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Was the ending a hallucination? - Indoctrination Theory


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#55826
HellishFiend

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gunslinger_ruiz wrote...

I picked Control first too, since it was blue...and I was on my paragon. It was 6am, hadn't slept yet cuz I wanted to finish it and knew I was close after the station mission [/excuses]

I didn't really notice the "dream" like quality of it all since I was already half alseep.


Same here. I envy the people who were able to see through the illusion on their first time through. 

#55827
MegumiAzusa

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hu interesting:
biod_end002_300timconflict_loc_int.end002_illusive_man_m_D.Audio.Int.00680824_m.ogg
"Shoot me."
but it doesn't seem to belong to any of the three.
Also some other unused stuff that is quite interesting.

Also quite interesting that one line from TIM:
"Shepard, I... I only wanted to protect humanity. The Crucibles can control them. I know it can. I just..."
Uh... Crucibles? The subtitle states Crucible but it seems Sheen is saying Crucibles here. (biod_end002_300timconflict_loc_int.end002_illusive_man_m_D.Audio.Int.00711448_m.ogg)

Also when forced to shoot it seems these two sounds are playing, Andersons grunt as Sound Effect and another grunt from Anderson as Dialog.

#55828
MegumiAzusa

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[quote]HellishFiend wrote...

[quote]MegumiAzusa wrote...

[quote]SS2Dante wrote...

Ok, another hahahah moment. Guys, load up your citadel return restart file. And start pulling the trigger while the woman/coats is talking :P[/quote]
lol but I guess it's the same category like triggering skills per Kinect in the whole thing.[/quote]
I also want to believe that being able to shoot the pistol before you get up is a clue for IT, but I cant discount the possibility that it's a glitch in the game design for that section, because they obviously had to retool that part for the "Shepard is injured" mechanics. I wont discount the possibility that they left the "glitch" in there on purpose, though...  

What happens if you issue Kinect commands?[/quote]
If you want to use one of the skills you have equipped, like Warp, through the Kinect voice thingy it really triggers.

[quote]SS2Dante wrote...

The gun is the symbol of rebellion in the dreams. You use it to activate destroy, while in the others (or definitely control at least) you toss it away. This is probably why it's Andersons gun - to link it to the part of you still fighting. You can fire the gun before you pick it up because it's a part of you.

...is my guess.[/quote]
Hmm, I like that. Looking at it that way actually does make it seem more plausible that it could be a clue from Bioware.[/quote]
No, this is only possible if you reload. Not when you transition from the run.

#55829
HellishFiend

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MegumiAzusa wrote...


No, this is only possible if you reload. Not when you transition from the run.


I see. I guess it's just an honest glitch then, similar to how the starkid disappears if you restart the choice sequence. 

#55830
MegumiAzusa

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I just tested all options again in the TIM conversation... there is a line from Shep "You were supposed to protect us, and you failed!" that I clearly remember from my first playthrough, but I can't get that line to play.
It seems there are some more differences that come with EMS or your previous decisions. I had 3.3k EMS in my first playthrough.

#55831
Meatus

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I also want to believe that being able to shoot the pistol before you get up is a clue for IT, but I cant discount the possibility that it's a glitch in the game design for that section, because they obviously had to retool that part for the "Shepard is injured" mechanics. I wont discount the possibility that they left the "glitch" in there on purpose, though...  

What happens if you issue Kinect commands?


Yeah, I have a hard time using the magic gun argument now that someone pointed out to me that you have a magic gun at the very, very beginning of the game as well. Or, at least, Shepard has magic pockets that hold infinite heat sinks.

I do think that in some cases these types of things are just glitches that were looked over, but it is curious that they made a point to give you a magic gun in the Geth virtual world level (which I still swear was made to prepare us for the ending, in the Reaper's virtual world, so to speak) and gave it to us again when things started seeming more and more odd, and more and more inconsistencies became painfully prevalent.

I really, really can't wait for the EC DLC. ;_________;

#55832
HellishFiend

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MegumiAzusa wrote...

I just tested all options again in the TIM conversation... there is a line from Shep "You were supposed to protect us, and you failed!" that I clearly remember from my first playthrough, but I can't get that line to play.
It seems there are some more differences that come with EMS or your previous decisions. I had 3.3k EMS in my first playthrough.


I think I remember that line, or something similar, too. If I recall, it was from a renegade option. 

But, are you sure youre not just misremembering the "You were supposed to be humanity's sword, not a dagger in it's back" line? I think that was from an earlier point in the game though, not the final conversation. My memory is REALLY foggy right now though, so dont take my word for it. 

Modifié par HellishFiend, 12 mai 2012 - 12:55 .


#55833
Big Bad

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EpyonX3 wrote...

