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Was the ending a hallucination? - Indoctrination Theory


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#56726
paxxton

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estebanus wrote...

paxxton wrote...

estebanus wrote...

Rifneno wrote...

While we're talking about stuff EC should add, that fake Weekes post did give one truly awesome idea. A scene where a Reaper destroyer gets swarmed by hundreds if not thousands of rachni who, rather than attacking it normally, disassemble it. That would be the greatest thing since Kalros. That must be seen.



Oh god, YESSS!!! That would be unbelievably awesome!

Also, seeing Elcor march in to battle with minguns and rocket launchers on their backs, seeing geth fighters and quarian ships work together to take down a reaper...That would be some of the most epic moments I could imagine!


The Rachni were traitors.



That's because you killed the original queen off in ME1


Unfortunately. Image IPB

#56727
jojon2se

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Rifneno wrote...

While we're talking about stuff EC should add, that fake Weekes post did give one truly awesome idea. A scene where a Reaper destroyer gets swarmed by hundreds if not thousands of rachni who, rather than attacking it normally, disassemble it. That would be the greatest thing since Kalros. That must be seen.


Ok, I don't care how many months they have to delay the EC to add that - just doo eet!

#56728
estebanus

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lex0r11 wrote...

Jsxdf wrote...

looks like many of you are asking for new endings. something bioware has already stated they are not doing




Image IPB



Image IPB



I see what you did there.:P

#56729
paxxton

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Uncle Jo wrote...

paxxton wrote...


The Rachni were traitors.

Nope. Or did you kill the Rachni Queen in ME1 ?

Yeah, I had to go back all the way to ME1 to resurrect her.

#56730
Deltakarma

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Anyone else notice something intriguing?

Remember how Weekes(or some other writer, I think Walters) said why the game somewhat lacked in a neutral response on the wheel? They said that its either one or the other, which is red or blue.

So why add a simple green, which is a major color for neutrality in a number of places, also resembling piece, be put in the ending?

In my honest opinion, I think it was just put their as an illusion thinking it was just a middle road to cut threw the high and low roads, ala red and blue. That could be one of the most plain things anyone could have seen if it was added just then and there. I mean really, for a dev to say why they lack a neutral option in the wheel, and then put a middle option at the end is a bit.... eh, lets just say stupid or something.

Now for something that helps with it,

Notice the ending of ME1? How the middle option was to focus on Sovereign or something like that? It would have just ended up killing the council. I mean, why put a middle option there if it was just going to give you the idea of thinking one or the other would survive? It was either red or blue.

In ME2, they seem to have just trashed the middle option. It was a simple red or blue. Nothing like "Ill just punch in something at random and hope whatever happens is good." Nope, just a simple red or blue. Yet, ME3 did have some interesting neutral options.

In ME3, why have it? After them openly saying that a lack of a neutral option was to focus on the major outcomes, red or blue, then why ACTUALLY have it?

To me, this just further disproves the sky-diving ending. After them saying that openly, it was pretty much just a trick or something that they decided to do in a half ass notion giving the player an idea thinking middle was safe.

"Damn Starchild..."

And also, love what has been discovered so far, especially the foliage file. Makes me want to slap someone on the team silly. Whoever was put in charge of naming those/that file is either a troll or something.

Because in all honestly, I think the ending was supposed to be longer than it was let out to be. So Bioware either trolled us hardcore into giving us DLC in the future at extreme 20 dollar or more costs, or they actually failed.

Ill just give them the benefit of the doubt and say they did this to just troll with us for teh moneyz.

#56731
Lakeshow1986

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I've just noticed in the final decision that earth looks pretty screwed above you, except above the destroy ending where there isn't so much as a scorched patch...hmm...

#56732
Ytook

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nightcobra8928 wrote...

how about this for the Ending DLC:

the destroy ending would mean resisting the indocrination attempt, waking up and finishing the fight.

in the control, synthesis ending it would mean being indocrinated but for the people who picked this to have a fighting chance, how about a paragon/renegade interrupt during the credits to break free of the indocrination and do that suicide ending with the result being shepard doing something to take the reapers down with him/her?


