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Was the ending a hallucination? - Indoctrination Theory


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#57026
dreamgazer

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SS2Dante wrote...

EDIT - I should probably not use non-existant words like thingamibob when I'm on a forum with people who aren't native speakers. Silly me :P


Yeah, you should probably use the more broadly-used, real term "thingamajig" in those situations. ;)

#57027
MegumiAzusa

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SS2Dante wrote...

MegumiAzusa wrote...

SS2Dante wrote...

MegumiAzusa wrote...

MegumiAzusa wrote...

pirate1802 wrote...

I feel ashamed of myself. i played that end scene many times and not once noticed that shep has two guns in that scene >_<

You get the second gun just for the scene, and it gets swapped out, that is still quite strange.

Btw the second gun is only displayed if you load a savegame that is saved just when shooting at that thing as it was loaded by the game at that point. However it is not displayed if played through continuously.


Wait, are we still talking about the Predator/Carnifex thing?

Yes. In my screenshots you see in the third image Shep is already carrying the Predator. This isn't visible if loaded earlier (like the child disappearing) as the Predator is loaded when firing the shots at that thing.
I Alt+F4ed out the first time because I noticed I didn't have Fraps running.


The image from the back? Cos, eh , Megumi, that's not a Predator, that's the carnifex. You can see the two indentations that run along the top, the red strip that has DXC written on it (in the image above), and the gun doesn't have the large white strip.

Maybe you meant the 5th image? Maybe :S

Check her holster in the 3rd image.
She has the Carnifex in her hand but also a Predator in her holster.

Modifié par MegumiAzusa, 14 mai 2012 - 03:27 .


#57028
SS2Dante

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dreamgazer wrote...

SS2Dante wrote...

EDIT - I should probably not use non-existant words like thingamibob when I'm on a forum with people who aren't native speakers. Silly me :P


Yeah, you should probably use the more broadly-used, real term "thingamajig" in those situations. ;)


I did consider that ;) :P

#57029
dreamgazer

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pirate1802 wrote...

I agree with you! And you had EDI walk out in a destroy ending? WTF!


I've always found that rare occurrence bizarre.  And noone has stumbled onto any coding clues that might suggest why this happens---outside of a glitch? Seems like a pretty big flub in an otherwise fairly straightforward (coding-wise) sequence.

#57030
SS2Dante

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MegumiAzusa wrote...

SS2Dante wrote...

MegumiAzusa wrote...

SS2Dante wrote...

MegumiAzusa wrote...

MegumiAzusa wrote...

pirate1802 wrote...

I feel ashamed of myself. i played that end scene many times and not once noticed that shep has two guns in that scene >_<

You get the second gun just for the scene, and it gets swapped out, that is still quite strange.

Btw the second gun is only displayed if you load a savegame that is saved just when shooting at that thing as it was loaded by the game at that point. However it is not displayed if played through continuously.


Wait, are we still talking about the Predator/Carnifex thing?

Yes. In my screenshots you see in the third image Shep is already carrying the Predator. This isn't visible if loaded earlier (like the child disappearing) as the Predator is loaded when firing the shots at that thing.
I Alt+F4ed out the first time because I noticed I didn't have Fraps running.


The image from the back? Cos, eh , Megumi, that's not a Predator, that's the carnifex. You can see the two indentations that run along the top, the red strip that has DXC written on it (in the image above), and the gun doesn't have the large white strip.

Maybe you meant the 5th image? Maybe :S

Check her holster in the 3rd image.
She has the Carnifex in her hand but also a Predator in her holster.


Aaaand suddenly the conversation makes sense :P

#57031
SS2Dante

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TSA_383 wrote...

SS2Dante wrote...

Hmm. Who wants to explain to me why pieces of a Geth Dreadnought are in the Crucible bit?

I'll wait :)

There's a lot of re-used stuff. Could just be regular old re-used textures for convenience, could be something more...

Check out the end_antenna with the logo from anderson's gun, it's used as a bridge support in the citadel anderson/tim scene but I can't work out where else it is.


Hmm, a lot of reuse, me not liking it one bit.

Um variations of that antenna appear a bunch in the game, especially in mulitplayer. Isn't it also in ME1?

By the way, the models for the crucible, interestingly, don't call it the crucible. It's referred to only as "Device".

#57032
TSA_383

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dreamgazer wrote...

pirate1802 wrote...

I agree with you! And you had EDI walk out in a destroy ending? WTF!


