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Was the ending a hallucination? - Indoctrination Theory


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#6376
Icinix

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ReclaimedHavoc wrote...

Thomasrifkins wrote...

Quick flash... the kid gives you the choices and everything, but what happens if you turn your back and go back to where you came from once he did? Does anything actually happen?

No, you have to make a choice.


After a few minutes - you die.

When you reload - the kid is gone though.

#6377
ReclaimedHavoc

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I spent all day in this thread, is this a bad sign? o.o

#6378
Rahabzu

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Karait wrote...

rockman0 wrote...

Karait wrote...

BlackDragonBane wrote...

Karait wrote...

The whole point of the series is Shepard DESTROYING the reapers.  Obviously the indoctrination attempt is to prevent shepard from doing that.  If you have a low EMS, that's because you didn't recruit that many people to the final fight AKA you rushed to the end and the littlest amount of game time passed.  Shepard wasn't indoctrinated enough to be confused or manipulated by the reapers and his only objective, destroying the reapers, is obvious.

Fast forward to a high EMS, a LOT of time has passed in the game and indoctrination has taken much deeper root in Shepard's mind.  Now the reapers have the ability to better deceive and cloud his judgment.  Hence the other two options.


You can't seriously consider this a convicing line of reasoning. 


Then please, back up your arguement with some actual information instead of conjecture. You're not doing anything to help yourself with this line of response.


My line of reasoning is simple. If they want to trick him into defeat they should try to make him put a gun to his head and pull the trigger. Instead, they 'trick' him into blowing them up. It just does not hold and the "time passed" theory is very weak. So they indoctrinated him enough to make him see the god-child but are happy to see him use the destroy route without any opposition? Cripple his mind, do anything, he is going for the destroy route damn it..


When you only get the option to destroy the Reapers, everyone dies. Shepard doesn't even get any closure. There're no cheering soldiers. Joker and the crew aren't shown alive. Everything just...dies.

Also, they never say that the Stargazer is on a Earth. As a matter of fact, it looks like there are two moons in the sky, suggesting that's its some other planet.

http://i.imgur.com/pD20i.png


Yes.. okay.. but that doesn't really answer the question of why Reapers' indoctrination turns out to be such a lame effort. And not everyone dies because Shep is still legend according to Stargazer for defeating Reapers.

As for Stargazer, two moons are probably there because there were too on the stock photo they used (and probably had to license ;). Unimportant anyway.


If the stargazer thing is even real that's explained by Liara's memory box thing that she want's to pass down to future civilizations. Also how could Bioware even think of continuing Mass Effect if everyone dies? (Endings everyones stranded and mass relays are gone)

#6379
omgBAMF

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Rolling Flame wrote...

But what does it matter, if Shepard beats indoctrination? Ultimately, he is lying critically wounded in a no-mans land with Harbinger looming above. Things still haven't been resolved as they should.

I have a thought on this... Anderson stated before the London mission that not all of Hammer had arrived yet and was unsure if the rest of them would make it in time.  It could be theorized that the rest of the Hammer forces arrive in time to stall/stop Harby from finishing you off after "waking up".  IDK, I just thought it was a weird thing to put in there, that this ground force I was amassing during the entire game didn't even make it to the final battle.

#6380
Reaper of Reapers

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OMG I just figured it out. This is all the setup to the greatest April Fools prank of all time. By the goddess...

#6381
Flapperrr

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Companions, really have found any not used resources of game?

#6382
G0thicRhino

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thetick2 wrote...

I am not paying for a DLC ending that should have been in the main game.

If that is the case, bioware have lost me completely.  First DA2 being awful, now this.  You have got to be kidding me.


Well if I had to bet, I'd say it'll be a free forced update/patch. This may all be part of their plan to end Shepard's story with an atom bomb. 

#6383
xDarkspace

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Thomasrifkins wrote...

Quick flash... the kid gives you the choices and everything, but what happens if you turn your back and go back to where you came from once he did? Does anything actually happen?


you fall through the map and the game crashes after like 3 mins of falling

#6384
G0thicRhino

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ReclaimedHavoc wrote...

I spent all day in this thread, is this a bad sign? o.o


Me too, my friends say I'm crazy... :[

#6385
ReclaimedHavoc

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Reaper of Reapers wrote...

OMG I just figured it out. This is all the setup to the greatest April Fools prank of all time. By the goddess...

If that was the case I would be so pissed.

#6386
MatthewGold

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Joshua Ovenshire ‏ @TheJovenshire · Open
They weren't kidding when they said you'll tear up while playing @masseffect 3. Damn.
13m Melissa Kay ‏ @mechamelissa · Open
@TheJovenshire @masseffect I've already cried twice.
Mass Effect ‏ @masseffect Close
@mechamelissa Save some of those tears. You're gonna need it.

https://twitter.com/...420196522573825

#6387
Tallis Lucienis

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krystalevenstar wrote...

I think later tonight I'm going to narrate a youtube where I simply read the major points of this thread for everyone who doesn't want to read the OP (for whatever reason...) XD


Post the link on here please when you do. It will be a great source to point to. 

