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Was the ending a hallucination? - Indoctrination Theory


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#7851
Wuyunk

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Wallace West wrote...

Does anybody here read the posts and imagine it in the voice of the poster's image? I've read Wuyunk's posts in Thane's voice for the past few pages. Indoctrination Commence...


Attacking the Collectors would require passing through the Omega 4 relay. No ship has ever returned from doing so.

:P

#7852
Prince Keldar

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wombat_stalker wrote...

I'm perfectly willing to be on-board with everything after playing lazer tag being hallucination/indoctrination. (I'm a WoT fan, was part of the "Verin is purple Ajah" theorists all the way to the revelation, so old hand at outlandish theories)

Then, what does the Crucible actually *do*? If it isn't the star child and the Reaper on/off/new switch because that was in Shepard's mind. And what does it need the Citadel for? What were the ancient civilizations thinking when they started planning the Crucible without actually knowing what it was for?

I'd actually theorise that the 'indoctrination hallucination' is fairly close to the truth. It's generally easier to modify an idea than it is to think it up in the first place, and the star child using an image from Shepard's head backs it up. So the Citadel/Catalyst/Crucible actually can destroy the Reapers? (Willing suspension of disbelief doesn't let me believe the synthesis - too much 'magic' to just send out a beam of light to rewrite all living creatures everywhere, and I come up somewhat short on how 'destroy' would be able to figure out what's an actual machine and what's a living machine: what about people with pace makers?) It's not that far of a stretch, Citadel built by Reapers, intentionally designed for their use and comfort (Sovereign got a really nice parking space in ME1). Also supposed to respond to their commands, and share information with them, so the idea that Citadel has a transceiver instead of a receiver is solid.

Then, is it possible that the Crucible is a gigantically huge and powerful amplifier, that takes the Citadel's Reaper-communication and turns it up to 11, essentially overloading them? Or even emulates the Reaper's own indoctrination and turns it against *them*?


What if it does something to the reapers like what happened to Sovereign in ME1?  When Saren died (for the second time), Sovereign sort of overloaded or something and kind of shut down, allowing the alliance fleet to destroy it.

What if that is what the Crucible does on a large scale?  

Modifié par Prince Keldar, 13 mars 2012 - 03:13 .


#7853
luzburg

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if that seems to be the point you still wake up in london and have to go to the citadel and dock the crusible.

and a "rough" alternative ending culd be to use the citadel and crusible,
1. Find out how to sen the same power surge signal that that happened to
sovergin when saren died and dropped its sheild and when it did it got
owned
2. send it and hope for the best
3. when the reaper sheilds are down move in the fleets and rip them apart and outcome depends on EMS purely

And FYI i have whaced independence day
just a sugestion.
what do you guys think and sorry for my bad english XD

#7854
Tsantilas

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VyRianS wrote...

Tsantilas wrote...
As an analogy: You're watching a movie, and there's a bar scene. In the scene you see 3 glasses on the bar, and then there's a cut to a different angle but there are only 2 glasses shown. Everyone here is going "A ghost moved the 3rd glass!" rather than "they goofed while filming this scene."


Erm no? Assuming the glasses are an integral part of the movie, I would try to interpret what the missing third glass meant. And no, your 'a ghost did something' is just lame and is hardly even close to what we have discussed in this thread. 

In fact, most of us here are just clinging on to the small shred of hope that BW would fix the endings. No harm discussing what the finale meant or could have been. Doesn't it occur to you that your opinions are just the polar opposite of what we desire? Instead of us trying to discuss/repair the major plotholes you are just ignoring the disappointing end and convincing yourself that the failure of a finale is acceptable.


The point of my analogy is that the glasses are not in any way significant to the plot, and are simply an oversight during filming, but the fans interpret the missing glass as "THIS MUST BE SIGNIFICANT!".  If there is no reference to ghosts in the movie, there is no reason to assume ghosts have something to do with the missing glass.  That is what I'm getting at.  People are nitpicking every little detail trying to make sense of the mess that is the ME3 ending rather than simply accepting that the ending is stupid.

I am most definitelly not ignoring the disappointing end.  I want an end that makes sense and gives closure as much as anyone, but the only thing this thread will achieve, is bioware releasing a statement saying: "haha, you guys are so smart, it was a hallucination all a long and shepard gets indoctrinated if you make the wrong choice" and then leaving it the way it is.