I've always found that rare occurrence bizarre.  And noone has stumbled onto any coding clues that might suggest why this happens---outside of a glitch? Seems like a pretty big flub in an otherwise fairly straightforward (coding-wise) sequence.

There's a seperate set of sounds for the planet at the end that only plays if edi is in the scene (read: not a programming error).
It's notably different, longer too, don't have time to look at anything right now though, disappearing from here for a bit for last-minute exam panic.

#57033
paxxton

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dreamgazer wrote...

pirate1802 wrote...

I agree with you! And you had EDI walk out in a destroy ending? WTF!


I've always found that rare occurrence bizarre.  And noone has stumbled onto any coding clues that might suggest why this happens---outside of a glitch? Seems like a pretty big flub in an otherwise fairly straightforward (coding-wise) sequence.


I think if Shepard encouraged EDI and Joker to pursue a relationship then they came out of the Normandy together.

#57034
DirtyPhoenix

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dreamgazer wrote...

pirate1802 wrote...

I agree with you! And you had EDI walk out in a destroy ending? WTF!


I've always found that rare occurrence bizarre.  And noone has stumbled onto any coding clues that might suggest why this happens---outside of a glitch? Seems like a pretty big flub in an otherwise fairly straightforward (coding-wise) sequence.


Well a friend of mine claimed he has EDI walking out in destroy ending, I asked for his saves and loaded it, but she didn't walk out for me :'(

#57035
TSA_383

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SS2Dante wrote...

TSA_383 wrote...

SS2Dante wrote...

Hmm. Who wants to explain to me why pieces of a Geth Dreadnought are in the Crucible bit?

I'll wait :)

There's a lot of re-used stuff. Could just be regular old re-used textures for convenience, could be something more...

Check out the end_antenna with the logo from anderson's gun, it's used as a bridge support in the citadel anderson/tim scene but I can't work out where else it is.


Hmm, a lot of reuse, me not liking it one bit.

Um variations of that antenna appear a bunch in the game, especially in mulitplayer. Isn't it also in ME1?

By the way, the models for the crucible, interestingly, don't call it the crucible. It's referred to only as "Device".



I think they hadn't decided what to call it until the VO needed doing - hence why it's referred to as "Device" throughout the game files...

#57036
DirtyPhoenix

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paxxton wrote...

dreamgazer wrote...

pirate1802 wrote...

I agree with you! And you had EDI walk out in a destroy ending? WTF!


I've always found that rare occurrence bizarre.  And noone has stumbled onto any coding clues that might suggest why this happens---outside of a glitch? Seems like a pretty big flub in an otherwise fairly straightforward (coding-wise) sequence.


I think if Shepard encouraged EDI and Joker to pursue a relationship then they came out of the Normandy together.


I did that in one of my playthroughs, and also took her with me in every mission including the endgame, yet she didn't walk out :|

#57037
MegumiAzusa

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paxxton wrote...

dreamgazer wrote...

pirate1802 wrote...

I agree with you! And you had EDI walk out in a destroy ending? WTF!


I've always found that rare occurrence bizarre.  And noone has stumbled onto any coding clues that might suggest why this happens---outside of a glitch? Seems like a pretty big flub in an otherwise fairly straightforward (coding-wise) sequence.


I think if Shepard encouraged EDI and Joker to pursue a relationship then they came out of the Normandy together.

Only if synthesis is chosen.

#57038
DirtyPhoenix

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MegumiAzusa wrote...

paxxton wrote...

dreamgazer wrote...

pirate1802 wrote...

I agree with you! And you had EDI walk out in a destroy ending? WTF!


I've always found that rare occurrence bizarre.  And noone has stumbled onto any coding clues that might suggest why this happens---outside of a glitch? Seems like a pretty big flub in an otherwise fairly straightforward (coding-wise) sequence.


I think if Shepard encouraged EDI and Joker to pursue a relationship then they came out of the Normandy together.

Only if synthesis is chosen.


What if I choose synthesis and not encourage them to enter in a relationship, she still walks out?

#57039
DJBare

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MegumiAzusa wrote...

SS2Dante wrote...

MegumiAzusa wrote...

SS2Dante wrote...

MegumiAzusa wrote...

MegumiAzusa wrote...

pirate1802 wrote...

I feel ashamed of myself. i played that end scene many times and not once noticed that shep has two guns in that scene >_<

You get the second gun just for the scene, and it gets swapped out, that is still quite strange.

Btw the second gun is only displayed if you load a savegame that is saved just when shooting at that thing as it was loaded by the game at that point. However it is not displayed if played through continuously.


