. She might not even be a crew member if you choose.


The only reason I want to do another playthrough with her alive is that it would fix the engineering dialogue bug, where I miss a TON of conversations and didn't get the "Ashley drunk scene" that I thought was hilarious (thanks, Kaidan). I'm a bit ashamed to admit that, actually.

It didn't bother me that Ashley was "racist" in the first game, and in fact I think a lot of people are being a bit harsh for using that word. I'd say it's closer to "distrustful" than blatant racism, and her reasons (her relatives) are understandable. You can convice her otherwise throughout the game as well, and she starts to change her views as she sees the aliens are on the same team as she is. I also find the commentary regarding her being a "bible-thumping zealot" just because she's religious and recites poetry extremely annoying and unnecessarily condescending. I really liked her character, actually, and thought she was unique.

So why then would I "Virmire" her? Actually, that boils down to a more resource oriented, maybe heartless decision. I make my choices based on what I think I'd do, as an officer, if I were in Shepard's shoes. The sad reality is that Kaidan is a Lieutenant, while Ashley is an enlisted Gunnery Sergeant. Within this type of "save one or the other" situation in the military, the officer is usually saved over the NCO. It's not easy being near the bottom of the totem pole...
:unsure:

Modifié par Unschuld, 11 mai 2012 - 08:28 .


#55709
TSA_383

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EpyonX3 wrote...

ExtendedCut wrote...

balance5050 wrote...

estebanus wrote...

TSA_383 wrote...

To be honest, trying to hold an intelligent conversation with some of the people on this forum has lead me to conclude that they'll likely presume that Bioware took the idea from the fans, rather than the other way around.

I, however, plan on spending a day doing a very substantial amount of gloating.



If IT turns out to be true, I won't join you in your gloating, but I hope you'll enjoy it!


I won't be gloating but I'm sure we'll all be patting each other's backs in this thread right here, or at least dissecting gwhat we got right and what was truly emergency induction ports.


Can we all at least go on every other thread on BSN and tell them to suck it?  Is that gloating?B)




If IT is true, then I'll admit that I was wrong and make a video about and be glad that I made some friends along the way.

If IT isn't true then I wouldn't gloat because that means much more people would have been dissapointed. Instead, I'd just continue the conversation based on what EC gives us, whether it was satisfying enough or not.

I've decided to cut "the choice is a lie" into the aluminium that's holding the blue half of my resovoir for my new gaming setup :P

Then if all this turns out to be false it'll be a reminder to myself that you should expect the unexpected :blink:

#55710
dreamgazer

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ExtendedCut wrote...

spotlessvoid wrote...

When Shepard sees Anderson choosing destroy, what exactly is that? Is Shepard imagining it, is starchild making him see it, is it outside the in game reality and only meant for the player?


That part of the ending that seems to really hint at IT to me, although it's kinda been lost in the dust on this thread.  At the very least, it shows Shepard imagining what Anderson and TIM would do - which has to play to the IT theory that they represent his subconscious - like the angel on one shoulder and the devil on the other.




See, I kind of agree with that, but I also think that the catalyst is fully aware that Anderson and TIM are the angel and devil on Shepard's shoulders. The fact that the catalyst knows who The Illusive Man is---and what he wanted to achieve---should be a big indication. 

Uh, big question: how the hell does the catalyst even really know about The Illusive Man and what he wanted?

#55711
EpyonX3

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estebanus wrote...

EpyonX3 wrote...

ExtendedCut wrote...

balance5050 wrote...

estebanus wrote...

TSA_383 wrote...

To be honest, trying to hold an intelligent conversation with some of the people on this forum has lead me to conclude that they'll likely presume that Bioware took the idea from the fans, rather than the other way around.

I, however, plan on spending a day doing a very substantial amount of gloating.



If IT turns out to be true, I won't join you in your gloating, but I hope you'll enjoy it!