ExtendedCut wrote...

balance5050 wrote...

estebanus wrote...

TSA_383 wrote...

To be honest, trying to hold an intelligent conversation with some of the people on this forum has lead me to conclude that they'll likely presume that Bioware took the idea from the fans, rather than the other way around.

I, however, plan on spending a day doing a very substantial amount of gloating.



If IT turns out to be true, I won't join you in your gloating, but I hope you'll enjoy it!


I won't be gloating but I'm sure we'll all be patting each other's backs in this thread right here, or at least dissecting gwhat we got right and what was truly emergency induction ports.


Can we all at least go on every other thread on BSN and tell them to suck it?  Is that gloating?B)




If IT is true, then I'll admit that I was wrong and make a video about and be glad that I made some friends along the way.

If IT isn't true then I wouldn't gloat because that means much more people would have been dissapointed. Instead, I'd just continue the conversation based on what EC gives us, whether it was satisfying enough or not.


This was ages ago, but I wanted to quote it and say:

That, EpyonX3, is why we like you.  :D

Seriously, though, what is the point of gloating?  Everybody on both sides of the debate just wants to have a decent ending to a series they love, regardless of how it is achieved.   Right now, IT seems to be the most plausible means of achieving this goal (at least to many of us).  But if IT is wrong and they still somehow manage to make a good ending, I wouldn't feel bad at all.  Gloating, by anybody, is just immature and counterproductive.

#55834
Hawk227

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MegumiAzusa wrote...

I just tested all options again in the TIM conversation... there is a line from Shep "You were supposed to protect us, and you failed!" that I clearly remember from my first playthrough, but I can't get that line to play.
It seems there are some more differences that come with EMS or your previous decisions. I had 3.3k EMS in my first playthrough.


I'm pretty sure it's the very last paragon option. The one that gets TIM to shoot himself.

EDIT: It's not. Trying to find it.

Modifié par Hawk227, 12 mai 2012 - 01:00 .


#55835
SS2Dante

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HellishFiend wrote...

SS2Dante wrote...

MetioricTest wrote...

Been said before I know but IMO if the Indoctrination theory is to be accepted it still sucks.

Ending is the Reapers are killing everyone and Shepard is taking a nap on the floor? That's not an ending.


Yes. That is not an ending (assuming you chose destroy. it IS an ending if you chose control or synthesis). Hence our belief the EC will continue the fight.




Oh I disagree. It's not an ending if you pick Control or Synth. I want to know what happens if Shep becomes indoctrinated! Especially since I originally failed and picked Control (Not coincidentally, I also saved the collector base... Bioware sure is smart at predicting player habits....).


I originally picked synthesis :P

Since we experience the game world (essentially) through Shepards eyes I view indoctrination as an ending. i mean, it's essentially a game over, but Shep doesn't die, just loses his/her mind. And your Shep never realises what's happened, so you'd have to "break away" from the character, to cutscenes or something. Ruins the player empathy I think. 

But, opinion, as ever :P

#55836
Hawk227

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HellishFiend was right. It's the last renegade dialogue option.

EDIT: Yikes. Fixed the link.

Modifié par Hawk227, 12 mai 2012 - 01:06 .


#55837
MegumiAzusa

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HellishFiend wrote...

MegumiAzusa wrote...

I just tested all options again in the TIM conversation... there is a line from Shep "You were supposed to protect us, and you failed!" that I clearly remember from my first playthrough, but I can't get that line to play.
It seems there are some more differences that come with EMS or your previous decisions. I had 3.3k EMS in my first playthrough.


I think I remember that line, or something similar, too. If I recall, it was from a renegade option. 

But, are you sure youre not just misremembering the "You were supposed to be humanity's sword, not a dagger in it's back" line? I think that was from an earlier point in the game though, not the final conversation. My memory is REALLY foggy right now though, so dont take my word for it.

Nope, it's what I quoted, went through the dialog files for the conversation, that's why I remembered it in the first place.
biod_end002_300timconflict_loc_int.end002_illusive_man_m_D.Audio.Int.00711506_f.ogg

#55838
EpyonX3

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SS2Dante wrote...

EpyonX3 wrote...

SS2Dante wrote...

EpyonX3 wrote...

SS2Dante wrote...


At what point is that video taken? (like, is it a video of the before scene or after scene?) Just ask cos it's weird. You can see the outline of all the stuff that WILL appear, and indeed the turbine does, but the others don't? Why is it just the new stuff that is marked by shadows? Also, the gunship isn't there...so either that was before, or it's removed after....arg my head.

Not doubting you or anything just when/what state that level is in at that point interests me. 


Before you get hit as Harbinger is playing target practice with Hammer.

Yes the outlines are there because they're baked into the level as opposed to making the engine procude the shadows.