Wait, are we still talking about the Predator/Carnifex thing?

Yes. In my screenshots you see in the third image Shep is already carrying the Predator. This isn't visible if loaded earlier (like the child disappearing) as the Predator is loaded when firing the shots at that thing.
I Alt+F4ed out the first time because I noticed I didn't have Fraps running.


The image from the back? Cos, eh , Megumi, that's not a Predator, that's the carnifex. You can see the two indentations that run along the top, the red strip that has DXC written on it (in the image above), and the gun doesn't have the large white strip.

Maybe you meant the 5th image? Maybe :S

Check her holster in the 3rd image.
She has the Carnifex in her hand but also a Predator in her holster.

I find that odd in itself, Shepard already has a predator equipped but decides to use the carnifex throughout, even hitting the destroy option with it, then suddenly switches weapons while things are exploding in his/her face.

#57040
paxxton

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pirate1802 wrote...

paxxton wrote...

dreamgazer wrote...

pirate1802 wrote...

I agree with you! And you had EDI walk out in a destroy ending? WTF!


I've always found that rare occurrence bizarre.  And noone has stumbled onto any coding clues that might suggest why this happens---outside of a glitch? Seems like a pretty big flub in an otherwise fairly straightforward (coding-wise) sequence.


I think if Shepard encouraged EDI and Joker to pursue a relationship then they came out of the Normandy together.


I did that in one of my playthroughs, and also took her with me in every mission including the endgame, yet she didn't walk out :|


So perhaps you have to answer the questions about human nature and her purpose she asks and tell her to think for herself.

Modifié par paxxton, 14 mai 2012 - 03:42 .


#57041
SS2Dante

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TSA_383 wrote...

SS2Dante wrote...

TSA_383 wrote...

SS2Dante wrote...

Hmm. Who wants to explain to me why pieces of a Geth Dreadnought are in the Crucible bit?

I'll wait :)

There's a lot of re-used stuff. Could just be regular old re-used textures for convenience, could be something more...

Check out the end_antenna with the logo from anderson's gun, it's used as a bridge support in the citadel anderson/tim scene but I can't work out where else it is.


Hmm, a lot of reuse, me not liking it one bit.

Um variations of that antenna appear a bunch in the game, especially in mulitplayer. Isn't it also in ME1?

By the way, the models for the crucible, interestingly, don't call it the crucible. It's referred to only as "Device".



I think they hadn't decided what to call it until the VO needed doing - hence why it's referred to as "Device" throughout the game files...


Everything else is given the right name, though. More ambiguity :P

Lol, finally saw the cubemaps in the original form. Why has noone posted that it's called end_tex_FINAL. Would've been helpful for all those "it was an early version" arguments :P

...the texture for a bird wing is in this part too :S  (the bird wing is used in the planet ending bit)

#57042
SS2Dante

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DJBare wrote...

MegumiAzusa wrote...

SS2Dante wrote...

MegumiAzusa wrote...

SS2Dante wrote...

MegumiAzusa wrote...

MegumiAzusa wrote...

pirate1802 wrote...

I feel ashamed of myself. i played that end scene many times and not once noticed that shep has two guns in that scene >_<

You get the second gun just for the scene, and it gets swapped out, that is still quite strange.

Btw the second gun is only displayed if you load a savegame that is saved just when shooting at that thing as it was loaded by the game at that point. However it is not displayed if played through continuously.


Wait, are we still talking about the Predator/Carnifex thing?

Yes. In my screenshots you see in the third image Shep is already carrying the Predator. This isn't visible if loaded earlier (like the child disappearing) as the Predator is loaded when firing the shots at that thing.
I Alt+F4ed out the first time because I noticed I didn't have Fraps running.


The image from the back? Cos, eh , Megumi, that's not a Predator, that's the carnifex. You can see the two indentations that run along the top, the red strip that has DXC written on it (in the image above), and the gun doesn't have the large white strip.

Maybe you meant the 5th image? Maybe :S

Check her holster in the 3rd image.
She has the Carnifex in her hand but also a Predator in her holster.

I find that odd in itself, Shepard already has a predator equipped but decides to use the carnifex throughout, even hitting the destroy option with it, then suddenly switches weapons while things are exploding in his/her face.


No, there was confusion, Megumi was explaining that the Predator visible on Sheps hip should NOT be there, it's only there cos she forced a quit in the middle of the cutscene, so it was already loaded, but normally it isn't visible. The important part is that the Carnifex transforms into a Predator, if you pick destroy. And only at the last second, so it's barely visible.