I always liked the idea that you always resist indoctrination, but if you pick control or synthesis then Shepard will die in the end, however the indoctrination will give Shepard the nesassery info to close the relays down from the citadel giving you a big last minuet boost to your EMS as you divide the reaper forces, making your chances of victory (and the degree of that victory, if your victorious at all) higher, so resist IT and Shep lives but victory is harder, succumb and Shep dies but it's easier to achieve a better result for the galaxy.

I've got quite a detailed plan on how I would follow on from IT, was thinking of making it into a post, but with the reception of IT at the moment think I'll hold off, and another 'here's my ending!' thread probably won't help anyone.

#56733
balance5050

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Lakeshow1986 wrote...

I've just noticed in the final decision that earth looks pretty screwed above you, except above the destroy ending where there isn't so much as a scorched patch...hmm...


It even looks like there is a bright sun right above destroy, but it's just an unusually bright reflection off of the clouds, I still think it's more subtleness though.

Modifié par balance5050, 13 mai 2012 - 10:06 .


#56734
Uncle Jo

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Deltakarma wrote...

Anyone else notice something intriguing?

Remember how Weekes(or some other writer, I think Walters) said why the game somewhat lacked in a neutral response on the wheel? They said that its either one or the other, which is red or blue.

So why add a simple green, which is a major color for neutrality in a number of places, also resembling piece, be put in the ending?

In my honest opinion, I think it was just put their as an illusion thinking it was just a middle road to cut threw the high and low roads, ala red and blue. That could be one of the most plain things anyone could have seen if it was added just then and there. I mean really, for a dev to say why they lack a neutral option in the wheel, and then put a middle option at the end is a bit.... eh, lets just say stupid or something.

Now for something that helps with it,

Notice the ending of ME1? How the middle option was to focus on Sovereign or something like that? It would have just ended up killing the council. I mean, why put a middle option there if it was just going to give you the idea of thinking one or the other would survive? It was either red or blue.

In ME2, they seem to have just trashed the middle option. It was a simple red or blue. Nothing like "Ill just punch in something at random and hope whatever happens is good." Nope, just a simple red or blue. Yet, ME3 did have some interesting neutral options.

In ME3, why have it? After them openly saying that a lack of a neutral option was to focus on the major outcomes, red or blue, then why ACTUALLY have it?

To me, this just further disproves the sky-diving ending. After them saying that openly, it was pretty much just a trick or something that they decided to do in a half ass notion giving the player an idea thinking middle was safe.

"Damn Starchild..."

And also, love what has been discovered so far, especially the foliage file. Makes me want to slap someone on the team silly. Whoever was put in charge of naming those/that file is either a troll or something.

Because in all honestly, I think the ending was supposed to be longer than it was let out to be. So Bioware either trolled us hardcore into giving us DLC in the future at extreme 20 dollar or more costs, or they actually failed.

Ill just give them the benefit of the doubt and say they did this to just troll with us for teh moneyz.

While I agree with you on green being a "neutral" option, I strongly disagree on the dialogue options in ME2 and 3. In ME2 which I played again for a couple of days, there were way more neutral dialogue lines than in ME3. It was to be honest, the first thing that shocked me as I went for my first ME3 playthrough. I thought that it was a sign of a dicreasing dialogue quality, but then I remembered the context. In ME3 there is no time anymore for neutral choices, it's either/or. You're with us or against us to put it very simply...

Sure if taken at face-value the Synthesis could be seen as neutral option. But from the IT point of view, the green choice is a trick from the Reapers to convince you that turning every one into a husk is the only way to achieve true and durable peace.
If you still believe what the brat said, he gives you the last warning when he explains to you that it's only achieved by jumping into an energy beam and a lot of space magic... If Shep still jumped after that, then sorry, he's beyond any salvation...

Modifié par Uncle Jo, 13 mai 2012 - 10:12 .


#56735
Simon_Says

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Razhathael wrote...

