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Was the ending a hallucination? - Indoctrination Theory


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#56926
Earthborn_Shepard

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Rosewind wrote...

Earthborn_Shepard wrote...

...wat?


DIABLO 3 YAAAAAAAAAAAAAAAAY!!!!


...oh.. forgot about that one.

#56927
estebanus

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BleedingUranium wrote...

About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).

I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.

LegendSave will force you to live with the choice you made before you knew what was going on.

So. Awesome.



Posted Image

#56928
estebanus

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Also, has Arian supplied us with a wall of text yet?

#56929
Rosewind

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estebanus wrote...

Also, has Arian supplied us with a wall of text yet?


A page or two ago actually

#56930
estebanus

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Rosewind wrote...

estebanus wrote...

Also, has Arian supplied us with a wall of text yet?


A page or two ago actually




Where? What page?

EDIT: Never mind. just saw "ago" in your sentence.:wizard:

Modifié par estebanus, 14 mai 2012 - 12:08 .


#56931
Guest_Imperium Alpha_*

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BleedingUranium wrote...

About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).

I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.

LegendSave will force you to live with the choice you made before you knew what was going on.

So. Awesome.




Too clever for BioWare. Sorry. :lol:

#56932
Nauks

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TSA_383 wrote...

Going to finish off the story on my other shepard this week, to see whether it generates another Legendsave.

Had a peek in my folders, there is indeed a new Legendsave per character.

The idea that you'll have to live with your decision is great I agree, except for those who accidentally picked the wrong one by getting too close to one of the choices when attempting to investigate and perhaps getting rail-roaded.
My first character I chose Synthesis (intentionally) and wanted to puke, but having been well and trully mindf*cked I wouldn't mind seeing how that first Shepard's decision plays out.

Modifié par Nauks, 14 mai 2012 - 12:26 .


#56933
Nauks

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Rifneno wrote...
4. Stop baiting me about the Prothean Reaper.

Prequel DLC, fall of the Protheans, Harbinger's origin story, mark my words!
(Still perplexed as to why this threads inhabitants continue to sh*t on the Prothean Reaper idea)

Modifié par Nauks, 14 mai 2012 - 12:21 .


#56934
Raistlin Majare 1992

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Imperium Alpha wrote...

BleedingUranium wrote...

About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).

I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.

LegendSave will force you to live with the choice you made before you knew what was going on.

So. Awesome.




Too clever for BioWare. Sorry. :lol:


Why? If IT turns out to be true then Bioware has already exceeded expectations and taking into considerations the twists they have done in the past, that is no easy feat by them.

Modifié par Raistlin Majare 1992, 14 mai 2012 - 12:19 .


#56935
SS2Dante

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Ok, so model stuff! Not being tinkering around with this much so if you guys can explain the things I've found cool, if not more oddities.

First of all, the guns. We've talked before about the guns and what they mean, but something I noticed is that, in the red ending files, both the carnifex AND predator are loaded, whereas in the control and synthesis endings it's just the carnifex.

Secondly, in both the green and blue endings, the RED ending cinematics are also loaded in addition to the right colour ending. Red doesn't load anything but it's own cinematics.

So...yeah.

Unrelated, but has anyone talked about the weird echo/shriek you hear when firing your gun in the Crucible part of the citadel?

#56936
Earthborn_Shepard

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SS2Dante wrote...

First of all, the guns. We've talked before about the guns and what they mean, but something I noticed is that, in the red ending files, both the carnifex AND predator are loaded, whereas in the control and synthesis endings it's just the carnifex.

Secondly, in both the green and blue endings, the RED ending cinematics are also loaded in addition to the right colour ending. Red doesn't load anything but it's own cinematics.

 


whut

#56937
MegumiAzusa

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Raistlin Majare 1992 wrote...

Imperium Alpha wrote...

BleedingUranium wrote...

About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).

I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.

LegendSave will force you to live with the choice you made before you knew what was going on.

So. Awesome.




Too clever for BioWare. Sorry. :lol:


Why? If IT turns out to be true then Bioware has already exceeded expectations and taking into considerations the twists they have done in the past, that is no easy feat by them.