#57043
estebanus

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MegumiAzusa wrote...

SS2Dante wrote...

MegumiAzusa wrote...

MegumiAzusa wrote...

pirate1802 wrote...

I feel ashamed of myself. i played that end scene many times and not once noticed that shep has two guns in that scene >_<

You get the second gun just for the scene, and it gets swapped out, that is still quite strange.

Btw the second gun is only displayed if you load a savegame that is saved just when shooting at that thing as it was loaded by the game at that point. However it is not displayed if played through continuously.


Wait, are we still talking about the Predator/Carnifex thing?

Yes. In my screenshots you see in the third image Shep is already carrying the Predator. This isn't visible if loaded earlier (like the child disappearing) as the Predator is loaded when firing the shots at that thing.
I Alt+F4ed out the first time because I noticed I didn't have Fraps running.



I've got a screenshot of the explosion scene where you clearly can see Shep's gun. Here it is:

Posted Image


Open in another tab for full-sized view.

Modifié par estebanus, 14 mai 2012 - 03:47 .


#57044
Rosewind

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Next in the series of cause I was bored wall papers, Grunt my little tank baby :D

i291.photobucket.com/albums/ll291/Rosewind_bucket/MassEffect32012-05-1403-49-25-05c.png

#57045
MegumiAzusa

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DJBare wrote...

MegumiAzusa wrote...

SS2Dante wrote...

MegumiAzusa wrote...

SS2Dante wrote...

MegumiAzusa wrote...

MegumiAzusa wrote...

pirate1802 wrote...

I feel ashamed of myself. i played that end scene many times and not once noticed that shep has two guns in that scene >_<

You get the second gun just for the scene, and it gets swapped out, that is still quite strange.

Btw the second gun is only displayed if you load a savegame that is saved just when shooting at that thing as it was loaded by the game at that point. However it is not displayed if played through continuously.


Wait, are we still talking about the Predator/Carnifex thing?

Yes. In my screenshots you see in the third image Shep is already carrying the Predator. This isn't visible if loaded earlier (like the child disappearing) as the Predator is loaded when firing the shots at that thing.
I Alt+F4ed out the first time because I noticed I didn't have Fraps running.


The image from the back? Cos, eh , Megumi, that's not a Predator, that's the carnifex. You can see the two indentations that run along the top, the red strip that has DXC written on it (in the image above), and the gun doesn't have the large white strip.

Maybe you meant the 5th image? Maybe :S

Check her holster in the 3rd image.
She has the Carnifex in her hand but also a Predator in her holster.

I find that odd in itself, Shepard already has a predator equipped but decides to use the carnifex throughout, even hitting the destroy option with it, then suddenly switches weapons while things are exploding in his/her face.

If you don't reload to just the scene where she is shooting she wouldn't have the gun in her holster.

#57046
MegumiAzusa

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estebanus wrote...

MegumiAzusa wrote...

SS2Dante wrote...

MegumiAzusa wrote...

MegumiAzusa wrote...

pirate1802 wrote...

I feel ashamed of myself. i played that end scene many times and not once noticed that shep has two guns in that scene >_<

You get the second gun just for the scene, and it gets swapped out, that is still quite strange.

Btw the second gun is only displayed if you load a savegame that is saved just when shooting at that thing as it was loaded by the game at that point. However it is not displayed if played through continuously.


Wait, are we still talking about the Predator/Carnifex thing?

Yes. In my screenshots you see in the third image Shep is already carrying the Predator. This isn't visible if loaded earlier (like the child disappearing) as the Predator is loaded when firing the shots at that thing.
I Alt+F4ed out the first time because I noticed I didn't have Fraps running.



I've got a screenshot of the explosion scene where you clearly can see Shep's gun. Here it is:

Posted Image


Open in another tab for full-sized view.

Shamlessly selfpromoting: I still think it's even better visible in the screens I did some pages ago:
Posted Image

#57047
estebanus

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MegumiAzusa wrote...

estebanus wrote...

MegumiAzusa wrote...

SS2Dante wrote...

MegumiAzusa wrote...

MegumiAzusa wrote...

pirate1802 wrote...

I feel ashamed of myself. i played that end scene many times and not once noticed that shep has two guns in that scene >_<

You get the second gun just for the scene, and it gets swapped out, that is still quite strange.