#6388
Karait

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balance5050 wrote...

EMS is a measure of time as well as military  strength, the more time, the more elaborate the ruse to trick you into joining. Also you need a high EMS to keep you alive while you're in lala land. Makes perfect sense, they don't need you to join them if the army you amassed isn't enough of a threat.


It still isn't a feasible explanation as to why Reapers merrily lead Shep to the blow-reapers-up button.

#6389
ReclaimedHavoc

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G0thicRhino wrote...

ReclaimedHavoc wrote...

I spent all day in this thread, is this a bad sign? o.o


Me too, my friends say I'm crazy... :[

Lol, I'm just wasting away here. I feel like I should be doing something...
Hm.

#6390
Icinix

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Flapperrr wrote...

Companions, really have found any not used resources of game?

They've found some...but...they have also not found anywhere near as much as what was found in ME1 and ME2.

That seems pretty telling to me personally.

#6391
CaptnObvious

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BlackDragonBane wrote...

ReclaimedHavoc wrote...

Rolling Flame wrote...

But what does it matter, if Shepard beats indoctrination? Ultimately, he is lying critically wounded in a no-mans land with Harbinger looming above. Things still haven't been resolved as they should.

I just think someone needs to slap some medi-gel on it and no one will know the difference.


Medi-gel fixes everything, remember?


Except when its plot convenient. Then fogettaboutit. 

Beside you mentionned something i thought was interesting: Harbinger is right in front of you, you get up, and he just... flys away. What for? He was guarding the beam anyway, he had NO reason to go, and we don't see anything that gets his attention. He just thinks " oh right, finally ill let that Shepard fellow in. THE KID SAID SO".

#6392
The Bridgeburner

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Just throwing this out there about "the kid"... When Shep's talking to him in the vent, and Anderson calls after him, that growl that emits is more animalistic, almost primal, compared to a normal Reaper sound. And it might just be me, but it also sounded like the growl was reverberating off of metal sheets, like the vent.

#6393
Ducktail

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Sl4sh3r wrote...

Ducktail wrote...

BigBossBoo wrote...

Karait wrote...

It's funny how people who support the indoctrination theory are happy to ignore the question of why on low EMS there's only the option to destroy Reapers. Hell of trickery on their side to only give Shep the option to blow them up.

Also, how come Star gazer shows up even if Earth is oblitarated by low EMS' space magic? There clearly is a regular Earth tree out there, but Earth is no more.

As much as I'd like to see some sort of follow-up to current ending, I'm under no illusion that all those holes which enthusiasts consider messages which support Indoctrination Theory are simply shabby, lazy writing from people doing their 9 to 5 jobs.


Or the thread is exploding too fast for you to notice that I answered this twice already.

The whole point of the series is Shepard DESTROYING the reapers.  Obviously the indoctrination attempt is to prevent shepard from doing that.  If you have a low EMS, that's because you didn't recruit that many people to the final fight AKA you rushed to the end and the littlest amount of game time passed.  Shepard wasn't indoctrinated enough to be confused or manipulated by the reapers and his only objective, destroying the reapers, is obvious.

Fast forward to a high EMS, a LOT of time has passed in the game and indoctrination has taken much deeper root in Shepard's mind.  Now the reapers have the ability to better deceive and cloud his judgment.  Hence the other two options.


I'm going to agree that this hallucination/indoctrination theory is not valid. It seems to me that Bioware spun the end of the game into an "Eternal Return" loop. Even though there are 3 choices at the end of the game, none of the choices cause the cycle to conclude. In fact they can only exist because they exist. See the movie 12 monkeys, the anime Noein, the TV show Misfits, or any of the other sci-fi shows/movies that this is key to the very existence of the universe.

At low EMS you can destroy the reapers but the god child says you will destroy all AI for now (Including the Geth) but your children will go on to recreate AI in a few generations and the cycle will continue.

At medium EMS you can control the reapers and stop them from killing off humanity, but by doing so you become the AI. So in a few thousand (Lets say 50,000 ;) years you start up the cycle again just this time you are the reapers. I guess we could say that Shepard becomes indoctrinated on this one.

At high EMS you get to synthesize AI and Organic . Jeff and EDI become Adam and Eve and create a new race of beings that are both AI and Organic. As they can only exist if the cycle of AI vs Organic is broken they have to insure that the cycle exists. This leads to the creation of the crucible (which the god child said always existed) and the god child who offers this option.    


This has all been explained. Please refer to the OP. Theories are updated there... ALSO

http://social.biowar...423/253#9849828


I'm introducing new information, namely how all of this fits into an eternal return loop. OP and the posts you link do not talk about this theory. :)

#6394
Tony_Knightcrawler

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The0ther wrote...

Tony_Knightcrawler wrote...

I had seen someone mention that the stage is shaped like a conversation wheel. Well, you know... if you rotate the stage so that it's facing the same direction a conversation wheel normally faces, Destroy becomes Paragon, and Control becomes Renegade.


