Was the ending a hallucination? - Indoctrination Theory
#55926
Posté 12 mai 2012 - 04:50
#55927
Posté 12 mai 2012 - 04:57
Meatus wrote...
I'm sure this has been posted in here somewhere, but could someone please confirm that this is real, before I start flipping out and showing all of my ME fandom friends? If it is real, this has to be the most substantial find YET.balance5050 wrote...
You think that's wierd? Reflections of trees in outer space:
The trees get bigger and brighter when you have more choices.
http://i.imgur.com/RIIzj.jpg![]()
In game:
http://img72.imagesh...5148/treees.png![]()
http://i.imgur.com/bK9Vv.jpg
I didn't capture those pics, but I have looked for and found the vague tree reflection in the ending myself, they are NOT fake.
#55928
Posté 12 mai 2012 - 05:21
Any good news?
#55929
Posté 12 mai 2012 - 05:24
lex0r11 wrote...
GUD morning, how's everyone?
Any good news?
Just some old analysis of reused assets adn trees, good shots.
As for me I just woke up from a random nap, feels like I just tried to drink a case of soda o_O not good.
EDIT: if there's not much going on in about an hour I've got some marked shots of the breath scene, unidentified objects, maybe someone can take a shot at what thye might be with the shapes more defined. I've got no clue
Modifié par gunslinger_ruiz, 12 mai 2012 - 05:25 .
#55930
Posté 12 mai 2012 - 05:26
Modifié par HellishFiend, 12 mai 2012 - 05:30 .
#55931
Posté 12 mai 2012 - 05:27
#55932
Posté 12 mai 2012 - 05:30
#55933
Posté 12 mai 2012 - 05:37
I'd repost them but it's literally one page ago, halfway down.
#55934
Posté 12 mai 2012 - 05:45
#55935
Posté 12 mai 2012 - 05:52

It is not present in the Synthesis ending, for some reason.
#55936
Posté 12 mai 2012 - 05:54
OR
It's to show you something is further "off" about the endings, further pointing towards hallucination of some kind.
#55937
Posté 12 mai 2012 - 05:56
gunslinger_ruiz wrote...
Hm two possible logical reasons: Destroy is destructive and you would see more of the Normandy being twisted.
OR
It's to show you something is further "off" about the endings, further pointing towards hallucination of some kind.
The twisting bit is also present in Control, though.
If I were to take a wild guess, I'd say it could suggest that the outcomes of picking Control and Synthesis will be different in the EC even if IT is true. But we'd only be able to offer up stabs in the dark as to what that difference could be. And that still doesnt explain why the twisting occurs in destroy also.
#55938
Posté 12 mai 2012 - 06:00
B. If Bioware was too lazy to bother rendering a different damaged version of each armor and we discount IT, then how can Harbinger place a shot directly at Shepards feet but not bother to finish him off with a direct hit (greatest enemy and what not?) Instead he just flies off when all it takes to lose is one soldier making it to the beam. There were other soldiers still moving yet Harbinger just nonchalantly leaves. No point in sticking around for a few to be certain right? Shepards never defied the impossible before right? No need for a couple double taps? Oh right, forgot Harbinger is lazy. I mean Bioware is lazy.
Harbingers beam just massacred that Mako. How does Shepard survive that unless Harbinger didn't get a direct hit. If so again why not? Shepard just puts his arms up and stands there. The blast was right at his feet! Then he is lying on the ground! Significantly closer to the beam?
How does a grazing shot do that? How does a direct hit not destroy him like that Mako?
It's bull****
#55939
Posté 12 mai 2012 - 06:03
HellishFiend wrote...
gunslinger_ruiz wrote...
Hm two possible logical reasons: Destroy is destructive and you would see more of the Normandy being twisted.
OR
It's to show you something is further "off" about the endings, further pointing towards hallucination of some kind.
The twisting bit is also present in Control, though.
If I were to take a wild guess, I'd say it could suggest that the outcomes of picking Control and Synthesis will be different in the EC even if IT is true. But we'd only be able to offer up stabs in the dark as to what that difference could be. And that still doesnt explain why the twisting occurs in destroy also.
Ah alright that's true. But it also doens't explain how the Normandy manages to crash land in mostly one piece. That twisting looked rather brutal.
#55940
Posté 12 mai 2012 - 06:03
spotlessvoid wrote...
A. How the heck does a direct laser blast burn off an outer armor piece in a relatively uniform manner? We're talking a few inches difference between the layers at most. How would a beam remove his outer armor uniformly front and back?
B. If Bioware was too lazy to bother rendering a different damaged version of each armor and we discount IT, then how can Harbinger place a shot directly at Shepards feet but not bother to finish him off with a direct hit (greatest enemy and what not?) Instead he just flies off when all it takes to lose is one soldier making it to the beam. There were other soldiers still moving yet Harbinger just nonchalantly leaves. No point in sticking around for a few to be certain right? Shepards never defied the impossible before right? No need for a couple double taps? Oh right, forgot Harbinger is lazy. I mean Bioware is lazy.
Harbingers beam just massacred that Mako. How does Shepard survive that unless Harbinger didn't get a direct hit. If so again why not? Shepard just puts his arms up and stands there. The blast was right at his feet! Then he is lying on the ground! Significantly closer to the beam?
How does a grazing shot do that? How does a direct hit not destroy him like that Mako?
