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Was the ending a hallucination? - Indoctrination Theory


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#7726
SadCommander

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If these arguments are still proved ignore my post, it is hard to keep up here ;-)

- Why are Jokers eyes glowing after he leaves the Normandy?
- In that breathing scene: Is Shepard having his normal armor suited or the suit from the "Dream" sequence? I can't see it, only the N7 medal.

#7727
Evil_medved

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Descedent wrote...

Wuyunk wrote...

If they do change something, be it via a patch or DLC, I am curious how they will implement it because after the ending where my Shep lived its taken my game back to before attacking the Cerberus base :/


exactly, and I don't wanna do ALLL that again to get back to the Harbingers Lazer scene.


There are no doubt hidden after-end save file, because that what we transfer into NG+

#7728
hawkens982

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With all the talk of the star child...I'm so tempted to think that Mass Effect is gonna turn into a prequel for the WH40K universe lol, God Emperor and all.

#7729
Prince Keldar

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Monochrome Wench wrote...

When talking to the child, Shepard is standing on the outside Citadel Tower. In Mass Effect 1 you had to walk up the outside of Citadel Tower. In ME1 you needed breathers and you needed mag boots. In ME3 you don't need either.
What happens in ME1:
www.youtube.com/watch

Comparison of where you are in ME1 and where you are in ME3
Posted Image
What does this mean? Either the devs did not to the research and failed to keep things consistent with ME1 or the ending in ME3 wasn't real.

I am firmly of the opinion what you saw in ME3 was indoctrination


nice catch!!!!  

#7730
Debi-Tage

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Descedent wrote...

Wuyunk wrote...

If they do change something, be it via a patch or DLC, I am curious how they will implement it because after the ending where my Shep lived its taken my game back to before attacking the Cerberus base :/


exactly, and I don't wanna do ALLL that again to get back to the Harbingers Lazer scene.


It also does an autosave right after the beam hits and saves one more time up on the platform before you make the final decision - but who knows where that save went (Xbox)

#7731
MDT1

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RobT2012 wrote...

Who is going to survice except the crew of the Normandy? All the Mass Effect Relay were destroyed. The DLC Arrival establishes in lore that the destruction of a Mass Effect Relay would destroy the entire system in which it is located, Just like a star going Nova, everything is obliterated.

Soo.... as all the spacefaring races are all part of the Galactic community because they developed space travel and found the relays in their own systems and eventually managed to link though these to join the "citadel races" and then explorations is limited to opening mass relays and exploring nearby star systems. In any ending, the destruction of the Mass Relay Network should mean the destruction of all of the races we are fighting to save. As they will all be located in obliteration distance of these massive explosions.


Sure, but the Citadels space magic obviously altered the energy of the explosion into something less deadly!

Monochrome Wench wrote...

When talking to the child,
Shepard is standing on the outside Citadel Tower. In Mass Effect 1 you
had to walk up the outside of Citadel Tower. In ME1 you needed breathers
and you needed mag boots. In ME3 you don't need either.
What happens in ME1:
www.youtube.com/watch

Comparison of where you are in ME1 and where you are in ME3
Posted Image
What
does this mean? Either the devs did not to the research and failed to
keep things consistent with ME1 or the ending in ME3 wasn't real.

I am firmly of the opinion what you saw in ME3 was indoctrination


Also considering ME1, wasn't it all about Reapers not being able to Signal the Citadel anymore? I guess the Catalyst was on vacation.

Modifié par MDT1, 13 mars 2012 - 02:24 .


#7732
Gowienczyk

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LadyAly wrote...

I really would like to have a proof if the *rubble Scene* still exists. I ended my playthrough last night and I didn't get it - even with all the the necessary points I didn't get it.
And what would it mean if they removed the scene ?


Impossible, no such patch has gone through.

Sure, but the Citadels space magic obviously altered the energy of the explosion into something less deadly! 


That's as much of "assumption territory" as our theory is claimed to be.

Modifié par Gowienczyk, 13 mars 2012 - 02:23 .


#7733
savionen

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Quit trying to use Twitter feeds as evidence. You can't accept something like "We have new content coming" and spin that into "They're adding new endings."

When @MassEffect said that your ending might be different next time. I'm sure they're thinking that the poster had 1000 war assets or something and saw Earth get destroyed.