I don't know if this has been brought up and answered, because honestly I lost track of this thread at the 100's. So I'll ask now. While I'd like to believe in the indoctrination theory so starbrat wouldn't exist, and there might be some hope for the geth...

What makes me wonder is how the whole theory seems to be based on "Choose destroy to break free, starchild is trying to get you to choose the other two". But that clearly isn't true, If a player has a low EFS score, he only gets to choose destroy. Now, even if we go by the whole "low EMS Shepard isn't worthy enough to be indoctrinated by them" -theory, why would the reapers want to be destroyed? They give no other option other than have Shepard blow it up.

Or in the case reapers aren't really destroyed from it, why would they let Shepard just walk away from the indoctrination? What was the point of dragging him up there?

Not trying to start a flamewar of IT vs. anti-IT, but I don't see how these points could be argued.

Simply put, IT states that the choice at the 'crucible' doesn't actually activate the crucible (whatever the crucible actually does). All events after Harbinger's beam (and potentially some events beforehand) take place is a reaper-influenced dream. (Note: influenced, not controlled) Shepard's (and the player's) final choice is not to decide the fate of the galaxy by activating the crucible, it's to decide the fate of Shepard's mind and soul.

The reapers are keeping Shepard in lock-down while the dream sequences play out. Low-EMS is the reapers stalling Shepard but ultimately not caring what happens because at that point they already won. Higher-EMS is the reapers trying to turn Shepard into their pawn, and executing Shepard if Shep resists. In 4k/5k EMS, war assets are sufficient to give Shepard the window of opportunity to resist and survive.

MaximizedAction wrote...

TSA_383 wrote...

A quick thought:

-From above, the "choice" area is a dialogue wheel.

Could this be another hint? Surely you should see that and realise that there's something not quite right and yet very significant about the choice you're about to make...


Yeah, something like this has been proposed a couple of hundred pages ago. But the odd thing is:
Paragon is in the northwest.
Renegade is in the southwest.

The only thing mixed up, is the color of the ending choices Destroy and Control.

I think I was the one who brought this up. It makes more sense though to think of it as the ending devices being supposedly built by the reapers, then the color choices reflect reaper morality rather than Shepard's.

Raistlin Majare 1992 wrote...

The Rachni Queen I have a specific Idea for when it comes to the ending and IT. Basicly I theorize (or rather wish for) that the Rachni Queen could be a kind of "get out of Indoctrination card" if you have her alive and choose
Control/Synthesis, using her ability of interacting with a beeing mind and her resistance to Indoctrination to give Shepard a way out. My idea was that it would cost her her life to get close enough to do it.

I have said this before as it fullfills the "the Rachni choice will have large impact in the ending" promise  and Adrian used it as part of his EC story idea.

I've brought this idea up when addressing people who say some variation of "two wrong choices and one right choice isn't fair". Never mind that the EMS system, the Suicide Mission, and Rannoch showed that there were right/wrong (or at least optimal/suboptimal) choices to some degree. I also tend to bring up that this "free pass card" concept has already been used in previous games. First with Wrex in ME1 where you can bypass killing him without the required charm or intimidate by helping him retrieve his family armor. Second was during Tali's trial in ME2 where once again you can get the optimal outcome (Tali's loyalty secured without exile) without resorting to charm/intimidate by previously turning Veetor over to the quarians and by saving Reegar's life.

Just because Shepard got tricked by the reapers doesn't neccesarily mean he/she automatically failed.

Rifneno wrote...

While we're talking about stuff EC should add, that fake Weekes post did give one truly awesome idea. A scene
where a Reaper destroyer gets swarmed by hundreds if not thousands of rachni who, rather than attacking it normally, disassemble it. That would be the greatest thing since Kalros. That must be seen.

I think I just had a nerdgasm.

Modifié par Simon_Says, 13 mai 2012 - 10:18 .


#56736
garrusfan1

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estebanus wrote...

paxxton wrote...

estebanus wrote...

Rifneno wrote...

While we're talking about stuff EC should add, that fake Weekes post did give one truly awesome idea. A scene where a Reaper destroyer gets swarmed by hundreds if not thousands of rachni who, rather than attacking it normally, disassemble it. That would be the greatest thing since Kalros. That must be seen.