I don't know the conditions but it definitely can get overwritten.
More interesting is deleting the LegendSave and then loading from London you can't continue after clicking Continue on the pad that tells you you became a legend. It just results in a black screen and the only thing you can do is Alt+F4 yourself out.

#56938
SS2Dante

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Earthborn_Shepard wrote...

SS2Dante wrote...

First of all, the guns. We've talked before about the guns and what they mean, but something I noticed is that, in the red ending files, both the carnifex AND predator are loaded, whereas in the control and synthesis endings it's just the carnifex.

Secondly, in both the green and blue endings, the RED ending cinematics are also loaded in addition to the right colour ending. Red doesn't load anything but it's own cinematics.

 


whut


whut whut? :P

#56939
MegumiAzusa

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SS2Dante wrote...

Earthborn_Shepard wrote...

SS2Dante wrote...

First of all, the guns. We've talked before about the guns and what they mean, but something I noticed is that, in the red ending files, both the carnifex AND predator are loaded, whereas in the control and synthesis endings it's just the carnifex.

Secondly, in both the green and blue endings, the RED ending cinematics are also loaded in addition to the right colour ending. Red doesn't load anything but it's own cinematics.

 


whut


whut whut? :P

woot woot.

#56940
Rifneno

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Arian Dynas wrote...

Won't disagree that Gamestop and a bunch of stores that use Used games as their primary income are a bunch of leeches, but really, Piracy is alot less of an issue than the entertainment industry complains about, really if you can't compete with free, you can't compete at all. I still love the anti piracy method the developers of Arkham Asylum used, if you pirated the game, the code would disable your glider, meaning you couldn't go anywhere in the game.

1. I wouldn't have said they'd need to be idiots, but considering the rather intensive genetic testing they put prospective races through, I won't deny, probably not likely.
2. We don't really know, there was just a throwaway mention of other, undefined insectioid species in the codex under Collectors in ME2.
3. There's the other possibility, could be they're like ants, when a new queen is needed, some ants are capable of replacing her, so perhaps a Soldier Prothean could go into hibernation in a cocoon and emerge, well a brain bug.
4. Not baiting you man.


Interesting article from CD Projekt and their view on piracy. God, I wish there were more developers like them. They get it. I seriously considered buying a second copy of the game after I read that.
The main problem with the "piracy will ruin civilization!" arguments is that so many people think 1 pirated copy means 1 lost sale. Which assumes that everyone would have legitimately bought the product new otherwise, and that no one will decide the program/movie/whatever is worth the money and buy it legitimately after giving it a test drive. Both of which are such immense logical fallacies that I don't understand how any sentient being can say them with a straight face, let alone believe them.

If you think the Arkham Asylum one is good, get a load of this one: Earthbound. SNES game. Yes, people pirated cartridge based console games before the Internet was big. Where there's a will, there's a way I guess. Anyway... if it detected the cart wasn't legit, when you booted up it would display a copyright warning. Subtle, a lot of people would just figure that was standard and not realize the thing knows. The game was much, much harder than the legit version. And here's the magic part, the coup de grâce. If you did make it to the final boss in the pirated version, the game would freeze up just as the battle begins. When you restart it, you will shudder in horror to find all your saves erased. Coup de grâce indeed.

1. They've been doing it for hundreds of millions of years, if they haven't realized yet that organics form empires then starbrat is the smartest among them.
2. Wha? That came from Bioware? I thought you were just paraphrasing. That doesn't make any damned sense, BW! :(
4. Seriously? We wandered back to the subject of a Prothean Reaper by happenstance?

#56941
NoSpin

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BleedingUranium wrote...

About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).

I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.

LegendSave will force you to live with the choice you made before you knew what was going on.

So. Awesome.


But the game dumps you back out before the Cerberus Base every time. If IT is true you would still need to play through the choice again before any new material would take over. So how the hell does that work?

#56942
SS2Dante

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Yeah, so pretty sure that Shepards gun turns into a Predator when the destroy tube explodes. Can you guys verify?

Look, here. (for ease of viewing, go to HD and full screen)



At 1.15, pause and check the gun. It doesn't have the arch bits on top. It's the Predator, not the carnifex.

If you choose destroy, Shep gets his gun back :D

EDIT - for reference

Carnifex
Posted Image

Predator
Posted Image

Modifié par SS2Dante, 14 mai 2012 - 01:01 .