#7734
njfluffy19

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LadyAly wrote...

I really would like to have a proof if the *rubble Scene* still exists. I ended my playthrough last night and I didn't get it - even with all the the necessary points I didn't get it.
And what would it mean if they removed the scene ?


Uh, it was available lastnight. Did you complete MP? Are you certain you're looking at EMS and not galactic readiness?

#7735
Anthraxius Omega

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One IMPORTANT thing, adding the tweets together:

Did EA/Bioware not suggest to play the first playthrough with a ME3 created character (not imported)?

Has anyone played a 2. Playthrough and got to level 60? My imported char got lvl 56 on the first playthrough.. and i consider a second now.

#7736
Joyceee

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Monochrome Wench wrote...

When talking to the child, Shepard is standing on the outside Citadel Tower. In Mass Effect 1 you had to walk up the outside of Citadel Tower. In ME1 you needed breathers and you needed mag boots. In ME3 you don't need either.
What happens in ME1:
www.youtube.com/watch

Comparison of where you are in ME1 and where you are in ME3
Posted Image
What does this mean? Either the devs did not to the research and failed to keep things consistent with ME1 or the ending in ME3 wasn't real.

I am firmly of the opinion what you saw in ME3 was indoctrination


Is this the glass analogy you're all talking about? If so, thank you so much for the clarification, Monochrome Wench! Definitely something interesting going on here.

#7737
Wuyunk

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LadyAly wrote...

I really would like to have a proof if the *rubble Scene* still exists. I ended my playthrough last night and I didn't get it - even with all the the necessary points I didn't get it.
And what would it mean if they removed the scene ?


Unless the 360 version has been patched, and I'm guessing it hasn't, then it will still be there.

I don't think there's anyway of removing that scene without patching the game, as I don't think they can hotfix a game that isn't server based.

Plus I've no idea why they would want to remove the rubble ending :/

#7738
Noob451

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LadyAly wrote...

I really would like to have a proof if the *rubble Scene* still exists. I ended my playthrough last night and I didn't get it - even with all the the necessary points I didn't get it.
And what would it mean if they removed the scene ?


ended my game last night and got it. (xbox 360)

Modifié par Noob451, 13 mars 2012 - 02:24 .


#7739
Getorex

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happy_diplomat wrote...

Really I get this more than anything else, because Bioware and EA have usually gone end over end providing the best quality out of any developer/designer group of this time, and have set the bar for storytelling. Playing the ultimate prank with the ending as a dream would be the greatest feat of its time.


No it wouldn't be a great prank.  It would actually be infuriating to the larger base.  I know for a fact that when my father and sister get to the end of ME3 they will NOT find it interesting, or a great prank.  They will be puzzled, disappointed (as are most) and will then go on to promptly quit playing ME and forget the whole thing.

This is NOT how you run a business.  This is NOT how you keep fans happy.  This is NOT a way to goodwill and trust.  

A prank can be funny, can be ingenious, but also it can fall totally flat and do a lot of damage.  If this is a "prank" as you put it, it is of the third kind.  It does harm.

Hell, if it is a mistake or miscalculation it does harm.  Right now I believe it is miscalculation (and EA seeking to suck blood, err, money out of gamers by making them cough up $$ for a real ending in the form of a DLC like they did with "From the Ashes" - part of the original game but then removed to suck more more money and LIED ABOUT BY BIOWARE).  Bad bad move.  They compound that bad move with another (the current ending).  They compound that bad move with an infinitely worse move if they release a, for fee, correct ending as a DLC.  Bad moves, bad miscalculation all around.

#7740
LadyAly

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Gowienczyk wrote...

LadyAly wrote...

I really would like to have a proof if the *rubble Scene* still exists. I ended my playthrough last night and I didn't get it - even with all the the necessary points I didn't get it.
And what would it mean if they removed the scene ?


Impossible, no such patch has gone through.


Oh ? strange maybe its a bug. Will look closer again this evening - but I did the endscene twice coz I thought I missed it the first time ( PC -gamer )

Modifié par LadyAly, 13 mars 2012 - 02:25 .


