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Was the ending a hallucination? - Indoctrination Theory


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#6576
CaptnObvious

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bitcloudrzr wrote...

Karait wrote...

Lost Cipher wrote...

snip

The voice of Harbinger – Keith
Szarabajka has no credits or postings in relation to Mass Effect 3.


snip


Unfortunately, this guy is right.


Because it actually didn't say anything?


Rofl, QFT.

#6577
gunslinger_ruiz

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I've already commented on the hallucination/indoctrination being plausible (in my opinion and experience with the game), but I just wanted to say I actually enjoyed the endings. I of course wish they were better, or at least had more to them like an epilogue; "10 years later, Shepard is alive and his children (whether human, blue, quarian or turian) are running around a beach while he/she and the crew reminisce about that time he saved the galaxy."

That being said, Paragon or Renegade Shepard sacrificing themselves to take control of the Reapers or becoming the blueprint for all organic/synthetic life to bring near everlasting peace...I believe is the perfect end to a hero who will stop at nothing to save the galaxy, even at the cost of his/her life. I was of course extremely depressed to see my Shepard of HUNDREDS of hours of gameplay disintegrate before my eyes, but at the same time I was proud of my character for being able to make such a massive decision, a galaxy changing decision.

That being said, I STILL wish there was more to these endings, more choice based on how much you played and how much you tried throughout all 3 games. I understand why so many people are upset over the endings, but this game is still the most amazing experience I've been a part of in years.

#6578
blind black

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liara and EDI dead bodies at the 1:20 mark. i wonder how this person go it to happen?

#6579
Zhijn

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I actually think this is exactly the ending BW had in mind when it was finalized. The indoctrinated and hallucination part is for you to theorize all you want (and probably true), but the actually ending is just how they saw it and how we played it.

Im guessing DLC will fill in the blanks about indoctrination befor the final event considering once the game is over you end back befor the Cerberus HQ assault (?).

Meh who knows. Whatever their reason is it was utterly bad imo. I came into ME3 with the resolve to finally fight and end the trilogy with my Shepard, instead i got more questions and a sloppy A, B, C ending with little to no different between each other.

#6580
xDarkspace

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Karait wrote...

bitcloudrzr wrote...

Karait wrote...

Lost Cipher wrote...

People who are desperate will believe
what they choose to believe. The fact of the matter is that all the
evidence for the Indoctrination/Hallucination theory, though good on
principle is circumstantial at best. A lot of it comes from sources
outside of the game, like the novels or comics (growls). Also Bioware
tends to recycle assets, most game development studios do as well.
Their has been examples of human
writing and numbers on alien worlds. 1M1 is most likely some
aesthetic piece of art work. The roman numeral M equals 1,000.

The endings are meant to be open to
interpretation for one reason, and one reason alone. So they can
continue to sell more Mass Effect titles. Casey Hudson telling you to
keep your save, is like ME2 telling you to keep your save file. It
will affect the explanation of the legend of Shepard in ME4.

The voice of Harbinger – Keith
Szarabajka has no credits or postings in relation to Mass Effect 3.


This idea that the kid represents the
effects of Indoctrination is a lie, in the Mass Effect art book it
clearly states that the kid represents everyone Shepard cannot save.
This is the most logical definition of this character. The dreams are
the result that the toll of the war is having on Shepard's mind. For
anyone who has fought, its supposed to represent PTSD. You can tell
this by the fact that if primary characters die before each dream,
their voices echo in the dreams. This is most notable with Legion.

Also the practicality of this stunt
makes no sense. People purchased Mass Effect 3 with the promise that
it concluded the story of Shepard. Multiple developers said the game
was a complete experience. To release the game and then release DLC
that contains the “true” ending(s) would be suicide. People might
begin to doubt that future Bioware titles are complete and decide not
to purchase them on release.

The combination of voices for the Star
Child at the end are to add a surreal quality to the it's voice...
NMNL. The reason for this is simple, voice actors of their quality
and experience cost lots of money.


Unfortunately, this guy is right.