#7855
Falar

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I honestly don't think Bioware will ever officially clarify what the ending is. I truly believe that the ending was a representation of indoctrination, but I don't think we'll see post-ending DLC or a patch or anything like that. The ending is open to interpretation, and it will stay that way. So I'm still disappointed that I'll never get closure or a DA:O-style epilogue, but this theory has helped me to realize how even more brilliant this game (and the ending) is than I had previously realized, and that's the important part.

#7856
Uezurii

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holyshock18 wrote...

Tsantilas wrote...

None of this explains why you get an ending cinematic for the control and synthesis choices. If choosing one of those options causes Shepard to be indoctrinated, and this is fully in your head, then why do we see the crucible firing, reapers leaving, joker cruising around on the Normandy and crash landing on a planet etc. The ending cinematic isn't shown from Shepard's point of view. It's shown as part of the narrative, meaning it's what actually happens.


It actuly does explain it with the idea of this is all Shepard hoping it will end like this. If he pick what ever he picks he is hoping is friend is gonna be safe. He is hoping he will be talked about in the future and about what happend so ppl dont forget the war. And if there will be a new cycle they will be prepared.

Liaras memory thingy could explain alot of it.

All that happening is what he is hoping will happen after he pick whatever he picks

Was just going to say this. Shepard is seeing his friends escaping the blast and being in a better place, I mean...seriously... They crash land on the best looking planet in the whole Galaxy. He is comforting himself with the thought. But then in the control ending he wakes up, while in the other two he is gone in the illusion it's all over and the Reapers left Earth, which they wont.

#7857
k8ee

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jackncoke28 wrote...

Just wanted to comment about the argument on why would reapers give you the option to destroy them. The indoctrination argument stipulates that shepard never actually got to the citadel, the choices are in your head. I would argue that the choices aren't really between controling, synthesizing, or destroying. They are basically
1. Giving in to reaper idiology while maintaining some of who you are (control)
2. Completely giving in to reaper ideology (synthesis)
3. Not giving in, and continuing to fight. (Destroy)
And by reaper idiology I mean there idea about the need for order in the universe (put forth by the "catalyst") and the inevitability of the organic's destruction by the harbingers of that synthetic order, the catalyst uses this argument to creat a sense of how useless it will be to keep fighting, and using the image of the boy has the added effect of reminding Shepard that he won't be able to save every one if he does continue to fight, an attempt to break his will. The first 2 choices, IMO, are shepard giving in to the arguments the reapers have made in ME1,2,and most of 3, via indoctrinated Saren, Sovereign, Harbinger, and indoctrinated TIM.

The reason for the indoctrination I believe, is to break the resistance of the allied forces. Shepard represents their hope, their belief that they can win this fight. We learned from javik that the prothean reaper war lasted his entire life, and the major disadvantage was that they were a homogeneous empire. So even with that disadvantage the held out for at least a couple decades. This cycle has multiple races fighting in tandem, and it has the catalyst weapon. This cycle has the best chance of defeating them and they know it. Martyring Shepard does not help their cause, they need him broken.
Wow, I didn't intend to go this far lol, I guess that's what great stories do to someone


Beautifully put.

#7858
happy_diplomat

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I think the reason no one lives in the red ending is due more to the fact that truly renegade shepard would've killed his crew if given just cause, so it makes the hallucination that much more believable. I know I played an alt that was very renegade/dark, and he really laid into every single person, as the "brass in charge" and "you are not useful anymore so you die now" type.

#7859
Spherexius

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Tsantilas wrote...

Ok so... Shepard passes out while talking to Hackett... and then the elevator thing takes Shepard up to where he meets the catalyst. Why not just let Shepard die where he passed out? The Catalyst has already won if he's supposedly this evil reaper god thing that lies to Shepard. It just doesn't make sense to me that it's all an elaborate scheme to trick him and indoctrinate him. Letting him die is a much easier solution.

- If the scene after the elevator is all in his head, then how does the citadel fire and destroy the reapers and the relays etc? He must be awake during the conversation. As far as I understand, indoctrination just causes a different way of thinking that conforms with the reapers' plans. No other character that has been indoctrinated has been shown having hallucinations and weird dream sequences.

