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Was the ending a hallucination? - Indoctrination Theory


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#6426
G0thicRhino

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BlackDragonBane wrote...

Karait wrote...

balance5050 wrote...

EMS is a measure of time as well as military  strength, the more time, the more elaborate the ruse to trick you into joining. Also you need a high EMS to keep you alive while you're in lala land. Makes perfect sense, they don't need you to join them if the army you amassed isn't enough of a threat.


It still isn't a feasible explanation as to why Reapers merrily lead Shep to the blow-reapers-up button.


I think you keep missing the point.

EMS is based on time.

Rush through the game: Missing alot of assets, resources, and allies: Reapers only give you Destroy because they know you can't win. You don't have the manpower or firepower to, so it wouldn't matter. You'll fail and die, meaning they don't have to worry about indoctrinating Shepard

Actually play the content: Have all or majoirty of assets and resources, gain all possible allies: Reapers suddenly have a massive army to fight. that could possibly destroy them. Self preservation kicks in. The time spent gathering a large EMS score means indoctrination has had a longer time to manifest. Reapers use it by presenting you with 3 options and make the 2 they want appealing to Shepard's sensibilities while making Destroy sound like the worst possible option.

If you give in, the Reapers turn you into a sleeper agent and use you to destroy your fleets and alliances from within.

Don't give in and your resist the indoctrination and can obliterate the Reapers in to particle dust.

Anything not clear about this explaination at all still?

The deicision ONLY determines if you succumb to indoctrination or not, not if the Reapers are destroyed. It's not real, it's just Harbinger trying to keep you from undoing the cycle.


This is the key part for you. 

#6427
GoBioWareGo

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The bigger this thread gets the better i feel about the wtfGhostChildSpaceMagic ending

#6428
MissMaster_2

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FlamingxTsunami wrote...

 There's a problem with your idea. TIM was controlling Shepard and Anderson for that brief moment they were there on the Citadel  (that makes the most sense). The child is just a familiar manifestation of the Reaper Creator's self (because Shepard probably can't comprehend what he would actually look like). And no matter what ending you choose Shepard dies, and every Mass Relay is destroyed. The Control Ending, Shepard controls the Reapers, which means that he'll make them never attack again. The Synthesis Ending, the Reapers become part of organic life, essentially destroying them. The Destroy Ending, Shepard dies in the explosion of the Citadel and all synthetics are destroyed.


Sigh....the point of this is we are saying everything on the Citadel was not real.  Please read the OP.

#6429
Ecmoose

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FlamingxTsunami wrote...

 There's a problem with your idea. TIM was controlling Shepard and Anderson for that brief moment they were there on the Citadel  (that makes the most sense). The child is just a familiar manifestation of the Reaper Creator's self (because Shepard probably can't comprehend what he would actually look like). And no matter what ending you choose Shepard dies, and every Mass Relay is destroyed. The Control Ending, Shepard controls the Reapers, which means that he'll make them never attack again. The Synthesis Ending, the Reapers become part of organic life, essentially destroying them. The Destroy Ending, Shepard dies in the explosion of the Citadel and all synthetics are destroyed.


You clearly read the original post.

Good job


/sarcasm

P.S. Shepard does not die in every ending.

Modifié par Ecmoose, 13 mars 2012 - 04:32 .


#6430
Dap Brannigan

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Sorry if I missed this in the thread, but what is the significance of "1M1"?

#6431
crimsontotem

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camcon2100 wrote...

PKchu wrote...

camcon2100 wrote...

crimsontotem wrote...



2:15 when the kid says "Choose"... Harbinger's echo?

Holy **** I heard it!

I didn't hear it, or the Meer/Hale thing.

But...

I want to believe. Particularly Harbinger/indoctrination.

I will admit, when I first met the kid and he said I can't help him or whatever, I thought "Hmm, I wonder if this is indoctrination?"

Hmm i find it pretty easy to hear hale and meer in that sequence...


you can hear echo at 2:15 after the kid says "choose"... kinda creepy 

#6432
nevar00

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Like everyone else, my first reaction to the three endings was one of utter disbelief. They had to have tried to get it that bad. Every choice makes every decision you made in the three games completely obsolete. But the more I think about it, the more things just don't add up.