Because it actually didn't say anything?


Come on, if you think about it for a moment this thread is a 50% wonderland 50% coping mechanism.

Sad truth is BioWare failed miserably to deliver an ending to this epic series. As someone said, occam's razor.


if they fail why are they making twitter post teasing about the end?????

#6581
ReclaimedHavoc

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bitcloudrzr wrote...

Mini Jo wrote...

I know most of you dismissed the claim of the Stargazer, but if we lose it to the reaper by choosing Control or Synthesis, how come the galaxy is saved anyway according to this silly man ?


Shepard is a legend either way.

Yeah. This.
The Stargazer scene is far in the future, so if you're going with our canon, Shepard has already awoke from his hallucincation and saved the galaxy.

#6582
Nilofeliu

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I had that same feeling too. Anderson never saw the child, and when he was getting on board of the shuttle, the soldires didn't help him in, eventhough he was struggling to make it. I thought it was just Sheppard's PTS kicking in, but it might be the beggining of his indocrination proccess.

By the way, any Official word from BIOWARE/DEVS/GOD about it?

#6583
ceruleancrescent

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 Was looking over a video of the dream sequence(s) HERE
And found what the voices (non-dead crew members) were whispering
 Posted Image

"Some souls die in battle, some in their sleep, and some die for no reason at all"
I know this could refer to the child who died who represents those Shepard could save, but it just sound so downright ominous. Plus the sudden development of "oily shadows" in the dream that wasn't there during the first sequence.

Posted Image

I know this has been pointed out before, but look at the child's freaky smile, he's smirking as they are being lit on fire while Shepard looks somewhat dispairing.

Modifié par ceruleancrescent, 13 mars 2012 - 05:34 .


#6584
bitcloudrzr

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Karait wrote...

bitcloudrzr wrote...

Karait wrote...

Lost Cipher wrote...

People who are desperate will believe
what they choose to believe. The fact of the matter is that all the
evidence for the Indoctrination/Hallucination theory, though good on
principle is circumstantial at best. A lot of it comes from sources
outside of the game, like the novels or comics (growls). Also Bioware
tends to recycle assets, most game development studios do as well.
Their has been examples of human
writing and numbers on alien worlds. 1M1 is most likely some
aesthetic piece of art work. The roman numeral M equals 1,000.

The endings are meant to be open to
interpretation for one reason, and one reason alone. So they can
continue to sell more Mass Effect titles. Casey Hudson telling you to
keep your save, is like ME2 telling you to keep your save file. It
will affect the explanation of the legend of Shepard in ME4.

The voice of Harbinger – Keith
Szarabajka has no credits or postings in relation to Mass Effect 3.


This idea that the kid represents the
effects of Indoctrination is a lie, in the Mass Effect art book it
clearly states that the kid represents everyone Shepard cannot save.
This is the most logical definition of this character. The dreams are
the result that the toll of the war is having on Shepard's mind. For
anyone who has fought, its supposed to represent PTSD. You can tell
this by the fact that if primary characters die before each dream,
their voices echo in the dreams. This is most notable with Legion.

Also the practicality of this stunt
makes no sense. People purchased Mass Effect 3 with the promise that
it concluded the story of Shepard. Multiple developers said the game
was a complete experience. To release the game and then release DLC
that contains the “true” ending(s) would be suicide. People might
begin to doubt that future Bioware titles are complete and decide not
to purchase them on release.

The combination of voices for the Star
Child at the end are to add a surreal quality to the it's voice...
NMNL. The reason for this is simple, voice actors of their quality
and experience cost lots of money.


Unfortunately, this guy is right.


Because it actually didn't say anything?


Come on, if you think about it for a moment this thread is a 50% wonderland 50% coping mechanism.

Sad truth is BioWare failed miserably to deliver an ending to this epic series. As someone said, occam's razor.


My ending says otherwise, because there is no explaination as to why Shepard is on Earth, in a pile of rubble amoung other things. Actually think about the ending scenes and think about what Bioware is doing. Do you really believe that's it? People love to blame EA, blame the writers, etc. These kneejerk reactions to everything are kind of funny to watch, which is why I normally never post in forums.