And if you rotate it the other way, Destroy becomes Renegade, Control becomes Paragon and Synthesis becomes... *cue drums* Dear god! Investigate:o

I kid :innocent:


If you rotate it the other way, Destroy and Control become investigate options. Synthesize stays exactly where it is. :-P If you want to represent the wheel as choices, Destroy and Control WILL be on Paragon and Renegade. Synthesize is inaction.

Modifié par Tony_Knightcrawler, 13 mars 2012 - 04:21 .


#6395
Shunt Mcblunt

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Thomasrifkins wrote...

Quick flash... the kid gives you the choices and everything, but what happens if you turn your back and go back to where you came from once he did? Does anything actually happen?


Nope.

I do like the theory on the Paragon/Renegade  Choices  Turn the game wheel for the ME3 Anderson the Red light was on the Paragon blue choice. TIM was on Blue light that was the Renegade Choice. And the Center was the indifference choice.


So We need to Rotate the Choices more to Investigate what the kid is really saying.

Modifié par Shunt Mcblunt, 13 mars 2012 - 04:21 .


#6396
Path Of Sorrows

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Shunt Mcblunt wrote...

Star Gazer was there to tell you Shepards story is not over.

This means no matter what you choose it will be effected in the future. Please note Shepard might be the Villian if you choose the death path.


Yes, but we're all afraid that the DLC will be arguably pointless -- like retaking Omega.  It'd be fun, sure, but we're just so afraid that "one more story of the Shepard" will not equate to real closure and the finale of Shep's story, but something far less desired and valuable.

#6397
ceruleancrescent

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MatthewGold wrote...

Joshua Ovenshire ‏ @TheJovenshire · Open
They weren't kidding when they said you'll tear up while playing @masseffect 3. Damn.
13m Melissa Kay ‏ @mechamelissa · Open
@TheJovenshire @masseffect I've already cried twice.
Mass Effect ‏ @masseffect Close
@mechamelissa Save some of those tears. You're gonna need it.

https://twitter.com/...420196522573825


Oh wow, really? ;)

#6398
DarkSeraphym

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crimsontotem wrote...

they why do we hear male shep and fem shep voice through that kid as well? 


Is the child's voice a fusion of male and fem shep throughout the entire game, or is it an actor that has those two voices overlaying their own only during the Catalyst sequence? Assuming its the latter, I'm going to with Occam's Razor on this one and assume that they used multiple voices merely to give the Star Child a sense of extravagance by having him speak through multiple voices at once. Not the first time BioWare has done it, they did the samething with the Rachni in the Arlakh Company mission. That one still gives me the creeps ;).

#6399
rockman0

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Karait wrote...

rockman0 wrote...

Karait wrote...

BlackDragonBane wrote...

Karait wrote...

The whole point of the series is Shepard DESTROYING the reapers.  Obviously the indoctrination attempt is to prevent shepard from doing that.  If you have a low EMS, that's because you didn't recruit that many people to the final fight AKA you rushed to the end and the littlest amount of game time passed.  Shepard wasn't indoctrinated enough to be confused or manipulated by the reapers and his only objective, destroying the reapers, is obvious.

Fast forward to a high EMS, a LOT of time has passed in the game and indoctrination has taken much deeper root in Shepard's mind.  Now the reapers have the ability to better deceive and cloud his judgment.  Hence the other two options.


You can't seriously consider this a convicing line of reasoning. 


Then please, back up your arguement with some actual information instead of conjecture. You're not doing anything to help yourself with this line of response.


My line of reasoning is simple. If they want to trick him into defeat they should try to make him put a gun to his head and pull the trigger. Instead, they 'trick' him into blowing them up. It just does not hold and the "time passed" theory is very weak. So they indoctrinated him enough to make him see the god-child but are happy to see him use the destroy route without any opposition? Cripple his mind, do anything, he is going for the destroy route damn it..


When you only get the option to destroy the Reapers, everyone dies. Shepard doesn't even get any closure. There're no cheering soldiers. Joker and the crew aren't shown alive. Everything just...dies.

Also, they never say that the Stargazer is on a Earth. As a matter of fact, it looks like there are two moons in the sky, suggesting that's its some other planet.

http://i.imgur.com/pD20i.png


Yes.. okay.. but that doesn't really answer the question of why Reapers' indoctrination turns out to be such a lame effort. And not everyone dies because Shep is still legend according to Stargazer for defeating Reapers.

As for Stargazer, two moons are probably there because there were too on the stock photo they used (and probably had to license ;). Unimportant anyway.


Like it's been said, its a hallucination. No one really dies. They just make Shepard think that. Him picturing everyone dying is him thinking that he's won, but he's lost everyone else as well. He's completed his goal, but the price was too great. He's destroyed the Reapers, but he still lost because no one's around to actually enjoy the new peace that destroying the Reapers brought.

And I'd say that a planet with two moons is pretty important. Unless I look outside and see two moons up in the sky all of a sudden, I'm going to bet the Stargazer isn't on Earth. And if he isn't on Earth, then it's even more evidence that the Reapers completed their goal. The Stargazer is from a future cycle. 

#6400
crimsontotem

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2:15 when the kid says "Choose"... Harbinger's echo?