EDIT: Even the blood stains where you crew mates lie dead are there.


Wait, so are all the things there, but you need to get close to load them? Or are the Mako's not there at all but the positioning is noted by the shadow. And does the rest of the level have this kind of pop-in?


Haven't really looked into it. This is at the very beginning of the push before anything else happened. The shadows being there are baked into the level because they happen regardless. The game already knows you're squadmates are going to die so it loaded textures for their blood pools before everything happens. Whether it pops in or not I don't know but I wouldn't be surprised.


Can I ask what stuff you use to check? new to the whole pc game thing :P


Flycam

http://www.gametouri...t-3-flycam.html

#55839
EpyonX3

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SS2Dante wrote...

Auralius Carolus wrote...

SS2Dante wrote...

 Another reuse of an asset that really should not be on the crucible.
Marked TX 08

Posted Image

And on the Normandy engineering deck and cockpit...TX08

Posted Image


You're not on the Crucible during the "Star Child" moment; you're at the base of the Citadel Tower. The Crucible is right above you.


Sorry, I use "the crucible" to describe that part, and "the citadel" to describe the TIM part. Usually keeps things clearer :P

EDIT - I suppose in this case woops should have made that clearer, the object in question could very easily be on the crucible, but not the citadel :P



In which case would be normal, since we built the crucible.

#55840
MegumiAzusa

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Hawk227 wrote...

HellishFiend was right. It's the last renegade dialogue option.

EDIT: Yikes. Fixed the link.

Meh must have tried every option but that :P
3:13AM again... ^^

#55841
EpyonX3

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Hawk227 wrote...

HellishFiend was right. It's the last renegade dialogue option.

EDIT: Yikes. Fixed the link.


Wow I just did that this afternoon and I was like woah, that was actually kinda tense there.

#55842
MegumiAzusa

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EpyonX3 wrote...

SS2Dante wrote...

Auralius Carolus wrote...

SS2Dante wrote...

 Another reuse of an asset that really should not be on the crucible.
Marked TX 08

Posted Image

And on the Normandy engineering deck and cockpit...TX08

Posted Image


You're not on the Crucible during the "Star Child" moment; you're at the base of the Citadel Tower. The Crucible is right above you.


Sorry, I use "the crucible" to describe that part, and "the citadel" to describe the TIM part. Usually keeps things clearer :P

EDIT - I suppose in this case woops should have made that clearer, the object in question could very easily be on the crucible, but not the citadel :P


In which case would be normal, since we built the crucible.

That is what he said.

#55843
EpyonX3

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Big Bad wrote...

EpyonX3 wrote...

ExtendedCut wrote...

balance5050 wrote...

estebanus wrote...

TSA_383 wrote...

To be honest, trying to hold an intelligent conversation with some of the people on this forum has lead me to conclude that they'll likely presume that Bioware took the idea from the fans, rather than the other way around.

I, however, plan on spending a day doing a very substantial amount of gloating.



If IT turns out to be true, I won't join you in your gloating, but I hope you'll enjoy it!


I won't be gloating but I'm sure we'll all be patting each other's backs in this thread right here, or at least dissecting gwhat we got right and what was truly emergency induction ports.


Can we all at least go on every other thread on BSN and tell them to suck it?  Is that gloating?B)




If IT is true, then I'll admit that I was wrong and make a video about and be glad that I made some friends along the way.

If IT isn't true then I wouldn't gloat because that means much more people would have been dissapointed. Instead, I'd just continue the conversation based on what EC gives us, whether it was satisfying enough or not.


This was ages ago, but I wanted to quote it and say:

That, EpyonX3, is why we like you.  :D

Seriously, though, what is the point of gloating?  Everybody on both sides of the debate just wants to have a decent ending to a series they love, regardless of how it is achieved.   Right now, IT seems to be the most plausible means of achieving this goal (at least to many of us).  But if IT is wrong and they still somehow manage to make a good ending, I wouldn't feel bad at all.  Gloating, by anybody, is just immature and counterproductive.


^_^

#55844
EpyonX3

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MegumiAzusa wrote...

EpyonX3 wrote...

SS2Dante wrote...

Auralius Carolus wrote...

SS2Dante wrote...

 Another reuse of an asset that really should not be on the crucible.
Marked TX 08



And on the Normandy engineering deck and cockpit...TX08



You're not on the Crucible during the "Star Child" moment; you're at the base of the Citadel Tower. The Crucible is right above you.


Sorry, I use "the crucible" to describe that part, and "the citadel" to describe the TIM part. Usually keeps things clearer :P

EDIT - I suppose in this case woops should have made that clearer, the object in question could very easily be on the crucible, but not the citadel :P


In which case would be normal, since we built the crucible.

That is what he said.


Oh my mistake.