#6585
rogueagent6

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Lost Cipher wrote...

People who are desperate will believe what they choose to believe. The fact of the matter is that all the
evidence for the Indoctrination/Hallucination theory, though good on principle is circumstantial at best. A lot of it comes from sources outside of the game, like the novels or comics (growls).


I suggest you go read the in-game entry regarding indoctrination under the Reaper Capabilities section in the secondary codex.

It very clearly describes what Shepard is going through.

#6586
XavierHollywood

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balance5050 wrote...

SomeoneStoleMyName wrote...

What I dont get is why people are angry. Because if we were indeed fooled, and it was all an indoctrination - then considering all the hints, I feel we got fooled in a good way.

Predictability sucks. If I genuinely got fooled (I choose synthesis) then I'm extatic about it. Just knowing that "trick" wasnt the real ending is more than good enough.

And who the F**** cares if they add the rest later?

They couldve made a boring memorable ending that was great. With ruined endings for some due to leaked endings and footage.

or...

They could pull of the most genius trick ever, not only in providing a false ending. But have this false ending being an actual part of the lore (Indoctrination) fool everyone, and make it the greates ending of all time - and sure as hell unique and memorable. And most of all unpredictable.

Ive said it before, this will either prove to be the worst or the best ending ever. And if it really is the indoctrination theory, then who the frack cares if they add it later through DLC aslong as it doesent cost money. Hell, even if it DOES cost money... it would still be worth it by far.

If it turns out the last part is indoctrination, and the ending really is still to come. Would you really want to go back and change it to "Boring predictable endfight with harbinger and dance around with your crew in celebration"?

I for once find this mindf**** extremely satisfying.


9000x this... Bioware has always been about telling stories, if this is true it will be one of the greatest stories of my generation, but if it's false, it will just be "the game was ok but the ending SUCKED!"


this times another 9000.  If the theory is not true, then the ending is average to me (I dont find it nearly as awful as some do), but if this theory is correct, then damnit, Bioware will have forever solidified themselves to me as the most magnificent bastards on the planet.

#6587
Karait

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xDarkspace wrote...

if they fail why are they making twitter post teasing about the end?????


Which twitter post you have in mind?

#6588
GreatBandit

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lalalakanina wrote...

The indoctrination theory gives me hope, but even that doesn't really explain what happens to the Normandy and your crewmates on it. I think the last scene of Normandy escaping the nova from the Crucible raises way too many questions, and I don't see how it would fit together with the indoctrination theory.


Except that depending on the people you bring with you, like garrus, liara etc, they end up on the Normandy escaping the nova from the crucible when they should have been killed or at the least stuck on earth.

#6589
ReclaimedHavoc

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blind black wrote...



liara and EDI dead bodies at the 1:20 mark. i wonder how this person go it to happen?

Anyone notice how EDI was in a pile of blood?

#6590
Reaper of Reapers

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Got this from this thread. Would like to hear some thoughts. Is GodKid/StarChild/Space Wizard a "Being of Light"?

AxisEvolve wrote...

This is something that Bioware actually wrote once upon a time:


Klencory
(planet) is famously claimed by the eccentric volus billionaire Kumun
Shol. He claims that a vision of a higher being told him to seek on
Klencory the "lost crypts of beings of light." These entities were
supposedly created at the dawn of time to protect organic life from
synthetic "machine devils."



Your interpretation of
this may be different. But I render it as there being a form of
"Anti-Reapers". The Reaper's polar opposite. Maybe they never existed.
Maybe they were defeated. Maybe they are still around, waiting. 


Lets assume for a minute that this isn't complete garbage.
 


So
what would the Anti-Reapers do? Just before a species is wiped out the
"beings of light" save a handful of the intelligent species that are
left. They "convert" them. Not the way Reapers do. They aren't being
killed or liquified.. They are connected to the Anti-Reaper. (Picture how the Geth plug into the pods to get into the Consensus. It would be very similar to this.) Each organic life form powers it and controls a part of it.
Every few cycles the Organics are turned on momentarily for testing.
But they are mostly in stasis until their time of activation (The
Crucible.)


