Kitten Tactics wrote...
The other two endings are giving in to indoctrination. Shepard only wakes up if you do what you set out to do...destroy the reapers. In Shepard's mind, this is just breaking their hold. Controlling the reapers is impossible, they control you. Synthesis allows reaper code to be inserted into organics, the control everyone. Destroy is the only good option, but is presented to you as the bad option by the reapers. It makes perfect sense.DerNix wrote...
Sadly I have to admit that I do not believe in a hallucination anymore.
Let's assume there would be an ending DLC:
The hallucination thing would work well with only one ending and only when Shepard survives (EMS must be over 4000) the blast!
But what's with the other endings? It just doesn't work with them. There cannot be a "game over" popup or something like that. That would be a slap into people faces who have chosen the middle and left - and not enough EMS.
So there has to be another conclusion.
second this. For to the Reapers, especially Harbingers, breaking Shepard's will is more significant then breaking him physically for Shepard was one adamant son of a b*** to him. It would definitely prove his and other Reapers point to Shepard's sorry ass: Everything you did was inevitable and Organics are weak




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