#55845
EpyonX3

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Anyone consider that Joker wasn't in the middle of a jump and instead was going FTL? I noticed that when in FTL, there is a pinkish glow around the normany. This same glow was present at the end.

#55846
Auralius Carolus

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Salient Archer wrote...

EpyonX3 wrote...

Salient Archer wrote...

Sweet, well to be honest the same principals wouldn't apply like they do with Earth, as Alchera not only has less Atmospher but it's kind of hard to say what temp re-entry would reach. As for it's much lower gravity, terminal velocity would be around 100mph (160kph) at a guess.

It's still fast enough to mess you up, but it would be like a highway car crash with more singed bits.

Most bones in your body would shatter and your blood would still decide to exit through every orifice available ... need I emphasize EVERY orifice!


I think the planet has 13% less atmosphere and gravity of earth. Assuming he survives reentry, would the impact keep his brain in tact?

His brain would be mostly, if not entirely intact. Fighter pilots have fallen from 10km, failed to open their chute and still had most of their organs intact. Regardless of not falling from as high an altitude as Shep, the pilots still hit terminal velocity within the first kilometer of falling.

But as Shepard has combat Armor which is designed to withstand pellets the size of sand being fired at over 4392kph it stands to reason that his combat armor would withstand the impact of hitting the ground at around 160kph. This also depends on how well his kinetic barriers held out during re-entry.

I’d say that most of the damage to his body was done during re-entry, which would have drained his kinetic barriers but to which extent I couldn’t say, but I'd say they were trained pretty quickly (within 27 seconds or so) which means shep would have been cooking in his armor. Also, when hitting the ground, if Barriers were completely drained than after that point it would have been up to the armor to protect him.

Having said that, it’s hard to say what temp Shep would have reached during re-entry as we have no idea what gases make up that planets atmosphere. Obviously it doesn’t have our planets Nitrogen and Oxygen levels due him wearing a breather during the Normandy Crash Site mission.



A lot of the issue is related, not to the energy itself, but its dispersal. For instance, a hollow point bullet with project far more energy onto armor than a knife stab from an average sized man, yet the knife will be more likely to penetrate. Alternatively, the energy released on the armor from the bullet can still transfer into the tissue and lead to trauma.

In the case of human body impacting another solid object, the armor itself may provide protection to corresponding systems from foreign objects, but the trauma can still flow into and through the tissue. Other potential threats are posed to parts of the body that will act as tension points during velocity shifts, such as the neck and major joints.

#55847
SS2Dante

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EpyonX3 wrote...

Anyone consider that Joker wasn't in the middle of a jump and instead was going FTL? I noticed that when in FTL, there is a pinkish glow around the normany. This same glow was present at the end.


It is a possibility. I guessed he was in the middle of the jump because of the shape of the beam he was running from - it was too round to be a massive explosion. But yeah he could have come out of the jump and be in FTL, possibility

#55848
Auralius Carolus

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EpyonX3 wrote...

Anyone consider that Joker wasn't in the middle of a jump and instead was going FTL? I noticed that when in FTL, there is a pinkish glow around the normany. This same glow was present at the end.


Considered. The energy wave that was following the Normandy was concentrated, unlike that of energy post-Relay.

Also, the energy shows no sign of being capable of FTL speeds on its own, at least given its appearance in the Sol System and not on the galaxy map. Artificial projection would likely be required to catch the Normandy.

Then again, based on the speed of the blast in most of the cutscenes, the wave of energy looked to have running at extremely low speeds- low enough to require more than a year to reach the first relay; just eyeballing it.

Modifié par Auralius Carolus, 12 mai 2012 - 01:38 .


#55849
EpyonX3

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SS2Dante wrote...

EpyonX3 wrote...

Anyone consider that Joker wasn't in the middle of a jump and instead was going FTL? I noticed that when in FTL, there is a pinkish glow around the normany. This same glow was present at the end.


It is a possibility. I guessed he was in the middle of the jump because of the shape of the beam he was running from - it was too round to be a massive explosion. But yeah he could have come out of the jump and be in FTL, possibility


Only reason I think so is because the Relay collapse would have happened much quick than that, like we see in the the galaxy clip. If that were happening to joker, I think the ship would have been torn apart much more than what it was.

Also the smoldering parts look like thermal shots as opposed to crash damage. Those same thermal shots are seen around the Citadel after the Cerberus attack. This suggests that the normandy was badly damaged before the made the escape.

#55850
paxxton

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EpyonX3 wrote...

Anyone consider that Joker wasn't in the middle of a jump and instead was going FTL? I noticed that when in FTL, there is a pinkish glow around the normany. This same glow was present at the end.


He could have just seen a wall of fire coming in his direction. Anyone would run away in such a situation.