My inspiration for this is the ending of 2001: A Space Odyssey

"Bowman
is transported via the monolith to a star system far outside our
galaxy. During this journey, he goes through a large interstellar
switching station, and sees other species' spaceships going on other
routes; he dubs it the 'Grand Central Station' of the universe. Bowman
is given a wide variety of sights; from the wreckage of ancient
civilizations to what appear to be life-forms, living on the surfaces of
a binary star system.
He is brought to what appears to be a nice
hotel suite, carefully constructed from monitored television
transmissions, and designed to make him feel at ease. Bowman goes to sleep. As he sleeps, his mind and memories are drained from his body, and he is made into a new immortal entity, a Star Child, that can live and travel in space"



The
Light Beings could also go into hibernation until near the end of a
cycle (similar to what is suggested the Reapers may do)... Then they may
wake up and continue working on their super weapon/upgrading their
technology to match the advances the Reapers have made. 


When
Shepard activates the Crucible it proves to the Light Beings that a
cycle has come far enough to finally stop the Reapers. The Crucible
isn't the weapon but it signals the weapon..


The
Anti-Reaper is summoned. It would be pure white in appearance and
radiate light. But it would not be in the shape of a conventional
Reaper, it would have to appear much less threatening. 


In
conjunction with the intelligent races of the current cycle, the
Anti-Reaper would destroy or disable all of the Reapers in the Galaxy
unless....


Depending on your assets. The Anti-Reaper would:


-Low assets: Fail completely. The superweapon is not enough to stop the Reapers.
-Medium assets:
The Anti-Reaper self destructs upon destroying the Reapers. Every
organic lifeform in the Galaxy is wiped out. But organic life will be
free to evolve in peace.
-High assets: Reapers destroyed. The Anti-Reaper disappears - Shepard also vanishes.
-Max assets: 
Reapers destroyed. The Anti-Reaper disappears. Shepard lives a happy life with his crew.



This
may sound ridiculous and I'm not saying this is what I'd want for the
ending. I'm obviously not a writer and maybe my idea is worse than the
current endings. If you think so I will not be offended because I
probably wouldn't want this either. This is just me brainstorming what
they might have done if they went with this idea. I'm sure it was
considered, but it might have been too complex or "magic" to work.



#6591
Pipe 42

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Gotta be honest, this is pretty much my favourite theory ever!

If this turns out to be accurate though, what do you think Bioware are going to say about how quickly this was discussed, diseminated and deconstructed with the evidence given. Either they knew this would be picked up on and quickly, or they vastly underestimated it's fans determination to see this through to a fitting end.

Good work here.

#6592
G4m3_Fr34k

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 I'm almost certain that with the sheer amount of people looking into this theory that this little tidbit has been found somewhere in the 200+ page thread. But since this isn't in the opening post, I have no way of knowing for certain if it's known, so I'll go ahead and reveal what is even more definitive proof this "theory" is true (again if already posted sorry just ignore this post) Right at the beginning of the game you'll notice the enigmatic kid playing in a pit of grass on the ground next to a road as Shepard is watching. Now we all know this BUT there's a crucial easter egg you probably didnt notice afterwards. AS soon as youre controlling Shepard, play normally following Anderson right until you get to the first climbable ladder. DON'T climb it yet! Look directly to the right at the building where your eventually prompted to melee the husks when you're out of ammo. See who that is on the side looking through the railing? Yep, it's the kid, who has magically teleported from the ground roadside all the way up approximately 6 floors of a building in minutes from the opening to as soon as the reapers are invading! Obviously impossible, but even more suggesting evidence further on. As soon as you get to when the husks start climbing up the building, the kid will run TOWARDS the husks as he makes it inside ignored and unharmed by both them AND anderson as you two shoot the husks down. If not already discovered, rhis proves without a doubt that the kid is a complete fabrication by Shepard, assumingly due to indoctrination. Start a new game and try it yourself if you don't believe me. Hell, you can even shoot the kid and he doesn't even react :P

#6593
xDarkspace

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Karait wrote...

xDarkspace wrote...

if they fail why are they making twitter post teasing about the end?????