Btw the second gun is only displayed if you load a savegame that is saved just when shooting at that thing as it was loaded by the game at that point. However it is not displayed if played through continuously.


Wait, are we still talking about the Predator/Carnifex thing?

Yes. In my screenshots you see in the third image Shep is already carrying the Predator. This isn't visible if loaded earlier (like the child disappearing) as the Predator is loaded when firing the shots at that thing.
I Alt+F4ed out the first time because I noticed I didn't have Fraps running.



I've got a screenshot of the explosion scene where you clearly can see Shep's gun. Here it is:

Posted Image


Open in another tab for full-sized view.

Shamlessly selfpromoting: I still think it's even better visible in the screens I did some pages ago:
Posted Image



For some reason your screenshots aren't appearing on my computer, so I can't see what you posted.

#57048
Stigweird85

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ghostz82 wrote...

I always thought indoctrination would be a renegade choice in the end but instead you could choose to become them and control them not be controlled which is probably a better option anyways. What I don't get is why controlling them seems like the paragon choice and destroying them looks like it was the renegade choice strange. On a side note remember you never officially see Shepard die when you destroy the reapers that usually always means you survived and can still be alive note the last breath scene you see in the end. That can go either way you could be dead also and that could be a scene of you taking your last breath.


What has been discussed is this is example of Bioware indoctrinating the player, after all Shepard won't be seeing these colours the only person that has been trained to respond to the colours is you the player.  Destroy is still seen as the "paragon" whereas the other two options were only discussed and encouraged by the series villians(Synthesis for Saren, Control for TIM)

As for the last breath scene, it is generally accepted this is Shepard waking up as rather than taking a final breath as the scene shows Shepards body motionless before suddenly gasping for air.

It's a typical death fake out scene in that regards and is seen in other mediums where they want the audience to believe the character is dead and then when a suitable time has past you see the sudden gasp for air and the character awakes.

#57049
EpyonX3

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estebanus wrote...

MegumiAzusa wrote...

estebanus wrote...

MegumiAzusa wrote...

SS2Dante wrote...

MegumiAzusa wrote...

MegumiAzusa wrote...

pirate1802 wrote...

I feel ashamed of myself. i played that end scene many times and not once noticed that shep has two guns in that scene >_<

You get the second gun just for the scene, and it gets swapped out, that is still quite strange.

Btw the second gun is only displayed if you load a savegame that is saved just when shooting at that thing as it was loaded by the game at that point. However it is not displayed if played through continuously.


Wait, are we still talking about the Predator/Carnifex thing?

Yes. In my screenshots you see in the third image Shep is already carrying the Predator. This isn't visible if loaded earlier (like the child disappearing) as the Predator is loaded when firing the shots at that thing.
I Alt+F4ed out the first time because I noticed I didn't have Fraps running.



I've got a screenshot of the explosion scene where you clearly can see Shep's gun. Here it is:

Posted Image


Open in another tab for full-sized view.

Shamlessly selfpromoting: I still think it's even better visible in the screens I did some pages ago:
Posted Image



For some reason your screenshots aren't appearing on my computer, so I can't see what you posted.


Same.

#57050
MegumiAzusa

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estebanus wrote...

MegumiAzusa wrote...

estebanus wrote...

MegumiAzusa wrote...

SS2Dante wrote...

MegumiAzusa wrote...

MegumiAzusa wrote...

pirate1802 wrote...

I feel ashamed of myself. i played that end scene many times and not once noticed that shep has two guns in that scene >_<

You get the second gun just for the scene, and it gets swapped out, that is still quite strange.

Btw the second gun is only displayed if you load a savegame that is saved just when shooting at that thing as it was loaded by the game at that point. However it is not displayed if played through continuously.


Wait, are we still talking about the Predator/Carnifex thing?

Yes. In my screenshots you see in the third image Shep is already carrying the Predator. This isn't visible if loaded earlier (like the child disappearing) as the Predator is loaded when firing the shots at that thing.
I Alt+F4ed out the first time because I noticed I didn't have Fraps running.



I've got a screenshot of the explosion scene where you clearly can see Shep's gun. Here it is:

Posted Image


Open in another tab for full-sized view.

Shamlessly selfpromoting: I still think it's even better visible in the screens I did some pages ago:
Posted Image



For some reason your screenshots aren't appearing on my computer, so I can't see what you posted.

That is strange, what browser do you use and is there someone else with that problem?
http://thundermods.n...ith/ME3/cap.png

Modifié par MegumiAzusa, 14 mai 2012 - 04:01 .