I won't be gloating but I'm sure we'll all be patting each other's backs in this thread right here, or at least dissecting gwhat we got right and what was truly emergency induction ports.


Can we all at least go on every other thread on BSN and tell them to suck it?  Is that gloating?B)




If IT is true, then I'll admit that I was wrong and make a video about and be glad that I made some friends along the way.

If IT isn't true then I wouldn't gloat because that means much more people would have been dissapointed. Instead, I'd just continue the conversation based on what EC gives us, whether it was satisfying enough or not.



I'm starting to like you, dear sir.

I enjoy reading your discussions with other people, because you actually use well-worded and level-headed arguments when you talk with us... Which really just is what we want.


^_^

#55712
DJBare

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dreamgazer wrote...

spotlessvoid wrote...

When Shepard sees Anderson choosing destroy, what exactly is that? Is Shepard imagining it, is starchild making him see it, is it outside the in game reality and only meant for the player?


I'm of the mind that they're generated, and forced on Shepard, by the catalyst.  We see Anderson, Shepard's closest ally, partaking in the solution that the catalyst then goes on to paint the most negatively---as the most destructive, the less-evolved, the less-pacifistic option.  Manipulation dial cranked up a few degrees.

Or it could be Shepards subconscious(Anderson) showing him the way out, a way to break free of the indoctrination.

#55713
ExtendedCut

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EpyonX3 wrote...

dreamgazer wrote...

spotlessvoid wrote...

When Shepard sees Anderson choosing destroy, what exactly is that? Is Shepard imagining it, is starchild making him see it, is it outside the in game reality and only meant for the player?


I'm of the mind that they're generated, and forced on Shepard, by the catalyst.  We see Anderson, Shepard's closest ally, partaking in the solution that the catalyst then goes on to paint the most negatively---as the most destructive, the less-evolved, the less-pacifistic option.  Manipulation dial cranked up a few degrees.


Someone pointed out to me, I don't think it was in this thread, that it had to be the kid because Shepard knew exactly what to do in both the control and destroy options without them being voiced.


But that would only make sense if the entire ending was IT, correct?  If the Anderson/TIM scene before you encounter Starkid is literal, then how could the Starkid possibly know how to project the appropriate "morality-image" into Shepard's mind?  As far as we know, assuming the ending it literal - the Reapers and/or Starkid can't read minds, can they?  Is this more Space Magic?

#55714
SS2Dante

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TSA_383 wrote...

I've decided to cut "the choice is a lie" into the aluminium that's holding the blue half of my resovoir for my new gaming setup :P

Then if all this turns out to be false it'll be a reminder to myself that you should expect the unexpected :blink:


Jesus, that last line triggered random memories of Cardcaptors. From like 12 years ago. How bizarre :o :S

#55715
ExtendedCut

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Gotta go to work, guys. HTL!

#55716
Hawk227

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EpyonX3 wrote...

Hawk227 wrote...

PS: Epyon, it was an 8+km wide fireball that tore apart the presidium and "left Shepard in a pile of rubble". No way that area is protected and he's a live.


Just like no way a suit that can't direct fire without barriers protect Shepard from the temperatures of re-entry.


First, the planet he reentered had less gravity and atmosphere than Earth, so it's not an equivalent reentry.

Second, he was nothing but meat and bones. He didn't survive. His body just wasn't vaporized. Cerberus soldered him back together. And he had intact armor on at the time.

Third. The explosion on the Citadel was 8+ km wide. That's like 300x more powerful than the Hiroshima bomb. Shepard was at approximately the epicenter of it. It was strong enough to tear the presidium apart. The indestructible citadel. Shepard had on only some badly melted Armor. The area was clearly not protected because he's laying in rubble. Here's the kicker, Shep was alive. Not a bag of meat and bones. Straight up alive, roughly the same condition as before the explosion.

#55717
dreamgazer

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DJBare wrote...

dreamgazer wrote...

spotlessvoid wrote...