#7741
headmusclemike

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Just a clarification: the Indoctrination Theory says that Shepard's entire interaction with the Starchild is figurative (it doesn't actually happen). It is an attempt by the Reapers to indoctrinate Shepard. The choices aren't presented BY the Reapers TO Shepard, they're Shepard's OWN way of defining the choices set before him. Control (an idea put forth by TIM), Synthesis (the very essence of indoctrination i.e. organic+synthetic), and Destruction (the destruction of Synthetics. Geth/EDI are included in this in Shepard's mind because of conversations had with characters such as Javik about all synthetics being evil). That is why the Starchild takes the form of the human child: it is Shepard's mental imprint of the Reaper presence that is trying to influence him. It is not a Reaper trap, it is a Reaper incursion, therefore the Reapers cannot remove the option of defiance (which is Destruction).

Also, on Sanctuary several comments are made in the recordings about "un-willing sacrifices" including those who only obeyed just to get a fix for their addiction to Red Sand, being unusable for Cerberus indoctrination. Only loyal Cerberus operative volunteers made usable candidates, that is why Shepard isn't just impaled on a Dragon's Tooth. He has to be willing, whether it's through the Reaper lies or his own delusions. Being under so much stress and then being knocked unconscious by Harbinger's laser opened the door for the Reaper incursion to Shepard's mind. It's up to him whether or not to kick them out.

Here's to little blue children!

#7742
njfluffy19

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Debi-Tage wrote...

Descedent wrote...

Wuyunk wrote...

If they do change something, be it via a patch or DLC, I am curious how they will implement it because after the ending where my Shep lived its taken my game back to before attacking the Cerberus base :/


exactly, and I don't wanna do ALLL that again to get back to the Harbingers Lazer scene.


It also does an autosave right after the beam hits and saves one more time up on the platform before you make the final decision - but who knows where that save went (Xbox)


This is true. It saves right as the beams hits you and then saves after nearly every choice up in the Citadel. Those saves aren't available to you and once you complete the game, you're teleported back to the Normandy and back in time to before you strike Earth.

#7743
JulienJaden

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You know, I'm not sure if I wanna get my hopes up and get disappointed later on, but the more I think about it, taking every bit of information and interpretation available into consideration, especially with comments by Bioware staff along the lines of "calm down, you don't know everything yet" (but nothing else to react to the uproar) and with the worldwide release only a few days away, it seems like they might actually have done something along those lines. Controversy about the ending raises awareness. There's loads of additional publicity and word-to-mouth advertising. Hell, I told my girlfriend and my mother about the ending because it depressed me so much, and neither of them ever heard about Mass Effect before. And it's true that especially those Normandy sequences seem off, like, at the very least, something's missing that explains why Joker's making a run for it and why the crew's suddenly back on board.

Well, I guess we'll know more in a few days. Bioware has to react to this one way or another, and if it's not by announcing a patch that will unlock the final endings/alternative endings after worldwide release, they will definitely announce DLC or stuff like that which offers the additional info and closure we seek. I actually don't think that it's anything less than that (well, other than announcing a sequel that's set during the battle for Earth that explains just how all of that stuff happened), given that Gamble told us to hold on to our copies and the previously mentioned "hold on, there's more stuff you just don't know about yet" tweet.

#7744
FrostByte-GER

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Stakis wrote...

 this theory is interesting, i guess we will find out on the 15th when the game goes worldwide, that would be a perfect time for bioware to release a patch that would unlock the rest of the endings, its still a wild shot,  if this is true tough then the community will rage again because of the current EMS requirements without MP to keep shep alive lol .:D


I don't think that they would release a patch because not everybody has an permanent internet connection. That would be unfair for them...

I'm pretty sure there is a timetrigger that is set to the 15.03.2012....

greetz :D

#7745
Noob451

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Joyceee wrote...

Monochrome Wench wrote...

When talking to the child, Shepard is standing on the outside Citadel Tower. In Mass Effect 1 you had to walk up the outside of Citadel Tower. In ME1 you needed breathers and you needed mag boots. In ME3 you don't need either.
What happens in ME1:
www.youtube.com/watch

Comparison of where you are in ME1 and where you are in ME3
Posted Image
What does this mean? Either the devs did not to the research and failed to keep things consistent with ME1 or the ending in ME3 wasn't real.

I am firmly of the opinion what you saw in ME3 was indoctrination


Is this the glass analogy you're all talking about? If so, thank you so much for the clarification, Monochrome Wench! Definitely something interesting going on here.