It's bull****
Agreed 100%. IT is the only explanation that doesnt involve Bioware having taken leave of their ability to create a cohesive flow of events.
#55941
Posté 12 mai 2012 - 06:05
gunslinger_ruiz wrote...
Ah alright that's true. But it also doens't explain how the Normandy manages to crash land in mostly one piece. That twisting looked rather brutal.
I'm quite confident that there is NO explanation outside of IT for how the Normandy crash lands in the middle of a bunch of mountains, in one piece, on a utopian world without disturbing any foliage.
Even a Lazy Bioware would throw in some disturbed foliage to make it look more realistic that the Normandy crashed there.
#55942
Posté 12 mai 2012 - 06:13
HellishFiend wrote...
gunslinger_ruiz wrote...
Ah alright that's true. But it also doens't explain how the Normandy manages to crash land in mostly one piece. That twisting looked rather brutal.
I'm quite confident that there is NO explanation outside of IT for how the Normandy crash lands in the middle of a bunch of mountains, in one piece, on a utopian world without disturbing any foliage.
Even a Lazy Bioware would throw in some disturbed foliage to make it look more realistic that the Normandy crashed there.
The only other "logical" explination for the jungle planet is Bioware trying to give us SOME kind of happy ending. With the Reaper war I had serious doubts about anything ending "happily" from the start. But it sill doesn't make much more sense.
#55943
Posté 12 mai 2012 - 06:19
Modifié par HellishFiend, 12 mai 2012 - 06:19 .
#55944
Posté 12 mai 2012 - 06:22
#55945
Posté 12 mai 2012 - 06:25
gunslinger_ruiz wrote...
I really hope we're all right about IT. I mean if we can figure it out just image what Bioware actually has planned. Course they might have something completely different planned from what we're gathering. But Something.
For a while I've been hoping that EC not only confirms IT but also fully wraps up the story to it's proper conclusion.
Someone mentioned a couple days ago though that they think it might just confirm IT or at least make it more apparent that the story isnt over yet, and then follow it up in the coming months/year with post-ending chapters that bring the story to it's conclusion. That actually might be better, if the DLC is as high quality as it was in ME2. However, it seems unlikely since Bioware has said something along the lines of "No further ending DLC is planned".
But, that statement could be interpreted in more than one way....
#55946
Posté 12 mai 2012 - 06:38
HellishFiend wrote...
gunslinger_ruiz wrote...
I really hope we're all right about IT. I mean if we can figure it out just image what Bioware actually has planned. Course they might have something completely different planned from what we're gathering. But Something.
For a while I've been hoping that EC not only confirms IT but also fully wraps up the story to it's proper conclusion.
Someone mentioned a couple days ago though that they think it might just confirm IT or at least make it more apparent that the story isnt over yet, and then follow it up in the coming months/year with post-ending chapters that bring the story to it's conclusion. That actually might be better, if the DLC is as high quality as it was in ME2. However, it seems unlikely since Bioware has said something along the lines of "No further ending DLC is planned".
But, that statement could be interpreted in more than one way....
Ever since getting the Breath scene I've known/had a feeling it at least meant Bioware wasn't finished telling us Shepard's story despite saying "this is it" for Shepard. The implications of IT and the Breath scene together are much more interesting though
"No further ending DLC is planned---" ---beyond what we are already working on (extrapalating).
PS I'm trying real hard to bump this thread one more page just to post some more screens, is that bad?
#55947
Posté 12 mai 2012 - 06:41
Bioware said Mass Effect 3 is the end of Shepard's story, but that doesnt imply that Mass Effect 3 DLC wont continue it beyond the ending, since it is still technically Mass Effect 3.
Also, "No further ending DLC is planned" could simply mean that there will be no further DLC directly related to the ending itself, but that further DLC could happen after the ending.
I'm curious to see how they could pull that off though without everyone crying foul that the game was shipped without it's true ending.
#55948
Posté 12 mai 2012 - 06:48
Fun fact, the new Operation this weekend, SILENCER, has an interesting segment on Vorcha being prepped for frontline combat to relieve N7 Special Forces in the op announcement. If that's hinting at getting Vorcha in multiplayer, maybe that "leak" we got wasn't so far fetched. In which case I want to know what the hell a Pheonix is.
#55949
Posté 12 mai 2012 - 06:50
Phoenix are undoubtedly Prothean with some weird pseudo-lore that explains how their existence is possible.
#55950
Posté 12 mai 2012 - 06:50
HellishFiend wrote...
gunslinger_ruiz wrote...
I really hope we're all right about IT. I mean if we can figure it out just image what Bioware actually has planned. Course they might have something completely different planned from what we're gathering. But Something.
For a while I've been hoping that EC not only confirms IT but also fully wraps up the story to it's proper conclusion.
Someone mentioned a couple days ago though that they think it might just confirm IT or at least make it more apparent that the story isnt over yet, and then follow it up in the coming months/year with post-ending chapters that bring the story to it's conclusion. That actually might be better, if the DLC is as high quality as it was in ME2. However, it seems unlikely since Bioware has said something along the lines of "No further ending DLC is planned".
But, that statement could be interpreted in more than one way....
They said no postending DLC, but not anything about a bigass expansion XD There is so many unfinished business ( TIM, Citadel, ending the reaper war most of all); I doubt whether a cutscene-only DLC would be enough to wrap it all up.




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