When Shepard sees Anderson choosing destroy, what exactly is that? Is Shepard imagining it, is starchild making him see it, is it outside the in game reality and only meant for the player?


I'm of the mind that they're generated, and forced on Shepard, by the catalyst.  We see Anderson, Shepard's closest ally, partaking in the solution that the catalyst then goes on to paint the most negatively---as the most destructive, the less-evolved, the less-pacifistic option.  Manipulation dial cranked up a few degrees.

Or it could be Shepards subconscious(Anderson) showing him the way out, a way to break free of the indoctrination.


I like that too, and have thought that could be the case.  I guess I'm just in the mind-frame right now that the catalyst is a manipulative little skidmark. 

#55718
EpyonX3

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Unschuld wrote...

EpyonX3 wrote...

Ashley was a lot more interesting in ME1 than ME2. She was a racist who started to like and trust other aliens. ME2 offered little and ME3 she's just there. She might not even be a crew member if you choose.


The only reason I want to do another playthrough with her alive is that it would fix the engineering dialogue bug, where I miss a TON of conversations and didn't get the "Ashley drunk scene" that I thought was hilarious (thanks, Kaidan). I'm a bit ashamed to admit that, actually.

It didn't bother me that Ashley was "racist" in the first game, and in fact I think a lot of people are being a bit harsh for using that word. I'd say it's closer to "distrustful" than blatant racism, and her reasons (her relatives) are understandable. You can convice her otherwise throughout the game as well, and she starts to change her views as she sees the aliens are on the same team as she is. I also find the commentary regarding her being a "bible-thumping zealot" just because she's religious and recites poetry extremely annoying and unnecessarily condescending. I really liked her character, actually, and thought she was unique.

So why then would I "Virmire" her? Actually, that boils down to a more resource oriented, maybe heartless decision. I make my choices based on what I think I'd do, as an officer, if I were in Shepard's shoes. The sad reality is that Kaidan is a Lieutenant, while Ashley is an enlisted Gunnery Sergeant. Within this type of "save one or the other" situation in the military, the officer is usually saved over the NCO. It's not easy being near the bottom of the totem pole...
:unsure:


Oh I didn't mean to sound harsh. She had good reason to not trust aliens. And I understood that in the game, but she would go as far as jeopordize the mission because her ally was a Turian, just an example. So to see her grow throughout the game and see her treat her alien crew on the same level was pretty awesome.

About the bible thing I've never heard of that nor got that impression. She has sex with you without being married. No bible thumping woman would ever do that.

#55719
estebanus

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I don't know if you've already seen this image, so I'll post it anyway:

http://fc02.devianta...pokketmowse.jpg

#55720
EpyonX3

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ExtendedCut wrote...

EpyonX3 wrote...

dreamgazer wrote...

spotlessvoid wrote...

When Shepard sees Anderson choosing destroy, what exactly is that? Is Shepard imagining it, is starchild making him see it, is it outside the in game reality and only meant for the player?


I'm of the mind that they're generated, and forced on Shepard, by the catalyst.  We see Anderson, Shepard's closest ally, partaking in the solution that the catalyst then goes on to paint the most negatively---as the most destructive, the less-evolved, the less-pacifistic option.  Manipulation dial cranked up a few degrees.


Someone pointed out to me, I don't think it was in this thread, that it had to be the kid because Shepard knew exactly what to do in both the control and destroy options without them being voiced.


But that would only make sense if the entire ending was IT, correct?  If the Anderson/TIM scene before you encounter Starkid is literal, then how could the Starkid possibly know how to project the appropriate "morality-image" into Shepard's mind?  As far as we know, assuming the ending it literal - the Reapers and/or Starkid can't read minds, can they?  Is this more Space Magic?




Not really. If we take the story literally, then we already know the catalyst is in Shepards head just by the fact that he took the form of the kid that died on earth.

Also, the catalyst doesn't have to read his mind to know what Shepard came there to do. ALl of the reapers know about shepard and his motives, that can include the catalyst.