#56943
Earthborn_Shepard

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NoSpin wrote...

BleedingUranium wrote...

About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).

I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.

LegendSave will force you to live with the choice you made before you knew what was going on.

So. Awesome.


But the game dumps you back out before the Cerberus Base every time. If IT is true you would still need to play through the choice again before any new material would take over. So how the hell does that work?


Did anyone else find that very anticlimatic? I mean, you just beat the f*cking trilogy and then suddenly you're alive and on your ship again, it just totally killed the mood for me

#56944
Rosewind

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Earthborn_Shepard wrote...

NoSpin wrote...

BleedingUranium wrote...

About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).

I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.

LegendSave will force you to live with the choice you made before you knew what was going on.

So. Awesome.


But the game dumps you back out before the Cerberus Base every time. If IT is true you would still need to play through the choice again before any new material would take over. So how the hell does that work?


Did anyone else find that very anticlimatic? I mean, you just beat the f*cking trilogy and then suddenly you're alive and on your ship again, it just totally killed the mood for me

Yes Yes I did.....

#56945
TSA_383

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SS2Dante wrote...

Yeah, so pretty sure that Shepards gun turns into a Predator when the destroy tube explodes. Can you guys verify?

Look, here. (for ease of viewing, go to HD and full screen)



At 1.15, pause and check the gun. It doesn't have the arch bits on top. It's the Predator, not the carnifex.

If you choose destroy, Shep gets his gun back :D

Good catch!
Seems like all the negative gun scenes in the game use the carnifex... if you shoot mordin, carnifex, if you shoot wrex, carnifex, you shoot anderson, carnifex.
Shoot the destroy tube... :pinched:
Also, about the other two endings also loading the red cinematic - where did you find that info in Umodel?

#56946
Raistlin Majare 1992

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Earthborn_Shepard wrote...

NoSpin wrote...

BleedingUranium wrote...

About the LegendSave, which was talked about a few pages ago. So, it is created the first time you finish the game (or, more precisely, make a choice), and is never overwritten, even by later playthroughs. It also doesn't seem to do anything (yet).

I think it's pretty obvious, you're only going to get indoctrinated (or not) the first time you play through, like any twist, it can't be the same again. So, natually it records that first time choice, to see what each player's true choice was, and will most likely be what determines the outcome of your particular story in EC. Otherwise, everyone who understands what's actually going on can now just go back, pick destroy with high EMS, and then do the EC.

LegendSave will force you to live with the choice you made before you knew what was going on.

So. Awesome.


But the game dumps you back out before the Cerberus Base every time. If IT is true you would still need to play through the choice again before any new material would take over. So how the hell does that work?


Did anyone else find that very anticlimatic? I mean, you just beat the f*cking trilogy and then suddenly you're alive and on your ship again, it just totally killed the mood for me


Nah it is pretty standard in open games to drop the player back (or at least give them the choice) where he last had complete control after he completed the game.

#56947
MegumiAzusa

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Rifneno wrote...

Interesting article from CD Projekt and their view on piracy. God, I wish there were more developers like them. They get it. I seriously considered buying a second copy of the game after I read that.
The main problem with the "piracy will ruin civilization!" arguments is that so many people think 1 pirated copy means 1 lost sale. Which assumes that everyone would have legitimately bought the product new otherwise, and that no one will decide the program/movie/whatever is worth the money and buy it legitimately after giving it a test drive. Both of which are such immense logical fallacies that I don't understand how any sentient being can say them with a straight face, let alone believe them.

If you think the Arkham Asylum one is good, get a load of this one: Earthbound. SNES game. Yes, people pirated cartridge based console games before the Internet was big. Where there's a will, there's a way I guess. Anyway... if it detected the cart wasn't legit, when you booted up it would display a copyright warning. Subtle, a lot of people would just figure that was standard and not realize the thing knows. The game was much, much harder than the legit version. And here's the magic part, the coup de grâce. If you did make it to the final boss in the pirated version, the game would freeze up just as the battle begins. When you restart it, you will shudder in horror to find all your saves erased. Coup de grâce indeed.

I also like Epics take on that, they had a mild CD check for the first two versions of UT2k3, 2k4, and 3. After that the next patch removed it because it is cracked anyway and the ones who only planned to pirate it would have done so anyway in that timespan.

