HellishFiend wrote...
Oh, I disagree. You can reload the gun manually, using the wrong animation, even. If they added the game mechanic of being able to reload, why not actually make you reload? You have unlimited ammo in the prologue too (until you get to the scripted point where you run out of ammo), but you still have to reload when you exhaust a clip. Why not just do that for the ending too?
Instead, we're supposed to believe that the ending sequence gives you an unlimited ammo gun that can still be reloaded manually, using the wrong animation for that gun, for gameplay related reasons? Nu-uh.... It's a big honkin' clue, if you ask me.
The Carnifex at the end
can't be reloaded. I just played that segment, and tried repeatedly. No reload animation.
gunslinger_ruiz wrote....
Anyway, I know you were talking about ME2 Shepard's body surviving
re-entry in mostly one piece. I'd like to say it's impossible this time
around because he/she is ground zero for this:

Boom.
That is a way bigger explosion than the Normandy SR-1, and with no
kinetic barriers/fangled armor.... It's a bad day to be caught in an
explosion bigger than the Destiny Ascension.
That's A LOT bigger than the destiny ascension. The Presidium has a diameter of about 7km. That explosion more than engulfs it. The diameter of the explosion is 8-10km wide. Taken in two dimensions, it would engulf an area of between 50-78 square km (268-523 cubic km in 3D). For reference, the area of Manhattan is
87 59 square km, The fireball generated by the nuke dropped on Hiroshima was only 370m wide. Thats 0.370km. Within a radius of about a mile, nearly everyone died from thermal and radiation burns. This explosion is at least 20x more powerful than the Hiroshima nuke. Words cannot convey how much more realistic I think it is that Shepard's body survived the reentry in ME2 than I think it is that Shepard survived (minus armor, already badly injured) the explosion above.
Finally, I mentioned earlier some dialogue Samara had telling me not to waver, and to show the Reapers no mercy. Javik just said "Do not waver, victory is not won with out difficult decisions". Now, consider the ending as is, every choice is a "win", so where is the difficult decision (besides which value you betray). I think these are both examples of comrades warning you not to lose sight of the objective once you get there (and thus not get indoctrinated).
Modifié par Hawk227, 12 mai 2012 - 09:02 .