Oh god, YESSS!!! That would be unbelievably awesome!

Also, seeing Elcor march in to battle with minguns and rocket launchers on their backs, seeing geth fighters and quarian ships work together to take down a reaper...That would be some of the most epic moments I could imagine!


The Rachni were traitors.



That's because you killed the original queen off in ME1

that would be cool and the rachni weren`t traitors they were caught and there communication make indcotrination easy but the queen hates the reapers and just wants to live in peace with all rachni

#56737
Meatus

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 Someone just made a really good observation in another thread addressing the James line "Do you hear that hum? Is that just me?" in the Normandy's cargo area, where you can definitely hear a strange hum; I would even say it sounds slightly Reaper-ish. Anyway, other people have noticed strange, distinct noises that you can hear in certain areas of the Normandy, like a woman's scream, and a sound similar to insect wings, among others. But anyway, I'll just quote it here; it makes a lot of sense, actually.

Dantexr3 wrote...

I've just remembered something. In ME2, you need the Reaper's IFF to travel through the Omega 4 relay. So, after that, the IFF is still installed on the Normandy right? So the Normandy contains actual Reaper tech.

And if we tie the Reaper tech and the strange noises in the Normandy, it seems that the ship's crew is falling in some kind of indoctrination.


Modifié par Meatus, 13 mai 2012 - 10:17 .


#56738
garrusfan1

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the ending option is indoctrination especially for me since I hate to admit it but I thought I chose destroy but accidently hit control I tried to fight it

#56739
garrusfan1

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Meatus wrote...

 Someone just made a really good observation in another thread addressing the James line "Do you hear that hum? Is that just me?" in the Normandy's cargo area, where you can definitely hear a strange hum; I would even say it sounds slightly Reaper-ish. Anyway, other people have noticed strange, distinct noises that you can hear in certain areas of the Normandy, like a woman's scream, and a sound similar to insect wings, among others. But anyway, I'll just quote it here; it makes a lot of sense, actually.

Dantexr3 wrote...

I've just remembered something. In ME2, you need the Reaper's IFF to travel through the Omega 4 relay. So, after that, the IFF is still installed on the Normandy right? So the Normandy contains actual Reaper tech.

And if we tie the Reaper tech and the strange noises in the Normandy, it seems that the ship's crew is falling in some kind of indoctrination.


dude I hadn`t thought of that thats a good point the iff completly forgot

#56740
paxxton

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garrusfan1 wrote...

*snip*
the rachni weren`t traitors they were caught and there communication make indcotrination easy but the queen hates the reapers and just wants to live in peace with all rachni


Sure, then choose to leave her in the cave and see what happens.

Modifié par paxxton, 13 mai 2012 - 10:26 .


#56741
garrusfan1

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paxxton wrote...

garrusfan1 wrote...

*snip*
the rachni weren`t traitors they were caught and there communication make indcotrination easy but the queen hates the reapers and just wants to live in peace with all rachni


Sure, then choose to leave her in the cave and see what happens.


thats not what I am saying she wasn`t trying to join the reapers she just got caught and can`t run and gets semi indoctrinated and anyone can get indoctrinated and into traitors even friends

#56742
delldo

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@ Meatus.

I noticed the woman screaming and another group of voices which sounded like men in a bar chatting and laughing. These sounds only occurred for me in the crew deck area, more specifically in the hallway to the left of the elevator heading towards Liara's room. I thought maybe there was a party somewhere and I wasn't invited, but everyone down there was just chill...

#56743
Rifneno

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Jsxdf wrote...

looks like many of you are asking for new endings. something bioware has already stated they are not doing


Is anyone else reminded of that annoying talking paperclip from Word? "Hi! It looks like you're trying to write a letter. Would you like an irritating codependent computer virus shaped like a mutant paperclip to help? For instance, I can tell you how to turn on spell check. You really should too. There's no 'l' in 'hepatitis'."

... Nah, the paperclip was more productive. Nevermind.

estebanus wrote...

