Rosewind wrote...
Earthborn_Shepard wrote...
...wat?
DIABLO 3 YAAAAAAAAAAAAAAAAY!!!!
...oh.. forgot about that one.
Rosewind wrote...
Earthborn_Shepard wrote...
...wat?
DIABLO 3 YAAAAAAAAAAAAAAAAY!!!!
BleedingUranium wrote...
About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).
I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.
LegendSave will force you to live with the choice you made before you knew what was going on.
So. Awesome.
estebanus wrote...
Also, has Arian supplied us with a wall of text yet?
Rosewind wrote...
estebanus wrote...
Also, has Arian supplied us with a wall of text yet?
A page or two ago actually
Modifié par estebanus, 14 mai 2012 - 12:08 .
Guest_Imperium Alpha_*
BleedingUranium wrote...
About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).
I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.
LegendSave will force you to live with the choice you made before you knew what was going on.
So. Awesome.
Had a peek in my folders, there is indeed a new Legendsave per character.TSA_383 wrote...
Going to finish off the story on my other shepard this week, to see whether it generates another Legendsave.
Modifié par Nauks, 14 mai 2012 - 12:26 .
Prequel DLC, fall of the Protheans, Harbinger's origin story, mark my words!Rifneno wrote...
4. Stop baiting me about the Prothean Reaper.
Modifié par Nauks, 14 mai 2012 - 12:21 .
Imperium Alpha wrote...
BleedingUranium wrote...
About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).
I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.
LegendSave will force you to live with the choice you made before you knew what was going on.
So. Awesome.
Too clever for BioWare. Sorry.
Modifié par Raistlin Majare 1992, 14 mai 2012 - 12:19 .
SS2Dante wrote...
First of all, the guns. We've talked before about the guns and what they mean, but something I noticed is that, in the red ending files, both the carnifex AND predator are loaded, whereas in the control and synthesis endings it's just the carnifex.
Secondly, in both the green and blue endings, the RED ending cinematics are also loaded in addition to the right colour ending. Red doesn't load anything but it's own cinematics.
I don't know the conditions but it definitely can get overwritten.Raistlin Majare 1992 wrote...
Imperium Alpha wrote...
BleedingUranium wrote...
About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).
I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.
LegendSave will force you to live with the choice you made before you knew what was going on.
So. Awesome.
Too clever for BioWare. Sorry.
Why? If IT turns out to be true then Bioware has already exceeded expectations and taking into considerations the twists they have done in the past, that is no easy feat by them.
Earthborn_Shepard wrote...
SS2Dante wrote...
First of all, the guns. We've talked before about the guns and what they mean, but something I noticed is that, in the red ending files, both the carnifex AND predator are loaded, whereas in the control and synthesis endings it's just the carnifex.
Secondly, in both the green and blue endings, the RED ending cinematics are also loaded in addition to the right colour ending. Red doesn't load anything but it's own cinematics.
whut
woot woot.SS2Dante wrote...
Earthborn_Shepard wrote...
SS2Dante wrote...
First of all, the guns. We've talked before about the guns and what they mean, but something I noticed is that, in the red ending files, both the carnifex AND predator are loaded, whereas in the control and synthesis endings it's just the carnifex.
Secondly, in both the green and blue endings, the RED ending cinematics are also loaded in addition to the right colour ending. Red doesn't load anything but it's own cinematics.
whut
whut whut?
Arian Dynas wrote...
Won't disagree that Gamestop and a bunch of stores that use Used games as their primary income are a bunch of leeches, but really, Piracy is alot less of an issue than the entertainment industry complains about, really if you can't compete with free, you can't compete at all. I still love the anti piracy method the developers of Arkham Asylum used, if you pirated the game, the code would disable your glider, meaning you couldn't go anywhere in the game.
1. I wouldn't have said they'd need to be idiots, but considering the rather intensive genetic testing they put prospective races through, I won't deny, probably not likely.
2. We don't really know, there was just a throwaway mention of other, undefined insectioid species in the codex under Collectors in ME2.
3. There's the other possibility, could be they're like ants, when a new queen is needed, some ants are capable of replacing her, so perhaps a Soldier Prothean could go into hibernation in a cocoon and emerge, well a brain bug.
4. Not baiting you man.
BleedingUranium wrote...
About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).
I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.
LegendSave will force you to live with the choice you made before you knew what was going on.
So. Awesome.

Modifié par SS2Dante, 14 mai 2012 - 01:01 .
NoSpin wrote...
BleedingUranium wrote...
About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).
I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.
LegendSave will force you to live with the choice you made before you knew what was going on.
So. Awesome.
But the game dumps you back out before the Cerberus Base every time. If IT is true you would still need to play through the choice again before any new material would take over. So how the hell does that work?
Yes Yes I did.....Earthborn_Shepard wrote...
NoSpin wrote...
BleedingUranium wrote...
About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).
I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.
LegendSave will force you to live with the choice you made before you knew what was going on.
So. Awesome.
But the game dumps you back out before the Cerberus Base every time. If IT is true you would still need to play through the choice again before any new material would take over. So how the hell does that work?
Did anyone else find that very anticlimatic? I mean, you just beat the f*cking trilogy and then suddenly you're alive and on your ship again, it just totally killed the mood for me
Good catch!SS2Dante wrote...
Yeah, so pretty sure that Shepards gun turns into a Predator when the destroy tube explodes. Can you guys verify?
Look, here. (for ease of viewing, go to HD and full screen)
At 1.15, pause and check the gun. It doesn't have the arch bits on top. It's the Predator, not the carnifex.
If you choose destroy, Shep gets his gun back
Earthborn_Shepard wrote...
NoSpin wrote...
BleedingUranium wrote...
About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).
I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.