First off, Shepard, when talking with Illusive Man and Anderson, starts to hear whispers while the edges of the screen go black. I thought something was off about this and I did begin to think that the Reapers were somehow indocrinating Shepard through TIM, but yet this was never brought up. I was left assuming it was representative of TIM's indocrination.

Then we get to the 3 choices. All are beyond awful, as is the random little AI kid. I thought the worst one was to create a master race from every race in the galaxy. Now every option completely invalidates your decisions, but that one even moreso than the rest. So I ended up choosing to control the Reapers, only because I couldn't bare to kill off the Geth again after everything. Shepard dies and all the Mass Relays are destroyed, just like in every scenario. Garbage.

And then everyone claps as the Reapers pack up and wave good bye while they return home. Really? This is incomprehensively atrocious. The scene of the Reapers just up and leaving is just so poor that I can't believe there is not a real ending planned.

That, plus the fact that Shepard is the only one to see the little kid, the signs of indocrination during the talk with TIM, the fact that Harbinger says nothing all game, and the weird scene with the Normandy out-running the relay blast (if the relays exploded, wouldn't they kill everyone in the system, especially if they could reach the Normandy that was around the rest of the galaxy's fleet?) leaves me almost positive that Bioware has something amazing planned.

If they do release a full free DLC with the actual ending later, I think we'll all be singing their praises with this completely ingenuous move. It certainly got us all talking (albeit not in a good way), and the speculation is all interesting.

Modifié par nevar00, 13 mars 2012 - 04:32 .


#6433
Headshotmaster

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It's probably been said before...

But you know how the end is kind of reminiscent of ME1?

Welp, I remember during the geth arch of ME3, that when we enter the Geth AI world through the VI interface? And how during the conversation, legion tells us that the we see quarians in their suits, instead of outside, because Shepard is constructing them on what he remembers?

I dunno, but it's kind of an allusion to what happens in the end...assuming the end is indoctrination/hallucination.

#6434
trobbins777

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FlamingxTsunami wrote...

 There's a problem with your idea. TIM was controlling Shepard and Anderson for that brief moment they were there on the Citadel  (that makes the most sense). The child is just a familiar manifestation of the Reaper Creator's self (because Shepard probably can't comprehend what he would actually look like). And no matter what ending you choose Shepard dies, and every Mass Relay is destroyed. The Control Ending, Shepard controls the Reapers, which means that he'll make them never attack again. The Synthesis Ending, the Reapers become part of organic life, essentially destroying them. The Destroy Ending, Shepard dies in the explosion of the Citadel and all synthetics are destroyed.


but if you get your ems up high enough it shows shepard in rubble from earth waking up.

#6435
Path Of Sorrows

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crimsontotem wrote...



2:15 when the kid says "Choose"... Harbinger's echo?


WHOA
HOLY****HOLY****HOLY****

I knew about the Meer and Hale thing -- cool, I guess, but I didn't think it meant anything.  I had to replay the 'choose' a couple of times but I DEFINITELY heard it, and it was DEFINITELY Harbinger.

#6436
Sl4sh3r

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Dap Brannigan wrote...

Sorry if I missed this in the thread, but what is the significance of "1M1"?


1+M+1 = 15 AKA March 15

M = 13th letter of the alphabet

1M1 apparently shows up in various locations throughout the game.

#6437
ceruleancrescent

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Ecmoose wrote...

FlamingxTsunami wrote...

 There's a problem with your idea. TIM was controlling Shepard and Anderson for that brief moment they were there on the Citadel  (that makes the most sense). The child is just a familiar manifestation of the Reaper Creator's self (because Shepard probably can't comprehend what he would actually look like). And no matter what ending you choose Shepard dies, and every Mass Relay is destroyed. The Control Ending, Shepard controls the Reapers, which means that he'll make them never attack again. The Synthesis Ending, the Reapers become part of organic life, essentially destroying them. The Destroy Ending, Shepard dies in the explosion of the Citadel and all synthetics are destroyed.


You clearly read the original post.

Good job


/sarcasm

P.S. Shepard does not die in every ending.