Modifié par MegumiAzusa, 14 mai 2012 - 12:45 .


#56948
Arian Dynas

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estebanus wrote...

Also, has Arian supplied us with a wall of text yet?


Yes...

But no one reads them... :crying:

Salient Archer wrote...

Arian Dynas wrote...

gunslinger_ruiz wrote...

Arian Dynas wrote...

Auora wrote...

Perhaps this has been asked before. However...

If chosen the red option, why does the "indoctrination/dream" not immediately end there? Why does Sheppard continue dreaming (of his crew/new planet and such)? It would seem to me as soon as he makes the choice to destroy, he should wake up where he was left from the blast. 

Maybe it's not a big deal, but food for thought I suppose.


Because if they did it would make the whole thing completely obvious and there would be no speculation?

Though one other way it can be interpreted would be the assumption that it's basically a last **** you from the Reapers/their last attempt to demoralize Shepard.


I agree with this notion. If they just showed the Destroy tube exploding then Shepard's breath scene without all the cinematics it would be far too obvious they were up to something. Although, this does support my own theory that Bioware wasn't given enough time from EA when asking for an extension, so took it with DLC and made the endings as similar as possible + the breath scene to keep suspense as well as their vision alive.

I disagree completely actually.

I think EA is fully aware for the simple fact that they get everything they want out of this.

They get to release Mass Effect 3 in March, with no more delays, to general applause via both digital download and physical copies, collectors editions in high demand, millions of units sold with astronomically high critical and player acclaim, the only downside of which to be found is an ending considered lacklustre, most of the angry people blame Bioware, the ones whom bought the game and found themselves unhappy either keep their copy, and perhaps change their mind about it, those whom were unhappy enough to try and get a refund usually fail, and when they do succeed, the only person to lose money is the distributing companies. New people buy the game in a fit of morbid curiousity, figuring the ending can't be that bad, and seeing a triple A title for most of it, and usually falling in love with it,  they get tons of free advertising from people talking about it and speculating, and it becomes the most discussed videogame of all time.

Then, they reveal IDT as the originally intended ending and all hell breaks loose, suddenly they are the greatest developer of all time, they just released a truly artistic game, with an ending well and truly awesome, worthy of Mass Effect, capping off Shepard's story as it should be, all the people whom sold their copies buy new ones to see the ending, while the people who bought used buy the new ending DLC, so that EA still gets money, people buy the game to see "wow this incredible ending that really pulls you into the story!" out of yet more curiousity, they get all the free advertising they want, etc.

In the end, it's a win win for EA.


I agree with this after all It’s a smart business strategy that doesn’t hurt EA. It has however damaged BioWares rep with a lot of fans [for the moment]. I’m actually curious how many copies of ME3 have sold out of pure curiosity. As for who the situation is good for well we all know how the obvious winner is. 

This ending debacle was decided in a board room some 5 months ago, there’s no way this wasn’t planned at some stage, but we all have proof that it was EA that decided to pull it forward 3 months, not BioWare, hence why I feel BW would have had the ending DLC all ready to go as soon as they wanted instead of playing catchup for the 3 month gap EA put in their schedule.

There’s no way that the mega-company EA made any kind of loss out of this situation, heck they aren’t even being touted as the bad guy in the situation a quarter as much as BW is. Anyway lets face it Capcom have pulled the same stunt with Azura’s Wrath so why not EA?

On the flip-side How many people have I heard say “This is the last time I’ll ever support BioWare” amazes me, some have even gone to the extent of not playing the MP anymore or even the extremes of pulling their SWTOR accounts as a result. Hopefully [re: probably] this attitude will change when the masses finally catchup to what the rest of us have been ‘speculating’

 

Agreed, there is no way they didn't plan for this, BUT I highly doubt they expected this much backlash, Bioware expected probably to get some snarky comments much like they got with DA2, but not this huge old "YOU WILL FIX IT OR YOU WILL DIE!" **** they HAVE been getting, hence why the EC is coming out, since they expected more people to be happy with the endings/be safetly speculating.