LegendSave will force you to live with the choice you made before you knew what was going on.
So. Awesome.
But the game dumps you back out before the Cerberus Base every time. If IT is true you would still need to play through the choice again before any new material would take over. So how the hell does that work?
Did anyone else find that very anticlimatic? I mean, you just beat the f*cking trilogy and then suddenly you're alive and on your ship again, it just totally killed the mood for me
I also like Epics take on that, they had a mild CD check for the first two versions of UT2k3, 2k4, and 3. After that the next patch removed it because it is cracked anyway and the ones who only planned to pirate it would have done so anyway in that timespan.Rifneno wrote...
Interesting article from CD Projekt and their view on piracy. God, I wish there were more developers like them. They get it. I seriously considered buying a second copy of the game after I read that.
The main problem with the "piracy will ruin civilization!" arguments is that so many people think 1 pirated copy means 1 lost sale. Which assumes that everyone would have legitimately bought the product new otherwise, and that no one will decide the program/movie/whatever is worth the money and buy it legitimately after giving it a test drive. Both of which are such immense logical fallacies that I don't understand how any sentient being can say them with a straight face, let alone believe them.
If you think the Arkham Asylum one is good, get a load of this one: Earthbound. SNES game. Yes, people pirated cartridge based console games before the Internet was big. Where there's a will, there's a way I guess. Anyway... if it detected the cart wasn't legit, when you booted up it would display a copyright warning. Subtle, a lot of people would just figure that was standard and not realize the thing knows. The game was much, much harder than the legit version. And here's the magic part, the coup de grâce. If you did make it to the final boss in the pirated version, the game would freeze up just as the battle begins. When you restart it, you will shudder in horror to find all your saves erased. Coup de grâce indeed.
Modifié par MegumiAzusa, 14 mai 2012 - 12:45 .
estebanus wrote...
Also, has Arian supplied us with a wall of text yet?
Salient Archer wrote...
Arian Dynas wrote...
I disagree completely actually.gunslinger_ruiz wrote...
Arian Dynas wrote...
Auora wrote...
Perhaps this has been asked before. However...
If chosen the red option, why does the "indoctrination/dream" not immediately end there? Why does Sheppard continue dreaming (of his crew/new planet and such)? It would seem to me as soon as he makes the choice to destroy, he should wake up where he was left from the blast.
Maybe it's not a big deal, but food for thought I suppose.
Because if they did it would make the whole thing completely obvious and there would be no speculation?
Though one other way it can be interpreted would be the assumption that it's basically a last **** you from the Reapers/their last attempt to demoralize Shepard.
I agree with this notion. If they just showed the Destroy tube exploding then Shepard's breath scene without all the cinematics it would be far too obvious they were up to something. Although, this does support my own theory that Bioware wasn't given enough time from EA when asking for an extension, so took it with DLC and made the endings as similar as possible + the breath scene to keep suspense as well as their vision alive.
I think EA is fully aware for the simple fact that they get everything they want out of this.
They get to release Mass Effect 3 in March, with no more delays, to general applause via both digital download and physical copies, collectors editions in high demand, millions of units sold with astronomically high critical and player acclaim, the only downside of which to be found is an ending considered lacklustre, most of the angry people blame Bioware, the ones whom bought the game and found themselves unhappy either keep their copy, and perhaps change their mind about it, those whom were unhappy enough to try and get a refund usually fail, and when they do succeed, the only person to lose money is the distributing companies. New people buy the game in a fit of morbid curiousity, figuring the ending can't be that bad, and seeing a triple A title for most of it, and usually falling in love with it, they get tons of free advertising from people talking about it and speculating, and it becomes the most discussed videogame of all time.
Then, they reveal IDT as the originally intended ending and all hell breaks loose, suddenly they are the greatest developer of all time, they just released a truly artistic game, with an ending well and truly awesome, worthy of Mass Effect, capping off Shepard's story as it should be, all the people whom sold their copies buy new ones to see the ending, while the people who bought used buy the new ending DLC, so that EA still gets money, people buy the game to see "wow this incredible ending that really pulls you into the story!" out of yet more curiousity, they get all the free advertising they want, etc.
In the end, it's a win win for EA.
I agree with this after all It’s a smart business strategy that doesn’t hurt EA. It has however damaged BioWares rep with a lot of fans [for the moment]. I’m actually curious how many copies of ME3 have sold out of pure curiosity. As for who the situation is good for well we all know how the obvious winner is.
This ending debacle was decided in a board room some 5 months ago, there’s no way this wasn’t planned at some stage, but we all have proof that it was EA that decided to pull it forward 3 months, not BioWare, hence why I feel BW would have had the ending DLC all ready to go as soon as they wanted instead of playing catchup for the 3 month gap EA put in their schedule.
There’s no way that the mega-company EA made any kind of loss out of this situation, heck they aren’t even being touted as the bad guy in the situation a quarter as much as BW is. Anyway lets face it Capcom have pulled the same stunt with Azura’s Wrath so why not EA?
On the flip-side How many people have I heard say “This is the last time I’ll ever support BioWare” amazes me, some have even gone to the extent of not playing the MP anymore or even the extremes of pulling their SWTOR accounts as a result. Hopefully [re: probably] this attitude will change when the masses finally catchup to what the rest of us have been ‘speculating’
Rifneno wrote...
Interesting article from CD Projekt and their view on piracy. God, I wish there were more developers like them. They get it. I seriously considered buying a second copy of the game after I read that
Modifié par Icinix, 14 mai 2012 - 12:54 .
Earthborn_Shepard wrote...
Rosewind wrote...
Earthborn_Shepard wrote...
...wat?
DIABLO 3 YAAAAAAAAAAAAAAAAY!!!!
...oh.. forgot about that one.