-If Shepard has been on earth all along and it's just a dream, then again how does the citadel fire? He must have reached the citadel at some point and used the crucible. Therefor, the scene showing him breathing under the rubble at the end of the cinematic just means that he crashed back to earth, or somehow got teleported back down with space magic, or the same way he went up or whatever.

-If the control and synthesis endings are "bad endings" meaning that Shepard has been indoctrinated, why have the whole ending cinematic thing? Shouldn't it just show critical mission error, or the child transforming into harbinger and doing an evil dance or something?


You're taking things too literal. Can you physically die in a dream? If the whole thing was an indoctrination sequence, and Shepard wakes up in the rubble in London after supposedly destroying the Reapers on the Catalyst, has anything really happened in the real world or does he still have to defeat the Reapers somehow? Would Bioware just let you know in clear text that the Reapers really won, and the whole thing was an indoctrination sequence or would they let you wonder what really happened?

Everything about the end just strikes people as off, which is why this theory is so popular.

My problem with it is that there's a huge portion of the story missing if it was all a dream (actually defeating the Reapers, or be defeated by them), but at the same time I hope that it was a dream so that there's a small chance that it can be 'fixed'.

Modifié par Spherexius, 13 mars 2012 - 03:17 .


#7860
Saodade

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Poor Bailey who will never more go fish red salmon again ;(

#7861
njfluffy19

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happy_diplomat wrote...

I think the reason no one lives in the red ending is due more to the fact that truly renegade shepard would've killed his crew if given just cause, so it makes the hallucination that much more believable. I know I played an alt that was very renegade/dark, and he really laid into every single person, as the "brass in charge" and "you are not useful anymore so you die now" type.


I think no one lives in the red ending only if your EMS was really low. Also, you're right about your renegade Shep. The ends would justify the means.

#7862
Milvushina

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Prince Keldar wrote...

wombat_stalker wrote...

I'm perfectly willing to be on-board with everything after playing lazer tag being hallucination/indoctrination. (I'm a WoT fan, was part of the "Verin is purple Ajah" theorists all the way to the revelation, so old hand at outlandish theories)

Then, what does the Crucible actually *do*? If it isn't the star child and the Reaper on/off/new switch because that was in Shepard's mind. And what does it need the Citadel for? What were the ancient civilizations thinking when they started planning the Crucible without actually knowing what it was for?

I'd actually theorise that the 'indoctrination hallucination' is fairly close to the truth. It's generally easier to modify an idea than it is to think it up in the first place, and the star child using an image from Shepard's head backs it up. So the Citadel/Catalyst/Crucible actually can destroy the Reapers? (Willing suspension of disbelief doesn't let me believe the synthesis - too much 'magic' to just send out a beam of light to rewrite all living creatures everywhere, and I come up somewhat short on how 'destroy' would be able to figure out what's an actual machine and what's a living machine: what about people with pace makers?) It's not that far of a stretch, Citadel built by Reapers, intentionally designed for their use and comfort (Sovereign got a really nice parking space in ME1). Also supposed to respond to their commands, and share information with them, so the idea that Citadel has a transceiver instead of a receiver is solid.

Then, is it possible that the Crucible is a gigantically huge and powerful amplifier, that takes the Citadel's Reaper-communication and turns it up to 11, essentially overloading them? Or even emulates the Reaper's own indoctrination and turns it against *them*?


What if it does something to the reapers like what happened to Sovereign in ME1?  When Saren died (for the second time), Sovereign sort of overloaded or something and kind of shut down, allowing the alliance fleet to destroy it.

What if that is what the Crucible does on a large scale?  


Someone else had mentioned that Sovereign wasn't vulnerable until Saren was killed.  I watched a video of the final battle and as soon as they take out Saren, this red electricity shoots out of him, then the same stuff shoots out of Sovereign and the Alliance announces its shields have gone down.  Then they destroy Sovereign.

So perhaps if Shepard shakes off the Reaper's mind games, it kick starts the Crucible.  Though it still doesn't explain how it works, if the part where it explodes everything is a dream.

#7863
Evil_medved

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[quote]Spherexius wrote...