Haha, people seem to be slowly losing more and more patience with those who post responses to the theory without being fully informed, AKA reading the OP :whistle:

#6438
LolaLei

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You'd think the kid would have put up more of a fight when it watches Shepard head towards the destroy choice, rather than just disappearing.

#6439
ReclaimedHavoc

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Dap Brannigan wrote...

Sorry if I missed this in the thread, but what is the significance of "1M1"?

I'd like to know this as well.

#6440
G0thicRhino

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camcon2100 wrote...

PKchu wrote...

camcon2100 wrote...

crimsontotem wrote...



2:15 when the kid says "Choose"... Harbinger's echo?

Holy **** I heard it!

I didn't hear it, or the Meer/Hale thing.

But...

I want to believe. Particularly Harbinger/indoctrination.

I will admit, when I first met the kid and he said I can't help him or whatever, I thought "Hmm, I wonder if this is indoctrination?"

Hmm i find it pretty easy to hear hale and meer in that sequence...


As do I. So are you guys sure that's Harbinger as the third echo? If so, that's a pretty dang big hint.

#6441
CaptnObvious

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ReclaimedHavoc wrote...

CaptnObvious wrote...


Except when its plot convenient. Then fogettaboutit. 

Beside you mentionned something i thought was interesting: Harbinger is right in front of you, you get up, and he just... flys away. What for? He was guarding the beam anyway, he had NO reason to go, and we don't see anything that gets his attention. He just thinks " oh right, finally ill let that Shepard fellow in. THE KID SAID SO".

Yeah, I think it's funny you seriously see Harby fly away.

I refuse to believe they would only have four guys sitting there to guard the most critical weakness of their fleet.

And anyone else see a link between the oddly random Reaper Turian, and three Husks? Dont they look a bit... familiar to your crew? Not the models though, i mean the princple of having three husks, maybe representing Ash , James and i dont know who else, and Garrus as the Turian. Though i wonder where banshee liara is.
Maybe you killed your buddies in a indoctrination induced daze?

#6442
Karait

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double post

Modifié par Karait, 13 mars 2012 - 04:37 .


#6443
Sl4sh3r

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LolaLei wrote...

You'd think the kid would have put up more of a fight when it watches Shepard head towards the destroy choice, rather than just disappearing.


That's Shepard beating the Indoctrination, which is why it's the only one where the Ghost Child disappears.

#6444
balance5050

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Sl4sh3r wrote...

Dap Brannigan wrote...

Sorry if I missed this in the thread, but what is the significance of "1M1"?


1+M+1 = 15 AKA March 15

M = 13th letter of the alphabet

1M1 apparently shows up in various locations throughout the game.


The 1m1 appears backwards in the dream sequence.

#6445
ReclaimedHavoc

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LolaLei wrote...

You'd think the kid would have put up more of a fight when it watches Shepard head towards the destroy choice, rather than just disappearing.

Under the assumption that this is a hallucination, the kid has no reason to fight. Sense didn't really follow Shepard in to the depths of his mind.

#6446
DarkSeraphym

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BlackDragonBane wrote...

I think you keep missing the point.

EMS is based on time.

Rush through the game: Missing alot of assets, resources, and allies: Reapers only give you Destroy because they know you can't win. You don't have the manpower or firepower to, so it wouldn't matter. You'll fail and die, meaning they don't have to worry about indoctrinating Shepard

Actually play the content: Have all or majoirty of assets and resources, gain all possible allies: Reapers suddenly have a massive army to fight. that could possibly destroy them. Self preservation kicks in. The time spent gathering a large EMS score means indoctrination has had a longer time to manifest. Reapers use it by presenting you with 3 options and make the 2 they want appealing to Shepard's sensibilities while making Destroy sound like the worst possible option.

If you give in, the Reapers turn you into a sleeper agent and use you to destroy your fleets and alliances from within.

Don't give in and your resist the indoctrination and can obliterate the Reapers in to particle dust.

Anything not clear about this explaination at all still?

The deicision ONLY determines if you succumb to indoctrination or not, not if the Reapers are destroyed. It's not real, it's just Harbinger trying to keep you from undoing the cycle.