Though when Capcom did it, they were idiots, really on the whole Capcom are being idiots alot lately, the advertised Asura's Wrath in the WORST possible way there, making people feel like they were cheated, cut the creator of Megaman Legends loose and cancelled that game from being made, even though the previous game ended on a cliffhanger and was generally beloved, and basically have been treating their consumers like ****, breaking off things to sell as DLC later, seriously, they are an example of the WRONG way to do DLC, breaking off things the customer SHOULD have gotten, and making them pay for it twice, that is just ****ing stupid. Bioware does it right, something new and seperate they planned ahead of time, but finished later and mixed in to expand on something that was already there.

And yes, the news anchors are partially right, Bioware DOES have a ****ton of really entitled **** fans. Bioware gives you something great, something suprelative, and yet you jump on them the moment they do something you don't like? Come the **** on. DA2 was an ok game, and would have been a great game from anyone else, but was merely "meh" from Bioware, and yet everyone treats it as though it was this ****ty bargain basement titled deserving only of scorn and the worst thing ever, the sheer hypocrisy of that pisses me off to no end, I have played well and truly ****ty games, like Dungeon lords, a game so broken on release, it's last patch STILL didn't make it playable, and if you wanted a game that would work, oops, sorry, you had to spend another 50 dollars for the "collector's edition" which I bought, unsurprisingly for 10 bucks from the bargain bin, it had at best a mediocre story that was tired and extremely played out, graphics that were, to be entirely honest, pretty poor, I mean armor was actually mapped to the body, so I could see my character's ass in full detail, despite him wearing full plate. The only issues I've had with Dragon Age 2 is the reused assets over and over again, the too fast pace, and the fact that the ****suckers down at my Best Buy are a bunch of cheating ****s who stole my Signature Edition and tried to pawn me off with a cheap imitation while they passed around the SEs among their own staff, stiffing customers WHOM PAID FOR THEM.

I loved DA:O, thought it was the greatest game ever made first time I popped it in, I still play Baldur's Gate to this day, loved Neverwinter Nights 2, second time I ever cared about characters in a story and actually started to choose things for roleplaying reasons, I still consider Mass Effect to be the best 20 bucks I ever spent, with Mass Effect 2 being one of my favorites of all time, and fail to see the complaints to many held for it.

Basically, I am sick of the people whom jump on Bioware for every little mistake and scream "YOU HAVE FAILED ME! I'LL HATE YOU FOREVER!" because in the end, they sound like nothing in as much as a bunch of five year olds whining that mommy won't let them have the extra jumbo size candybar.

I'm not saying Bioware are gods, but considering that half the games in my library that I call "good" come from them, and considering the sheer number of games they turned out that I call my favorites, I think they've earned both a bit of trust, and some breathing room.

So yeah, basically I still love Bioware, I've played some ****ty games, and, since I was reminded of a really bad game I got for 10 bucks, to get the bad taste out, I'll say, I've also played great games that didn't get NEARLY enough attention for the same amount, like the fantastic Siege of Avalon Anthology, one of the best Diablo-like RPGs I've ever seen, with a good story and actually satisfying combat, when you're not going up against this one cheating mother****ing zombie, a story with great plot twists and an interesting world, which never got the attention it deserved, meaning I will never get to see the sequel, Pillars of Avalon and see all my questions about it answered, I payed 10 bucks for that and got one of the most satisfying experiences I ever got from a game, as well as years of fun out of it.

#56949
Icinix

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Rifneno wrote...

Interesting article from CD Projekt and their view on piracy. God, I wish there were more developers like them. They get it. I seriously considered buying a second copy of the game after I read that 


I did. I bought the game initially on GOG. Then bought the Collectors edition retail which is still sealed up on my cupboard and bought the xbox version the day it was released.

Their views on everything are EXACTLY what the gaming industries views should be.

Anyway, how is this on topic (you might ask)? CDProjekt have already indoctrinated me.

Modifié par Icinix, 14 mai 2012 - 12:54 .


#56950
lex0r11

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Earthborn_Shepard wrote...

Rosewind wrote...

Earthborn_Shepard wrote...

...wat?


DIABLO 3 YAAAAAAAAAAAAAAAAY!!!!


...oh.. forgot about that one.


Here you go. With reaper-ish sounds and everything.

youtu.be/K-ZA7NLSRhg