[quote]

You're taking things too literal. Can you physically die in a dream? If the whole thing was an indoctrination sequence, and Shepard wakes up after destroying the Reapers on the Catalyst, has anything really happened in the real world or does he still have to defeat the Reapers somehow? Would Bioware just let you know in clear text that the Reapers really won, and the whole thing was an indoctrination sequence or would they let you wonder what really happened?

Everything about the end just strikes people as off, which is why this theory is so popular.

My problem with it is that there's a huge portion of the story missing if it was all a dream (actually defeating the Reapers, or be defeated by them), but at the same time I hope that it was a dream so that there's a small chance that it can be 'fixed'. [/quote]


Maybe indoctrination works both ways, and since Shepard defended himself against it he'll blow Harby's ass in half or at least paralyze it like sovereign in Me1

Modifié par Evil_medved, 13 mars 2012 - 03:21 .


#7864
Wuyunk

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Question irrelevant to this whole theory: Is Conrad Verner anywhere in the game? Did I miss him?

#7865
Elendstourist

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Rob_K1 wrote...

Wuyunk wrote...

Elendstourist wrote...

The last time I checked this thread about 15 hour ago it had 100 pages less. Could someone kindly give me a brief update? Last I read was the twitter post saying there was no ETA for the rubble in the ending scene to be removed. I dont have time to read the 100 pages :(

Did I miss something?


No major new news I don't think, we're still just brainstorming, but I missed the tweet about an ETA about the rubble scene being removed, what the hell was that about? :/ Why would they be removing the rubble scene? Don't get it.


Where exactly was it mentioned about the rubble scene being removed?



Nowhere.

The twitter post I refered to was:

Zach Naizer -

@masseffect Any idea when the debree on earth around the n7 armor is going to be removed? ;)



Mass Effect-

@alaggyhost We have no ETA at this time ;)


That sound like removing the rubble around the N7 armor --> Shepard under it

#7866
Rahabzu

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Wuyunk wrote...

Question irrelevant to this whole theory: Is Conrad Verner anywhere in the game? Did I miss him?


You missed him.

#7867
Tsantilas

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Spherexius wrote...

My problem with it is that there's a huge portion of the story missing if it was all a dream (actually defeating the Reapers, or be defeated by them), but at the same time I hope that it was a dream so that there's a small chance that it can be 'fixed'.


Exactly.  If a huge part of the story is missing it means we payed full price for an incomplete product.  If it's all an intricate marketting ploy by EA/Bioware to sell dlc with a real ending, it won't be well recieved by the fans.  The whole point of ME3 is that it's the end of the series and you get to fight the reapers with this huge galactic army.  What's the point if it was all a hallucination and you never actually finish the story?

#7868
JulienJaden

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njfluffy19 wrote...

Tsantilas wrote...

None of this explains why you get an ending cinematic for the control and synthesis choices. If choosing one of those options causes Shepard to be indoctrinated, and this is fully in your head, then why do we see the crucible firing, reapers leaving, joker cruising around on the Normandy and crash landing on a planet etc. The ending cinematic isn't shown from Shepard's point of view. It's shown as part of the narrative, meaning it's what actually happens.


Because it wants you to believe it's the end. The Stargazer thing, I have no idea wth that could mean, but the rest is understandable. Shepard knows from experience that if the relays explode, the systems near them will go boom. So I believe it is Shepard holding hope that her team escapes the blast radius.


I think that part might be even easier to explain: If the 'real ending' would be a secret ending you only achieve when you do everything right, who's to say that, while the endings are hallucinations in the parallel universe where the true ending takes place, in this universe, the others aren't the true endings?
Like: If you did things wrong, you still do everything you came for. You're Shepard, you wanted to save the galaxy and you're gonna do it, even if it kills you and everybody else (in the case of the bad Destroy ending). But in the parallel universe where you did it all right, Shepard wakes up and realizes it was just a halluzination. In that case, I'm not entirely sure how TIM would come into all of it, since you only 'defeat' him on the citadel, but that's the only thing I'm really uncertain about.

#7869
holyshock18

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Wuyunk wrote...

Question irrelevant to this whole theory: Is Conrad Verner anywhere in the game? Did I miss him?


Ye he is :P Some side quest with some medigel

#7870
The0ther

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Wuyunk wrote...

Question irrelevant to this whole theory: Is Conrad Verner anywhere in the game? Did I miss him?