As for morality, I don't think the images project that at all, just ways of going down the path.

#55721
EpyonX3

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estebanus wrote...

I don't know if you've already seen this image, so I'll post it anyway:

http://fc02.devianta...pokketmowse.jpg


OMG that's awesome. I wish mutliplayer was like this.

#55722
dreamgazer

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ExtendedCut wrote...

EpyonX3 wrote...

dreamgazer wrote...

spotlessvoid wrote...

When Shepard sees Anderson choosing destroy, what exactly is that? Is Shepard imagining it, is starchild making him see it, is it outside the in game reality and only meant for the player?


I'm of the mind that they're generated, and forced on Shepard, by the catalyst.  We see Anderson, Shepard's closest ally, partaking in the solution that the catalyst then goes on to paint the most negatively---as the most destructive, the less-evolved, the less-pacifistic option.  Manipulation dial cranked up a few degrees.


Someone pointed out to me, I don't think it was in this thread, that it had to be the kid because Shepard knew exactly what to do in both the control and destroy options without them being voiced.


But that would only make sense if the entire ending was IT, correct?  If the Anderson/TIM scene before you encounter Starkid is literal, then how could the Starkid possibly know how to project the appropriate "morality-image" into Shepard's mind?  As far as we know, assuming the ending it literal - the Reapers and/or Starkid can't read minds, can they?  Is this more Space Magic?


I don't think so.  It'd take my mental gear-churning going a little more rapidly and precisely than they're going right now to make full sense of it, but I imagine that if the Citadel's a part of him, then he could sense---you know, pseudo-Prothean style---what was going on downstairs.  

Or, thinking a little more rationally, he could just be watching the whole thing "on camera" and heard The Illusive Man yammering on about controlling the Reapers in that conversation. 

And, of course, there's TIM's own indoctrination to think about, and how it could network into the catalyst's knowledge. 

But even if it's parts or the whole sha-bang of IT ends up correct, we don't consider the Citadel conclusion to be any form of point-blank reality in my household.  It's just too damn surreal---too purposefully surreal. 

#55723
Unschuld

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EpyonX3 wrote...
Oh I didn't mean to sound harsh. She had good reason to not trust aliens. And I understood that in the game, but she would go as far as jeopordize the mission because her ally was a Turian, just an example. So to see her grow throughout the game and see her treat her alien crew on the same level was pretty awesome.

About the bible thing I've never heard of that nor got that impression. She has sex with you without being married. No bible thumping woman would ever do that.


Don't worry, I'm not criticizing what you said, just giving my analysis of the situation. The annoyance with her trust issues (again, somewhat understandable) is something that she shares with Kaidan in ME2 & 3. Though I do hesitate to choose her to survive over Kaidan, because that was a pretty awesome "bro moment" on the Citadel over a steak dinner. I guess I just don't feel the same sort of friendship bond with her.

#55724
TSA_383

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https://twitter.com/...463386419535872
So, further post-EC dlc or an indication of the scale of the extended cut?

#55725
MegumiAzusa

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DJBare wrote...

EpyonX3 wrote...

The thing is that that area may have been protected by a kinetic barrier, the same barriers that are claimed to help him survive re-entry. Also, there's no reaso why the Citadel would fall from orbit, espscially so rapidly. so the same barries that protected him could still be active.

The same kinectic barrier that prevented Shepards armor being burnt off?, if he is falling through the atmosphere kinetic barriers will not prevent the temperature rise due to friction, kinetic barriers only prevent high velocity impacts, and if Shepard is still on the citadel, again it's the same thing, the kinectic barrier may well prevent impact from the explosion, but it's not going to stop the heat.

While I'm here, does anyone else get this in their game?, Hackett seems to forget the word "citadel"
www.youtube.com/watch

Happened sometimes in my first playthrough, never happened after the patch that also fixed the face import stuff.