\\

nah, the glass analogy was something  along the lines of:  In a movie when you see three glasses ona  bar and you see the same scene froma  different angle and theres only 2 glasses.  basically a goof/error.

#7746
Anthraxius Omega

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Saved the Collector’s Base in Mass Effect 2

Military Strength under 1750 – Earth is destroyed regardless of the decisions you’ve made
Military Strength of 1750 to 2049 – Save the Reapers and Earth will be saved
Military Strength of 2050 to 2349 – Become a Reaper and Earth will be saved
Military Strength of 2350 to 2649 – Destroy the Repears and Earth will be somewhat destroyed
Military Strength of 2650 to 2799 – Destroy the Reapers and Earth will be destroyed
Military Strength of 2800 to 3999 – The Galaxy and Earth will be saved once you’re able to create synergy
Military Strength of 4000 to 4999 – Destroy the Reapers and Save Anderson, Shepard lives
Military Strength of 5000 and higher – Destroy the Reapers but do not Save Anderson, Shepard lives
Destroyed the Collector’s Base in Mass Effect 2

Military Strength under 1750 – Earth is destroyed regardless of the decisions you’ve made
Military Strength of 1750 to 1899 – Become a Reaper and the Earth will be destroyed
Military Strength of 1900 to 2349 – Destroy the Repears and the Earth will be somewhat destroyed
Military Strength of 2350 to 2649 – Become a Reaper and the Earth will be saved
Military Strength of 2650 to 2799 – Destroy the Reapers and Earth will be saved
Military Strength of 2800 to 3999 – The Galaxy and Earth will be saved once you’re able to create synergy
Military Strength of 4000 to 4999 – Destroy the Reapers and Save Anderson, Shepard lives
Military Strength of 5000 and higher – Destroy the Reapers but do not Save Anderson, Shepard lives

Please consider your galactic readiness into it. So war assets of 5.000 with the standard readniess of 50% make only 2.500 in war assets

#7747
Wuyunk

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Anthraxius Omega wrote...

One IMPORTANT thing, adding the tweets together:

Did EA/Bioware not suggest to play the first playthrough with a ME3 created character (not imported)?

Has anyone played a 2. Playthrough and got to level 60? My imported char got lvl 56 on the first playthrough.. and i consider a second now.


I played 45hrs with my ME2 import, started at level 30, did EVERYTHING the game had to offer and finshed the game at lvl 57.

I have no idea how you'd get level 60 without DLC or a patch :/

#7748
Tesar

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PrinceOfFallout13 wrote...

people seem to forget that if you save the collectors base and get the lowest ems

the only ending choice is control


So Reapers can use hive mind for indoctrination. Bigger the EMS, more trouble for Reapers, less power they can put on Shep indoctrination, more choices they offer to Shep to not allow him to understand what they are doing. Because there is no indoctrination with understanding of it.

#7749
Ona Demonie

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Wuyunk wrote...

Anthraxius Omega wrote...

One IMPORTANT thing, adding the tweets together:

Did EA/Bioware not suggest to play the first playthrough with a ME3 created character (not imported)?

Has anyone played a 2. Playthrough and got to level 60? My imported char got lvl 56 on the first playthrough.. and i consider a second now.


I played 45hrs with my ME2 import, started at level 30, did EVERYTHING the game had to offer and finshed the game at lvl 57.

I have no idea how you'd get level 60 without DLC or a patch :/

Got to Level 58 in mine. Did everything, DLC included. I think it's because I never used medigel, so every time I saw a medi-gel kit, I got EXP from it. Plus I read every datapad. 

#7750
AnthonyUK

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LadyAly wrote...

Gowienczyk wrote...

LadyAly wrote...

I really would like to have a proof if the *rubble Scene* still exists. I ended my playthrough last night and I didn't get it - even with all the the necessary points I didn't get it.
And what would it mean if they removed the scene ?


Impossible, no such patch has gone through.


Oh ? strange maybe its a bug. Will look closer again this evening - but I did the endscene twice coz I thought I missed it the first time ( PC -gamer )


Did you do any of the multiplayer what was your gaaactic readiness? was it 50%

Your total assets can be 7000+ but if you did no mutliplayer that can only be worth 3500 in the end calculation

Modifié par AnthonyUK, 13 mars 2012 - 02:30 .