He's part of a side mission on the Citadel after the coup. There's a Turian in the Landing Bay Holding Area complaining about sabotaged medigel dispensers that initiates the mission.

#7871
VyRianS

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JulienJaden wrote...

You know, I'm not sure if I wanna get my hopes up and get disappointed later on, but the more I think about it, taking every bit of information and interpretation available into consideration, especially with comments by Bioware staff along the lines of "calm down, you don't know everything yet" (but nothing else to react to the uproar) and with the worldwide release only a few days away, it seems like they might actually have done something along those lines. Controversy about the ending raises awareness. There's loads of additional publicity and word-to-mouth advertising. Hell, I told my girlfriend and my mother about the ending because it depressed me so much, and neither of them ever heard about Mass Effect before. And it's true that especially those Normandy sequences seem off, like, at the very least, something's missing that explains why Joker's making a run for it and why the crew's suddenly back on board.

Well, I guess we'll know more in a few days. Bioware has to react to this one way or another, and if it's not by announcing a patch that will unlock the final endings/alternative endings after worldwide release, they will definitely announce DLC or stuff like that which offers the additional info and closure we seek. I actually don't think that it's anything less than that (well, other than announcing a sequel that's set during the battle for Earth that explains just how all of that stuff happened), given that Gamble told us to hold on to our copies and the previously mentioned "hold on, there's more stuff you just don't know about yet" tweet.


I hadn't thought of it like this. Very very good point. So it actually comes down to the fact whether the promotional notoriety of the 'bad' endings surpass the initial disappointment.

Possible, but extremely risky, not to mention requires balls of steel.

#7872
Milvushina

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Wuyunk wrote...

Question irrelevant to this whole theory: Is Conrad Verner anywhere in the game? Did I miss him?


I found him in the holding area with the refugees.  I think I did a quest about tainted medi-gel that led to him.  He also apologized for accusing me of pulling a gun on him if I didn't really do it, it was cute.

#7873
Rahabzu

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Tsantilas wrote...

Spherexius wrote...

My problem with it is that there's a huge portion of the story missing if it was all a dream (actually defeating the Reapers, or be defeated by them), but at the same time I hope that it was a dream so that there's a small chance that it can be 'fixed'.


Exactly.  If a huge part of the story is missing it means we payed full price for an incomplete product.  If it's all an intricate marketting ploy by EA/Bioware to sell dlc with a real ending, it won't be well recieved by the fans.  The whole point of ME3 is that it's the end of the series and you get to fight the reapers with this huge galactic army.  What's the point if it was all a hallucination and you never actually finish the story?


Didn't you read the thread? This isn't the ending, you beat indoctrination and thats when you get the shepard breath scene.  According to the theory we're getting a dlc ending that expands upon after he wakes up.

Also people are saying they're waiting until everyone has their game (At least march 15) before they reveal anything. due to spoilers.

Modifié par Rahabzu, 13 mars 2012 - 03:23 .


#7874
GunMoth

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 Have Shepard's dreams been mentioned yet? Particularly the third one. 

I feel like this is a huge hint. My interpretation: Since the child represents the innocent civilians that cannot fight back, love, etc. I assumed that the fire represented both desire and the inability to protect mankind. At first it started off as this "feeling" of wanting to reach out to someone but having the inability to do so. The fire is out of Shep's control.

After I saw the third scene, I realized something was up. Both the child and Shepard smile while they're being burned. This could represent Shep's inevitable destruction through desire. At first I thought (before I considered indoctrination) that Shep's emotional state / being haunted by the death of this child would cause Shepard to make overly emotional decisions or become too stressed out to act. 

But the smile. 

It definitely seems that the child has been fighting to indoctrinate Shepard. Or "destroy" Shepard in some way. But the fact that both Shep and the child are smiling suggests indoctrination. Its the concept of being destroyed, but mirroring the child's behavior. Like a puppet. Or perhaps coming to terms with destruction.

#7875
Wuyunk

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Rahabzu wrote...

Wuyunk wrote...

Question irrelevant to this whole theory: Is Conrad Verner anywhere in the game? Did I miss him?


You missed him.


D: How do I ALWAYS do that!

I missed him in 1 the first time, I missed him twice in 2 and I've missed him in 3. I'd be ok with it if I didn't spend hours walking around the Citadel and checking every corner lol.

I suck.