Which twitter post you have in mind?


mabye you should read this thread before coming here and saying its the real ending and all the evidence we found is fake

Modifié par xDarkspace, 13 mars 2012 - 05:27 .


#6594
GreatBandit

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Karait wrote...

xDarkspace wrote...

if they fail why are they making twitter post teasing about the end?????


Which twitter post you have in mind?


I believe he/she had this twitter post in mind.

https://twitter.com/...942797880541185 

#6595
Noob451

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It's funny really, Bioware is going all Valve on us and everyone is getting pissed off about it.


I absolutely love this theory btw, i was actually just thinking about it today while getting my hair cut and came up with a similar theory.

Modifié par Noob451, 13 mars 2012 - 05:28 .


#6596
balance5050

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bitcloudrzr wrote...

Karait wrote...

Lost Cipher wrote...

People who are desperate will believe
what they choose to believe. The fact of the matter is that all the
evidence for the Indoctrination/Hallucination theory, though good on
principle is circumstantial at best. A lot of it comes from sources
outside of the game, like the novels or comics (growls). Also Bioware
tends to recycle assets, most game development studios do as well.
Their has been examples of human
writing and numbers on alien worlds. 1M1 is most likely some
aesthetic piece of art work. The roman numeral M equals 1,000.

The endings are meant to be open to
interpretation for one reason, and one reason alone. So they can
continue to sell more Mass Effect titles. Casey Hudson telling you to
keep your save, is like ME2 telling you to keep your save file. It
will affect the explanation of the legend of Shepard in ME4.

The voice of Harbinger – Keith
Szarabajka has no credits or postings in relation to Mass Effect 3.


This idea that the kid represents the
effects of Indoctrination is a lie, in the Mass Effect art book it
clearly states that the kid represents everyone Shepard cannot save.
This is the most logical definition of this character. The dreams are
the result that the toll of the war is having on Shepard's mind. For
anyone who has fought, its supposed to represent PTSD. You can tell
this by the fact that if primary characters die before each dream,
their voices echo in the dreams. This is most notable with Legion.

Also the practicality of this stunt
makes no sense. People purchased Mass Effect 3 with the promise that
it concluded the story of Shepard. Multiple developers said the game
was a complete experience. To release the game and then release DLC
that contains the “true” ending(s) would be suicide. People might
begin to doubt that future Bioware titles are complete and decide not
to purchase them on release.

The combination of voices for the Star
Child at the end are to add a surreal quality to the it's voice...
NMNL. The reason for this is simple, voice actors of their quality
and experience cost lots of money.


Unfortunately, this guy is right.


Because it actually didn't say anything?


LOL! he really didn't.

"the Mass Effect art book it
clearly states that the kid represents everyone Shepard cannot save."...
No duh richard. How is that not proof that the kid ISN"T some AI god and more an inner creation/memory. Whether or not the child was originally real or not, it doesn't make a difference.

I shouldn't even be wasting my time on this really, you're obviously indoctrinated.:wizard:

#6597
Rahabzu

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I'm Commander Shepard, and this is my favorite theory on the citadel.

#6598
blind black

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ReclaimedHavoc wrote...

blind black wrote...



liara and EDI dead bodies at the 1:20 mark. i wonder how this person go it to happen?

Anyone notice how EDI was in a pile of blood?


i just compared the ending this person had to my ending and they just took the two random marines on the ground and replaced them with whoever the squadmates were. they just didnt replace the blood. i wonder how bad you have to do in order to get that ending.

#6599
crimsontotem

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Occam's razor... one of the most idiotic bs theory to just overlook the complex situation.

#6600
xDarkspace

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Modifié par xDarkspace, 13 mars 2012 - 05:31 .