Oh god, YESSS!!! That would be unbelievably awesome!

Also, seeing Elcor march in to battle with minguns and rocket launchers on their backs, seeing geth fighters and quarian ships work together to take down a reaper...That would be some of the most epic moments I could imagine!


How about this: a group of asari commandos are valiantly holding out against overwhelming odds, but are about to be overrun by brutes. Suddenly a half dozen geth colossus's airdrop in and rain plasma on the brutes.

In the Sword battle, a bunch of frigates and some cruisers have a capital ship pinned down. Their sustained fire is taking nearly all its power to keep its shields up, leaving little for offense. But the allied forces still aren't making a dent. Switch view to one of the frigates, a batarian one. Balak screams to cover them as the ship dives in close to the Reaper. "This is for Khar'shan, you son of a ****!" are his last words as he detonates a nuke onboard his own ship, completely obliterating the Reaper.

paxxton wrote...

The Rachni were traitors.


You fail ME1.

#56744
MaximizedAction

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delldo wrote...

@ Meatus.

I noticed the woman screaming and another group of voices which sounded like men in a bar chatting and laughing. These sounds only occurred for me in the crew deck area, more specifically in the hallway to the left of the elevator heading towards Liara's room. I thought maybe there was a party somewhere and I wasn't invited, but everyone down there was just chill...


What was the woman's scream like? Was it the good("woooh") or the bad kind of screaming?

#56745
Dwailing

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Simon_Says wrote...

Rifneno wrote...

While we're talking about stuff EC should add, that fake Weekes post did give one truly awesome idea. A scene
where a Reaper destroyer gets swarmed by hundreds if not thousands of rachni who, rather than attacking it normally, disassemble it. That would be the greatest thing since Kalros. That must be seen.

I think I just had a nerdgasm.


(Awed whsiper)  That.  Would.  Be.  Amazing. 

#56746
Deltakarma

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Uncle Jo wrote...

Deltakarma wrote...

-snip-

While I agree with you on green being a "neutral" option, I strongly disagree on the dialogue options in ME2 and 3. In ME2 which I played again for a couple of days, there were way more neutral dialogue lines than in ME3. It was to be honest, the first thing that shocked me as I went for my first ME3 playthrough. I thought that it was a sign of a dicreasing dialogue quality, but then I remembered the context. In ME3 there is no time anymore for neutral choices, it's either/or. You're with us or against us to put it very simply...

Sure if taken at face-value the Synthesis could be seen as neutral option. But from the IT point of view, the green choice is a trick from the Reapers to convince you that turning every one into a husk is the only way to achieve true and durable peace.
If you still believe what the brat said, he gives you the last warning when he explains to you that it's only achieved by jumping into an energy beam and a lot of space magic... If Shep still jumped after that, then sorry, he's beyond any salvation...



I havent played ME2 in awhile so sorry about that.

And yes, I do agree that is also a hallucination, obviously. I was just looking at it in another way from a more OOC point of view. Just reading about what the Devs did about neutrality, and pretty much kicking it to the curb in ME3. All I said was just a different view point. I still believe it is just a trick into being a husk and releasing skittle goo throughout the galaxy.

Honestly, when I first played it I was gunning for the neutral option since I already knew that my Shep wouldnt want control or destruction. I went for green since it seemed the least destructive thing. And then when  came on here, I thought about it more. I literally just raped everyone in the galaxy.

I am pretty sure the EC is just going to show the IT is true in a way. The silouhettes just prove it the most before you reach the ending, comics read or not.

#56747
spotlessvoid

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Err

Modifié par spotlessvoid, 13 mai 2012 - 10:50 .


#56748
delldo

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@ Max.

The bad kind, blood curtailing scream.

#56749
garrusfan1

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honestly I do agree with IT but javik sounds like they were trying to defend the synthetic vs organic argument but he is dumb in my opinion anyways

#56750
garrusfan1

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delldo wrote...

@ Max.

The bad kind, blood curtailing scream.


Where I haven`t heard these I am not saying its not true but I don`t hear them