Call this the profiler in me, but normally people who think they have become ingenius with their stories in the form of these kinds of twists will leave subtle hints that are accessible to the greatest audience. They make it the responsibility of the audience to pick up on their clues. The part that I take issue with in this theory is the evidence of Shepard surviving, in which many people on these forums have complained about due to the fact that such an ending is extremely difficult and entirely impossible for some to come by without the use of multiplayer or Readiness. I myself have not been able to access the ending without bumping my Readiness up at least 5% more in all of my playthroughs. I would think that if BioWare had this kind of stuff planned out all along, they would have made it a little easier to get this ending; especially since Shepard waking up is one of your strongest pieces of evidence for the indoctrination theory. Right now, it seems to me like BioWare just really wants Shepard dead in your endings, especially since he'll "die" in 6 of 7 endings andthey  just tacked it on there so they could say "There, now you have an ending where he lives. Work hard and you can get it. Now you can leave us alone."

Assuming that this theory is true, it also presents a marketing problem as most people will succumb to Reaper indoctrination anyway, unless they are willing to raise their Readiness and its not normally a good practice of marketing to limit your product in such a manner, in this case post-ending DLC, to individuals who are already going to have a problem getting the proper ending to use it in the first place.

Modifié par DarkSeraphym, 13 mars 2012 - 04:37 .


#6447
G0thicRhino

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Asterantha wrote...

crimsontotem wrote...



2:15 when the kid says "Choose"... Harbinger's echo?


WHOA
HOLY****HOLY****HOLY****

I knew about the Meer and Hale thing -- cool, I guess, but I didn't think it meant anything.  I had to replay the 'choose' a couple of times but I DEFINITELY heard it, and it was DEFINITELY Harbinger.


Hawt. That is all.

#6448
GreatBandit

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Fledgey wrote...

BlackDragonBane wrote...

Karait wrote...

balance5050 wrote...

EMS is a measure of time as well as military  strength, the more time, the more elaborate the ruse to trick you into joining. Also you need a high EMS to keep you alive while you're in lala land. Makes perfect sense, they don't need you to join them if the army you amassed isn't enough of a threat.


It still isn't a feasible explanation as to why Reapers merrily lead Shep to the blow-reapers-up button.


I think you keep missing the point.

EMS is based on time.

Rush through the game: Missing alot of assets, resources, and allies: Reapers only give you Destroy because they know you can't win. You don't have the manpower or firepower to, so it wouldn't matter. You'll fail and die, meaning they don't have to worry about indoctrinating Shepard

Actually play the content: Have all or majoirty of assets and resources, gain all possible allies: Reapers suddenly have a massive army to fight. that could possibly destroy them. Self preservation kicks in. The time spent gathering a large EMS score means indoctrination has had a longer time to manifest. Reapers use it by presenting you with 3 options and make the 2 they want appealing to Shepard's sensibilities while making Destroy sound like the worst possible option.

If you give in, the Reapers turn you into a sleeper agent and use you to destroy your fleets and alliances from within.

Don't give in and your resist the indoctrination and can obliterate the Reapers in to particle dust.

Anything not clear about this explaination at all still?

Bingo. Also note that the best ending swings right back around to destroy which is the only ending that recieves a bonus vid.


You must be pretty exhausted repeating yourself at least a dozen times. 

#6449
CaptnObvious

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Dap Brannigan wrote...

Sorry if I missed this in the thread, but what is the significance of "1M1"?


I asked about this previously in the thread but everyone overlooked it. Where does it show ? I just saw it on the last part of the Citadel, and in the Catalyst chamber. Was it in Cerberus too? 
Maybe the devs got lazy and just reused metallic textures or whatnot.

#6450
Ravax

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Christine Dawe ‏ @historygeek90

I don't even know that I want to play the 3rd @masseffect now. Everyone says the ending offers no closure and is a cop-out. Maybe DLCs?
Mass Effect Mass Effect ‏ @masseffect

@historygeek90 Make your own opinion. Many have actually enjoyed the ending.

and:

Trevor Ruth ‏ @TrutHofGaminG
@ALaggyHost @masseffect I wonder if there is anyone out there who actually understood & liked the #ME3 Ending along with me. @bioware
Mass Effect Mass Effect ‏ @masseffect

@truthofgaming You're one in a few. You should wear that as a badge of honor. You go against mainstream concerns.